Grok4F Stoic (Eldrazi Stompy) vs MiniMx Analyst (Affinity Stompy)
2 major, 7 moderate, 8 minor, 4 questionable blunders
Season 0
/ 112
Stack
Game Log
Grok4F Stoicllm
pass_priority()
{
"actions_passed": 0,
"stop_reason": "no_action",
"action_pending": false
}Grok4F Stoicllm
get_action_choices()
{
"action_pending": false
}Grok4F Stoicllm
get_game_state()
{
"available": false,
"error": "No game state available yet"
}Grok4F Stoicllm
get_my_decklist()
{
"cards": "3x Abundant Countryside\n4x Ancient Tomb\n4x Cavern of Souls\n4x Chalice of the Void\n2x City of Traitors\n1x Devourer of Destiny\n4x Eldrazi Linebreaker\n4x Eldrazi Temple\n3x Eye of Ugin\n1x Gemstone Caverns\n4x Glaring Fleshraker\n2x Grim Monolith\n4x Kozilek's Command\n4x Lotus Petal\n4x Reality Smasher\n1x Sire of Seven Deaths\n4x Thought-Knot Seer\n4x Wasteland\n3x Wastescape Battlemage",
"sideboard": "3x Confusion in the Ranks\n3x Dismember\n3x Disruptor Flute\n1x Karakas\n3x Mindbreak Trap\n2x Null Rod"
}Grok4F Stoicllm
pass_priority()
{
"actions_passed": 0,
"stop_reason": "no_action",
"action_pending": false
}thinkingMiniMx Analyst
I'll start the game by calling pass_priority to see what's happening.
llmpass_priority()
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingMiniMx Analyst
I need to see what targets are being asked for. Let me get the action choices.
Grok4F Stoicllm
pass_priority()
{
"actions_passed": 0,
"stop_reason": "no_action",
"action_pending": false
}Grok4F Stoicllm
get_game_log()
{
"cursor": 525,
"log": "<br/><b>Match score:</b><br/> <font color='#20B2AA'>Grok4F Stoic</font> - 0 wins<br/> <font color='#20B2AA'>MiniMx Analyst</font> - 0 wins<br/> Range: ONE<br/> Mulligan type: Game Default<br/> Free mulligans: 0<br/><br/>Match is not rated<br/>You have to win 2 games to win the complete match<br/><br/>Game has started<br/><br/>\n<font color='#20B2AA'>MiniMx Analyst</font>'s library is shuffled\n<font color='#20B2AA'>Grok4F Stoic</font>'s library is shuffled\n<font color='#20B2AA'>MiniMx Analyst</font> won the toss",
"truncated": false,
"total_length": 525
}thinkingMiniMx Analyst
I need to select the starting player. I'll choose myself to go first, which gives me the initiative.
mcpMiniMx Analystraw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_target_0"
}thinkingMiniMx Analyst
Now let me pass priority to continue to the mulligan phase.
llmpass_priority()
{
"actions_passed": 0,
"action_type": "GAME_ASK",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingMiniMx Analyst
Let me see what the game is asking me.
Grok4F Stoicllm
pass_priority()
{
"actions_passed": 0,
"stop_reason": "no_action",
"action_pending": false
}Grok4F Stoicllm
get_action_choices()
{
"action_pending": false
}thinkingMiniMx Analyst
I have a decent opening hand with 4 lands including Urza's Saga, plus Mishra's Bauble and Mox Opal for artifact synergies. The Pinnacle Emissary is a reasonable creature. I'll keep this hand.
mcpKeep handraw
choose_action(answer=false)
{
"success": true,
"action_taken": "no"
}Grok4F Stoicllm
pass_priority(yield_until=my_turn)
{
"actions_passed": 0,
"action_type": "GAME_ASK",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingMiniMx Analyst
Let me pass to let the opponent make their mulligan decision.
llmpass_priority()
{
"actions_passed": 0,
"stop_reason": "no_action",
"action_pending": false
}Grok4F StoicmcpKeep hand
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "no"
}thinkingMiniMx Analyst
I have a good opening hand with Urza's Saga, Mox Opal, and Mishra's Bauble. I'll start by playing my lands and artifacts optimally.
Let me play Urza's Saga first - this powerful land needs time to build up its constructs.
mcpPlay Urza's Sagaraw
choose_action(index=3)
{
"success": true,
"action_taken": "selected_3"
}thinkingMiniMx Analyst
Let me check what I can do next.
thinkingMiniMx Analyst
I still have Mox Opal and Mishra's Bauble to play, plus more lands. Let me pass to see my options again.
mcpPassraw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Analyst
Now I can see my castable spells. Let me play Mox Opal first - it's an important piece for artifact synergies.
mcpCast Mox Opal {0}raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}MiniMx AnalystmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Analyst
Now let me play Mishra's Bauble for some card draw value and artifact synergy.
mcpCast Mishra's Bauble {0}raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}MiniMx AnalystmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Analyst
Let me pass priority for now. I want to hold onto Mishra's Bauble for a better opportunity to use its ability later in the game.
mcpPassraw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}MiniMx AnalystmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Analyst
I'm in the Postcombat Main phase. I still have Mishra's Bauble's ability available and likely have cards in hand. Let me pass to see my full options.
mcpPassraw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
pass_priority(yield_until=my_turn)
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}MiniMx Analystllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Grok4F Stoic",
"cursor": 5,
"stack": [],
"active_player": "Grok4F Stoic",
"players": [
{
"hand_size": 4,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"lore": 1
},
"name": "Urza's Saga",
"id": "8afbb949-f3b7-45cb-b3b3-ebafd849ff21"
},
{
"tapped": false,
"name": "Mox Opal",
"id": "10cf30a3-8d86-4e51-8314-8b9dec7f0611"
},
{
"tapped": false,
"name": "Mishra's Bauble",
"id": "1f474ee1-66a2-45a9-967a-79a01ef5888c"
}
],
"name": "MiniMx Analyst",
"library_size": 49,
"life": 20,
"hand": [
{
"mana_value": 0,
"name": "Island",
"is_land": true
},
{
"mana_value": 0,
"name": "Seat of the Synod",
"is_land": true
},
{
"mana_value": 0,
"name": "Seat of the Synod",
"is_land": true
},
{
"mana_value": 3,
"mana_cost": "{1}{U}{R}",
"name": "Pinnacle Emissary",
"power": "3",
"toughness": "3"
}
]
},
{
"hand_size": 8,
"is_active": true,
"is_you": false,
"name": "Grok4F Stoic",
"library_size": 52,
"life": 20
}
],
"available": true,
"step": "Precombat Main",
"turn": 1
}Grok4F Stoicllm
get_oracle_text(card_name=Abundant Countryside)
{
"success": true,
"name": "Abundant Countryside",
"rules": [
"{T}: Add {C}.",
"{T}: Add one mana of any color. Spend this mana only to cast a creature spell.",
"{6}, {T}: Create a 1/1 colorless Shapeshifter creature token with changeling."
]
}Grok4F StoicmcpPlay Eye of Ugin
raw
choose_action(index=2)
{
"success": true,
"action_taken": "selected_2"
}thinkingMiniMx Analyst
I can see the full game state now. I have 3 lands in hand and a Pinnacle Emissary to play. It's currently the opponent's turn in Precombat Main. Let me pass priority to let them act.
llmpass_priority()
{
"actions_passed": 0,
"stop_reason": "no_action",
"action_pending": false
}Grok4F Stoicllm
get_oracle_text(card_name=Eye of Ugin)
{
"success": true,
"name": "Eye of Ugin",
"rules": [
"Colorless Eldrazi spells you cast cost {2} less to cast.",
"{7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle."
]
}Grok4F Stoicllm
get_oracle_text(card_name=Chalice of the Void)
{
"success": true,
"name": "Chalice of the Void",
"rules": [
"{this} enters with X charge counters on it.",
"Whenever a player casts a spell with mana value equal to the number of charge counters on {this}, counter that spell."
]
}MiniMx Analystllm
get_action_choices()
{
"action_pending": false
}MiniMx Analystllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Grok4F Stoic",
"cursor": 6,
"stack": [],
"active_player": "Grok4F Stoic",
"players": [
{
"hand_size": 4,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"counters": {
"lore": 1
},
"name": "Urza's Saga",
"id": "8afbb949-f3b7-45cb-b3b3-ebafd849ff21"
},
{
"tapped": false,
"name": "Mox Opal",
"id": "10cf30a3-8d86-4e51-8314-8b9dec7f0611"
},
{
"tapped": false,
"name": "Mishra's Bauble",
"id": "1f474ee1-66a2-45a9-967a-79a01ef5888c"
}
],
"name": "MiniMx Analyst",
"library_size": 49,
"life": 20,
"hand": [
{
"mana_value": 0,
"name": "Island",
"is_land": true
},
{
"mana_value": 0,
"name": "Seat of the Synod",
"is_land": true
},
{
"mana_value": 0,
"name": "Seat of the Synod",
"is_land": true
},
{
"mana_value": 3,
"mana_cost": "{1}{U}{R}",
"name": "Pinnacle Emissary",
"power": "3",
"toughness": "3"
}
]
},
{
"hand_size": 7,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Eye of Ugin",
"id": "ec7ca306-cfda-41ff-8c22-da825ac70ade"
}
],
"name": "Grok4F Stoic",
"library_size": 52,
"life": 20
}
],
"available": true,
"step": "Precombat Main",
"turn": 1
}Grok4F StoicmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
pass_priority()
{
"actions_passed": 0,
"stop_reason": "no_action",
"action_pending": false
}thinkingMiniMx Analyst
The opponent has Eye of Ugin and is setting up for an Eldrazi deck. They're building up mana/card advantage. Let me continue passing priority to let them finish their turn.
