MiniMx Johnny (Cradle Control) vs GPT4om Timmy (Sneak and Show)
7 major, 14 moderate, 15 minor, 1 questionable blunders
Season 0
This is a Season 0 game. MCP tools and priority semantics have changed since this game was played, so its results are excluded from Season 1 ratings.
/ 119
Stack
Game Log
llmGPT4om Timmy game_start
llmMiniMx Johnny game_start
GPT4om TimmymcpGPT4om Timmy
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_ASK",
  "success": true,
  "action_taken": "selected_target_1"
}
thinkingMiniMx Johnny
I need to see my hand before deciding on the mulligan! Let me check what I'm working with.
GPT4om TimmymcpKeep hand
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "no"
}
thinkingMiniMx Johnny
This hand looks solid! I've got: - **3 lands** including Bayou (dual land) and Verdant Catacombs (fetch) - **Green Sun's Zenith** - powerful tutor - **Once Upon a Time** - card selection/tutoring - Two reasonable 2-mana creatures The land count is on the lower side, but the tutoring effects give me consistency. I can use Once Upon a Time to find a land or creature, and Green Sun's Zenith can fetch whatever I need. Plus Bojuka Bog gives me graveyard hate which is often relevant. **I'm keeping this hand!**
GPT4om Timmyllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
GPT4om TimmymcpPlay Volcanic Island
raw
choose_action(id=p6)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_3"
}
MiniMx JohnnymcpKeep hand
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "no"
}
thinkingMiniMx Johnny
Hmm, that didn't seem right. Let me check what's happening now:
thinkingMiniMx Johnny
The opponent passed, and now I have a chance to act! I have **Once Upon a Time** available - this is a fantastic turn 1 play for consistency. Let me cast it to dig for whatever I need most:
mcpCast Once Upon a Time {1}{G}
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_CHOOSE_CHOICE",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
**Free cast!** Once Upon a Time can be cast without paying its mana cost if I have a creature or land in the top 5 of my library. That's the beauty of this card - free card advantage!
mcpCast without paying its mana cost (source: <font color='#90EE90' object_id='b9abd6a4-94bb-491f-8116-e60371d698fc'>Once Upon a Time</font> [b9a])
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_choice_0"
}
thinkingMiniMx Johnny
The spell is resolving and there are no other instant-speed plays available. Let me pass to let things resolve:
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_ASK",
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
The Once Upon a Time trigger wants me to reveal a creature or land from the top 5 cards. Let me check what's available in my library:
llm
get_game_state()
{
  "phase": "Precombat Main",
  "priority_player": "MiniMx Johnny",
  "cursor": 1,
  "stack": [
    {
      "name": "Once Upon a Time",
      "rules": [
        "If this spell is the first spell you've cast this game, you may cast it without paying its mana cost.",
        "Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order."
      ],
      "id": "p9"
    }
  ],
  "active_player": "GPT4om Timmy",
  "players": [
    {
      "hand_size": 6,
      "is_active": false,
      "is_you": true,
      "name": "MiniMx Johnny",
      "library_size": 53,
      "life": 20,
      "hand": [
        {
          "mana_value": 0,
          "name": "Bayou",
          "is_land": true,
          "id": "p2"
        },
        {
          "mana_value": 0,
          "name": "Bojuka Bog",
          "is_land": true,
          "id": "p3"
        },
        {
          "mana_value": 0,
          "name": "Verdant Catacombs",
          "is_land": true,
          "id": "p4"
        },
        {
          "mana_value": 1,
          "mana_cost": "{X}{G}",
          "name": "Green Sun's Zenith",
          "id": "p5"
        },
        {
          "mana_value": 2,
          "mana_cost": "{1}{G}",
          "name": "Badgermole Cub",
          "id": "p6",
          "power": "2",
          "toughness": "2"
        },
        {
          "mana_value": 2,
          "mana_cost": "{1}{G}",
          "name": "Collector Ouphe",
          "id": "p7",
          "power": "2",
          "toughness": "2"
        }
      ]
    },
    {
      "hand_size": 6,
      "is_active": true,
      "is_you": false,
      "battlefield": [
        {
          "tapped": false,
          "name": "Volcanic Island",
          "id": "p8"
        }
      ],
      "name": "GPT4om Timmy",
      "library_size": 53,
      "life": 20
    }
  ],
  "available": true,
  "step": "Precombat Main",
  "turn": 1
}
thinkingMiniMx Johnny
Yes! I want to reveal a creature or land from the top 5 cards. This is exactly why Once Upon a Time is such a great card - free card draw and selection!
mcptrue
raw
choose_action(answer=true)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "yes"
}
thinkingMiniMx Johnny
**Birds of Paradise!** This is an amazing hit! Getting a turn 1 Birds of Paradise gives me incredible mana acceleration and color flexibility. This will let me cast Green Sun's Zenith for X=2 on turn 2 and get a 4/4, or tutor for something even bigger!
