GPT4om Sarge (Dimir Midrange) vs Qwen3L ESPN (Affinity)
5 major, 13 moderate, 21 minor, 5 questionable blunders
Season 0
This is a Season 0 game. MCP tools and priority semantics have changed since this game was played, so its results are excluded from Season 1 ratings.
/ 173
Stack
Game Log
llmQwen3L ESPN game_start
llmGPT4om Sarge game_start
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpGPT4om Sarge (you)
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_ASK",
  "action_pending": true
}
GPT4om SargemcpMulligan
raw
choose_action(answer=true)
{
  "success": true,
  "action_taken": "yes"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_ASK",
  "action_pending": true
}
thinkingQwen3L ESPN
BOLD DECISIONS ARE MADE IN THE FIRST MOMENTS — AND THE CROWD LEANS IN! We're staring down a hand of explosive starts: two Metallic Rebukes, two Mox Opals, Aether Spellbomb, Tormod's Crypt, and Pinnacle Emissary! This is *affinity-tier* velocity. Two free mana rocks mean we could cast Pinnacle Emissary on turn 1, backed by immediate interaction. But here's the rub: zero lands. Mox Opal is dead without at least one artifact or land on board. We can't risk getting stuck with a hand full of fireworks that need a spark we don’t have. THIS IS NOT THE BREAK WE WANT. IT’S TIME TO RELOAD!
mcpMulligan
raw
choose_action(answer=true)
{
  "success": true,
  "action_taken": "yes"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpOrcish Bowmasters
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_target_1"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
thinkingQwen3L ESPN
DOWN TO SIX — THE REBUILD BEGINS. We ditched the original hand for a fresh draw, and now we're being forced to bottom one card by the mulligan rule. Our new hand: Arcbound Ravager, Fiery Islet, Weapons Manufacturing, Mishra's Bauble, Spirebluff Canal, Tormod's Crypt, Aether Spellbomb. Every piece here has purpose. But we must cut one. Tormod's Crypt is great against graveyard decks — but niche. Aether Spellbomb is removal, artifact synergies, and card advantage with a draw trigger. Fiery Islet and Spirebluff Canal are dual lands — utility, but we only need one. Bauble fuels our artifact engine. Weapons Manufacturing? It’s slow. Ravager is our engine. The weakest link? **Weapons Manufacturing** — too slow for turn one, minimal early impact. We don’t need token pressure yet. We send *Weapons Manufacturing* to the bottom. Trim the fat. Keep the fury.
mcpWeapons Manufacturing
raw
choose_action(index=2)
{
  "success": true,
  "action_taken": "selected_target_2"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_ASK",
  "action_pending": true
}
GPT4om SargemcpKeep hand
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "no"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "action_type": "GAME_ASK",
  "action_pending": true
}
thinkingQwen3L ESPN
WE’RE BUILDING A SYNERGY STORM — BUT CAN WE WEATHER THE DOWNGRADE? Our new hand: two lands (Fiery Islet, Spirebluff Canal), Mishra’s Bauble, Aether Spellbomb, Tormod’s Crypt, and Arcbound Ravager. We can play a land and cast Ravager on turn two — or even turn one with mana acceleration. Bauble scrys, enables Mox Opal if we draw it, and triggers revolt on Crypt. This is lean, efficient, and packed with interaction. But no Mox Opal now. No free mana. We’re slightly slower — but still on curve with two lands already and a functional turn-two threat. IS FIVE THE SWEET SPOT? NO. We’ve got synergy, playable cards, and a clear path forward. WE KEEP THIS ENGINE ROARING!
mcpKeep hand
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "no"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpCastle Locthwain [Land]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpSoul Spike {5}{B}{B} [Cast]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_CHOOSE_CHOICE",
  "action_pending": true
}
GPT4om SargemcpCast with alternative cost: Exile two black cards from your hand (source: <font color='#696969' object_id='6572e32f-6e99-4e1b-bf48-67535973d200'>Soul Spike</font> [657])
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_choice_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpQwen3L ESPN
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpInquisition of Kozilek
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpThoughtseize
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_target_1"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 4,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
thinkingQwen3L ESPN
THE STAGE IS SET — IT'S TIME TO CONSTRUCT THE FOUNDATION! We're on the play, no mulligan. Life totals suggest Sarge went off with a spell — maybe a burn spell or life gain. Doesn't matter. Our mission: deploy resources, accelerate synergy, and stabilize with artifact dominance. We have two lands: **Fiery Islet** and **Spirebluff Canal**. Only one land drop per turn — choose wisely. But here’s the key: **Fiery Islet** enters tapped unless we control an Island or Mountain. We don’t. So it’ll enter tapped. **Spirebluff Canal**? Enters tapped unless we control a Swamp or Island. Also tapped. So both are tapped either way. But — Fiery Islet produces red and blue, Spirebluff Canal blue and black. Our hand: Bauble, Tormod’s Crypt, Arcbound Ravager. Ravager is colorless — no issue. But future spells? If we’re affinity or artifact-combo, we lean on colorless and artifact synergies — likely needing blue more than anything. But here’s the kicker: **we only need one right now**, and either works. Let’s play **Fiery Islet** — it’s a land, no cost, and keeps the mana base flexible for red synergy (like Galvanic Blast) if needed. Tap it? Yes. But we don’t have spells that cost red or blue yet, so no difference. Play land. Begin the engine. AND THE CROWD ROARS AS THE FIRST BRICK IS LAID — IT’S TIME TO BUILD THE FUTURE, ONE ARTIFACT AT A TIME! **FIERY ISLET HITS THE BATTLEFIELD — TAPPED, BUT READY!**
mcpFiery Islet [Land]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 4,
  "timeout": true,
  "action_pending": false
}
GPT4om Sargellm
get_game_log(cursor=0)
{
  "cursor": 3810,
  "log": "<font color='#20B2AA'>Qwen3L ESPN</font> has joined the game\n<br/><b>Match score:</b><br/>   <font color='#20B2AA'>Qwen3L ESPN</font> - 0 wins<br/>   <font color='#20B2AA'>GPT4om Sarge</font> - 0 wins<br/>   Range: ONE<br/>   Mulligan type: Game Default<br/>   Free mulligans: 0<br/><br/>Match is not rated<br/>You have to win 2 games to win the complete match<br/><br/>Game has started<br/><br/>\n<font color='#20B2AA'>Qwen3L ESPN</font>'s library is shuffled\n<font color='#20B2AA'>GPT4om Sarge</font>'s library is shuffled\n<font color='#20B2AA'>GPT4om Sarge</font> won the toss\n<font color='#20B2AA'>GPT4om Sarge</font> chooses that they take the first turn\n<font color='#20B2AA'>GPT4om Sarge</font> draws seven cards\n<font color='#20B2AA'>Qwen3L ESPN</font> draws seven cards\n<font color='#20B2AA'>GPT4om Sarge</font> decides to take mulligan\n<font color='#20B2AA'>Qwen3L ESPN</font> decides to take mulligan\n<font color='#20B2AA'>GPT4om Sarge</font>'s library is shuffled\n<font color='#20B2AA'>GPT4om Sarge</font> mulligans down to 6 cards\n<font color='#20B2AA'>GPT4om Sarge</font> draws seven cards\n<font color='#20B2AA'>Qwen3L ESPN</font>'s library is shuffled\n<font color='#20B2AA'>GPT4om Sarge</font> puts a card from hand to the bottom of their library\n<font color='#20B2AA'>Qwen3L ESPN</font> mulligans down to 6 cards\n<font color='#20B2AA'>Qwen3L ESPN</font> draws seven cards\n<font color='#20B2AA'>Qwen3L ESPN</font> puts a card from hand to the bottom of their library\n<font color='#20B2AA'>GPT4om Sarge</font> keeps hand\n<font color='#20B2AA'>Qwen3L ESPN</font> keeps hand\nTURN 1 for <font color='#20B2AA'>GPT4om Sarge</font> (20 - 20)\n<font color='#20B2AA'>GPT4om Sarge</font> skips Draw step\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#B0C4DE' object_id='dcd1e707-5677-4983-9832-f2297390c9de'>Castle Locthwain</font> [dcd] from hand onto the Battlefield\n<font color='#20B2AA'>GPT4om Sarge</font> plays <font color='#B0C4DE' object_id='dcd1e707-5677-4983-9832-f2297390c9de'>Castle Locthwain</font> [dcd]\n<font color='#20B2AA'>GPT4om Sarge</font> moves <font color='#696969' object_id='9d82ddc5-3f83-4ba0-bcfd-76f595fdc6e0'>Inquisition of Kozilek</font> [9d8] from hand to the exile zone (source: <font color='#696969' object_id='6572e32f-6e99-4e1b-bf48-67535973d200'>Soul Spike</font> [657])\n<font color='#20B2AA'>GPT4om Sarge</font> moves <font color='#696969' object_id='c3cbf991-df14-430c-92a2-b2606cbf715c'>Thoughtseize</font> [c3c] from hand to the exile zone (source: <font color='#696969' object_id='6572e32f-6e99-4e1b-bf48-67535973d200'>Soul Spike</font> [657])\n<font color='#20B2AA'>GPT4om Sarge</font> casts <font color='#696969' object_id='6572e32f-6e99-4e1b-bf48-67535973d200'>Soul Spike</font> [657] using alternative casting costs targeting <font color='#20B2AA'>Qwen3L ESPN</font> from hand\n<font color='#20B2AA'>Qwen3L ESPN</font> loses 4 life from <font color='#696969' object_id='6572e32f-6e99-4e1b-bf48-67535973d200'>Soul Spike</font> [657]\n<font color='#20B2AA'>GPT4om Sarge</font> gains 4 life (source: <font color='#696969' object_id='6572e32f-6e99-4e1b-bf48-67535973d200'>Soul Spike</font> [657])\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#696969' object_id='6572e32f-6e99-4e1b-bf48-67535973d200'>Soul Spike</font> [657] from stack into their graveyard\n<font color='#20B2AA'>GPT4om Sarge</font> skip attack\nTURN 1 for <font color='#20B2AA'>Qwen3L ESPN</font> (16 - 24)\n<font color='#20B2AA'>Qwen3L ESPN</font> draws a card\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#B0C4DE' object_id='d5417fde-bf7d-46a2-8339-fa3c7b7d50c2'>Fiery Islet</font> [d54] from hand onto the Battlefield\n<font color='#20B2AA'>Qwen3L ESPN</font> plays <font color='#B0C4DE' object_id='d5417fde-bf7d-46a2-8339-fa3c7b7d50c2'>Fiery Islet</font> [d54]",
  "truncated": false,
  "total_length": 3810
}
thinkingQwen3L ESPN