llmpass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
The opponent passed, giving me priority. I can use Mishra's Bauble to peek at the top of their deck and get information about their strategy.
mcpActivate Mishra's Baubleraw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}thinkingMiniMx Analyst
Let me look at the top card of the opponent's library to gather intelligence about their strategy.
mcpGrok4F Stoicraw
choose_action(index=1)
{
"success": true,
"action_taken": "selected_target_1"
}MiniMx AnalystmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 1,
"stop_reason": "passed",
"action_pending": false
}thinkingMiniMx Analyst
The opponent is declaring attackers. They have Eye of Ugin but no creatures currently on board to attack with. Let me pass to continue the game.
mcpPassraw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 1,
"stop_reason": "passed",
"action_pending": false
}thinkingMiniMx Analyst
It's my turn, Turn 2 Upkeep. No triggers to worry about, let me pass to draw.
mcpPassraw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 1,
"stop_reason": "passed",
"action_pending": false
}thinkingMiniMx Analyst
I have several options. Let me play a land first to build up my mana base. I'll play Seat of the Synod to have blue mana available.
mcpPlay Seat of the Synodraw
choose_action(index=1)
{
"success": true,
"action_taken": "selected_1"
}thinkingMiniMx Analyst
I have two lands available. Let me cast Lavaspur Boots first - it gives my creatures trample which will be great with Pinnacle Emissary's prowess ability.
mcpCast Lavaspur Boots {1}raw
choose_action(index=1)
{
"success": true,
"action_taken": "selected_1"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 1,
"stop_reason": "passed",
"action_pending": false
}thinkingMiniMx Analyst
I have Urza's Bauble available for {0}. Let me cast it to dig for more cards and gain information about the top of my library.
mcpCast Urza's Bauble {0}raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}MiniMx AnalystmcpActivate Urza's Saga
raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 1,
"stop_reason": "passed",
"action_pending": false
}thinkingMiniMx Analyst
I have Pinnacle Emissary available but need blue and red mana. Let me pass to let the opponent respond if they have anything.
llmpass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
The opponent passed. I have Pinnacle Emissary but I need blue and red mana, and I only have colorless mana available. Let me activate Urza's Bauble to look at a random card and get some information.
mcpActivate Urza's Baubleraw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingMiniMx Analyst
Let me look at a random card from my own library.
mcpMiniMx Analystraw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_target_0"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 1,
"stop_reason": "passed",
"action_pending": false
}thinkingMiniMx Analyst
I still have Pinnacle Emissary but I don't have blue and red mana available. Let me pass priority to see if the opponent has any responses, then I'll end my turn.
llmpass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
The opponent has no response. I still can't cast Pinnacle Emissary without blue and red mana. Let me pass to end my turn.
llmpass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
Let me try passing again to move to the opponent's turn.
llmpass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
Let me use yield_until to skip ahead to the opponent's turn.
llmpass_priority(yield_until=next_turn)
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
Let me check the game state to understand the current situation better.
llmget_game_state()
{
"phase": "Beginning",
"priority_player": "MiniMx Analyst",
"cursor": 25,
"stack": [
{
"name": "Ability",
"rules": [
"You draw a card at the beginning of the next turn's upkeep."
]
}
],
"active_player": "Grok4F Stoic",
"players": [
{
"hand_size": 3,
"graveyard": [
"Mishra's Bauble",
"Urza's Bauble"
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"counters": {
"lore": 2
},
"name": "Urza's Saga",
"id": "8afbb949-f3b7-45cb-b3b3-ebafd849ff21"
},
{
"tapped": false,
"name": "Mox Opal",
"id": "10cf30a3-8d86-4e51-8314-8b9dec7f0611"
},
{
"tapped": true,
"name": "Seat of the Synod",
"id": "0473f590-e68f-4508-99f4-289e7da00cfe"
},
{
"tapped": false,
"name": "Lavaspur Boots",
"id": "7808f8d6-5e7a-4711-a980-15187013dc67"
}
],
"name": "MiniMx Analyst",
"library_size": 47,
"life": 20,
"hand": [
{
"mana_value": 0,
"name": "Island",
"is_land": true
},
{
"mana_value": 0,
"name": "Seat of the Synod",
"is_land": true
},
{
"mana_value": 3,
"mana_cost": "{1}{U}{R}",
"name": "Pinnacle Emissary",
"power": "3",
"toughness": "3"
}
]
},
{
"hand_size": 7,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Eye of Ugin",
"id": "ec7ca306-cfda-41ff-8c22-da825ac70ade"
}
],
"name": "Grok4F Stoic",
"library_size": 52,
"life": 20
}
],
"available": true,
"step": "Upkeep",
"turn": 2
}thinkingMiniMx Analyst
I see there's a Saga trigger on the stack - I need to draw a card from Urza's Saga's chapter ability. Let me pass to let it resolve.
mcpPassraw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
pass_priority(yield_until=end_of_turn)
{
"actions_passed": 11,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"stop_reason": "no_action",
"action_pending": false
}MiniMx Analystllm
get_action_choices()
{
"action_pending": false
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"stop_reason": "no_action",
"action_pending": false
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"stop_reason": "no_action",
"action_pending": false
}Grok4F Stoicllm
get_oracle_text(card_name=Eldrazi Linebreaker)
{
"success": true,
"name": "Eldrazi Linebreaker",
"rules": [
"Devoid <i>(This card has no color.)</i>",
"Trample",
"At the beginning of combat on your turn, target creature you control gains haste and gets +X/+0 until end of turn, where X is the number of Eldrazi you control."
]
}Grok4F Stoicllm
get_oracle_text(card_name=Glaring Fleshraker)
{
"success": true,
"name": "Glaring Fleshraker",
"rules": [
"Whenever you cast a colorless spell, create a 0/1 colorless Eldrazi Spawn creature token with \"Sacrifice this token: Add {C}.\"",
"Whenever another colorless creature you control enters, {this} deals 1 damage to each opponent."
]
}Grok4F StoicmcpPlay Ancient Tomb
raw
choose_action(index=4)
{
"success": true,
"action_taken": "selected_4"
}Grok4F StoicmcpCast Glaring Fleshraker {2}{C}
raw
choose_action(index=1)
{
"success": true,
"action_taken": "selected_1"
}Grok4F Stoicllm
choose_action(index=1, mana_plan=[{"tap": "Ancient Tomb"}, {"tap": "Eye o...)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 1 out of range (call get_action_choices first)"
}Grok4F StoicmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
pass_priority(yield_until=end_of_turn)
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}Grok4F StoicmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority(yield_until=my_turn)
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
I have Urza's Saga available with 2 lore counters. I should activate it to create a 0/0 Construct token. This is great for building board presence.
mcpActivate Urza's Sagaraw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}MiniMx Analystllm
choose_action(index=0)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 0 out of range (call get_action_choices first)"
}MiniMx Analystmcptrue
raw
choose_action(answer=true)
{
"success": true,
"action_taken": "confirmed"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingMiniMx Analyst
I created a
MiniMx AnalystmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "cancelled"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
I can cast Lotus Petal for {0} to get some colored mana. Let me do that.
mcpCast Lotus Petal {0}raw
choose_action(index=2)
{
"success": true,
"action_taken": "selected_2"
}MiniMx Analystllm
choose_action(auto_tap=true)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"error": "Provide 'index' to play a card or 'answer: false' to pass priority"
}MiniMx Analystmcptrue
raw
choose_action(answer=true)
{
"success": true,
"action_taken": "confirmed"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
I still can't cast Pinnacle Emissary without blue and red mana. Let me pass priority to continue.
mcpPassraw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 1,
"stop_reason": "passed",
"action_pending": false
}MiniMx AnalystmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
pass_priority(yield_until=my_turn)
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"stop_reason": "no_action",
"action_pending": false
}Grok4F StoicmcpPlay Cavern of Souls
raw
choose_action(index=3)
{
"success": true,
"action_taken": "selected_3"
}Grok4F Stoicllm
choose_action(index=3)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 3 out of range (call get_action_choices first)",
"choices": [
{
"index": 0,
"description": "Wizard"
}
]
}Grok4F StoicmcpPass
raw
choose_action(text=Eldrazi)
{
"success": true,
"action_taken": "selected_choice_text_Eldrazi"
}Grok4F StoicmcpCast Eldrazi Linebreaker {1}{C}{R}
raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}Grok4F Stoicllm
choose_action(index=0, mana_plan=[{"tap": "Cavern of Souls"}] <!-- For t...)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 0 out of range (call get_action_choices first)",
"choices": [
{
"mana_value": 0,
"mana_cost": "{X}{X}",
"name": "Chalice of the Void",
"index": 0,
"action": "cast"
},
{
"mana_value": 5,
"mana_cost": "{4}{C}",
"name": "Reality Smasher",
"index": 1,
"action": "cast",
"power": "5",
"toughness": "5"
}
]
}Grok4F StoicmcpCast Reality Smasher {4}{C}
raw
choose_action(index=1)
{
"success": true,
"action_taken": "selected_1"
}Grok4F StoicmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
pass_priority(yield_until_step=declare_attackers)
{
"combat_phase": "attackers",
"actions_passed": 4,
"action_type": "GAME_SELECT",
"stop_reason": "combat",
"recent_chat": [
"[System] Spell cancelled — not enough mana to complete payment."