mcpBirds of Paradise
raw
choose_action(index=3)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_3"
}
thinkingMiniMx Johnny
Excellent! Now let me pass priority to let Once Upon a Time resolve:
llm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
We're now in the declare attackers phase. I don't have any creatures to block with, so I can't really respond anyway. Let me pass priority:
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx Johnnyllm
get_game_state()
{
  "phase": "Postcombat Main",
  "priority_player": "MiniMx Johnny",
  "cursor": 2,
  "stack": [],
  "active_player": "GPT4om Timmy",
  "players": [
    {
      "hand_size": 7,
      "graveyard": [
        {
          "name": "Once Upon a Time",
          "id": "p1"
        }
      ],
      "is_active": false,
      "is_you": true,
      "name": "MiniMx Johnny",
      "library_size": 52,
      "life": 20,
      "hand": [
        {
          "mana_value": 0,
          "name": "Bayou",
          "is_land": true,
          "id": "p2"
        },
        {
          "mana_value": 0,
          "name": "Bojuka Bog",
          "is_land": true,
          "id": "p3"
        },
        {
          "mana_value": 0,
          "name": "Verdant Catacombs",
          "is_land": true,
          "id": "p4"
        },
        {
          "mana_value": 1,
          "mana_cost": "{X}{G}",
          "name": "Green Sun's Zenith",
          "id": "p5"
        },
        {
          "mana_value": 2,
          "mana_cost": "{1}{G}",
          "name": "Badgermole Cub",
          "id": "p6",
          "power": "2",
          "toughness": "2"
        },
        {
          "mana_value": 2,
          "mana_cost": "{1}{G}",
          "name": "Collector Ouphe",
          "id": "p7",
          "power": "2",
          "toughness": "2"
        },
        {
          "mana_value": 1,
          "mana_cost": "{G}",
          "name": "Birds of Paradise",
          "id": "p13",
          "power": "0",
          "toughness": "1"
        }
      ]
    },
    {
      "hand_size": 6,
      "is_active": true,
      "is_you": false,
      "battlefield": [
        {
          "tapped": false,
          "name": "Volcanic Island",
          "id": "p8"
        }
      ],
      "name": "GPT4om Timmy",
      "library_size": 53,
      "life": 20
    }
  ],
  "available": true,
  "step": "Postcombat Main",
  "turn": 1
}
thinkingMiniMx Johnny
We're now in the opponent's postcombat main phase. I'm going to pass priority to let them finish their turn:
llm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx Johnnyllm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingMiniMx Johnny
It's my turn! Let me see what I can play:
thinkingMiniMx Johnny
I have 8 cards and need to discard down to 7. Let me see... Badgermole Cub is just a vanilla 2/2 for 3 mana, the least impactful card in my hand. The other cards are all much more valuable: - Gaea's Cradle (amazing mana acceleration) - Green Sun's Zenith (powerful tutor) - Birds of Paradise (mana dork) - Lands (Bayou, Bojuka Bog, Verdant Catacombs) - Collector Ouphe (hate card potential) **Discarding Badgermole Cub:**
GPT4om Timmyllm
pass_priority()
{
  "actions_passed": 7,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
GPT4om TimmymcpPlay Polluted Delta
raw
choose_action(id=p4)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_1"
}
GPT4om TimmymcpActivate Polluted Delta
raw
choose_action(id=p4)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Timmyllm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
GPT4om TimmymcpVolcanic Island
raw
choose_action(index=2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_2"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx JohnnymcpBadgermole Cub
raw
choose_action(index=3)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_3"
}
thinkingMiniMx Johnny
Wait, that felt wrong. I'm in what appears to be the cleanup phase but I haven't even had my first turn yet! Let me check the game state to understand what's happening:
llm
get_game_state()
{
  "phase": "Precombat Main",
  "priority_player": "MiniMx Johnny",
  "cursor": 4,
  "stack": [],
  "active_player": "MiniMx Johnny",
  "players": [
    {
      "hand_size": 8,
      "graveyard": [
        {
          "name": "Once Upon a Time",
          "id": "p1"
        },
        {
          "name": "Badgermole Cub",
          "id": "p6"
        }
      ],
      "is_active": true,
      "is_you": true,
      "name": "MiniMx Johnny",
      "library_size": 50,
      "life": 20,
      "hand": [
        {
          "mana_value": 0,
          "name": "Bayou",
          "is_land": true,
          "id": "p2",
          "playable": true
        },
        {
          "mana_value": 0,
          "name": "Bojuka Bog",
          "is_land": true,
          "id": "p3",
          "playable": true
        },
        {
          "mana_value": 0,
          "name": "Verdant Catacombs",
          "is_land": true,
          "id": "p4",
          "playable": true
        },
        {
          "mana_value": 1,
          "mana_cost": "{X}{G}",
          "name": "Green Sun's Zenith",
          "id": "p5"
        },
        {
          "mana_value": 2,
          "mana_cost": "{1}{G}",
          "name": "Collector Ouphe",
          "id": "p7",
          "power": "2",
          "toughness": "2"
        },
        {
          "mana_value": 1,
          "mana_cost": "{G}",
          "name": "Birds of Paradise",
          "id": "p13",
          "power": "0",
          "toughness": "1"
        },
        {
          "mana_value": 0,
          "name": "Gaea's Cradle",
          "is_land": true,
          "id": "p14",
          "playable": true
        },
        {
          "mana_value": 2,
          "mana_cost": "{B}{G}",
          "name": "Wight of the Reliquary",
          "id": "p15",
          "power": "2",
          "toughness": "2"
        }
      ]
    },
    {
      "hand_size": 6,
      "graveyard": [
        {
          "name": "Polluted Delta",
          "id": "p17"
        }
      ],
      "is_active": false,
      "is_you": false,