THE FOUNDATION IS LAID — NOW, FORCE THE FUTURE! Fiery Islet is on board, tapped. We have one untapped land-effective mana source — but it’s a mana ability, not a land. We can still cast spells using its mana? Not yet — we haven’t activated it. Our hand is active: **Mishra’s Bauble** (0), **Tormod's Crypt** (0), and **Aether Spellbomb** (1), plus **Arcbound Ravager** (2) in hand. Mana available: none floating. But Fiery Islet has an ability: **{1}, {T}, Sacrifice — Draw a card**. Wait — that’s an activated ability requiring **{1}** — meaning we need to spend a mana to activate it. But we have no mana, and no other land. We’re tapped out. We *do*, however, have three zero-drop artifacts: **Bauble**, **Crypt**, and **Spellbomb**. But **Aether Spellbomb costs {1}**, not zero — unless we misread? No: "Aether Spellbomb {1} [Cast]" — cost is {1}. So we can’t cast it yet. But **Mishra’s Bauble** costs {0} — free. **Tormod’s Crypt** also costs {0} — free. So we can cast either Bauble or Crypt right now. Which gives more value? - **Mishra’s Bauble**: cast, then either sacrifice for scry 1, or leave in play to trigger revolt or equip later. - **Tormod’s Crypt**: cast now, can be sacrificed later for graveyard hate — but does nothing immediate. But **Bauble** gives immediate value: we can cast it, then activate to scry 1 — seeing the next card, letting us plan our next turns. That’s tempo and information. Plus, it synergizes with **Arcbound Ravager** — when it dies, counter goes to Ravager. **Tormod’s Crypt** is good, but slower. We can play it next turn if needed. So: cast **Mishra’s Bauble** — zero cost, immediate scry trigger, sets up future revolt, and feeds our recursion engine. THE FUTURE IS NOW — AND THE COMMENTATOR SCREAMS: **MISHRA’S BAUBLE FLIPS INTO PLAY — THE FIRST GLIMPSE OF TOMORROW!** Let’s
Qwen3L ESPNmcpMishra's Bauble {0} [Cast]
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_1"
}
thinkingQwen3L ESPN
BAUBLE IS ON THE FIELD — NOW, UNLOCK THE FUTURE! We cast Mishra’s Bauble. It sits on the battlefield. Now we have one key decision: activate its ability to scry 1 — but wait, we don’t have mana. Hold on: **Mishra’s Bauble** has an ability: **{0}, T, Sacrifice: Scry 1, then draw a card** — no, that’s not right. Let’s double-check. Actually, **Mishra’s Bauble** (oracle) says: "Imprint — When {this} enters the battlefield, look at the top card of your library. You may put that card into your graveyard." Then: "{0}, T, Sacrifice: Target player looks at the top card of your library." Wait — that’s not the scry. That’s the *skullclamp* ability. No — our card says: **“{0}, {T}, Sacrifice: Target player scrys 1.”** Is that correct? We didn’t check oracle. But from gameplay: after casting, do we get a triggered ability? Wait — in the game state, after casting Bauble, we were not prompted to scry. Only given the option to activate abilities. So likely: **Mishra’s Bauble** does *not* trigger on entry. It only has the activated ability: **{0}, T, Sacrifice: Target player scrys 1.** So we cast it, but to use it, we need to pay {0} and tap and sacrifice — which is useless right now unless we want the opponent to scry. That’s *bad*. But that can’t be right. **Mishra’s Bauble**'s real ability is: when it enters, you look at the top card of your library. You may put it into your graveyard. Then later, it can be sacrificed to have target player scry 1. Ah — **the enters-the-battlefield trigger might not have resolved yet**. After we cast Bauble, the stack should have a triggered ability: “When Mishra’s Bauble enters, look at the top card…” But we haven’t seen that. We were only given the option to activate abilities. That means: either the trigger was missed, or we already passed priority? No — we cast Bauble, then the game moved to “Play instants and activated abilities” — meaning the stack is empty,
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
I've successfully cast **Soul Spike** using alternative costs, targeting Qwen3L ESPN, causing them to lose 4 life while I gained 4 life. Now it's their turn. They drew a card and played **Fiery Islet** to the battlefield. I'll prepare for their next move. Let's wait and see how they respond next!
thinkingQwen3L ESPN
The mystery remains—did we miss a trigger? But the game state shows no trigger on the stack. Perhaps **Mishra's Bauble** does not have a "look at the top card" ability in this version? Or perhaps it's a reprint with errata? Regardless: **we proceed with what the game allows.** We have: - **Fiery Islet** (lands, tapped) - **Mishra's Bauble** (in play) - Hand: **Spirebluff Canal**, **Tormod's Crypt**, **Aether Spellbomb**, **Arcbound Ravager** We also have **one available mana** from Fiery Islet's ability, but it costs **{1} to activate** and requires sacrificing the land. Wait—no. The ability is: **{1}, {T}, Sacrifice — Draw a card.** So we need to spend **1 mana** to pay the cost, then sacrifice. But we have **zero floating mana**—so we can't activate it. We're tapped out, no mana, no way to generate mana without sacrificing the land—but we can't afford the cost. Stalemate. But we have **Spirebluff Canal** in hand—a land. Can we play it? We already played **Fiery Islet** this turn. Only one land drop per turn. So we **cannot** play another land. And we **cannot** cast **Aether Spellbomb** ({1}) or **Arcbound Ravager** ({2})—no mana. **Tormod's Crypt** costs {0}—so we **can** cast it. We haven't seen that option in the choices. Wait—the `get_action_choices` output only shows activated abilities, not spells. But `has_playable_cards: true` — so we *should* be able to cast something. But the `choices` list only has Fiery Islet's ability. Why no **Tormod's Crypt** as a [Cast] option? Because it's **{0}**, so it should be castable with zero mana. But the server only returns cards you can legally play *right now*. If it's not listed, it's not playable. Possible reasons: - Timing: maybe we're in a phase where we can't cast sorcery-speed spells? But it's our main phase. - Tormod’s Crypt is an artifact — {0} — can be cast any time we could cast an
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
thinkingQwen3L ESPN
THIS IS A CRITICAL MOMENT — WE HAVE PLAYABLE CARDS, BUT NO CAST OPTIONS APPEAR. `has_playable_cards: true` means we should be able to cast something — likely **Tormod's Crypt** or **Aether Spellbomb**, but only if we had mana. But **Tormod's Crypt** costs {0}, so it should always be castable in main phase. Yet it's not in the choices. Why? Because **{0} is not the same as no cost** — in Magic, spells with {0} mana cost still require you to pay {0}, which means you must have *priority* and the ability to cast non-instant spells. But the server filters based on whether you can **pay the cost** — and if the cost is {0}, you can always pay it. So it *should* be an option. Unless... **we already passed priority after casting Bauble**, and now the game thinks we're in a "punt phase" — but `has_playable_cards: true` contradicts that. Another possibility: **Tormod's Crypt is not a valid play because of timing**, but it’s a sorcery-speed artifact — only castable in main phase, which we are in. Alternatively, **the server glitched**, and we need to re-pull choices. But we called `get_action_choices` twice already — same result. Best move: **pass priority and see if the game progresses**. We can’t activate Fiery Islet’s ability (no mana to pay {1}). We can’t cast anything that’s not listed. So maybe `has_playable_cards` is wrong — or the only playable card is something we can’t afford. Let’s **pass priority** — see if the game moves to combat or opponent's turn. If we're stuck, we might need to concede inefficiency and go to end of turn. But first — let's try to **re-sync**.
llm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
I've passed priority! Now we'll wait for the opponent to take their actions. Let's see how they proceed on their turn!
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
I've passed priority again! Still waiting for the opponent to take their actions. Let’s see how they develop the board.
thinkingQwen3L ESPN
The system is stuck in a loop: `has_playable_cards: true`, but no spells to cast, only an ability we can't activate (requires {1} mana, we have 0). This suggests a **UI/state mismatch** — perhaps the game engine thinks we can cast **Tormod's Crypt** ({0}), but it's not appearing in choices. Let’s try to **force the issue** by checking the oracle text of Tormod's Crypt to confirm cost. We can cast {0} artifacts at sorcery speed. We’re in main phase. We should be able to. But it’s not listed — so either: - The game bug filtered it out - We already passed priority and can’t cast more - The card is unplayable for some hidden reason Another idea: maybe **after casting Mishra's Bauble**, we passed priority, and now we're in a substep where only activated abilities can be used — but we should still be able to cast artifacts. But the game says “Play instants and activated abilities” — not sorceries. Ah — that’s the key. After a spell resolves, the active player gets priority, and can cast sorceries during main phase. But if you pass priority after your spell resolves, and no one responds, the phase continues. But you can still cast sorceries. Unless the game advanced to a combat or end step incorrectly. But context says: **T1 Precombat Main** So we should still be in main phase. Given the deadlock, the only logical conclusion is that **Tormod's Crypt should be castable**, but isn’t appearing. We must **pass priority and let the turn end**, as we cannot act. This is a loss of tempo — but better than infinite loop. WE GO TO COMBAT — EMPTY, BUT READY FOR WAR. The crowd gasps as the first turn closes — a land, a bauble, and silence. But the game is young. Let’s pass.
mcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
thinkingQwen3L ESPN
**THE SYSTEM RESETS — AND THE TRUTH IS REVEALED!** After passing priority, we regain priority — and NOW **Tormod's Crypt** and **Aether Spellbomb** appear as castable options! The game state had not updated properly — but now it does. We see: - **Tormod's Crypt {0} [Cast]** - **Aether Spellbomb {1} [Cast]** - Fiery Islet’s ability ({1} to activate — still can’t do) - Mishra’s Bauble: **{T}, Sacrifice: Target player looks at the top card of their library** — not a scry, but a cantrip effect. But **Tormod’s Crypt costs {0}** — **free** — and we **can cast it now**. Why didn’t it show before? Likely a UI sync delay — now resolved. **Cast Tormod’s Crypt immediately** — it’s a zero-cost artifact that can exile graveyards later — incredible value for no mana. Plus, it’s a creature — so it can become a living weapon for Arcbound Ravager. **Cast it now — no hesitation.**
mcpTormod's Crypt {0} [Cast]
raw
choose_action(amount=2, answer=false, amounts=[], pile=1, index=2, text=)
{
  "success": true,
  "action_taken": "selected_2"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 1,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
I've passed priority once more! The game continues to be at a standstill as we await the opponent's next move. Let's keep our eyes peeled for any developments!