],
"action_pending": true
}Grok4F StoicmcpAll attack
raw
choose_action(index=2)
{
"success": true,
"action_taken": "special_special"
}Grok4F Stoicmcptrue
raw
choose_action(answer=true)
{
"success": true,
"action_taken": "confirmed"
}MiniMx Analystllm
pass_priority(yield_until=next_turn)
{
"actions_passed": 4,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
I'm on turn 4 with no mana available. I should play a land to help generate mana. Let me play Seat of the Synod.
mcpPlay Seat of the Synodraw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}thinkingMiniMx Analyst
I have Seat of the Synod giving me colorless mana, but I still need {1}{U}{R} for Pinnacle Emissary. Let me pass priority.
mcpPassraw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
pass_priority(yield_until_step=end_combat)
{
"actions_passed": 4,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Grok4F StoicmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 1,
"stop_reason": "passed",
"action_pending": false
}MiniMx Analystllm
pass_priority(yield_until=next_turn)
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}Grok4F Stoicllm
pass_priority(yield_until=my_turn)
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}Grok4F StoicmcpPlay Cavern of Souls
raw
choose_action(index=5)
{
"success": true,
"action_taken": "selected_5"
}MiniMx AnalystmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F StoicmcpPass
raw
choose_action(text=Eldrazi)
{
"success": true,
"action_taken": "selected_choice_text_Eldrazi"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"stop_reason": "no_action",
"action_pending": false
}Grok4F StoicmcpCast Eldrazi Linebreaker {1}{C}{R}
raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}Grok4F StoicmcpCast Eldrazi Linebreaker {1}{C}{R}
raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}Grok4F StoicmcpCast Chalice of the Void {X}{X}
raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}Grok4F Stoicmcp1
raw
choose_action(amount=1)
{
"success": true,
"action_taken": "amount_1"
}Grok4F StoicmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority(yield_until=my_turn)
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
I'm on turn 5 at 10hp. Let me play Ancient Tomb to help generate mana.
mcpPlay Ancient Tombraw
choose_action(index=4)
{
"success": true,
"action_taken": "selected_4"
}thinkingMiniMx Analyst
I have 3 lands now but still no red source for Pinnacle Emissary. Let me cast Urza's Bauble to draw a card and see if I can find what I need.
MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}MiniMx AnalystmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 1,
"stop_reason": "passed",
"action_pending": false
}MiniMx Analystllm
pass_priority(yield_until=next_turn)
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}Grok4F Stoicllm
pass_priority(yield_until=my_turn)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"recent_chat": [
"[System] Spell cancelled — not enough mana to complete payment.",
"[System] Spell cancelled — not enough mana to complete payment."
],
"action_pending": true
}MiniMx AnalystmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"stop_reason": "no_action",
"action_pending": false
}Grok4F StoicmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
pass_priority(yield_until=next_main)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}Grok4F Stoicllm
get_game_state()
{
"phase": "Postcombat Main",
"priority_player": "Grok4F Stoic",
"cursor": 21,
"stack": [],
"active_player": "Grok4F Stoic",
"players": [
{
"hand_size": 4,
"graveyard": [
"Mishra's Bauble",
"Urza's Bauble",
"Urza's Saga"
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Mox Opal",
"id": "10cf30a3-8d86-4e51-8314-8b9dec7f0611"
},
{
"tapped": false,
"name": "Seat of the Synod",
"id": "0473f590-e68f-4508-99f4-289e7da00cfe"
},
{
"tapped": false,
"name": "Lavaspur Boots",
"id": "7808f8d6-5e7a-4711-a980-15187013dc67"
},
{
"tapped": false,
"name": "Lotus Petal",
"id": "5a70d2fb-d35e-43f2-ba0e-7c4399974dd9"
},
{
"tapped": false,
"name": "Seat of the Synod",
"id": "1cb48d58-60c4-40a5-ae28-52130cf09ca6"
},
{
"tapped": false,
"name": "Ancient Tomb",
"id": "77cab520-b287-429b-ac18-2c4bb45af210"
}
],
"name": "MiniMx Analyst",
"library_size": 43,
"life": 10
},
{
"hand_size": 5,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Eye of Ugin",
"id": "ec7ca306-cfda-41ff-8c22-da825ac70ade"
},
{
"tapped": false,
"name": "Ancient Tomb",
"id": "eaeab9b0-706e-4492-a3b2-9eac28374712"
},
{
"tapped": false,
"name": "Glaring Fleshraker",
"id": "bc6971c3-696e-48a6-9a27-42c19fe961fa",
"power": "2",
"toughness": "2"
},
{
"tapped": false,
"name": "Cavern of Souls",
"id": "77038f1d-af6f-4d02-a298-b3bcad96112b"
},
{
"tapped": false,
"name": "Eldrazi Spawn Token",
"rules": [
"Sacrifice this creature: Add {C}."
],
"id": "322e6993-8bed-41af-902b-49ebab344227",
"power": "0",
"toughness": "1",
"token": true
},
{
"tapped": false,
"name": "Reality Smasher",
"id": "4ae5fc39-daa7-4c67-bf73-0a9160d53592",
"power": "5",
"toughness": "5"
},
{
"tapped": false,
"name": "Cavern of Souls",
"id": "5219093e-7878-45c3-8677-2b61d124ce24"
},
{
"tapped": false,
"name": "Eldrazi Spawn Token",
"rules": [
"Sacrifice this creature: Add {C}."
],
"id": "3948a57d-3fe6-412c-8027-0e211b16a3bb",
"power": "0",
"toughness": "1",
"token": true
},
{
"tapped": false,
"counters": {
"charge": 1
},
"name": "Chalice of the Void",
"id": "f2a427a5-2cc4-4164-bb6a-da98c98d0c39"
}
],
"name": "Grok4F Stoic",
"library_size": 48,
"life": 16,
"hand": [
{
"mana_value": 0,
"name": "Abundant Countryside",
"is_land": true,
"playable": true
},
{
"mana_value": 0,
"name": "Wasteland",
"is_land": true,
"playable": true
},
{
"mana_value": 3,
"mana_cost": "{1}{C}{R}",
"name": "Eldrazi Linebreaker",
"power": "3",
"toughness": "3",
"playable": true
},
{
"mana_value": 3,
"mana_cost": "{1}{C}{R}",
"name": "Eldrazi Linebreaker",
"power": "3",
"toughness": "3",
"playable": true
},
{
"mana_value": 4,
"mana_cost": "{3}{C}",
"name": "Thought-Knot Seer",
"power": "4",
"toughness": "4",
"playable": true
}
]
}
],
"available": true,
"step": "Postcombat Main",
"turn": 2
}Grok4F StoicmcpCast Thought-Knot Seer {3}{C}
raw
choose_action(index=4)
{
"success": true,
"action_taken": "selected_4"
}Grok4F StoicmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
pass_priority(yield_until=my_turn)
{
"actions_passed": 1,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}Grok4F Stoicllm
get_game_log(max_chars=500)
{
"cursor": 16676,
"log": "ou control enters, <font color='#B0C4DE' object_id='bc6971c3-696e-48a6-9a27-42c19fe961fa'>Glaring Fleshraker</font> [bc6] deals 1 damage to each opponent.\n<font color='#20B2AA'>MiniMx Analyst</font> loses 1 life from <font color='#B0C4DE' object_id='bc6971c3-696e-48a6-9a27-42c19fe961fa'>Glaring Fleshraker</font> [bc6]\n<font color='#20B2AA'>Grok4F Stoic</font> puts <font color='#B0C4DE' object_id='32a09e9b-efa8-478c-a0ed-723d3eb27a52'>Thought-Knot Seer</font> [32a] from stack onto the Battlefield",
"truncated": true,
"total_length": 16676
}Grok4F Stoicllm
get_game_log(cursor=16676, max_chars=1000)
{
"cursor": 16676,
"log": "",
"truncated": false,
"total_length": 16676
}Grok4F StoicmcpAbility
raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_target_0"
}Grok4F Stoicllm
get_oracle_text(card_name=Thought-Knot Seer)
{
"success": true,
"name": "Thought-Knot Seer",
"rules": [
"When {this} enters, target opponent reveals their hand. You choose a nonland card from it and exile that card.",
"When {this} leaves the battlefield, target opponent draws a card."
]
}Grok4F Stoicllm
get_oracle_text(card_name=Pinnacle Emissary)
{
"success": true,
"name": "Pinnacle Emissary",
"rules": [
"Whenever you cast an artifact spell, create a 1/1 colorless Drone artifact creature token with flying and \"This token can block only creatures with flying.\"",
"Warp {U/R}"
]
}Grok4F StoicmcpPinnacle Emissary
raw
choose_action(index=2)
{
"success": true,
"action_taken": "selected_target_2"
}MiniMx Analystllm
pass_priority(yield_until=my_turn)
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}Grok4F Stoicllm
get_action_choices()
{
"action_pending": false
}thinkingMiniMx Analyst
I'm on turn 6 at 8hp. Let me play the Island to increase my mana sources.
mcpPlay Islandraw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}thinkingMiniMx Analyst
Now I have 4 lands. Let me cast Lotus Petal to help generate the red mana I need.
mcpCast Lotus Petal {0}raw
choose_action(index=2)
{
"success": true,
"action_taken": "selected_2"
}MiniMx AnalystmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
Let me cast Urza's Bauble to draw a card and see what I find.
mcpCast Urza's Bauble {0}raw
choose_action(index=1)
{
"success": true,
"action_taken": "selected_1"
}MiniMx AnalystmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
Let me pass and see if opponent responds before I commit more resources.
mcpPassraw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
Let me see what attackers I have available by passing and checking combat options.
mcpPassraw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
Let me activate Urza's Bauble to draw a card and see what I'm working with.