      "battlefield": [
        {
          "tapped": false,
          "name": "Volcanic Island",
          "id": "p8"
        },
        {
          "tapped": false,
          "name": "Volcanic Island",
          "id": "p16"
        }
      ],
      "name": "GPT4om Timmy",
      "library_size": 51,
      "life": 19
    }
  ],
  "available": true,
  "step": "Precombat Main",
  "turn": 1
}
thinkingMiniMx Johnny
It's now my turn 1 precombat main phase! I can see I have playable lands marked. Let me check what I can do:
thinkingMiniMx Johnny
I need to play a land to get started! Let me play **Bayou** first - this gives me access to both black and green mana, which lets me cast my Birds of Paradise:
mcpPlay Bayou
raw
choose_action(index=2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_2"
}
thinkingMiniMx Johnny
I can cast **Birds of Paradise** for {G}! This is the perfect turn 1 play - it gives me the green mana I need to cast Green Sun's Zenith for X=2 on turn 2, getting me a 4/4 creature. Let me cast it:
mcpCast Birds of Paradise {G}
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_1"
}
thinkingMiniMx Johnny
Birds of Paradise is resolving. I have no other instant-speed plays, so I'll pass priority:
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
I have more cards to play! Let me check what's available:
thinkingMiniMx Johnny
No more spells to play - I've already used my one land play for the turn. Time to move to combat:
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx Johnnyllm
pass_priority(until=declare_attackers)
{
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "stop_reason": "reached_step",
  "action_pending": true,
  "current_step": "Declare Attackers"
}
thinkingMiniMx Johnny
Let me check what attackers I have:
thinkingMiniMx Johnny
I only have Birds of Paradise (a 0/1), so I can't attack. Let me pass:
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Timmyllm
pass_priority()
{
  "actions_passed": 6,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
GPT4om TimmymcpPlay Island
raw
choose_action(id=p3)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx Johnnyllm
pass_priority(until=my_turn)
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingMiniMx Johnny
It's my turn! Let me check what I can play:
thinkingMiniMx Johnny
Turn 2! This is where things get exciting. I have a great hand with lots of options. First, let me play **Gaea's Cradle** - this is one of the most powerful lands in Magic, especially with Birds of Paradise on the board. When I tap it for mana with my Birds, it'll generate extra mana from Gaea's Cradle's ability!
mcpPlay Gaea's Cradle
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
thinkingMiniMx Johnny
Excellent! Gaea's Cradle is down. Now I have access to Gaea's Cradle + Birds of Paradise, which together can generate 2 green mana. I also have Bayue which can produce black or green. I have {1}{G} available from my lands. Let me cast **Collector Ouphe** for {1}{G} - this is a great 2/2 that shuts down opponent's mana rocks and artifacts:
llm
choose_action(index=2)
{
  "retryable": true,
  "success": false,
  "error_code": "index_out_of_range",
  "error": "Index 2 is out of range (no choices loaded). Call get_action_choices to see current options.",
  "choices": [
    {
      "mana_value": 2,
      "mana_cost": "{1}{G}",
      "name": "Collector Ouphe",
      "index": 0,
      "action": "cast",
      "id": "p7",
      "power": "2",
      "toughness": "2"
    },
    {
      "mana_value": 2,
      "mana_cost": "{B}{G}",
      "name": "Wight of the Reliquary",
      "index": 1,
      "action": "cast",
      "id": "p15",
      "power": "2",
      "toughness": "2"
    },
    {
      "mana_value": 1,
      "mana_cost": "{X}{G}",
      "name": "Green Sun's Zenith",
      "index": 2,
      "action": "cast",
      "id": "p5"
    }
  ]
}
thinkingMiniMx Johnny
Let me check the current choices and cast Collector Ouphe:
llm
choose_action(index=0)
{
  "retryable": true,
  "success": false,
  "error_code": "index_out_of_range",
  "error": "Index 0 is out of range (no choices loaded). Call get_action_choices to see current options.",
  "choices": [
    {
      "mana_value": 2,
      "mana_cost": "{1}{G}",
      "name": "Collector Ouphe",
      "index": 0,
      "action": "cast",
      "id": "p7",
      "power": "2",
      "toughness": "2"
    },
    {
      "mana_value": 2,
      "mana_cost": "{B}{G}",
      "name": "Wight of the Reliquary",
      "index": 1,
      "action": "cast",
      "id": "p15",
      "power": "2",
      "toughness": "2"
    },
    {
      "mana_value": 1,
      "mana_cost": "{X}{G}",
      "name": "Green Sun's Zenith",
      "index": 2,
      "action": "cast",
      "id": "p5"
    }
  ]
}
thinkingMiniMx Johnny
Let me get the current action choices again:
thinkingMiniMx Johnny
I have several options, but let me pass priority to continue:
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
Let me get the current choices and make a play:
thinkingMiniMx Johnny
I'm in combat, but my only attacker is Birds of Paradise (0/1). Attacking with a 0-power creature has no benefit. Let me decline to attack:
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx Johnnyllm
pass_priority(until=postcombat_main)
{
  "actions_passed": 1,
  "action_type": "GAME_SELECT",
  "stop_reason": "reached_step",
  "action_pending": true,
  "current_step": "Postcombat Main"
}
thinkingMiniMx Johnny
Now in postcombat main phase. Let me check what I can play:
thinkingMiniMx Johnny
I have limited options here. With only green-producing sources (Gaea's Cradle + Birds of Paradise) and no way to generate generic mana, I can't cast Collector Ouphe ({1}{G}) or Wight of the Reliquary ({B}{G}). My best play is to **pass** and wait for my draw step, where I might get a basic land or other mana source. Green Sun's Zenith is also stuck in hand since I can't cast it profitably yet (X=0 would just shuffle it back). Let me pass:
GPT4om Timmyllm
pass_priority()
{
  "actions_passed": 5,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