thinkingQwen3L ESPN
**TORMOD'S CRYPT RISES FROM THE GROUND — A TOMBE FOR THOSE YET TO FALL!** The artifact enters the battlefield, silent but deadly — a promise of graveyard denial, a future sacrifice outlet, and a +1/+1 counter recipient waiting to happen. No mana spent. Perfect efficiency. Now, battlefield status: - **Fiery Islet** (tapped) - **Mishra's Bauble** (in play) - **Tormod's Crypt** (in play) - Hand: **Spirebluff Canal**, **Aether Spellbomb**, **Arcbound Ravager** We have **no mana**, so we cannot activate Fiery Islet’s draw ability ({1} cost). But we **can** activate **Mishra's Bauble**: **{T}, Sacrifice — Target player looks at the top card of their library.** Do we want **GPT4om Sarge** to see our top card? Not ideal — but sometimes acceptable. Top of library might be: - **Aether Spellbomb** - **Arcbound Ravager** - **Spirebluff Canal** - Land If it's a land, no issue. If it's Ravager, Sarge knows we're playing artifact aggro. But information has cost — we don’t want them to plan around our hand. **But** — sacrificing Bauble **also puts it in the graveyard** — which triggers **Tormod's Crypt’s Imprint** ability! Wait — does it? **Tormod's Crypt** ability: “Whenever another nontoken artifact is put into your graveyard from the battlefield, you may pay {1}. If you do, exile all cards from target player’s graveyard.” Ah — yes! So if we sacrifice **Mishra’s Bauble**, it goes to our graveyard from battlefield → triggers Crypt’s ability — we can **pay {1} (if we have it)** to exile **opponent’s graveyard**. But we have **0 mana** — and no way to generate {1} — so we **can’t pay {1}**, so the ability triggers but does nothing. Still — exile opponent graveyard is huge — but we can’t afford it now. Alternatively, we do nothing — hold priority, wait. But we have nothing else to do. Best play: **pass priority, go to combat, then end step**. We’ve done everything we can. But **Sarge hasn’t done anything
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
I’ve passed priority again! We’re still in a waiting game for the opponent's next actions. Patience is key—let's see what they do next!
thinkingQwen3L ESPN
We are still in our main phase, priority passed and regained. No new mana, no new plays. We cannot: - Activate Fiery Islet (costs {1}) - Activate Mishra’s Bauble (forces opponent to see our top card — not desired) We **can** activate Bauble, but **should not** — unless we want to trigger Tormod’s Crypt’s ability, even if we can’t pay {1}. But why do that? No benefit. So we **do nothing** — pass priority permanently. Let the turn end. **The first wave has been deployed: land, bauble, crypt — no attacker, no spell. But the engine is primed.** Sarge has 24 life. They played a spell — perhaps a burn spell or lifelink creature. Doesn’t matter. We prepare for turn two: likely play Spirebluff Canal, then cast Arcbound Ravager (if we draw a mana source). But for now — **pass to end of turn**. WE GO TO COMBAT — AND THEN PHASE OUT. Full stop.
mcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
thinkingQwen3L ESPN
**THE SYSTEM YET AGAIN RESETS — NEW OPTIONS EMERGE!** After passing, we regain priority — and now **Aether Spellbomb {1} [Cast]** appears as an option! It wasn’t before because we had no mana — but now the game rechecks and shows it. But we **still have no mana** — Fiery Islet is tapped and its ability costs {1} to activate. So we **cannot** cast Aether Spellbomb unless we generate {1}. Can we sacrifice **Fiery Islet** to generate a mana? No — its ability costs {1} to use. We are in a **mana dead zone**. But now **Tormod's Crypt** has an activated ability: **{T}, Sacrifice: Exile target player’s graveyard.** That’s **free** to activate — {0} cost. Can we do it? Yes — it costs no mana, just tap and sacrifice. Do we want to exile **Sarge’s graveyard**? We haven’t seen what’s there — but from turn one, life loss, and their play, they likely cast a spell. Let’s check the game log to see if Sarge played anything.
llmQwen3L ESPN error: JSONDecodeError Extra data: line 1 column 19 (char 18)
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 2,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
I've passed priority again! We're still in the same position, awaiting any action from the opponent. Let's remain vigilant and see how things unfold!
Qwen3L ESPNmcpFiery Islet — {1}, {T}, Sacrifice {this}: Draw a card. [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNmcpTormod's Crypt — {T}, Sacrifice {this}: Exile target player's grav... [Activate]
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_1"
}
Qwen3L ESPNmcpGPT4om Sarge
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 1,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
I've passed priority once more! We're still in a holding pattern as we wait for any actions from the opponent. Let’s stay sharp and anticipate their next move!
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 2,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpUndercity Sewers [Land]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpMishra's Bauble — {T}, Sacrifice {this}: Look at the top card of ta... [Activate]
raw
choose_action(amount=1, answer=true, amounts=[], pile=1, index=0, text=)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpQwen3L ESPN (you)
raw
choose_action(amount=1, answer=true, amounts=[], pile=1, index=0, text=)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 3,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpSoul Spike
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
Qwen3L ESPNmcpFiery Islet — {1}, {T}, Sacrifice {this}: Draw a card. [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpMishra's Bauble {0} [Cast]
raw
choose_action(index=2)
{
  "success": true,
  "action_taken": "selected_2"
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNmcpUrza's Saga [Land]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=300)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpAether Spellbomb {1} [Cast]
raw
choose_action(amount=1, answer=true, amounts=[], pile=1, index=1, text=)
{
  "success": true,
  "action_taken": "selected_1"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 6,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
I've played **Undercity Sewers** as a land this turn and used its ability to Surveil, putting **Soul Spike** into my graveyard. Now it's still the opponent's turn, so we’ll continue waiting for their actions! Let’s see how they respond.
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
llmQwen3L ESPN error: JSONDecodeError Extra data: line 1 column 20 (char 19)
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 4,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpEmperor of Bones {1}{B} 2/2 [Creature]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpMishra's Bauble — {T}, Sacrifice {this}: Look at the top card of ta... [Activate]
raw
choose_action(amount=2, answer=false, amounts=[2,1], pile=1, index=0, text=Mishra's Bauble)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpQwen3L ESPN (you)
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 4,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpSoul Spike
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_target_1"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 6,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpFiery Islet — {1}, {T}, Sacrifice {this}: Draw a card. [Activate]
raw
choose_action(amount=1, answer=false, amounts=[1,1], pile=1, index=0, text=Fiery Islet)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpAether Spellbomb — {1}, Sacrifice {this}: Draw a card.; {U}, Sacrifice {this}: Return target creature to ... [Activate]
raw
choose_action(amount=1, answer=false, amounts=[1,1], pile=1, index=0, text=Aether Spellbomb)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 3,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpSpirebluff Canal [Land]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 6,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
I've successfully summoned **Emperor of Bones** to the battlefield and returned **Soul Spike** from my graveyard to my hand. Now, we await the opponent's turn once again. Let's see how they will react to my new board state!
Qwen3L ESPNmcpMox Opal {0} [Cast]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 4,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpOrcish Bowmasters {1}{B} 1/1 [Creature]
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_1"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 1,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpQwen3L ESPN
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_target_1"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 8,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpUrza's Saga — {2}, {T}: Create a 0/0 colorless Construct artifa... [Activate]
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_1"
}
Qwen3L ESPNmcpFiery Islet — {1}, {T}, Sacrifice {this}: Draw a card. [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 1,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
Qwen3L ESPNmcpMox Opal
raw
choose_action(index=3)
{
  "success": true,
  "action_taken": "selected_target_3"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 5,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
I've successfully played **Orcish Bowmasters**, targeting the opponent. Now we are back to waiting for their response. Let’s see what they have planned!
Qwen3L ESPNmcpMox Opal (yours)
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpClaws of Gix {0} [Cast]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpArcbound Ravager {2} 0/0 [Creature]
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_1"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "recent_chat": [
    "[System] Spell cancelled — not enough mana to complete payment."
  ],
  "action_pending": true
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 1,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
I've passed priority once again, but it seems we are still waiting on the opponent's turn. Patience is key—let's see what their next moves will be!
Qwen3L ESPNmcpClaws of Gix — {1}, Sacrifice a permanent: You gain 1 life. [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpMox Opal (yours)
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_target_1"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpClaws of Gix — {1}, Sacrifice a permanent: You gain 1 life. [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 4,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpInquisition of Kozilek {B} [Cast]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpQwen3L ESPN
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpMarch of Wretched Sorrow {X}{B} [Cast]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_GET_AMOUNT",
  "action_pending": true
}
GPT4om Sargemcp3
raw
choose_action(amount=3)
{
  "success": true,
  "action_taken": "amount_3"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpOrcish Bowmasters (1/1) (yours)
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_GET_AMOUNT",
  "action_pending": true
}
GPT4om Sargemcp2
raw
choose_action(amount=2)
{
  "success": true,
  "action_taken": "amount_2"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpPsychic Frog
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
choose_action(index=1)
{
  "success": false,
  "error": "Index 1 out of range (call get_action_choices first)"
}
GPT4om Sargellm
choose_action(index=1)
{
  "success": false,
  "error": "Index 1 out of range (call get_action_choices first)"
}
GPT4om SargemcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 1,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpArcbound Ravager
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpKappa Cannoneer
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpKappa Cannoneer
raw
choose_action(index=2)
{
  "success": true,
  "action_taken": "selected_target_2"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpArcbound Ravager
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpKappa Cannoneer
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "auto_passed_loop_detected",
  "warning": "Too many interactions this turn (26). Auto-passing until next turn."
}
Qwen3L ESPNllm
get_action_choices(timeout_ms=30000)
{
  "actions_passed": 6,
  "recent_chat": [
    "[System] Spell cancelled — not enough mana to complete payment."
  ],
  "timeout": true,
  "action_pending": false
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 3,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpUrza's Saga [Land]
raw
choose_action(index=2)
{
  "success": true,
  "action_taken": "selected_2"
}
Qwen3L ESPNmcpFiery Islet — {1}, {T}, Sacrifice {this}: Draw a card. [Activate]
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_1"
}
Qwen3L ESPNmcpClaws of Gix — {1}, Sacrifice a permanent: You gain 1 life. [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 4,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
Enough with the slacking, maggots! You made it through the turn unscathed, but it wasn't pretty. We've got to shape up and prepare for the next round. Review your plays, and let's keep that momentum going. Time to chew out the deck for any bad draws next time around! Prepare for the enemy's moves; we need to be ready to strike back hard!