mcpActivate Urza's Baubleraw
choose_action(index=1)
{
"success": true,
"action_taken": "selected_1"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}MiniMx AnalystmcpGrok4F Stoic
raw
choose_action(index=1)
{
"success": true,
"action_taken": "selected_target_1"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 1,
"stop_reason": "passed",
"action_pending": false
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}MiniMx Analystllm
get_game_state()
{
"phase": "Postcombat Main",
"priority_player": "MiniMx Analyst",
"cursor": 58,
"stack": [],
"active_player": "MiniMx Analyst",
"players": [
{
"hand_size": 1,
"graveyard": [
"Mishra's Bauble",
"Urza's Bauble",
"Urza's Saga",
"Urza's Bauble"
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Mox Opal",
"id": "10cf30a3-8d86-4e51-8314-8b9dec7f0611"
},
{
"tapped": false,
"name": "Seat of the Synod",
"id": "0473f590-e68f-4508-99f4-289e7da00cfe"
},
{
"tapped": false,
"name": "Lavaspur Boots",
"id": "7808f8d6-5e7a-4711-a980-15187013dc67"
},
{
"tapped": false,
"name": "Lotus Petal",
"id": "5a70d2fb-d35e-43f2-ba0e-7c4399974dd9"
},
{
"tapped": false,
"name": "Seat of the Synod",
"id": "1cb48d58-60c4-40a5-ae28-52130cf09ca6"
},
{
"tapped": false,
"name": "Ancient Tomb",
"id": "77cab520-b287-429b-ac18-2c4bb45af210"
},
{
"tapped": false,
"name": "Island",
"id": "9b23509b-5bb8-4077-93e9-18d36dea4d86"
},
{
"tapped": false,
"name": "Lotus Petal",
"id": "b8422225-5951-4792-be49-da45c82ac8cc"
}
],
"name": "MiniMx Analyst",
"exile": [
"Pinnacle Emissary"
],
"library_size": 42,
"life": 8,
"hand": [
{
"mana_value": 0,
"mana_cost": "{X}{X}",
"name": "Chalice of the Void",
"playable": true
}
]
},
{
"hand_size": 4,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Eye of Ugin",
"id": "ec7ca306-cfda-41ff-8c22-da825ac70ade"
},
{
"tapped": false,
"name": "Ancient Tomb",
"id": "eaeab9b0-706e-4492-a3b2-9eac28374712"
},
{
"tapped": false,
"name": "Glaring Fleshraker",
"id": "bc6971c3-696e-48a6-9a27-42c19fe961fa",
"power": "2",
"toughness": "2"
},
{
"tapped": true,
"name": "Cavern of Souls",
"id": "77038f1d-af6f-4d02-a298-b3bcad96112b"
},
{
"tapped": false,
"name": "Eldrazi Spawn Token",
"rules": [
"Sacrifice this creature: Add {C}."
],
"id": "322e6993-8bed-41af-902b-49ebab344227",
"power": "0",
"toughness": "1",
"token": true
},
{
"tapped": false,
"name": "Reality Smasher",
"id": "4ae5fc39-daa7-4c67-bf73-0a9160d53592",
"power": "5",
"toughness": "5"
},
{
"tapped": true,
"name": "Cavern of Souls",
"id": "5219093e-7878-45c3-8677-2b61d124ce24"
},
{
"tapped": false,
"name": "Eldrazi Spawn Token",
"rules": [
"Sacrifice this creature: Add {C}."
],
"id": "3948a57d-3fe6-412c-8027-0e211b16a3bb",
"power": "0",
"toughness": "1",
"token": true
},
{
"tapped": false,
"counters": {
"charge": 1
},
"name": "Chalice of the Void",
"id": "f2a427a5-2cc4-4164-bb6a-da98c98d0c39"
},
{
"tapped": false,
"name": "Eldrazi Spawn Token",
"summoning_sickness": true,
"rules": [
"Sacrifice this creature: Add {C}."
],
"id": "4e1d8e2a-0870-4313-8aa9-1f92f1f80b58",
"power": "0",
"toughness": "1",
"token": true
},
{
"tapped": false,
"name": "Thought-Knot Seer",
"summoning_sickness": true,
"id": "32a09e9b-efa8-478c-a0ed-723d3eb27a52",
"power": "4",
"toughness": "4"
}
],
"name": "Grok4F Stoic",
"library_size": 48,
"life": 16
}
],
"available": true,
"step": "Postcombat Main",
"turn": 6
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingMiniMx Analyst
I have Chalice of the Void in hand. The opponent has Eldrazi
MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}MiniMx AnalystmcpCast Chalice of the Void {X}{X}
raw
choose_action(index=0, amount=1)
{
"success": true,
"action_taken": "selected_0"
}MiniMx Analystmcp2
raw
choose_action(amount=2)
{
"success": true,
"action_taken": "amount_2"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 1,
"stop_reason": "passed",
"action_pending": false
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 1,
"stop_reason": "passed",
"action_pending": false
}Grok4F Stoicllm
pass_priority(yield_until=next_main)
{
"actions_passed": 5,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}Grok4F StoicmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
pass_priority(yield_until=next_main)
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}Grok4F StoicmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
pass_priority(yield_until=next_main)
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}Grok4F Stoicllm
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Analystllm
pass_priority(yield_until=end_of_turn)
{
"actions_passed": 2,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}MiniMx AnalystmcpPlay Ancient Tomb
raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 1,
"stop_reason": "passed",
"action_pending": false
}Grok4F Stoicllm
pass_priority(yield_until_step=precombat_main)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}MiniMx Analystllm
pass_priority()
{
"actions_passed": 0,
"stop_reason": "no_action",
"action_pending": false
}Grok4F StoicmcpActivate Eye of Ugin
raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}Grok4F StoicmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx AnalystmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx AnalystmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
pass_priority(yield_until=next_main)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"recent_chat": [
"[System] Spell cancelled — not enough mana to complete payment."
],
"action_pending": true
}Grok4F Stoicllm
get_oracle_text(card_name=Abundant Countryside)
{
"success": true,
"name": "Abundant Countryside",
"rules": [
"{T}: Add {C}.",
"{T}: Add one mana of any color. Spend this mana only to cast a creature spell.",
"{6}, {T}: Create a 1/1 colorless Shapeshifter creature token with changeling."
]
}Grok4F StoicmcpPlay Abundant Countryside
raw
choose_action(index=2)
{
"success": true,
"action_taken": "selected_2"
}Grok4F Stoicllm
get_oracle_text(card_name=Eldrazi Linebreaker)
{
"success": true,
"name": "Eldrazi Linebreaker",
"rules": [
"Devoid <i>(This card has no color.)</i>",
"Trample",
"At the beginning of combat on your turn, target creature you control gains haste and gets +X/+0 until end of turn, where X is the number of Eldrazi you control."
]
}Grok4F StoicmcpCast Eldrazi Linebreaker {1}{C}{R}
raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}Grok4F StoicmcpCast Eldrazi Linebreaker {1}{C}{R}
raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}Grok4F StoicmcpActivate Eye of Ugin
raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}Grok4F StoicmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
pass_priority(yield_until_step=begin_combat)
{
"combat_phase": "attackers",
"actions_passed": 0,
"action_type": "GAME_SELECT",
"stop_reason": "combat",
"recent_chat": [
"[System] Spell cancelled — not enough mana to complete payment.",
"[System] Spell cancelled — not enough mana to complete payment.",
"[System] Spell cancelled — not enough mana to complete payment."
],
"action_pending": true
}Grok4F StoicmcpGlaring Fleshraker
raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_0"
}Grok4F Stoicllm
get_game_state()
{
"phase": "Combat",
"priority_player": "Grok4F Stoic",
"cursor": 33,
"stack": [],
"active_player": "Grok4F Stoic",
"players": [
{
"hand_size": 1,
"graveyard": [
"Mishra's Bauble",
"Urza's Bauble",
"Urza's Saga",
"Urza's Bauble",
"Lotus Petal"
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Mox Opal",
"id": "10cf30a3-8d86-4e51-8314-8b9dec7f0611"
},
{
"tapped": false,
"name": "Seat of the Synod",
"id": "0473f590-e68f-4508-99f4-289e7da00cfe"
},
{
"tapped": false,
"name": "Lavaspur Boots",
"id": "7808f8d6-5e7a-4711-a980-15187013dc67"
},
{
"tapped": false,
"name": "Seat of the Synod",
"id": "1cb48d58-60c4-40a5-ae28-52130cf09ca6"
},
{
"tapped": false,
"name": "Ancient Tomb",
"id": "77cab520-b287-429b-ac18-2c4bb45af210"
},
{
"tapped": false,
"name": "Island",
"id": "9b23509b-5bb8-4077-93e9-18d36dea4d86"
},
{
"tapped": false,
"name": "Lotus Petal",
"id": "b8422225-5951-4792-be49-da45c82ac8cc"
},
{
"tapped": false,
"counters": {
"charge": 2
},
"name": "Chalice of the Void",
"id": "e0391d49-564f-460b-9dfb-a6a1f93a32a9"
},
{
"tapped": false,
"name": "Ancient Tomb",
"id": "4358daee-e8c4-43da-a5ac-96f8d98f444a"
}
],
"name": "MiniMx Analyst",
"exile": [
"Pinnacle Emissary"
],
"library_size": 40,
"life": 8
},
{
"hand_size": 5,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Eye of Ugin",
"id": "ec7ca306-cfda-41ff-8c22-da825ac70ade"
},
{
"tapped": false,
"name": "Ancient Tomb",
"id": "eaeab9b0-706e-4492-a3b2-9eac28374712"
},
{
"tapped": true,
"name": "Glaring Fleshraker",
"id": "bc6971c3-696e-48a6-9a27-42c19fe961fa",
"power": "2",
"toughness": "2"
},
{
"tapped": false,
"name": "Cavern of Souls",
"id": "77038f1d-af6f-4d02-a298-b3bcad96112b"
},
{
"tapped": false,
"name": "Eldrazi Spawn Token",
"rules": [
"Sacrifice this creature: Add {C}."