GPT4om TimmymcpCast Stock Up {2}{U}
raw
choose_action(id=p19)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_1"
}
MiniMx JohnnymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Timmyllm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
GPT4om TimmymcpVeil of Summer
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om TimmymcpScalding Tarn
raw
choose_action(index=3)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_3"
}
GPT4om TimmymcpCity of Traitors
raw
choose_action(index=2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_2"
}
GPT4om TimmymcpPonder
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om TimmymcpPlay Mistrise Village
raw
choose_action(id=p5)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpActivate Mistrise Village
raw
choose_action(id=p5)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx Johnnyllm
pass_priority(until=my_turn)
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingMiniMx Johnny
It's my turn 3! Let me see what I can play:
thinkingMiniMx Johnny
Still only Birds of Paradise (0/1). No reason to attack. Declining combat:
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx Johnnyllm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
GPT4om Timmyllm
pass_priority()
{
  "actions_passed": 5,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingMiniMx Johnny
Turn 4! Let me see my options:
GPT4om TimmymcpCast Sneak Attack {3}{R}
raw
choose_action(id=p13)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_1"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Timmyllm
pass_priority()
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
GPT4om TimmymcpPlay Scalding Tarn
raw
choose_action(id=p26)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
thinkingMiniMx Johnny
It's opponent's turn. Let me pass priority:
GPT4om TimmymcpActivate Scalding Tarn
raw
choose_action(id=p26)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Timmyllm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
GPT4om TimmymcpMountain
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om TimmymcpActivate Sneak Attack
raw
choose_action(id=p13)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Timmyllm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
MiniMx JohnnymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpAtraxa, Grand Unifier
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Timmyllm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
GPT4om TimmymcpVeil of Summer
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om TimmymcpStock Up
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om TimmymcpScalding Tarn
raw
choose_action(index=2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_2"
}
GPT4om TimmymcpScalding Tarn
raw
choose_action(index=3)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_3"
}
GPT4om TimmymcpBoseiju, Who Endures
raw
choose_action(index=4)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_4"
}
GPT4om TimmymcpForce of Will
raw
choose_action(index=5)
{
  "retryable": true,
  "success": false,
  "error_code": "index_out_of_range",
  "error": "Index 5 is out of range (valid: 0-4). Call get_action_choices to see current targets.",
  "choices": [
    {
      "name": "Force of Will",
      "target_type": "card",
      "index": 0,
      "id": "p34"
    },
    {
      "name": "Lotus Petal",
      "target_type": "card",
      "index": 1,
      "id": "p38"
    },
    {
      "name": "Atraxa, Grand Unifier",
      "target_type": "card",
      "index": 2,
      "id": "p40"
    },
    {
      "name": "Brainstorm",
      "target_type": "card",
      "index": 3,
      "id": "p41"
    },
    {
      "name": "Ponder",
      "target_type": "card",
      "index": 4,
      "id": "p42"
    }
  ]
}
GPT4om TimmymcpForce of Will
raw
choose_action(index=0)
{
  "retryable": true,
  "success": false,
  "error_code": "index_out_of_range",
  "error": "Index 0 is out of range (no choices loaded). Call get_action_choices to see current targets.",
  "choices": [
    {
      "name": "Force of Will",
      "target_type": "card",
      "index": 0,
      "id": "p34"
    },
    {
      "name": "Lotus Petal",
      "target_type": "card",
      "index": 1,
      "id": "p38"
    },
    {
      "name": "Atraxa, Grand Unifier",
      "target_type": "card",
      "index": 2,
      "id": "p40"
    },
    {
      "name": "Brainstorm",
      "target_type": "card",
      "index": 3,
      "id": "p41"
    },
    {
      "name": "Ponder",
      "target_type": "card",
      "index": 4,
      "id": "p42"
    }
  ]
}
GPT4om TimmymcpLotus Petal
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om TimmymcpBrainstorm
raw
choose_action(index=2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_2"
}
GPT4om TimmymcpPonder
raw
choose_action(index=3)
{
  "retryable": true,
  "success": false,
  "error_code": "index_out_of_range",
  "error": "Index 3 is out of range (valid: 0-2). Call get_action_choices to see current targets.",
  "choices": [
    {
      "name": "Force of Will",
      "target_type": "card",
      "index": 0,
      "id": "p34"
    },
    {
      "name": "Atraxa, Grand Unifier",
      "target_type": "card",
      "index": 1,
      "id": "p40"
    },
    {
      "name": "Ponder",
      "target_type": "card",
      "index": 2,
      "id": "p42"
    }
  ]
}
GPT4om TimmymcpPonder
raw
choose_action(index=2)
{
  "retryable": true,
  "success": false,
  "error_code": "index_out_of_range",
  "error": "Index 2 is out of range (no choices loaded). Call get_action_choices to see current targets.",
  "choices": [
    {
      "name": "Force of Will",
      "target_type": "card",
      "index": 0,
      "id": "p34"
    },
    {
      "name": "Atraxa, Grand Unifier",
      "target_type": "card",
      "index": 1,
      "id": "p40"
    },
    {
      "name": "Ponder",
      "target_type": "card",
      "index": 2,
      "id": "p42"
    }
  ]
}
GPT4om TimmymcpForce of Will
raw
choose_action(index=0)
{
  "success": true,
  "action_taken": "auto_passed_loop_detected",
  "warning": "Too many interactions this turn (26). Auto-passing until next turn."