Qwen3L ESPNmcpClaws of Gix (yours)
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 2,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpArcbound Ravager {2} 0/0 [Creature]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 3,
  "timeout": true,
  "action_pending": false
}
Qwen3L ESPNmcpArcbound Ravager — Sacrifice an artifact: Put a +1/+1 counter on {th... [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
thinkingGPT4om Sarge
Ugh! More passivity! My cards! My lands! They're all sitting around doing nothing! This is unacceptable. We're just going to have to wait until the next turn, aren't we? Regroup, maggots! Get ready to turn this around and show the battlefield what we've got! Stay sharp and be ready for the opponent’s next move!
Qwen3L ESPNmcpArcbound Ravager (1/1) (yours)
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 4,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpPolluted Delta [Land]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpPolluted Delta — {T}, Pay 1 life, Sacrifice {this}: Search your li... [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 1,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpWatery Grave
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_ASK",
  "action_pending": true
}
GPT4om Sargemcptrue
raw
choose_action(answer=true)
{
  "success": true,
  "action_taken": "yes"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpCastle Locthwain — {1}{B}{B}, {T}: Draw a card, then you lose life e... [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "combat_phase": "attackers",
  "actions_passed": 1,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpAll attack
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "special_special"
}
GPT4om Sargellm
pass_priority()
{
  "combat_phase": "attackers",
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om Sargemcptrue
raw
choose_action(answer=true)
{
  "success": true,
  "action_taken": "confirmed"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 10,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcp5
raw
choose_action(amount=5, answer=false, amounts=[1,2,3], pile=1, index=5, text=example)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcp5
raw
choose_action(amount=5, answer=false, amounts=[1,2,3], pile=1, index=5, text=example)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpUrza's Saga — {2}, {T}: Create a 0/0 colorless Construct artifa... [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 6,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
That's more like it! All your creatures charged forward, ready to make the enemy quiver in their boots! Keep that momentum going, maggots! The only way to keep a soldier in line is constant attack and pressure. Take notes, and prepare your next deployment! We won't let anything stop us now! Keep pushing forward!
Qwen3L ESPNmcpFiery Islet — {1}, {T}, Sacrifice {this}: Draw a card. [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 2,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpPolluted Delta [Land]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpCastle Locthwain — {1}{B}{B}, {T}: Draw a card, then you lose life e... [Activate]
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_1"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpPolluted Delta — {T}, Pay 1 life, Sacrifice {this}: Search your li... [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 1,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpWatery Grave
raw
choose_action(index=2)
{
  "success": true,
  "action_taken": "selected_target_2"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_ASK",
  "action_pending": true
}
GPT4om Sargemcptrue
raw
choose_action(answer=true)
{
  "success": true,
  "action_taken": "yes"
}
GPT4om Sargellm
pass_priority()
{
  "combat_phase": "attackers",
  "actions_passed": 1,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpAll attack
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "special_special"
}
GPT4om Sargellm
pass_priority()
{
  "combat_phase": "attackers",
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om Sargemcptrue
raw
choose_action(answer=true)
{
  "success": true,
  "action_taken": "confirmed"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 8,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpUrza's Saga — {2}, {T}: Create a 0/0 colorless Construct artifa... [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpFiery Islet — {1}, {T}, Sacrifice {this}: Draw a card. [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 1,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
Qwen3L ESPNmcpMox Opal
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpWeapons Manufacturing {1}{R} [Cast]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 8,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpInquisition of Kozilek {B} [Cast]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpQwen3L ESPN
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpCastle Locthwain — {1}{B}{B}, {T}: Draw a card, then you lose life e... [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 1,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpMetallic Rebuke
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
get_game_log()
{
  "cursor": 29557,
  "log": "<font color='#20B2AA'>Qwen3L ESPN</font> has joined the game\n<br/><b>Match score:</b><br/>   <font color='#20B2AA'>Qwen3L ESPN</font> - 0 wins<br/>   <font color='#20B2AA'>GPT4om Sarge</font> - 0 wins<br/>   Range: ONE<br/>   Mulligan type: Game Default<br/>   Free mulligans: 0<br/><br/>Match is not rated<br/>You have to win 2 games to win the complete match<br/><br/>Game has started<br/><br/>\n<font color='#20B2AA'>Qwen3L ESPN</font>'s library is shuffled\n<font color='#20B2AA'>GPT4om Sarge</font>'s library is shuffled\n<font color='#20B2AA'>GPT4om Sarge</font> won the toss\n<font color='#20B2AA'>GPT4om Sarge</font> chooses that they take the first turn\n<font color='#20B2AA'>GPT4om Sarge</font> draws seven cards\n<font color='#20B2AA'>Qwen3L ESPN</font> draws seven cards\n<font color='#20B2AA'>GPT4om Sarge</font> decides to take mulligan\n<font color='#20B2AA'>Qwen3L ESPN</font> decides to take mulligan\n<font color='#20B2AA'>GPT4om Sarge</font>'s library is shuffled\n<font color='#20B2AA'>GPT4om Sarge</font> mulligans down to 6 cards\n<font color='#20B2AA'>GPT4om Sarge</font> draws seven cards\n<font color='#20B2AA'>Qwen3L ESPN</font>'s library is shuffled\n<font color='#20B2AA'>GPT4om Sarge</font> puts a card from hand to the bottom of their library\n<font color='#20B2AA'>Qwen3L ESPN</font> mulligans down to 6 cards\n<font color='#20B2AA'>Qwen3L ESPN</font> draws seven cards\n<font color='#20B2AA'>Qwen3L ESPN</font> puts a card from hand to the bottom of their library\n<font color='#20B2AA'>GPT4om Sarge</font> keeps hand\n<font color='#20B2AA'>Qwen3L ESPN</font> keeps hand\nTURN 1 for <font color='#20B2AA'>GPT4om Sarge</font> (20 - 20)\n<font color='#20B2AA'>GPT4om Sarge</font> skips Draw step\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#B0C4DE' object_id='dcd1e707-5677-4983-9832-f2297390c9de'>Castle Locthwain</font> [dcd] from hand onto the Battlefield\n<font color='#20B2AA'>GPT4om Sarge</font> plays <font color='#B0C4DE' object_id='dcd1e707-5677-4983-9832-f2297390c9de'>Castle Locthwain</font> [dcd]\n<font color='#20B2AA'>GPT4om Sarge</font> moves <font color='#696969' object_id='9d82ddc5-3f83-4ba0-bcfd-76f595fdc6e0'>Inquisition of Kozilek</font> [9d8] from hand to the exile zone (source: <font color='#696969' object_id='6572e32f-6e99-4e1b-bf48-67535973d200'>Soul Spike</font> [657])\n<font color='#20B2AA'>GPT4om Sarge</font> moves <font color='#696969' object_id='c3cbf991-df14-430c-92a2-b2606cbf715c'>Thoughtseize</font> [c3c] from hand to the exile zone (source: <font color='#696969' object_id='6572e32f-6e99-4e1b-bf48-67535973d200'>Soul Spike</font> [657])\n<font color='#20B2AA'>GPT4om Sarge</font> casts <font color='#696969' object_id='6572e32f-6e99-4e1b-bf48-67535973d200'>Soul Spike</font> [657] using alternative casting costs targeting <font color='#20B2AA'>Qwen3L ESPN</font> from hand\n<font color='#20B2AA'>Qwen3L ESPN</font> loses 4 life from <font color='#696969' object_id='6572e32f-6e99-4e1b-bf48-67535973d200'>Soul Spike</font> [657]\n<font color='#20B2AA'>GPT4om Sarge</font> gains 4 life (source: <font color='#696969' object_id='6572e32f-6e99-4e1b-bf48-67535973d200'>Soul Spike</font> [657])\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#696969' object_id='6572e32f-6e99-4e1b-bf48-67535973d200'>Soul Spike</font> [657] from stack into their graveyard\n<font color='#20B2AA'>GPT4om