],
"id": "322e6993-8bed-41af-902b-49ebab344227",
"power": "0",
"toughness": "1",
"token": true
},
{
"tapped": false,
"name": "Reality Smasher",
"id": "4ae5fc39-daa7-4c67-bf73-0a9160d53592",
"power": "5",
"toughness": "5"
},
{
"tapped": false,
"name": "Cavern of Souls",
"id": "5219093e-7878-45c3-8677-2b61d124ce24"
},
{
"tapped": false,
"name": "Eldrazi Spawn Token",
"rules": [
"Sacrifice this creature: Add {C}."
],
"id": "3948a57d-3fe6-412c-8027-0e211b16a3bb",
"power": "0",
"toughness": "1",
"token": true
},
{
"tapped": false,
"counters": {
"charge": 1
},
"name": "Chalice of the Void",
"id": "f2a427a5-2cc4-4164-bb6a-da98c98d0c39"
},
{
"tapped": false,
"name": "Eldrazi Spawn Token",
"rules": [
"Sacrifice this creature: Add {C}."
],
"id": "4e1d8e2a-0870-4313-8aa9-1f92f1f80b58",
"power": "0",
"toughness": "1",
"token": true
},
{
"tapped": false,
"name": "Thought-Knot Seer",
"id": "32a09e9b-efa8-478c-a0ed-723d3eb27a52",
"power": "4",
"toughness": "4"
},
{
"tapped": false,
"name": "Abundant Countryside",
"id": "730bd886-5272-44ec-a448-aa059b13c2a1"
}
],
"name": "Grok4F Stoic",
"library_size": 46,
"life": 16,
"hand": [
{
"mana_value": 0,
"name": "Abundant Countryside",
"is_land": true
},
{
"mana_value": 0,
"name": "Wasteland",
"is_land": true
},
{
"mana_value": 3,
"mana_cost": "{1}{C}{R}",
"name": "Eldrazi Linebreaker",
"power": "3",
"toughness": "3"
},
{
"mana_value": 3,
"mana_cost": "{1}{C}{R}",
"name": "Eldrazi Linebreaker",
"power": "3",
"toughness": "3"
},
{
"mana_value": 0,
"name": "Wasteland",
"is_land": true
}
]
}
],
"available": true,
"step": "Declare Attackers",
"combat": [
{
"blocked": false,
"defending": "MiniMx Analyst",
"attackers": [
{
"name": "Glaring Fleshraker",
"power": "2",
"toughness": "2"
}
]
}
],
"turn": 4
}Grok4F StoicmcpAll attack
raw
choose_action(index=5)
{
"success": true,
"action_taken": "special_special"
}Grok4F Stoicllm
choose_action(answer=true)
{
"success": true,
"action_taken": "confirmed"
}Grok4F Stoicllm
pass_priority(yield_until=stack_resolved)
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}Grok4F StoicmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
pass_priority(yield_until=next_main)
{
"actions_passed": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}Grok4F StoicmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Grok4F Stoicllm
get_action_choices()
{
"action_pending": false
}gamehas started watching
gameMiniMx Analyst chooses that they take the first turn
gameMiniMx Analyst draws seven cards
gameGrok4F Stoic draws seven cards
gameMiniMx Analyst keeps hand
gameGrok4F Stoic keeps hand
gameTURN 1 for MiniMx Analyst (20 - 20)
gameMiniMx Analyst skips Draw step
— Precombat Main —
gameMiniMx Analyst puts Urza's Saga from hand onto the Battlefield
gameMiniMx Analyst plays Urza's Saga
gameMiniMx Analyst - Ability triggers: Urza's Saga - I - Urza's Saga gains "{T}: Add {C}."
questionable
Playing Urza's Saga on turn 1 instead of Seat of the Synod is debatable.
Playing Urza's Saga on turn 1 instead of Seat of the Synod is debatable. Urza's Saga only produces colorless mana on chapter I, and it will be sacrificed after chapter III (turn 3). Meanwhile, Seat of the Synod produces blue mana permanently and counts as an artifact for Mox Opal's metalcraft. With Mox Opal and Mishra's Bauble in hand, playing Seat of the Synod first would let the player deploy Mox Opal and Mishra's Bauble this turn, immediately reaching 3 artifacts (Seat + Opal + Bauble) to activate metalcraft. This would enable casting Pinnacle Emissary via Warp ({U/R}) as early as turn 1 with the colored mana from Opal. Playing Urza's Saga first delays metalcraft activation and colored mana access. However, Urza's Saga does have a strong payoff if it survives to chapters II and III, and the opponent has Wasteland in their deck which could destroy either land. The Saga is also vulnerable to Wasteland, so leading with it into an unknown opponent is risky.
Analysis
Action taken: Played Urza's Saga as the first land on turn 1.
Better line: Play Seat of the Synod, then cast Mox Opal and Mishra's Bauble (sacrificing Bauble), achieving metalcraft immediately with 3 artifacts. This enables colored mana from Opal and potentially a turn 1 Pinnacle Emissary via Warp cost. Save Urza's Saga for turn 2 when you can better protect or leverage it.
gameMiniMx Analyst casts Mox Opal from hand
minor blunder
Playing Mox Opal before Mishra's Bauble is slightly suboptimal sequencing.
Playing Mox Opal before Mishra's Bauble is slightly suboptimal sequencing. With Urza's Saga (chapter I), Seat of the Synod in hand, and these two 0-cost artifacts, the player needs 3 artifacts for Metalcraft. Playing Mishra's Bauble first allows immediate activation (tap + sacrifice to look at opponent's top card and draw next upkeep), getting value before it could be lost. Mox Opal can't tap for mana yet anyway since Metalcraft isn't active (only 2 artifacts: Urza's Saga enchantment land + Mox Opal). Playing Bauble first, activating it, then playing Mox Opal would give the same board position but with Bauble's scry/draw effect secured. However, sacrificing Bauble would leave only 2 artifacts (Urza's Saga + Mox Opal), so Metalcraft still wouldn't be online. The sequencing matters because Bauble's value is time-sensitive - you want to use it as early as possible to get the delayed draw sooner.
Analysis
Action taken: Cast Mox Opal before Mishra's Bauble
Better line: Cast Mishra's Bauble first, activate it immediately to look at opponent's top card and queue up a draw for next upkeep, then cast Mox Opal. This gets the Bauble's delayed draw trigger one turn sooner at no cost.
gameMiniMx Analyst puts Mox Opal from stack onto the Battlefield
gameMiniMx Analyst casts Mishra's Bauble from hand
gameMiniMx Analyst puts Mishra's Bauble from stack onto the Battlefield
— Declare Attackers —
— Postcombat Main —
gameTURN 2 for Grok4F Stoic (20 - 20)
gameGrok4F Stoic draws a card
— Precombat Main —
gameGrok4F Stoic puts Eye of Ugin from hand onto the Battlefield
gameGrok4F Stoic plays Eye of Ugin
minor blunder
Playing Eye of Ugin on turn 1 instead of Wasteland is suboptimal.
Playing Eye of Ugin on turn 1 instead of Wasteland is suboptimal. The opponent has Urza's Saga on the battlefield, which is a significant threat that will create large Construct tokens and search for artifacts. Wasteland can destroy Urza's Saga immediately, disrupting the opponent's entire game plan. Eye of Ugin provides no immediate benefit - Grok4F has no Eldrazi castable this turn, and the cost reduction won't matter until later turns. Meanwhile, Urza's Saga will advance to chapter II next turn, enabling Construct token creation. Additionally, with Chalice of the Void in hand, playing Wasteland (which taps for {C}) still allows casting Chalice for X=0 to counter the opponent's Mox Opal and Mishra's Bauble-type spells, while also having the option to sacrifice Wasteland to destroy Urza's Saga at the optimal moment.
Analysis
Action taken: Played Eye of Ugin as the land for turn 1.
Better line: Play Wasteland, then either immediately destroy Urza's Saga to shut down the opponent's primary engine, or cast Chalice of the Void for X=0 (using Wasteland's {C}) to counter future 0-cost spells, while keeping the Wasteland sacrifice as a threat against Urza's Saga.
gameMiniMx Analyst sacrificed Mishra's Bauble (source: Mishra's Bauble)
gameMiniMx Analyst activates: look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep. from Mishra's Bauble targeting Grok4F Stoic
— Declare Attackers —
— Postcombat Main —
— End Step —
gameTURN 3 for MiniMx Analyst (20 - 20)
gameMiniMx Analyst - Ability triggers: Mishra's Bauble - Draw a card at the beginning of the next turn's upkeep.
— MiniMx Analyst's Turn 2 —
gameMiniMx Analyst draws a card
gameMiniMx Analyst draws a card
gameMiniMx Analyst - Ability triggers: Urza's Saga - II - Urza's Saga gains "{2}, {T}: Create a 0/0 colorless Construct artifact creature token with 'This creature gets +1/+1 for each artifact you control.'"
— Precombat Main —
gameMiniMx Analyst puts Seat of the Synod from hand onto the Battlefield
gameMiniMx Analyst plays Seat of the Synod
gameMiniMx Analyst casts Lavaspur Boots from hand
gameMiniMx Analyst puts Lavaspur Boots from stack onto the Battlefield
minor blunder
Casting Lavaspur Boots before Urza's Bauble is a sequencing error.