}
thinkingGPT4om Timmy
It looks like we hit a limit on the number of interactions for this turn, so I have auto-passed until the next turn. Let's wait and see what happens next! If there's anything strategic or specific you'd like to do when it's our turn again, just let me know!
MiniMx Johnnyllm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingMiniMx Johnny
My turn! Let me see what's available:
thinkingMiniMx Johnny
Excellent! Now I have real options! Let me play **Bojuka Bog** first - this gives me graveyard interaction and is a Swamp, which helps me potentially cast Wight of the Reliquary later:
mcpPlay Bojuka Bog
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_0"
}
thinkingMiniMx Johnny
I need to select a target for Bojuka Bog. Let me see what's available:
thinkingMiniMx Johnny
I'll target **GPT4om Timmy** to disrupt their graveyard:
mcpGPT4om Timmy
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_1"
}
thinkingMiniMx Johnny
Now let me see what else I can play with my available mana:
thinkingMiniMx Johnny
I can cast **Once Upon a Time** for {1}{G}! This is perfect - it's essentially a free tutor that lets me find a creature or land from the top 5 of my library:
mcpCast Once Upon a Time {1}{G}
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
thinkingMiniMx Johnny
Let me continue playing:
thinkingMiniMx Johnny
Nothing else to play. Let me pass priority:
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_ASK",
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
Let me see what the game is asking:
thinkingMiniMx Johnny
Once Upon a Time is asking if I want to reveal a creature or land from the top 5 and put it in my hand. This is always worth doing - it's basically a free tutor! Let me say **yes**:
mcptrue
raw
choose_action(answer=true)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "yes"
}
thinkingMiniMx Johnny
Now I need to choose which card to put into my hand. Let me see the options:
thinkingMiniMx Johnny
Excellent choices! **Endurance** is the best pick here - it's a powerful 3/4 with flash that gives me graveyard interaction and can be tutored with Green Sun's Zenith later. This adds serious board presence:
mcpEndurance
raw
choose_action(index=2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_2"
}
thinkingMiniMx Johnny
Now I have Endurance in hand! Let me see what else I can play:
thinkingMiniMx Johnny
I have the mana to cast **Endurance** for {1}{G}{G}! This is perfect - a 3/4 with flash that can block anything and gives me graveyard protection:
mcpCast Endurance {1}{G}{G}
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_CHOOSE_CHOICE",
  "success": true,
  "action_taken": "selected_0"
}
thinkingMiniMx Johnny
Endurance is on the stack! Let me continue to see what happens:
thinkingMiniMx Johnny
I don't have a green card in hand to exile for Evoke, so I'll cast **Endurance normally** for {1}{G}{G}:
mcpCast with no alternative cost: {1}{G}{G}
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_choice_1"
}
thinkingMiniMx Johnny
Let me pass priority to let Endurance resolve:
llm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
Let me see what I can do next:
thinkingMiniMx Johnny
Endurance is on the battlefield! I have a 3/4 flash creature. Let me pass priority and move to combat:
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
Let me see what combat options I have:
thinkingMiniMx Johnny
Still only Birds of Paradise (0/1) to attack with. No value in attacking with a 0-power creature. Passing on combat:
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
Let me skip to postcombat main to keep developing:
llm
pass_priority(until=postcombat_main)
{
  "actions_passed": 1,
  "action_type": "GAME_SELECT",
  "stop_reason": "reached_step",
  "recent_chat": [
    "[System] Spell cancelled — not enough mana to complete payment."
  ],
  "action_pending": true,
  "current_step": "Postcombat Main"
}
thinkingMiniMx Johnny
Interesting - the spell got cancelled! Let me see what I can actually play:
thinkingMiniMx Johnny
The spell was cancelled - I don't have enough green sources yet. Let me pass priority and see if I draw something useful:
GPT4om Timmyllm
pass_priority()
{
  "actions_passed": 15,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
GPT4om TimmymcpCast Stock Up {2}{U}
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_1"
}
GPT4om TimmymcpActivate Sneak Attack
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpCast Brainstorm {U}
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_1"
}
MiniMx JohnnymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx Johnnyllm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpStock Up
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_1"
}
thinkingMiniMx Johnny
Turn 5! Let me see my options:
GPT4om TimmymcpCity of Traitors
raw
choose_action(index=2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_2"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
Opponent's turn. Let me pass priority:
GPT4om Timmyllm
get_action_choices()
{
  "land_drops_used": 0,
  "action_type": "GAME_TARGET",
  "players": "MiniMx Johnny(20hp), GPT4om Timmy(you,18hp)",
  "context": "T1 Precombat Main/Precombat Main (GPT4om Timmy) YOUR_MAIN",
  "action_taken": "auto_cancelled_no_targets",
  "response_type": "index",
  "can_cancel": true,
  "message": "Select up to one creature card",
  "required": false,
  "action_pending": false
}
thinkingGPT4om Timmy
It seems like we've hit a point where there are no valid targets for our last action, so the game has cancelled it automatically. Now, we can prepare for the combat phase or any other plays that follow. If you're ready to proceed to the next phase, let me know, and I'll pass priority again so we can keep the momentum up!