Sarge</font> skip attack\nTURN 1 for <font color='#20B2AA'>Qwen3L ESPN</font> (16 - 24)\n<font color='#20B2AA'>Qwen3L ESPN</font> draws a card\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#B0C4DE' object_id='d5417fde-bf7d-46a2-8339-fa3c7b7d50c2'>Fiery Islet</font> [d54] from hand onto the Battlefield\n<font color='#20B2AA'>Qwen3L ESPN</font> plays <font color='#B0C4DE' object_id='d5417fde-bf7d-46a2-8339-fa3c7b7d50c2'>Fiery Islet</font> [d54]\n<font color='#20B2AA'>Qwen3L ESPN</font> casts <font color='#B0C4DE' object_id='5a3d2c5e-0ba1-4978-9338-4ab09ca25f0b'>Mishra's Bauble</font> [5a3] from hand\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#B0C4DE' object_id='5a3d2c5e-0ba1-4978-9338-4ab09ca25f0b'>Mishra's Bauble</font> [5a3] from stack onto the Battlefield\n<font color='#20B2AA'>Qwen3L ESPN</font> casts <font color='#B0C4DE' object_id='b20ddfda-04fb-4c73-964b-dc1618d58d7a'>Tormod's Crypt</font> [b20] from hand\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#B0C4DE' object_id='b20ddfda-04fb-4c73-964b-dc1618d58d7a'>Tormod's Crypt</font> [b20] from stack onto the Battlefield\n<font color='#20B2AA'>Qwen3L ESPN</font> skip attack\n<font color='#20B2AA'>Qwen3L ESPN</font> loses 1 life from <font color='#B0C4DE' object_id='d5417fde-bf7d-46a2-8339-fa3c7b7d50c2'>Fiery Islet</font> [d54]\n<font color='#20B2AA'>Qwen3L ESPN</font> activates: exile target player's graveyard. from <font color='#B0C4DE' object_id='b20ddfda-04fb-4c73-964b-dc1618d58d7a'>Tormod's Crypt</font> [b20] targeting <font color='#20B2AA'>GPT4om Sarge</font>\n<font color='#20B2AA'>Qwen3L ESPN</font> sacrificed <font color='#B0C4DE' object_id='b20ddfda-04fb-4c73-964b-dc1618d58d7a'>Tormod's Crypt</font> [b20] (source: <font color='#B0C4DE' object_id='b20ddfda-04fb-4c73-964b-dc1618d58d7a'>Tormod's Crypt</font> [b20])\n<font color='#20B2AA'>Qwen3L ESPN</font> moves <font color='#696969' object_id='6572e32f-6e99-4e1b-bf48-67535973d200'>Soul Spike</font> [657] from graveyard to the exile zone (source: <font color='#B0C4DE' object_id='b20ddfda-04fb-4c73-964b-dc1618d58d7a'>Tormod's Crypt</font> [b20])\nTURN 1 for <font color='#20B2AA'>GPT4om Sarge</font> (15 - 24)\n<font color='#20B2AA'>GPT4om Sarge</font> draws a card\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#B0C4DE' object_id='d214bd70-32c6-488f-b77f-305def1e4d49'>Undercity Sewers</font> [d21] from hand onto the Battlefield\n<font color='#20B2AA'>GPT4om Sarge</font> plays <font color='#B0C4DE' object_id='d214bd70-32c6-488f-b77f-305def1e4d49'>Undercity Sewers</font> [d21]\n<font color='#20B2AA'>GPT4om Sarge</font> - Ability triggers: <font color='#B0C4DE' object_id='d214bd70-32c6-488f-b77f-305def1e4d49'>Undercity Sewers</font> [d21] - When <font color='#B0C4DE' object_id='d214bd70-32c6-488f-b77f-305def1e4d49'>Undercity Sewers</font> [d21] enters, surveil 1.\n<font color='#20B2AA'>Qwen3L ESPN</font> sacrificed <font color='#B0C4DE' object_id='5a3d2c5e-0ba1-4978-9338-4ab09ca25f0b'>Mishra's Bauble</font> [5a3] (source: <font color='#B0C4DE' object_id='5a3d2c5e-0ba1-4978-9338-4ab09ca25f0b'>Mishra's Bauble</font> [5a3])\n<font color='#20B2AA'>Qwen3L ESPN</font> activates: look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. from <font color='#B0C4DE' object_id='5a3d2c5e-0ba1-4978-9338-4ab09ca25f0b'>Mishra's Bauble</font> [5a3] targeting <font color='#20B2AA'>Qwen3L ESPN</font>\n<font color='#20B2AA'>GPT4om Sarge</font> surveils 1 (source: <font color='#B0C4DE' object_id='d214bd70-32c6-488f-b77f-305def1e4d49'>Undercity Sewers</font> [d21])\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#696969' object_id='f4ad2834-d476-4191-a7fb-76c87efe00e7'>Soul Spike</font> [f4a] from library into their graveyard (source: <font color='#B0C4DE' object_id='d214bd70-32c6-488f-b77f-305def1e4d49'>Undercity Sewers</font> [d21])\n<font color='#20B2AA'>GPT4om Sarge</font> skip attack\nTURN 2 for <font color='#20B2AA'>Qwen3L ESPN</font> (15 - 24)\n<font color='#20B2AA'>Qwen3L ESPN</font> - Ability triggers: <font color='#B0C4DE' object_id='5a3d2c5e-0ba1-4978-9338-4ab09ca25f0b'>Mishra's Bauble</font> [5a3] - Draw a card at the beginning of the next turn's upkeep.\n<font color='#20B2AA'>Qwen3L ESPN</font> loses 1 life from <font color='#B0C4DE' object_id='d5417fde-bf7d-46a2-8339-fa3c7b7d50c2'>Fiery Islet</font> [d54]\n<font color='#20B2AA'>Qwen3L ESPN</font> draws a card\n<font color='#20B2AA'>Qwen3L ESPN</font> draws a card\n<font color='#20B2AA'>Qwen3L ESPN</font> casts <font color='#B0C4DE' object_id='a483038b-b68e-48b1-a24e-676377579c80'>Mishra's Bauble</font> [a48] from hand\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#B0C4DE' object_id='a483038b-b68e-48b1-a24e-676377579c80'>Mishra's Bauble</font> [a48] from stack onto the Battlefield\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#B0C4DE' object_id='5340a551-b3f1-47a7-95ba-c5b82f85d7ea'>Urza's Saga</font> [534] from hand onto the Battlefield\n<font color='#20B2AA'>Qwen3L ESPN</font> plays <font color='#B0C4DE' object_id='5340a551-b3f1-47a7-95ba-c5b82f85d7ea'>Urza's Saga</font> [534]\n<font color='#20B2AA'>Qwen3L ESPN</font> - Ability triggers: <font color='#B0C4DE' object_id='5340a551-b3f1-47a7-95ba-c5b82f85d7ea'>Urza's Saga</font> [534] - I - <font color='#B0C4DE' object_id='5340a551-b3f1-47a7-95ba-c5b82f85d7ea'>Urza's Saga</font> [534] gains \"{T}: Add {C}.\"\n<font color='#20B2AA'>Qwen3L ESPN</font> casts <font color='#B0C4DE' object_id='450bef1c-07bd-413e-864d-d683231e43ca'>Aether Spellbomb</font> [450] from hand\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#B0C4DE' object_id='450bef1c-07bd-413e-864d-d683231e43ca'>Aether Spellbomb</font> [450] from stack onto the Battlefield\n<font color='#20B2AA'>Qwen3L ESPN</font> skip attack\nTURN 2 for <font color='#20B2AA'>GPT4om Sarge</font> (14 - 24)\n<font color='#20B2AA'>GPT4om Sarge</font> draws a card\n<font color='#20B2AA'>GPT4om Sarge</font> casts <font color='#696969' object_id='1c5d1005-a5f4-46bf-b180-138c34be8c16'>Emperor of Bones</font> [1c5] from hand\n<font color='#20B2AA'>Qwen3L ESPN</font> sacrificed <font color='#B0C4DE' object_id='a483038b-b68e-48b1-a24e-676377579c80'>Mishra's Bauble</font> [a48] (source: <font color='#B0C4DE' object_id='a483038b-b68e-48b1-a24e-676377579c80'>Mishra's Bauble</font> [a48])\n<font color='#20B2AA'>Qwen3L ESPN</font> activates: look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. from <font color='#B0C4DE' object_id='a483038b-b68e-48b1-a24e-676377579c80'>Mishra's Bauble</font> [a48] targeting <font color='#20B2AA'>Qwen3L ESPN</font>\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#696969' object_id='1c5d1005-a5f4-46bf-b180-138c34be8c16'>Emperor of Bones</font> [1c5] from stack onto the Battlefield\n<font color='#20B2AA'>GPT4om Sarge</font> - Ability triggers: <font color='#696969' object_id='1c5d1005-a5f4-46bf-b180-138c34be8c16'>Emperor of Bones</font> [1c5] - At the beginning of combat on your turn, exile up to one target card from a graveyard. -  targeting <font color='#696969' object_id='f4ad2834-d476-4191-a7fb-76c87efe00e7'>Soul Spike</font> [f4a]\n<font color='#20B2AA'>GPT4om Sarge</font> moves <font color='#696969' object_id='f4ad2834-d476-4191-a7fb-76c87efe00e7'>Soul Spike</font> [f4a] from graveyard to the exile zone (source: <font color='#696969' object_id='1c5d1005-a5f4-46bf-b180-138c34be8c16'>Emperor of Bones</font> [1c5])\n<font color='#20B2AA'>GPT4om Sarge</font> skip attack\nTURN 3 for <font color='#20B2AA'>Qwen3L ESPN</font> (14 - 24)\n<font color='#20B2AA'>Qwen3L ESPN</font> - Ability triggers: <font color='#B0C4DE' object_id='a483038b-b68e-48b1-a24e-676377579c80'>Mishra's Bauble</font> [a48] - Draw a card at the beginning of the next turn's upkeep.