Casting Lavaspur Boots before Urza's Bauble is a sequencing error. Urza's Bauble costs {0} and is an artifact, which matters for Mox Opal's Metalcraft threshold (needs 3 artifacts). Currently MiniMx has Mox Opal, Seat of the Synod, and Urza's Saga (enchantment, not artifact) on the battlefield - so only 2 artifacts. Playing Urza's Bauble first would bring the artifact count to 3 (Mox Opal, Seat of the Synod, Urza's Bauble), enabling Metalcraft on Mox Opal before spending mana on Lavaspur Boots. Additionally, Urza's Bauble provides information and a delayed draw at no cost. By casting Boots first, the artifact count goes to 3 anyway (adding Boots), but playing the free spell first is strictly better sequencing - it gives information from Bauble's activated ability and could enable Mox Opal mana to be used for other things. Also, the reasoning mentions 'trample' and 'prowess' which are not abilities on Pinnacle Emissary or granted by Lavaspur Boots (Boots gives +1/+0, haste, and ward {1}), suggesting confused card evaluation.
Analysis
Action taken: Cast Lavaspur Boots ({1}) before casting Urza's Bauble ({0})
Better line: Cast Urza's Bauble first ({0} cost, enables Metalcraft on Mox Opal immediately, provides information and delayed draw), then cast Lavaspur Boots using the now-available Mox Opal mana if needed
gameMiniMx Analyst casts Urza's Bauble from hand
minor blunder
Casting Urza's Bauble before Pinnacle Emissary means missing a free 1/1 Drone artifact creature token.
Casting Urza's Bauble before Pinnacle Emissary means missing a free 1/1 Drone artifact creature token. If Pinnacle Emissary were Warped onto the battlefield first (for {U/R} via Mox Opal), then casting Urza's Bauble (an artifact spell) would trigger Emissary's ability to create a 1/1 flying Drone token.
Analysis
Action taken: Cast Urza's Bauble before deploying Pinnacle Emissary
Better line: Warp Pinnacle Emissary first using Mox Opal for {U/R}, then cast Urza's Bauble to trigger Emissary and create a 1/1 Drone artifact creature token (also boosting future Construct tokens from Urza's Saga chapter II)
gameMiniMx Analyst puts Urza's Bauble from stack onto the Battlefield
minor blunder
The player chose to activate Urza's Bauble instead of casting Pinnacle Emissary via Warp.
The player chose to activate Urza's Bauble instead of casting Pinnacle Emissary via Warp. While Urza's Bauble provides information and a delayed draw, the player could activate Urza's Bauble first (it's free), then play Island, and then cast Pinnacle Emissary via Warp for {U/R}. The reasoning suggests wanting to 'pass' entirely, missing that both actions could be taken this turn, or at minimum the Emissary should be deployed as a 3/3 threat that synergizes with their artifact-heavy board.
Analysis
Action taken: Activated Urza's Bauble, apparently planning to pass without casting Pinnacle Emissary
Better line: Activate Urza's Bauble (free), then play Island, then cast Pinnacle Emissary via Warp for U/R using Island or Mox Opal, potentially equipping Lavaspur Boots for a hasty 4/3 attack
gameMiniMx Analyst sacrificed Urza's Bauble (source: Urza's Bauble)
gameMiniMx Analyst activates: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. from Urza's Bauble targeting MiniMx Analyst
moderate blunder
Urza's Bauble lets you look at a random card in a target player's hand.
Urza's Bauble lets you look at a random card in a target player's hand. Targeting yourself provides no useful information since you already know your own hand. Targeting the opponent would reveal information about their hand, which is genuinely useful for planning future turns — especially early in the game when you don't know what strategy they're on beyond Eye of Ugin. The draw-a-card trigger happens regardless of the target, so there's zero downside to targeting the opponent.
Analysis
Action taken: Targeted themselves with Urza's Bauble, gaining no information since they already know their own hand.
Better line: Target Grok4F Stoic with Urza's Bauble to gain free information about a card in the opponent's hand, which could reveal their game plan (Eldrazi threats, Chalice of the Void, etc.) and inform sequencing decisions.
— Declare Attackers —
— Postcombat Main —
gameTURN 4 for Grok4F Stoic (20 - 20)
gameMiniMx Analyst - Ability triggers: Urza's Bauble - You draw a card at the beginning of the next turn's upkeep.
— Upkeep —
gameMiniMx Analyst draws a card
gameGrok4F Stoic draws a card
— Precombat Main —
gameGrok4F Stoic puts Ancient Tomb from hand onto the Battlefield
gameGrok4F Stoic plays Ancient Tomb
gameGrok4F Stoic loses 2 life from Ancient Tomb
gameGrok4F Stoic casts Glaring Fleshraker from hand
moderate blunder
The opponent has Mox Opal, Seat of the Synod, Lavaspur Boots, and Urza's Saga on the battlefield - all artifacts or prod…
The opponent has Mox Opal, Seat of the Synod, Lavaspur Boots, and Urza's Saga on the battlefield - all artifacts or producing artifact synergies. Chalice of the Void on X=0 would counter all 0-cost spells (Mox Opal, Lotus Petal, Mishra's Bauble, Urza's Bauble type cards) and is extremely powerful in Legacy. More importantly, Chalice on X=1 would shut down a huge portion of Legacy decks' spells. With Eye of Ugin reducing colorless Eldrazi costs by 2, the Glaring Fleshraker could have been cast later more efficiently. However, the real issue is that casting Chalice of the Void for X=1 (using Ancient Tomb for {C}{C}) would lock out many of the opponent's cheap spells including Lavaspur Boots equip activations and 1-mana spells, while Eye of Ugin makes the Eldrazi plan still viable. Chalice on 0 is free with Eye of Ugin's cost reduction not applying (it's not a creature), but Ancient Tomb produces 2 mana, so Chalice on 1 costs {1}{1} = 2 mana from Ancient Tomb. This would be a strong lock piece against the artifact-heavy opponent. Instead, Grok4F chose to deploy Glaring Fleshraker, a 2/2 that can be easily answered, missing the opportunity to deploy a powerful disruption piece. The opponent's deck appears to be an artifact-synergy deck where Chalice on 1 would be devastating.
Analysis
Action taken: Cast Glaring Fleshraker using Ancient Tomb + Eye of Ugin (3 mana, with Eye reducing colorless Eldrazi cost by 2, so effectively 1 generic + Eye's discount = cast for 1 mana from Ancient Tomb).
Better line: Cast Chalice of the Void with X=1 using Ancient Tomb's 2 mana to lock out the opponent's 1-mana spells (including future Lavaspur Boots casts and other cheap interaction), then deploy creatures on subsequent turns using Eye of Ugin's cost reduction.
gameGrok4F Stoic puts Glaring Fleshraker from stack onto the Battlefield
— End Step —
gameTURN 5 for MiniMx Analyst (20 - 18)
gameMiniMx Analyst draws a card
gameMiniMx Analyst - Ability triggers: Urza's Saga - III - Search your library for an artifact card with mana cost {0} or {1}, put it onto the battlefield, then shuffle.
— MiniMx Analyst's Turn 3 —
gameMiniMx Analyst searches their library (source: Urza's Saga)
gameMiniMx Analyst's library is shuffled (source: Urza's Saga)
gameMiniMx Analyst sacrificed Urza's Saga
gameMiniMx Analyst casts Lotus Petal from hand
minor blunder
Casting Lotus Petal unnecessarily triggers opponent's Glaring Fleshraker, giving them a 0/1 Eldrazi Spawn token and deal…
Casting Lotus Petal unnecessarily triggers opponent's Glaring Fleshraker, giving them a 0/1 Eldrazi Spawn token and dealing 1 damage to MiniMx. Lotus Petal isn't needed this turn since Island + Seat of the Synod + Mox Opal already provides enough mana to cast Pinnacle Emissary ({1}{U}{R}).
Analysis
Action taken: Cast Lotus Petal before playing a land, triggering Glaring Fleshraker for free value for the opponent.
Better line: Play Island, then cast Pinnacle Emissary using Island (U) + Seat of the Synod (U) + Mox Opal (R), saving Lotus Petal for a turn where it's actually needed and avoiding giving the opponent a free Fleshraker trigger.
gameMiniMx Analyst puts Lotus Petal from stack onto the Battlefield
— Declare Attackers —
— Postcombat Main —
moderate blunder
MiniMx Analyst has Mox Opal (legendary artifact), Seat of the Synod (artifact land), Lavaspur Boots (artifact), and Lotu…
MiniMx Analyst has Mox Opal (legendary artifact), Seat of the Synod (artifact land), Lavaspur Boots (artifact), and Lotus Petal (artifact) on the battlefield - that's 4 artifacts, so Metalcraft is active on Mox Opal. They also have Seat of the Synod and Lotus Petal for mana. They could play their second Seat of the Synod (or Island) for a land drop, then sacrifice Lotus Petal for red mana, tap Mox Opal for blue (or vice versa), and tap both Seats of the Synod for blue, giving them access to UUR + potentially more. Pinnacle Emissary costs {1}{U}{R} which is 3 mana - they could cast it using Seat of the Synod (U) + Mox Opal (R) + Lotus Petal (sacrifice for colorless/any) or similar combinations. They could also Warp it for {U/R}. Instead they passed without playing a land or casting anything, missing the opportunity to deploy a threat while the opponent is developing Eldrazi. Missing a land drop AND failing to cast an available creature is a significant missed opportunity.
Analysis
Action taken: Passed priority without playing a land or casting any spell, claiming they couldn't produce blue and red mana.