GPT4om Timmyllm
pass_priority()
{
  "actions_passed": 1,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
GPT4om TimmymcpStock Up
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om TimmymcpEmrakul, the Aeons Torn
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om TimmymcpForce of Will
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om TimmymcpCity of Traitors
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_1"
}
MiniMx JohnnymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpPlay Boseiju, Who Endures
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpCast Veil of Summer {G}
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_1"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx Johnnyllm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingMiniMx Johnny
My turn! Let me check the game state and my options:
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
I have solid options! **Grist, the Hunger Tide** looks amazing - a 1-mana planeswalker is incredible value and it can become a 1/1 insect with deathtouch! Let me cast it:
mcpCast Grist, the Hunger Tide {1}{B}{G}
raw
choose_action(index=2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_2"
}
GPT4om Timmyllm
get_action_choices()
{
  "action_pending": false
}
thinkingMiniMx Johnny
Grist is on the stack! Let me see if I can do anything else:
thinkingMiniMx Johnny
Let me try casting **Endurance** for {1}{G}{G} while Grist is on the stack:
mcpCast Endurance {1}{G}{G}
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_CHOOSE_CHOICE",
  "success": true,
  "action_taken": "selected_0"
}
thinkingGPT4om Timmy
Alright, it seems that we have successfully navigated through the turn. The action choices have reached their end, and it's now time for the other player's turn. Let's stay tuned and see how things unfold on their end! Ready for the next phase, or should I keep an eye on the proceedings?
thinkingMiniMx Johnny
I'll cast **Endurance normally** for {1}{G}{G}:
llm
choose_action(index=1)
{
  "retryable": true,
  "success": false,
  "error_code": "index_out_of_range",
  "error": "Index 1 is out of range (no choices loaded). Call get_action_choices to see current options.",
  "choices": [
    {
      "index": 0,
      "description": "Cast with Evoke alternative cost: Exile a green card from your hand (source: <font color='#90EE90' object_id='b5798fcf-bd9d-488a-92cc-d1dccbbb1275'>Endurance</font> [b57])"
    },
    {
      "index": 1,
      "description": "Cast with no alternative cost: {1}{G}{G}"
    }
  ]
}
thinkingMiniMx Johnny
Let me try index 1 again:
llm
choose_action(index=1)
{
  "retryable": true,
  "success": false,
  "error_code": "index_out_of_range",
  "error": "Index 1 is out of range (no choices loaded). Call get_action_choices to see current options.",
  "choices": [
    {
      "index": 0,
      "description": "Cast with Evoke alternative cost: Exile a green card from your hand (source: <font color='#90EE90' object_id='b5798fcf-bd9d-488a-92cc-d1dccbbb1275'>Endurance</font> [b57])"
    },
    {
      "index": 1,
      "description": "Cast with no alternative cost: {1}{G}{G}"
    }
  ]
}
thinkingMiniMx Johnny
Let me get fresh choices:
thinkingMiniMx Johnny
I'll cast **Endurance normally** for {1}{G}{G}:
mcpCast with no alternative cost: {1}{G}{G}
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_choice_1"
}
thinkingMiniMx Johnny
Let me pass priority to let both spells resolve:
llm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx Johnnyllm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "recent_chat": [
    "[System] Spell cancelled — not enough mana to complete payment."
  ],
  "action_pending": true
}
GPT4om Timmyllm
pass_priority()
{
  "actions_passed": 4,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingMiniMx Johnny
Let me check my current options:
GPT4om TimmymcpCast Stock Up {2}{U}
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpCast Brainstorm {U}
raw
choose_action(index=3)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_3"
}
thinkingMiniMx Johnny
I'm still in T5 Precombat Main but my spell got cancelled. Let me pass priority and move forward:
GPT4om TimmymcpCast Veil of Summer {G}
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpCast Force of Will {3}{U}{U}
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_CHOOSE_CHOICE",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpCast with alternative cost: Pay 1 life, Exile a blue card from your hand (source: <font color='#87CEFA' object_id='4ddf6046-7716-4c17-8933-b249a91ef184'>Force of Will</font> [4dd])
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_choice_0"
}
GPT4om TimmymcpVeil of Summer
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx JohnnymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpEmrakul, the Aeons Torn
raw
choose_action(index=4)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_4"
}
GPT4om TimmymcpTropical Island
raw
choose_action(index=2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_2"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpForce of Will
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om TimmymcpEmrakul, the Aeons Torn
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om TimmymcpLotus Petal
raw
choose_action(index=2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_2"
}
GPT4om TimmymcpTropical Island
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om TimmymcpCast Ponder {U}
raw
choose_action(index=2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_2"
}
GPT4om TimmymcpCast Force of Will {3}{U}{U}
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_CHOOSE_CHOICE",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpCast with alternative cost: Pay 1 life, Exile a blue card from your hand (source: <font color='#87CEFA' object_id='a9e1cff3-9cb1-4767-8412-4824cb26181c'>Force of Will</font> [a9e])
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_choice_0"
}
GPT4om TimmymcpPonder
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpPlay Scalding Tarn
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_1"
}
GPT4om TimmymcpActivate Scalding Tarn
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpTropical Island
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "auto_passed_loop_detected",
  "warning": "Too many interactions this turn (26). Auto-passing until next turn."