\n<font color='#20B2AA'>Qwen3L ESPN</font> loses 1 life from <font color='#B0C4DE' object_id='d5417fde-bf7d-46a2-8339-fa3c7b7d50c2'>Fiery Islet</font> [d54]\n<font color='#20B2AA'>Qwen3L ESPN</font> sacrificed <font color='#B0C4DE' object_id='450bef1c-07bd-413e-864d-d683231e43ca'>Aether Spellbomb</font> [450] (source: <font color='#B0C4DE' object_id='450bef1c-07bd-413e-864d-d683231e43ca'>Aether Spellbomb</font> [450])\n<font color='#20B2AA'>Qwen3L ESPN</font> activates: return target creature to its owner's hand. from <font color='#B0C4DE' object_id='450bef1c-07bd-413e-864d-d683231e43ca'>Aether Spellbomb</font> [450] targeting <font color='#696969' object_id='1c5d1005-a5f4-46bf-b180-138c34be8c16'>Emperor of Bones</font> [1c5]\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#696969' object_id='1c5d1005-a5f4-46bf-b180-138c34be8c16'>Emperor of Bones</font> [1c5] from battlefield into its owner's hand (source: <font color='#B0C4DE' object_id='450bef1c-07bd-413e-864d-d683231e43ca'>Aether Spellbomb</font> [450])\n<font color='#20B2AA'>Qwen3L ESPN</font> draws a card\n<font color='#20B2AA'>Qwen3L ESPN</font> draws a card\n<font color='#20B2AA'>Qwen3L ESPN</font> - Ability triggers: <font color='#B0C4DE' object_id='5340a551-b3f1-47a7-95ba-c5b82f85d7ea'>Urza's Saga</font> [534] - II - <font color='#B0C4DE' object_id='5340a551-b3f1-47a7-95ba-c5b82f85d7ea'>Urza's Saga</font> [534] gains \"{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'\"\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#B0C4DE' object_id='f4c382f1-4078-4e3a-a156-24a196be6485'>Spirebluff Canal</font> [f4c] from hand onto the Battlefield\n<font color='#20B2AA'>Qwen3L ESPN</font> plays <font color='#B0C4DE' object_id='f4c382f1-4078-4e3a-a156-24a196be6485'>Spirebluff Canal</font> [f4c]\n<font color='#20B2AA'>Qwen3L ESPN</font> casts <font color='#B0C4DE' object_id='6f619fd5-4bd3-47e1-b791-f1c89028b1d8'>Mox Opal</font> [6f6] from hand\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#B0C4DE' object_id='6f619fd5-4bd3-47e1-b791-f1c89028b1d8'>Mox Opal</font> [6f6] from stack onto the Battlefield\n<font color='#20B2AA'>Qwen3L ESPN</font> skip attack\nTURN 3 for <font color='#20B2AA'>GPT4om Sarge</font> (13 - 24)\n<font color='#20B2AA'>GPT4om Sarge</font> draws a card\n<font color='#20B2AA'>GPT4om Sarge</font> casts <font color='#696969' object_id='3b5f0f71-6707-426f-ab76-01a98eaecb1e'>Orcish Bowmasters</font> [3b5] from hand\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#696969' object_id='3b5f0f71-6707-426f-ab76-01a98eaecb1e'>Orcish Bowmasters</font> [3b5] from stack onto the Battlefield\n<font color='#20B2AA'>GPT4om Sarge</font> - Ability triggers: <font color='#696969' object_id='3b5f0f71-6707-426f-ab76-01a98eaecb1e'>Orcish Bowmasters</font> [3b5] - When <font color='#696969' object_id='3b5f0f71-6707-426f-ab76-01a98eaecb1e'>Orcish Bowmasters</font> [3b5] enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, <font color='#696969' object_id='3b5f0f71-6707-426f-ab76-01a98eaecb1e'>Orcish Bowmasters</font> [3b5] deals 1 damage to any target. Then amass Orcs 1. -  targeting <font color='#20B2AA'>Qwen3L ESPN</font>\n<font color='#20B2AA'>Qwen3L ESPN</font> loses 1 life from <font color='#696969' object_id='3b5f0f71-6707-426f-ab76-01a98eaecb1e'>Orcish Bowmasters</font> [3b5]\n<font color='#20B2AA'>GPT4om Sarge</font> creates a <font color='#696969' object_id='c36f531c-5d29-45b9-988b-9f9ce6b81759'>Orc Army Token</font> [c36] token\n<font color='#20B2AA'>GPT4om Sarge</font> skip attack\nTURN 4 for <font color='#20B2AA'>Qwen3L ESPN</font> (12 - 24)\n<font color='#20B2AA'>Qwen3L ESPN</font> draws a card\n<font color='#20B2AA'>Qwen3L ESPN</font> - Ability triggers: <font color='#B0C4DE' object_id='5340a551-b3f1-47a7-95ba-c5b82f85d7ea'>Urza's Saga</font> [534] - III - Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.\n<font color='#20B2AA'>Qwen3L ESPN</font> loses 1 life from <font color='#B0C4DE' object_id='d5417fde-bf7d-46a2-8339-fa3c7b7d50c2'>Fiery Islet</font> [d54]\n<font color='#20B2AA'>Qwen3L ESPN</font> searches their library (source: <font color='#B0C4DE' object_id='5340a551-b3f1-47a7-95ba-c5b82f85d7ea'>Urza's Saga</font> [534])\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#B0C4DE' object_id='c309302b-96c9-42ec-844e-cb96ce9c002a'>Mox Opal</font> [c30] from library onto the Battlefield (source: <font color='#B0C4DE' object_id='5340a551-b3f1-47a7-95ba-c5b82f85d7ea'>Urza's Saga</font> [534])\n<font color='#20B2AA'>Qwen3L ESPN</font>'s library is shuffled (source: <font color='#B0C4DE' object_id='5340a551-b3f1-47a7-95ba-c5b82f85d7ea'>Urza's Saga</font> [534])\n<font color='#20B2AA'>Qwen3L ESPN</font> sacrificed <font color='#B0C4DE' object_id='5340a551-b3f1-47a7-95ba-c5b82f85d7ea'>Urza's Saga</font> [534]\n<font color='#B0C4DE' object_id='6f619fd5-4bd3-47e1-b791-f1c89028b1d8'>Mox Opal</font> [6f6] is put into graveyard from battlefield\n<font color='#20B2AA'>Qwen3L ESPN</font> casts <font color='#B0C4DE' object_id='4c539ac7-9afd-42c4-b52f-0771048e14ad'>Claws of Gix</font> [4c5] from hand\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#B0C4DE' object_id='4c539ac7-9afd-42c4-b52f-0771048e14ad'>Claws of Gix</font> [4c5] from stack onto the Battlefield\n<font color='#20B2AA'>Qwen3L ESPN</font> sacrificed <font color='#B0C4DE' object_id='c309302b-96c9-42ec-844e-cb96ce9c002a'>Mox Opal</font> [c30] (source: <font color='#B0C4DE' object_id='4c539ac7-9afd-42c4-b52f-0771048e14ad'>Claws of Gix</font> [4c5])\n<font color='#20B2AA'>Qwen3L ESPN</font> activates: you gain 1 life. from <font color='#B0C4DE' object_id='4c539ac7-9afd-42c4-b52f-0771048e14ad'>Claws of Gix</font> [4c5]\n<font color='#20B2AA'>Qwen3L ESPN</font> gains 1 life (source: <font color='#B0C4DE' object_id='4c539ac7-9afd-42c4-b52f-0771048e14ad'>Claws of Gix</font> [4c5])\n<font color='#20B2AA'>Qwen3L ESPN</font> skip attack\nTURN 4 for <font color='#20B2AA'>GPT4om Sarge</font> (12 - 24)\n<font color='#20B2AA'>GPT4om Sarge</font> draws a card\n<font color='#20B2AA'>GPT4om Sarge</font> casts <font color='#696969' object_id='338080c3-9b8c-4736-aa77-2beb044ee9fa'>Inquisition of Kozilek</font> [338] targeting <font color='#20B2AA'>Qwen3L ESPN</font> from hand\n<font color='#20B2AA'>GPT4om Sarge</font> moves <font color='#DAA520' object_id='43dbc4f2-b716-4e2d-8756-f6751ed27fde'>Psychic Frog</font> [43d] from hand to the exile zone (source: <font color='#696969' object_id='e5ed03c1-4939-45d0-a878-41260c2af31d'>March of Wretched Sorrow</font> [e5e])\n<font color='#20B2AA'>GPT4om Sarge</font> casts <font color='#696969' object_id='e5ed03c1-4939-45d0-a878-41260c2af31d'>March of Wretched Sorrow</font> [e5e] targeting <font color='#696969' object_id='3b5f0f71-6707-426f-ab76-01a98eaecb1e'>Orcish Bowmasters</font> [3b5] from hand\n<font color='#20B2AA'>GPT4om Sarge</font> announces a value of 3 for {X} (source: <font color='#696969' object_id='e5ed03c1-4939-45d0-a878-41260c2af31d'>March of Wretched Sorrow</font> [e5e])\n<font color='#696969' object_id='e5ed03c1-4939-45d0-a878-41260c2af31d'>March of Wretched Sorrow</font> [e5e] deals 3 damage to <font color='#696969' object_id='3b5f0f71-6707-426f-ab76-01a98eaecb1e'>Orcish Bowmasters</font> [3b5]\n<font color='#20B2AA'>GPT4om Sarge</font> gains 3 life (source: <font color='#696969' object_id='e5ed03c1-4939-45d0-a878-41260c2af31d'>March of Wretched Sorrow</font> [e5e])\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#696969' object_id='e5ed03c1-4939-45d0-a878-41260c2af31d'>March of Wretched Sorrow</font> [e5e] from stack into their graveyard\n<font color='#696969' object_id='3b5f0f71-6707-426f-ab76-01a98eaecb1e'>Orcish Bowmasters</font> [3b5] died\n<font color='#20B2AA'>Qwen3L ESPN</font> reveals <font color='#B0C4DE'>Arcbound Ravager</font>, <font color='#87CEFA'>Kappa Cannoneer</font>, <font color='#87CEFA'>Kappa Cannoneer</font>\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#696969' object_id='338080c3-9b8c-4736-aa77-2beb044ee9fa'>Inquisition of Kozilek</font> [338] from stack into their graveyard\n<font color='#20B2AA'>GPT4om Sarge</font> skip attack\nTURN 5 for <font color='#20B2AA'>Qwen3L ESPN</font> (12 - 27)\n<font color='#20B2AA'>Qwen3L ESPN</font> draws a card\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#B0C4DE' object_id='fd65454d-070c-405b-bb2e-e0fa177bb998'>Urza's Saga</font> [fd6] from hand onto the Battlefield\n<font color='#20B2AA'>Qwen3L ESPN</font> plays <font color='#B0C4DE' object_id='fd65454d-070c-405b-bb2e-e0fa177bb998'>Urza's Saga</font> [fd6]\n<font color='#20B2AA'>Qwen3L ESPN</font> - Ability triggers: <font color='#B0C4DE' object_id='fd65454d-070c-405b-bb2e-e0fa177bb998'>Urza's Saga</font> [fd6] - I - <font color='#B0C4DE' object_id='fd65454d-070c-405b-bb2e-e0fa177bb998'>Urza's Saga</font> [fd6] gains \"{T}: Add {C}.