Better line: Play Seat of the Synod (or Island) as land drop. Then either cast Pinnacle Emissary for {1}{U}{R} using two Seats (UU) + Lotus Petal sacrifice (R) + Mox Opal isn't even needed, or at minimum Warp Pinnacle Emissary for just {U/R} using any available source. Could also consider casting Chalice of the Void. At the very least, play a land to not miss the land drop.
moderate blunder
MiniMx Analyst passed the turn without playing a land (Island or Seat of the Synod) despite having one in hand and havin…
MiniMx Analyst passed the turn without playing a land (Island or Seat of the Synod) despite having one in hand and having not yet played a land this turn. They also didn't cast any spells. With Glaring Fleshraker on the opponent's board and Eye of Ugin reducing Eldrazi costs, the opponent is threatening to snowball with cheap Eldrazi. Missing this land drop means falling further behind on mana development. Additionally, Chalice of the Void could have been cast for X=0 (free) or with available mana at X=1 or X=2 to disrupt the opponent, and Pinnacle Emissary could have been warped for {U/R} using existing mana sources. Passing with no action wastes an entire turn's development.
Analysis
Action taken: Passed the turn without playing a land or casting any spell.
Better line: Play Seat of the Synod (or Island) as a land drop to develop mana. Consider casting Pinnacle Emissary via Warp for {U/R} to establish a blocker/threat and start generating Drone tokens, or at minimum deploy Chalice of the Void at a relevant number to slow the opponent's Eldrazi development.
gameTURN 6 for Grok4F Stoic (20 - 18)
gameGrok4F Stoic draws a card
— Precombat Main —
gameCavern of Souls: Grok4F Stoic has chosen Eldrazi
gameGrok4F Stoic puts Cavern of Souls from hand onto the Battlefield
gameGrok4F Stoic plays Cavern of Souls
gameGrok4F Stoic loses 2 life from Ancient Tomb
gameGrok4F Stoic loses 2 life from Ancient Tomb
gameGrok4F Stoic casts Reality Smasher from hand
gameGrok4F Stoic - Ability triggers: Glaring Fleshraker - Whenever you cast a colorless spell, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."
questionable
The player chose to cast Reality Smasher instead of Chalice of the Void.
The player chose to cast Reality Smasher instead of Chalice of the Void. Chalice on 0 would counter all the opponent's 0-cost artifacts (Mox Opal, Mishra's Bauble, Urza's Bauble, Lotus Petal) and shut down future 0-cost spells. However, the opponent has already deployed most of their 0-cost artifacts, so Chalice on 0 is less impactful now. Chalice on 1 (costing 2 mana) could counter Lavaspur Boots and other 1-mana spells but would require different mana allocation. Reality Smasher is a powerful 5/5 trample haste threat that applies immediate pressure, triggers Glaring Fleshraker for a Spawn token and 1 damage, and with Eldrazi Linebreaker in hand for next turn could be devastating. The opponent appears to be on an artifact/Pinnacle Emissary strategy without established board presence of creatures, so the aggressive line is defensible. However, casting Chalice on 0 first (using Eye of Ugin's cost reduction to cast it for free) and then Reality Smasher would have been possible if mana allowed. With Eye of Ugin reducing colorless Eldrazi costs by 2, Reality Smasher costs 3 mana (Ancient Tomb for 2 + Cavern for 1), and Chalice for X=0 costs 0. The player could have cast both Chalice on 0 AND Reality Smasher this turn, locking out future 0-cost spells while also deploying the threat.
Analysis
Action taken: Cast Reality Smasher without first casting Chalice of the Void for X=0.
Better line: Cast Chalice of the Void for X=0 (free) first to lock out future 0-cost spells like Mox Opal and baubles, then cast Reality Smasher with remaining mana. Both could be played this turn since Chalice at X=0 costs 0 mana.
gameGrok4F Stoic creates a Eldrazi Spawn Token token
gameGrok4F Stoic - Ability triggers: Glaring Fleshraker - Whenever another colorless creature you control enters, Glaring Fleshraker deals 1 damage to each opponent.
gameMiniMx Analyst loses 1 life from Glaring Fleshraker
gameGrok4F Stoic puts Reality Smasher from stack onto the Battlefield
gameGrok4F Stoic - Ability triggers: Glaring Fleshraker - Whenever another colorless creature you control enters, Glaring Fleshraker deals 1 damage to each opponent.
gameMiniMx Analyst loses 1 life from Glaring Fleshraker
— Declare Attackers —
gameGrok4F Stoic attacks MiniMx Analyst with 2 creatures
— Declare Blockers —
gameMiniMx Analyst loses 2 life at combat from Glaring Fleshraker
gameMiniMx Analyst loses 5 life at combat from Reality Smasher
— Combat Damage —
— Postcombat Main —
gameTURN 7 for MiniMx Analyst (11 - 16)
gameMiniMx Analyst draws a card
— MiniMx Analyst's Turn 4 —
gameMiniMx Analyst puts Seat of the Synod from hand onto the Battlefield
gameMiniMx Analyst plays Seat of the Synod
major blunder
MiniMx Analyst incorrectly assessed they couldn't cast Pinnacle Emissary, but they had exactly the mana to do so: 2x Sea…
MiniMx Analyst incorrectly assessed they couldn't cast Pinnacle Emissary, but they had exactly the mana to do so: 2x Seat of the Synod ({U}{U}), Mox Opal (metalcraft active with 5 artifacts, producing any color for {R}), and Lotus Petal (sacrifice for {1} or generic). That's {1}{U}{R}. At 11 life facing Reality Smasher (5/5 trample) and Glaring Fleshraker with an Eldrazi Spawn, deploying a 3/3 blocker was critical. They could also follow up with Urza's Bauble to create a 1/1 Drone token from Pinnacle Emissary's trigger.
Analysis
Action taken: Passed priority without casting anything, believing they couldn't produce {1}{U}{R}.
Better line: Play Island (land drop), then cast Pinnacle Emissary using Seat of the Synod ({U}), Mox Opal ({R}), and Lotus Petal (sacrifice for generic {1}). Then cast Urza's Bauble (free) to trigger Pinnacle Emissary and create a 1/1 Drone token. This provides two blockers to survive the next attack.
— Declare Attackers —
— Postcombat Main —
gameTURN 8 for Grok4F Stoic (11 - 16)
gameGrok4F Stoic draws a card
— Precombat Main —
gameCavern of Souls: Grok4F Stoic has chosen Eldrazi
gameGrok4F Stoic puts Cavern of Souls from hand onto the Battlefield
gameGrok4F Stoic plays Cavern of Souls
gameGrok4F Stoic loses 2 life from Ancient Tomb
gameGrok4F Stoic loses 2 life from Ancient Tomb
gameGrok4F Stoic announces a value of 1 for {X}{X} (source: Chalice of the Void)
gameGrok4F Stoic casts Chalice of the Void from hand
gameGrok4F Stoic - Ability triggers: Glaring Fleshraker - Whenever you cast a colorless spell, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."
gameGrok4F Stoic creates a Eldrazi Spawn Token token
gameGrok4F Stoic - Ability triggers: Glaring Fleshraker - Whenever another colorless creature you control enters, Glaring Fleshraker deals 1 damage to each opponent.
gameMiniMx Analyst loses 1 life from Glaring Fleshraker
gameGrok4F Stoic puts Chalice of the Void from stack onto the Battlefield
gameTURN 9 for MiniMx Analyst (10 - 16)
gameMiniMx Analyst draws a card
— MiniMx Analyst's Turn 5 —
gameMiniMx Analyst puts Ancient Tomb from hand onto the Battlefield
gameMiniMx Analyst plays Ancient Tomb
questionable
At 10 life, playing Ancient Tomb means every activation costs 2 life, putting MiniMx at serious risk against a board wit…
At 10 life, playing Ancient Tomb means every activation costs 2 life, putting MiniMx at serious risk against a board with Reality Smasher (5/5 trample haste) and Glaring Fleshraker. The player already has 5 artifacts on board (Mox Opal active for colored mana), two Seat of the Synod, Lotus Petal, and Lavaspur Boots. Playing Island instead would provide blue mana without life cost, which matters enormously at 10 life facing a fast Eldrazi clock. Ancient Tomb's colorless mana is less critical here since the player already has artifact-based mana sources.
Analysis
Action taken: Played Ancient Tomb as the land drop
Better line: Play Island instead to preserve life total. At 10 life facing Reality Smasher and Glaring Fleshraker, every point of life matters. Island provides blue mana for Pinnacle Emissary without self-damage, and existing artifacts already provide colorless mana.
moderate blunder
At 10 life facing Reality Smasher (5/5 trample) and other creatures, the player chose to cast Urza's Bauble for a delaye…
At 10 life facing Reality Smasher (5/5 trample) and other creatures, the player chose to cast Urza's Bauble for a delayed draw instead of deploying Pinnacle Emissary as a blocker. The player's reasoning incorrectly stated they had no red source, but Lotus Petal on the battlefield can produce red mana, and Mox Opal with metalcraft (3+ artifacts) can produce blue. Pinnacle Emissary could be cast for full cost {1}{U}{R} or even warped for {U/R} to provide a 3/3 body to help survive combat.
Analysis
Action taken: Cast Urza's Bauble for a delayed card draw, believing no red mana was available for Pinnacle Emissary.