}
MiniMx Johnnyllm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingMiniMx Johnny
My turn! Let me see what I can play:
thinkingMiniMx Johnny
I need more green sources to cast my spells. Let me play **Misty Rainforest** to get another land:
mcpPlay Misty Rainforest
raw
choose_action(index=4)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_4"
}
thinkingMiniMx Johnny
Let me pass priority to let Misty resolve:
llm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
Now let me cast **Green Sun's Zenith** for X=0 to find Birds of Paradise (I already know it's in my deck):
thinkingMiniMx Johnny
Combat phase! Birds of Paradise has 0 power so attacking is pointless. Let me pass on combat:
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx Johnnyllm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
GPT4om Timmyllm
pass_priority(until=my_turn)
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingMiniMx Johnny
New turn! Let me check my options:
GPT4om TimmymcpActivate Sneak Attack
raw
choose_action(index=2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_2"
}
thinkingMiniMx Johnny
Opponent's turn. Let me pass priority:
GPT4om TimmymcpActivate Sneak Attack
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpCast Brainstorm {U}
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_1"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpEmrakul, the Aeons Torn
raw
choose_action(index=2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_2"
}
GPT4om TimmymcpMisty Rainforest
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om TimmymcpCast Brainstorm {U}
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
MiniMx JohnnymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpSneak Attack
raw
choose_action(index=2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_2"
}
GPT4om TimmymcpCity of Traitors
raw
choose_action(index=3)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_3"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpEmrakul, the Aeons Torn
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_0"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Timmyllm
get_action_choices()
{
  "land_drops_used": 0,
  "action_type": "GAME_TARGET",
  "players": "MiniMx Johnny(20hp), GPT4om Timmy(you,15hp)",
  "context": "T1 Precombat Main/Precombat Main (GPT4om Timmy) YOUR_MAIN",
  "action_taken": "auto_cancelled_no_targets",
  "response_type": "index",
  "can_cancel": true,
  "message": "Select up to one creature card",
  "mana_pool": {
    "U": 1,
    "G": 2
  },
  "required": false,
  "action_pending": false
}
GPT4om Timmyllm
pass_priority(until=begin_combat)
{
  "combat_phase": "attackers",
  "actions_passed": 1,
  "action_type": "GAME_SELECT",
  "stop_reason": "combat",
  "action_pending": true
}
GPT4om TimmymcpAttack with Emrakul, the Aeons Torn 15/15
raw
choose_action(attackers=["p51"])
{
  "declared": [
    "p51"
  ],
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "batch_attack",
  "interrupted": true
}
GPT4om TimmymcpMiniMx Johnny
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx Johnnyllm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingMiniMx Johnny
My turn! Let me see what's available:
thinkingMiniMx Johnny
Opponent is attacking. Let me pass priority rather than casting Endurance reactively:
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx Johnnyllm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
Let me see what I need to target:
GPT4om Timmyllm
get_action_choices()
{
  "action_pending": false
}
thinkingMiniMx Johnny
The opponent is forcing me to sacrifice 6 permanents! This is brutal. I have to pick all 6:
mcpGaea's Cradle
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_0"
}
thinkingMiniMx Johnny
Let me continue selecting:
llm
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "auto_selected_required_target",
  "warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}
thinkingMiniMx Johnny
Let me get fresh choices:
MiniMx JohnnymcpMisty Rainforest
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_0"
}
MiniMx Johnnyllm
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "auto_selected_required_target",
  "warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}
MiniMx JohnnymcpBayou
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_0"
}
MiniMx Johnnyllm
choose_action(index=1)
{
  "retryable": true,
  "success": false,
  "error_code": "index_out_of_range",
  "error": "Index 1 is out of range (no choices loaded). Call get_action_choices to see current options.",
  "choices": [
    {
      "name": "Verdant Catacombs",
      "index": 0,
      "action": "land",
      "id": "p67"
    },
    {
      "name": "Verdant Catacombs",
      "index": 1,
      "action": "land",
      "id": "p4"
    },
    {
      "mana_value": 3,
      "mana_cost": "{1}{G}{G}",
      "name": "Endurance",
      "index": 2,
      "action": "cast",
      "id": "p41",
      "power": "3",
      "toughness": "4"
    }
  ]
}
thinkingMiniMx Johnny
Ouch! The opponent forced me to sacrifice 6 permanents! But I'm still in the game. Let me rebuild by playing a land:
llm
choose_action(index=0)
{
  "retryable": true,
  "success": false,
  "error_code": "index_out_of_range",
  "error": "Index 0 is out of range (no choices loaded). Call get_action_choices to see current options.",
  "choices": [
    {
      "name": "Verdant Catacombs",
      "index": 0,
      "action": "land",
      "id": "p67"
    },
    {