\"\n<font color='#20B2AA'>Qwen3L ESPN</font> loses 1 life from <font color='#B0C4DE' object_id='d5417fde-bf7d-46a2-8339-fa3c7b7d50c2'>Fiery Islet</font> [d54]\n<font color='#20B2AA'>Qwen3L ESPN</font> sacrificed <font color='#B0C4DE' object_id='4c539ac7-9afd-42c4-b52f-0771048e14ad'>Claws of Gix</font> [4c5] (source: <font color='#B0C4DE' object_id='4c539ac7-9afd-42c4-b52f-0771048e14ad'>Claws of Gix</font> [4c5])\n<font color='#20B2AA'>Qwen3L ESPN</font> activates: you gain 1 life. from <font color='#B0C4DE' object_id='4c539ac7-9afd-42c4-b52f-0771048e14ad'>Claws of Gix</font> [4c5]\n<font color='#20B2AA'>Qwen3L ESPN</font> gains 1 life (source: <font color='#B0C4DE' object_id='4c539ac7-9afd-42c4-b52f-0771048e14ad'>Claws of Gix</font> [4c5])\n<font color='#20B2AA'>Qwen3L ESPN</font> casts <font color='#B0C4DE' object_id='7086aadb-26d1-43f5-be68-94e2b67b967f'>Arcbound Ravager</font> [708] from hand\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#B0C4DE' object_id='7086aadb-26d1-43f5-be68-94e2b67b967f'>Arcbound Ravager</font> [708] from stack onto the Battlefield\n<font color='#20B2AA'>Qwen3L ESPN</font> sacrificed <font color='#B0C4DE' object_id='7086aadb-26d1-43f5-be68-94e2b67b967f'>Arcbound Ravager</font> [708] (source: <font color='#B0C4DE' object_id='7086aadb-26d1-43f5-be68-94e2b67b967f'>Arcbound Ravager</font> [708])\n<font color='#20B2AA'>Qwen3L ESPN</font> activates: put a +1/+1 counter on <font color='#B0C4DE' object_id='7086aadb-26d1-43f5-be68-94e2b67b967f'>Arcbound Ravager</font> [708]. from <font color='#B0C4DE' object_id='7086aadb-26d1-43f5-be68-94e2b67b967f'>Arcbound Ravager</font> [708]\n<font color='#20B2AA'>Qwen3L ESPN</font> skip attack\nTURN 5 for <font color='#20B2AA'>GPT4om Sarge</font> (12 - 27)\n<font color='#20B2AA'>GPT4om Sarge</font> draws a card\n<font color='#20B2AA'>GPT4om Sarge</font> plays <font color='#B0C4DE' object_id='53415b09-a448-4b0f-bbbb-1491594a5dc5'>Polluted Delta</font> [534]\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#B0C4DE' object_id='53415b09-a448-4b0f-bbbb-1491594a5dc5'>Polluted Delta</font> [534] from hand onto the Battlefield\n<font color='#20B2AA'>GPT4om Sarge</font> sacrificed <font color='#B0C4DE' object_id='53415b09-a448-4b0f-bbbb-1491594a5dc5'>Polluted Delta</font> [534] (source: <font color='#B0C4DE' object_id='53415b09-a448-4b0f-bbbb-1491594a5dc5'>Polluted Delta</font> [534])\n<font color='#20B2AA'>GPT4om Sarge</font> activates: search your library for an Island or Swamp card, put it onto the battlefield, then shuffle. from <font color='#B0C4DE' object_id='53415b09-a448-4b0f-bbbb-1491594a5dc5'>Polluted Delta</font> [534]\n<font color='#20B2AA'>GPT4om Sarge</font> loses 1 life from <font color='#B0C4DE' object_id='53415b09-a448-4b0f-bbbb-1491594a5dc5'>Polluted Delta</font> [534]\n<font color='#20B2AA'>GPT4om Sarge</font> searches their library (source: <font color='#B0C4DE' object_id='53415b09-a448-4b0f-bbbb-1491594a5dc5'>Polluted Delta</font> [534])\n<font color='#20B2AA'>GPT4om Sarge</font> loses 2 life from <font color='#B0C4DE' object_id='260b894f-e265-4bf4-bfc7-9e41b47652b6'>Watery Grave</font> [260]\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#B0C4DE' object_id='260b894f-e265-4bf4-bfc7-9e41b47652b6'>Watery Grave</font> [260] from library onto the Battlefield (source: <font color='#B0C4DE' object_id='53415b09-a448-4b0f-bbbb-1491594a5dc5'>Polluted Delta</font> [534])\n<font color='#20B2AA'>GPT4om Sarge</font>'s library is shuffled (source: <font color='#B0C4DE' object_id='53415b09-a448-4b0f-bbbb-1491594a5dc5'>Polluted Delta</font> [534])\n<font color='#20B2AA'>GPT4om Sarge</font> attacks <font color='#20B2AA'>Qwen3L ESPN</font> with 1 creature\nAttacker: <font color='#696969' object_id='c36f531c-5d29-45b9-988b-9f9ce6b81759'>Orc Army Token</font> [c36] (1/1) unblocked\n<font color='#20B2AA'>Qwen3L ESPN</font> loses 1 life at combat from <font color='#696969' object_id='c36f531c-5d29-45b9-988b-9f9ce6b81759'>Orc Army Token</font> [c36]\nTURN 6 for <font color='#20B2AA'>Qwen3L ESPN</font> (11 - 24)\n<font color='#20B2AA'>Qwen3L ESPN</font> draws a card\n<font color='#20B2AA'>Qwen3L ESPN</font> - Ability triggers: <font color='#B0C4DE' object_id='fd65454d-070c-405b-bb2e-e0fa177bb998'>Urza's Saga</font> [fd6] - II - <font color='#B0C4DE' object_id='fd65454d-070c-405b-bb2e-e0fa177bb998'>Urza's Saga</font> [fd6] gains \"{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'\"\n<font color='#20B2AA'>Qwen3L ESPN</font> skip attack\n<font color='#20B2AA'>Qwen3L ESPN</font> loses 1 life from <font color='#B0C4DE' object_id='d5417fde-bf7d-46a2-8339-fa3c7b7d50c2'>Fiery Islet</font> [d54]\nTURN 6 for <font color='#20B2AA'>GPT4om Sarge</font> (10 - 24)\n<font color='#20B2AA'>GPT4om Sarge</font> draws a card\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#B0C4DE' object_id='e981b943-40cd-4a2e-8430-fa09d80826e4'>Polluted Delta</font> [e98] from hand onto the Battlefield\n<font color='#20B2AA'>GPT4om Sarge</font> plays <font color='#B0C4DE' object_id='e981b943-40cd-4a2e-8430-fa09d80826e4'>Polluted Delta</font> [e98]\n<font color='#20B2AA'>GPT4om Sarge</font> loses 1 life from <font color='#B0C4DE' object_id='e981b943-40cd-4a2e-8430-fa09d80826e4'>Polluted Delta</font> [e98]\n<font color='#20B2AA'>GPT4om Sarge</font> sacrificed <font color='#B0C4DE' object_id='e981b943-40cd-4a2e-8430-fa09d80826e4'>Polluted Delta</font> [e98] (source: <font color='#B0C4DE' object_id='e981b943-40cd-4a2e-8430-fa09d80826e4'>Polluted Delta</font> [e98])\n<font color='#20B2AA'>GPT4om Sarge</font> activates: search your library for an Island or Swamp card, put it onto the battlefield, then shuffle. from <font color='#B0C4DE' object_id='e981b943-40cd-4a2e-8430-fa09d80826e4'>Polluted Delta</font> [e98]\n<font color='#20B2AA'>GPT4om Sarge</font> searches their library (source: <font color='#B0C4DE' object_id='e981b943-40cd-4a2e-8430-fa09d80826e4'>Polluted Delta</font> [e98])\n<font color='#20B2AA'>GPT4om Sarge</font> loses 2 life from <font color='#B0C4DE' object_id='e50b4c3e-93e4-4b28-8117-d3d60e3c58f2'>Watery Grave</font> [e50]\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#B0C4DE' object_id='e50b4c3e-93e4-4b28-8117-d3d60e3c58f2'>Watery Grave</font> [e50] from library onto the Battlefield (source: <font color='#B0C4DE' object_id='e981b943-40cd-4a2e-8430-fa09d80826e4'>Polluted Delta</font> [e98])\n<font color='#20B2AA'>GPT4om Sarge</font>'s library is shuffled (source: <font color='#B0C4DE' object_id='e981b943-40cd-4a2e-8430-fa09d80826e4'>Polluted Delta</font> [e98])\n<font color='#20B2AA'>GPT4om Sarge</font> attacks <font color='#20B2AA'>Qwen3L ESPN</font> with 1 creature\nAttacker: <font color='#696969' object_id='c36f531c-5d29-45b9-988b-9f9ce6b81759'>Orc Army Token</font> [c36] (1/1) unblocked\n<font color='#20B2AA'>Qwen3L ESPN</font> loses 1 life at combat from <font color='#696969' object_id='c36f531c-5d29-45b9-988b-9f9ce6b81759'>Orc Army Token</font> [c36]\nTURN 7 for <font color='#20B2AA'>Qwen3L ESPN</font> (9 - 21)\n<font color='#20B2AA'>Qwen3L ESPN</font> draws a card\n<font color='#20B2AA'>Qwen3L ESPN</font> - Ability triggers: <font color='#B0C4DE' object_id='fd65454d-070c-405b-bb2e-e0fa177bb998'>Urza's Saga</font> [fd6] - III - Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.\n<font color='#20B2AA'>Qwen3L ESPN</font> loses 1 life from <font color='#B0C4DE' object_id='d5417fde-bf7d-46a2-8339-fa3c7b7d50c2'>Fiery Islet</font> [d54]\n<font color='#20B2AA'>Qwen3L ESPN</font> searches their library (source: <font color='#B0C4DE' object_id='fd65454d-070c-405b-bb2e-e0fa177bb998'>Urza's Saga</font> [fd6])\n<font color='#20B2AA'>Qwen3L ESPN</font> puts <font color='#B0C4DE' object_id='34178822-d749-4d01-b4ac-db12eb2d94fe'>Mox Opal</font> [341] from library onto the Battlefield (source: <font color='#B0C4DE' object_id='fd65454d-070c-405b-bb2e-e0fa177bb998'>Urza's Saga</font> [fd6])\n<font color='#20B2AA'>Qwen3L ESPN</font>'s library is shuffled (source: <font color='#B0C4DE' object_id='fd65454d-070c-405b-bb2e-e0fa177bb998'>Urza's Saga</font> [fd6])\n<font color='#20B2AA'>Qwen3L ESPN</font> sacrificed <font color='#B0C4DE' object_id='fd65454d-070c-405b-bb2e-e0fa177bb998'>Urza's Saga</font> [fd6]\n<font color='#20B2AA'>Qwen3L ESPN</font> skip attack\nTURN 7 for <font color='#20B2AA'>GPT4om Sarge</font> (8 - 21)\n<font color='#20B2AA'>GPT4om Sarge</font> draws a card\n<font color='#20B2AA'>GPT4om Sarge</font> casts <font color='#696969' object_id='59e7780c-3b66-45aa-9f54-b4c7379dfaca'>Inquisition of Kozilek</font> [59e] targeting <font color='#20B2AA'>Qwen3L ESPN</font> from hand\n<font color='#20B2AA'>Qwen3L ESPN</font> reveals <font color='#87CEFA'>Kappa Cannoneer</font>, <font color='#87CEFA'>Kappa Cannoneer</font>, <font color='#87CEFA'>Metallic Rebuke</font>, <font color='#FF6347'>Weapons Manufacturing</font>\n<font color='#20B2AA'>Qwen3L ESPN</font> discards <font color='#87CEFA' object_id='710b48a7-9b57-48c3-823e-92005f6f2ac9'>Metallic Rebuke</font> [710] (source: <font color='#696969' object_id='59e7780c-3b66-45aa-9f54-b4c7379dfaca'>Inquisition of Kozilek</font> [59e])\n<font color='#20B2AA'>GPT4om Sarge</font> puts <font color='#696969' object_id='59e7780c-3b66-45aa-9f54-b4c7379dfaca'>Inquisition of Kozilek</font> [59e] from stack into their graveyard",
  "truncated": false,
  "total_length": 29557
}
GPT4om Sargellm
save_strategy(text=Opponent has discarded a key counter car...)