Better line: Cast Pinnacle Emissary using Lotus Petal (for R), Mox Opal (for U), and any land (for 1) to deploy a 3/3 blocker. Could also Warp it for just {U/R} from Lotus Petal. Could cast Urza's Bauble first (triggering Emissary's artifact-cast ability for a Drone token) then cast Pinnacle Emissary.
moderate blunder
MiniMx Analyst is at 10 life facing a Reality Smasher (5/5 trample haste) and Glaring Fleshraker (2/2) plus two Eldrazi …
MiniMx Analyst is at 10 life facing a Reality Smasher (5/5 trample haste) and Glaring Fleshraker (2/2) plus two Eldrazi Spawn tokens. The opponent can attack for lethal or near-lethal next turn. MiniMx chose to pass without casting anything, but had meaningful plays available. Pinnacle Emissary could be cast (costs 1UR, available via Ancient Tomb + Seat of the Synod + Mox Opal/Lotus Petal for colors) to provide a blocker - a 3/3 that also generates Drone tokens when artifact spells are cast. Chalice of the Void could also be deployed. Even Urza's Bauble is a free artifact that should be cast for value. Passing the turn with no board presence against a lethal attack is a significant mistake.
Analysis
Action taken: Passed priority without casting any spells, then skipped attack, leaving no blockers against opponent's lethal board.
Better line: Cast Urza's Bauble (free, draws a card next upkeep, increases artifact count). Then cast Pinnacle Emissary using Ancient Tomb + Seat of the Synod + Mox Opal (or Lotus Petal for red) to get a 3/3 blocker. The Emissary entering would also trigger from Urza's Bauble cast if sequenced correctly, creating a Drone token for additional blocking. This provides defensive bodies against the incoming Reality Smasher attack.
— Declare Attackers —
— Postcombat Main —
gameTURN 10 for Grok4F Stoic (10 - 16)
gameGrok4F Stoic draws a card
— Precombat Main —
— Declare Attackers —
— Postcombat Main —
gameGrok4F Stoic casts Thought-Knot Seer from hand
gameGrok4F Stoic - Ability triggers: Glaring Fleshraker - Whenever you cast a colorless spell, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."
gameGrok4F Stoic creates a Eldrazi Spawn Token token
gameGrok4F Stoic - Ability triggers: Glaring Fleshraker - Whenever another colorless creature you control enters, Glaring Fleshraker deals 1 damage to each opponent.
gameMiniMx Analyst loses 1 life from Glaring Fleshraker
gameGrok4F Stoic puts Thought-Knot Seer from stack onto the Battlefield
questionable
Chalice of the Void is arguably the more dangerous card to leave in the opponent's hand.
Chalice of the Void is arguably the more dangerous card to leave in the opponent's hand. While Grok4F is far ahead on board, Chalice could be set to a value that counters Grok4F's remaining spells (e.g., X=3 hitting Eldrazi Linebreaker, or other values). Pinnacle Emissary, while providing some board presence, is less likely to swing the game when MiniMx is already at 8 life facing a dominant board.
Analysis
Action taken: Exiled Pinnacle Emissary from opponent's hand
Better line: Exile Chalice of the Void, which has broader disruptive potential and could interfere with Grok4F's future casting plans
gameGrok4F Stoic - Ability triggers: Glaring Fleshraker - Whenever another colorless creature you control enters, Glaring Fleshraker deals 1 damage to each opponent.
gameGrok4F Stoic - Ability triggers: Thought-Knot Seer - When Thought-Knot Seer enters, target opponent reveals their hand. You choose a nonland card from it and exile that card. - targeting MiniMx Analyst
gameMiniMx Analyst reveals Island, Pinnacle Emissary, Chalice of the Void, Urza's Bauble (source: Thought-Knot Seer)
gameGrok4F Stoic moves Pinnacle Emissary from hand to the exile zone (source: Thought-Knot Seer)
gameMiniMx Analyst loses 1 life from Glaring Fleshraker
gameTURN 11 for MiniMx Analyst (8 - 16)
gameMiniMx Analyst draws a card
— MiniMx Analyst's Turn 6 —
gameMiniMx Analyst puts Island from hand onto the Battlefield
gameMiniMx Analyst plays Island
gameMiniMx Analyst casts Lotus Petal from hand
gameMiniMx Analyst puts Lotus Petal from stack onto the Battlefield
gameMiniMx Analyst casts Urza's Bauble from hand
gameMiniMx Analyst puts Urza's Bauble from stack onto the Battlefield
— Declare Attackers —
moderate blunder
MiniMx Analyst is at 8 life facing a Reality Smasher (5/5 trample haste), Glaring Fleshraker (2/2), and two Eldrazi Spaw…
MiniMx Analyst is at 8 life facing a Reality Smasher (5/5 trample haste), Glaring Fleshraker (2/2), and two Eldrazi Spawn tokens, with Eye of Ugin enabling further cost reduction. The opponent has massive board presence and MiniMx has no blockers. Chalice of the Void is the only card in hand. While Chalice won't stop the creatures already on board, casting it for X=0 or some other value could potentially disrupt future plays. More importantly, the player chose to do literally nothing - not even casting Chalice for any value, not activating any abilities. With 8 life and a Reality Smasher on the opposing board (likely lethal next combat with Glaring Fleshraker's combat trigger giving +X/+0), passing without deploying any resources is giving up without trying. Chalice for X=1 could stop future 1-mana plays, or at minimum the player should be using all available mana and resources to try to survive. Doing nothing when facing lethal is a clear mistake.
Analysis
Action taken: Passed priority without casting Chalice of the Void or taking any action, then skipped attack.
Better line: Cast Chalice of the Void for some relevant X value (e.g., X=2 or X=3 to potentially counter future Eldrazi spells after Eye of Ugin reduction, or X=1 to counter cheap spells). Even if Chalice doesn't save the game, deploying your only resource is strictly better than holding it when you're likely dead next turn.
— Postcombat Main —
gameMiniMx Analyst sacrificed Urza's Bauble (source: Urza's Bauble)
gameMiniMx Analyst activates: Look at a card at random in target player's hand. You draw a card at the beginning of the next turn's upkeep. from Urza's Bauble targeting Grok4F Stoic
gameMiniMx Analyst sacrificed Lotus Petal (source: Lotus Petal)
gameMiniMx Analyst announces a value of 2 for {X}{X} (source: Chalice of the Void)
gameMiniMx Analyst casts Chalice of the Void from hand
gameMiniMx Analyst puts Chalice of the Void from stack onto the Battlefield
gameTURN 12 for Grok4F Stoic (8 - 16)
gameMiniMx Analyst - Ability triggers: Urza's Bauble - You draw a card at the beginning of the next turn's upkeep.
— Upkeep —
gameMiniMx Analyst draws a card
gameGrok4F Stoic draws a card
— Precombat Main —
— Declare Attackers —
— Postcombat Main —
— End Step —
gameTURN 13 for MiniMx Analyst (8 - 16)
gameMiniMx Analyst draws a card
— MiniMx Analyst's Turn 7 —
gameMiniMx Analyst puts Ancient Tomb from hand onto the Battlefield
gameMiniMx Analyst plays Ancient Tomb
gameGrok4F Stoic loses 2 life from Ancient Tomb
— Declare Attackers —
— Postcombat Main —
gameTURN 14 for Grok4F Stoic (8 - 16)
gameGrok4F Stoic draws a card
— Precombat Main —
gameGrok4F Stoic puts Abundant Countryside from hand onto the Battlefield
gameGrok4F Stoic plays Abundant Countryside
gameGrok4F Stoic loses 2 life from Ancient Tomb
minor blunder
Failed to play a land before casting spells.
Failed to play a land before casting spells. Abundant Countryside should be played first as it's free and provides additional mana/options. Additionally, playing Wasteland first could destroy an opponent's key land before combat.
Analysis
Action taken: Cast Eldrazi Linebreaker without first making a land drop
Better line: Play Wasteland (or Abundant Countryside) first, potentially destroy an opponent's land with Wasteland, then cast Eldrazi Linebreaker before combat
gameGrok4F Stoic loses 2 life from Ancient Tomb
gameGrok4F Stoic loses 2 life from Ancient Tomb
minor blunder
Chose Eye of Ugin activation over playing Abundant Countryside.
Chose Eye of Ugin activation over playing Abundant Countryside. Playing Abundant Countryside would provide colored mana (R) needed to cast Eldrazi Linebreaker, which with Eye of Ugin's cost reduction and Glaring Fleshraker triggers could be devastating against an opponent at 8 life.
Analysis
Action taken: Selected Eye of Ugin instead of playing Abundant Countryside as land drop
Better line: Play Abundant Countryside to enable casting Eldrazi Linebreaker (reduced to {R} with Eye of Ugin), triggering Glaring Fleshraker for additional damage and creating a massive combat step against an 8-life opponent
— Declare Attackers —
major blunder
Opponent is at 8 life with no creatures to block.
Opponent is at 8 life with no creatures to block. Attacking with all creatures (Glaring Fleshraker 2/2 + Reality Smasher 5/5 + Thought-Knot Seer 4/4) deals 11 damage, which is lethal. Instead, only Glaring Fleshraker was selected as attacker, dealing only 2 damage.
Analysis
Action taken: Attacked with only Glaring Fleshraker (2 damage) against an 8-life opponent with no blockers.
Better line: Attack with all creatures (at minimum Reality Smasher + Thought-Knot Seer + Glaring Fleshraker) for 11 total damage, winning the game on the spot.
gameGrok4F Stoic attacks MiniMx Analyst with 6 creatures
— Declare Blockers —
gameMiniMx Analyst loses 2 life at combat from Glaring Fleshraker
gameMiniMx Analyst loses 5 life at combat from Reality Smasher
gameMiniMx Analyst loses 4 life at combat from Thought-Knot Seer
gameMiniMx Analyst has lost the game.
gameGrok4F Stoic has won the game
gameGrok4F Stoic has left XMage
gameMiniMx Analyst has left XMage
Grok4F Stoic wins the game!