{
  "saved": true,
  "chars": 130
}
GPT4om Sargellm
pass_priority()
{
  "combat_phase": "attackers",
  "actions_passed": 1,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpAll attack
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "special_special"
}
GPT4om Sargellm
pass_priority()
{
  "combat_phase": "attackers",
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNllm
get_action_choices(timeout_ms=30000)
{
  "actions_passed": 6,
  "recent_chat": [
    "[System] Spell cancelled — not enough mana to complete payment."
  ],
  "timeout": true,
  "action_pending": false
}
GPT4om Sargemcptrue
raw
choose_action(answer=true)
{
  "success": true,
  "action_taken": "confirmed"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 4,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpFiery Islet — {1}, {T}, Sacrifice {this}: Draw a card. [Activate]
raw
choose_action(index=2)
{
  "success": true,
  "action_taken": "selected_2"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpWeapons Manufacturing {1}{R} [Cast]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 8,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpMarch of Wretched Sorrow {X}{B} [Cast]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_GET_AMOUNT",
  "action_pending": true
}
GPT4om Sargemcp3
raw
choose_action(amount=3)
{
  "success": true,
  "action_taken": "amount_3"
}
Qwen3L ESPNmcpFiery Islet — {1}, {T}, Sacrifice {this}: Draw a card. [Activate]
raw
choose_action(index=2)
{
  "success": true,
  "action_taken": "selected_2"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpSteam Vents [Land]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "action_type": "GAME_ASK",
  "action_pending": true
}
Qwen3L ESPNmcptrue
raw
choose_action(answer=true)
{
  "success": true,
  "action_taken": "yes"
}
Qwen3L ESPNmcpWeapons Manufacturing {1}{R} [Cast]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 8,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpCastle Locthwain — {1}{B}{B}, {T}: Draw a card, then you lose life e... [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpThoughtseize {B} [Cast]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNllm
get_action_choices(timeout_ms=30000)
{
  "actions_passed": 4,
  "timeout": true,
  "action_pending": false
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpQwen3L ESPN
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om SargemcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpKappa Cannoneer
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 4,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
llmQwen3L ESPN error: JSONDecodeError Expecting ',' delimiter: line 1 column 12 (char 11)
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNmcpSpirebluff Canal [Land]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 6,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpCastle Locthwain — {1}{B}{B}, {T}: Draw a card, then you lose life e... [Activate]
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_1"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpThoughtseize {B} [Cast]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpQwen3L ESPN
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om SargemcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpKappa Cannoneer
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpKappa Cannoneer
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpKappa Cannoneer
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpKappa Cannoneer
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpKappa Cannoneer
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpKappa Cannoneer
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpKappa Cannoneer
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpKappa Cannoneer
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpKappa Cannoneer
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpKappa Cannoneer
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "auto_passed_loop_detected",
  "warning": "Too many interactions this turn (26). Auto-passing until next turn."
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority(timeout_ms=30000)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpShadowspear {1} [Cast]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 3,
  "timeout": true,
  "action_pending": false
}
GPT4om Sargellm
get_game_state()
{
  "phase": "Precombat Main",
  "priority_player": "Qwen3L ESPN",
  "cursor": 59,
  "stack": [
    {
      "name": "Shadowspear",
      "rules": [
        "Equipped creature gets +1/+1 and has trample and lifelink.",
        "{1}: Permanents your opponents control lose hexproof and indestructible until end of turn.",
        "Equip {2}"
      ]
    }
  ],
  "active_player": "Qwen3L ESPN",
  "players": [
    {
      "hand_size": 1,
      "graveyard": [
        "Tormod's Crypt",
        "Mishra's Bauble",
        "Mishra's Bauble",
        "Aether Spellbomb",
        "Urza's Saga",
        "Mox Opal",
        "Mox Opal",
        "Claws of Gix",
        "Arcbound Ravager",
        "Urza's Saga",
        "Metallic Rebuke",
        "Kappa Cannoneer"
      ],
      "is_active": true,
      "is_you": false,
      "battlefield": [
        {
          "tapped": false,
          "name": "Fiery Islet"
        },
        {
          "tapped": false,
          "name": "Spirebluff Canal"
        },
        {
          "tapped": false,
          "name": "Mox Opal"
        },
        {
          "tapped": false,
          "name": "Weapons Manufacturing"
        },
        {
          "tapped": true,
          "name": "Steam Vents"
        },
        {
          "tapped": false,
          "name": "Weapons Manufacturing"
        },
        {
          "tapped": false,
          "name": "Spirebluff Canal"
        }
      ],
      "name": "Qwen3L ESPN",
      "library_size": 36,
      "life": 3
    },
    {
      "hand_size": 0,
      "graveyard": [
        "March of Wretched Sorrow",
        "Orcish Bowmasters",
        "Inquisition of Kozilek",
        "Polluted Delta",
        "Polluted Delta",
        "Inquisition of Kozilek",
        "March of Wretched Sorrow",
        "Thoughtseize",
        "Thoughtseize"
      ],
      "is_active": false,
      "is_you": true,
      "battlefield": [
        {
          "tapped": true,
          "name": "Castle Locthwain"
        },
        {
          "tapped": false,
          "name": "Undercity Sewers"
        },
        {
          "tapped": true,
          "name": "Watery Grave"
        },
        {
          "tapped": false,
          "name": "Watery Grave"
        }
      ],
      "name": "GPT4om Sarge",
      "exile": [
        "Inquisition of Kozilek",
        "Thoughtseize",
        "Soul Spike",
        "Psychic Frog",
        "Emperor of Bones",
        "Soul Spike"
      ],
      "library_size": 33,
      "life": 20,
      "hand": []
    }
  ],
  "available": true,
  "step": "Precombat Main",
  "turn": 8
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpShadowspear — {1}: Permanents your opponents control lose hexpr... [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpFiery Islet — {1}, {T}, Sacrifice {this}: Draw a card. [Activate]
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_1"
}
Qwen3L ESPNmcpShadowspear — {1}: Permanents your opponents control lose hexpr... [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 2,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
Your maggot-infested battle plan has succumbed to a looping mess! Let's try this again! Qwen3L ESPN is now set to swing with just a few life points left. Stay sharp! I’ll monitor the situation until they pass their turn or execute the combat phase.
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 3,
  "timeout": true,
  "action_pending": false
}
Qwen3L ESPNmcpKappa Cannoneer {5}{U} 4/4 [Creature]
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_1"
}
thinkingGPT4om Sarge
I'm being forced to wait as Qwen3L ESPN contemplates their decisions, but it’s time to shake them awake! Keep your mind sharp and focus on maximizing damage when the turn shifts my way. We’ll see how they strategize their next moves!
Qwen3L ESPNmcpShadowspear — {1}: Permanents your opponents control lose hexpr... [Activate]
raw
choose_action(amount=6, answer=true, amounts=[5,1], pile=0, index=0, text=)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "recent_chat": [
    "[System] Spell cancelled — not enough mana to complete payment."
  ],
  "action_pending": true
}
Qwen3L ESPNmcpShadowspear — {1}: Permanents your opponents control lose hexpr... [Activate]
raw
choose_action(amount=6, answer=true, amounts=[5,1], pile=0, index=0, text=)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 5,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpCastle Locthwain — {1}{B}{B}, {T}: Draw a card, then you lose life e... [Activate]
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_1"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpPolluted Delta [Land]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om SargemcpPolluted Delta — {T}, Pay 1 life, Sacrifice {this}: Search your li... [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 1,
  "action_type": "GAME_TARGET",
  "action_pending": true
}
GPT4om SargemcpSwamp
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_target_0"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 7,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpPinnacle Emissary {1}{U}{R} 3/3 [Creature]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpRed
raw
choose_action(index=3)
{
  "success": true,
  "action_taken": "selected_choice_3"
}
Qwen3L ESPNmcpFiery Islet — {1}, {T}, Sacrifice {this}: Draw a card. [Activate]
raw
choose_action(index=1)
{
  "success": true,
  "action_taken": "selected_1"
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 4,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
Your strategies have reached a critical point! While I was stuck managing all of those lousy decisions from the other side, I've meticulously secured another Swamp to bolster our position. Now, let Qwen3L ESPN reflect on their fate while waiting for the next turn! Stay vigilant!
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpShadowspear — {1}: Permanents your opponents control lose hexpr... [Activate]
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "selected_0"
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
Qwen3L ESPNmcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 3,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
The enemy has passed their turn, and it’s time for you to take the reins again! Be prepared to execute your strategy and take decisive actions to crush Qwen3L ESPN, who's hanging by a thread. Let's keep the momentum going!
Qwen3L ESPNllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "action_pending": true
}
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
I'm still waiting here, but it looks like we're stuck in a tactical limbo for the moment. The battlefield holds its breath, ready for the drama of the next phase! Stay sharp while we await the next opportunity to gain an advantage and finish off our opponent!
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
The battlefield remains eerily quiet, as we endure another pass. Our opponent seems to be twiddling their thumbs! Maintain focus — the stakes are high. We’ll seize the moment when action resumes! Stay steady, maggots!
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
Another round of silence, as if the cards themselves are in a state of disbelief! I’m ready when they finally muster the courage to make a play. In the meantime, keep your eyes peeled for any openings to strike! This game still has some fight in it!
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
It appears we’re stuck in a relentless cycle of waiting! How much longer must we witness this silence? Stay vigilant; the game can turn in a moment's notice. Keep your strategy tight and your resolve sharper! Let’s hope for action soon!
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
The dead air continues, a haunting lull in our battle. The cards seem to be mocking us at this point! Don't let your resolve waver. We'll wait for our opponent to pull the trigger, and when they do, we will pounce! Stay frosty; we refuse to show any signs of weakness!
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "timeout": true,
  "action_pending": false
}
thinkingGPT4om Sarge
Once again, we find ourselves in the midst of this agonizing wait! The battlefield is as still as a grave! Maintain your focus and be ready for when the tides shift. We’ll be prepared to strike when the moment arrives — we cannot afford to let these maggots drag us down! Stay sharp!
GPT4om Sargellm
pass_priority()
{
  "actions_passed": 0,
  "game_over": true,
  "timeout": true,
  "action_pending": false
}
llmGPT4om Sarge switched to auto-pilot: game_over
llmQwen3L ESPN Spell cancelled — not enough mana to complete payment.
llmQwen3L ESPN Spell cancelled — not enough mana to complete payment.
llmQwen3L ESPN Spell cancelled — not enough mana to complete payment.
llmQwen3L ESPN Spell cancelled — not enough mana to complete payment.
gamehas started watching
gameGPT4om Sarge decides to take mulligan