      "name": "Verdant Catacombs",
      "index": 1,
      "action": "land",
      "id": "p4"
    },
    {
      "mana_value": 3,
      "mana_cost": "{1}{G}{G}",
      "name": "Endurance",
      "index": 2,
      "action": "cast",
      "id": "p41",
      "power": "3",
      "toughness": "4"
    }
  ]
}
MiniMx Johnnyllm
choose_action(index=0)
{
  "retryable": true,
  "success": false,
  "error_code": "index_out_of_range",
  "error": "Index 0 is out of range (no choices loaded). Call get_action_choices to see current options.",
  "choices": [
    {
      "name": "Verdant Catacombs",
      "index": 0,
      "action": "land",
      "id": "p67"
    },
    {
      "name": "Verdant Catacombs",
      "index": 1,
      "action": "land",
      "id": "p4"
    },
    {
      "mana_value": 3,
      "mana_cost": "{1}{G}{G}",
      "name": "Endurance",
      "index": 2,
      "action": "cast",
      "id": "p41",
      "power": "3",
      "toughness": "4"
    }
  ]
}
thinkingMiniMx Johnny
Let me get fresh choices:
thinkingMiniMx Johnny
Let me play a land to rebuild:
mcpPlay Verdant Catacombs
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
MiniMx Johnnyllm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
Combat phase. I have nothing to attack with. Let me pass:
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
thinkingMiniMx Johnny
Postcombat Main. I'm at 5hp with Endurance (3/4) and a land. Let me pass priority and see if the opponent responds:
GPT4om Timmyllm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
GPT4om TimmymcpActivate Sneak Attack
raw
choose_action(index=3)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_3"
}
GPT4om TimmymcpActivate Sneak Attack
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om TimmymcpActivate Sneak Attack
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
MiniMx JohnnymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
MiniMx Johnnyllm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om TimmymcpEmrakul, the Aeons Torn
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_0"
}
thinkingMiniMx Johnny
My turn! Let me check my options:
GPT4om TimmymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Timmyllm
get_action_choices()
{
  "land_drops_used": 0,
  "action_type": "GAME_TARGET",
  "players": "MiniMx Johnny(5hp), GPT4om Timmy(you,15hp)",
  "context": "T1 Precombat Main/Precombat Main (GPT4om Timmy) YOUR_MAIN",
  "action_taken": "auto_cancelled_no_targets",
  "response_type": "index",
  "can_cancel": true,
  "message": "Select up to one creature card",
  "mana_pool": {
    "U": 2,
    "G": 2
  },
  "required": false,
  "action_pending": false
}
GPT4om Timmyllm
pass_priority(until=end_of_turn)
{
  "combat_phase": "attackers",
  "actions_passed": 2,
  "action_type": "GAME_SELECT",
  "stop_reason": "combat",
  "action_pending": true
}
thinkingMiniMx Johnny
Opponent's turn. Let me pass priority:
GPT4om TimmymcpAttack with Emrakul, the Aeons Torn 15/15
raw
choose_action(attackers=["p80"])
{
  "declared": [
    "p80"
  ],
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "batch_attack"
}
MiniMx JohnnymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Timmyllm
get_action_choices(until=declare_blockers)
{
  "actions_passed": 1,
  "stop_reason": "game_over",
  "game_over": true,
  "action_pending": false
}
GPT4om Timmyllm
get_game_log()
{
  "cursor": 42873,
  "log": "<br/><b>Match score:</b><br/>   <font color='#20B2AA'>GPT4om Timmy</font> - 0 wins<br/>   <font color='#20B2AA'>MiniMx Johnny</font> - 0 wins<br/>   Range: ONE<br/>   Mulligan type: Game Default<br/>   Free mulligans: 0<br/><br/>Match is not rated<br/>You have to win 2 games to win the complete match<br/><br/>Game has started<br/><br/>\n<font color='#20B2AA'>MiniMx Johnny</font>'s library is shuffled\n<font color='#20B2AA'>GPT4om Timmy</font>'s library is shuffled\n<font color='#20B2AA'>GPT4om Timmy</font> won the toss\n<font color='#20B2AA'>GPT4om Timmy</font> chooses that they take the first turn\n<font color='#20B2AA'>GPT4om Timmy</font> draws seven cards\n<font color='#20B2AA'>MiniMx Johnny</font> draws seven cards\n<font color='#20B2AA'>GPT4om Timmy</font> keeps hand\n<font color='#20B2AA'>MiniMx Johnny</font> keeps hand\n turn 1 (20 - 20)\n<font color='#20B2AA'>GPT4om Timmy</font> skips Draw step\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='eb1bbafc-6aeb-4e53-b7d5-2c956e8b902e'>Volcanic Island</font> [eb1] from hand onto the Battlefield\n<font color='#20B2AA'>GPT4om Timmy</font> plays <font color='#B0C4DE' object_id='eb1bbafc-6aeb-4e53-b7d5-2c956e8b902e'>Volcanic Island</font> [eb1]\n<font color='#20B2AA'>MiniMx Johnny</font> casts <font color='#90EE90' object_id='b9abd6a4-94bb-491f-8116-e60371d698fc'>Once Upon a Time</font> [b9a] without paying its mana costs from hand\n<font color='#20B2AA'>MiniMx Johnny</font> reveals <font color='#90EE90'>Birds of Paradise</font> (source: <font color='#90EE90' object_id='b9abd6a4-94bb-491f-8116-e60371d698fc'>Once Upon a Time</font> [b9a])\n<font color='#20B2AA'>MiniMx Johnny</font> puts a card from library into their hand\n<font color='#20B2AA'>MiniMx Johnny</font> puts a card from library to the bottom of their library (source: <font color='#90EE90' object_id='b9abd6a4-94bb-491f-8116-e60371d698fc'>Once Upon a Time</font> [b9a])\n<font color='#20B2AA'>MiniMx Johnny</font> puts a card from library to the bottom of their library (source: <font color='#90EE90' object_id='b9abd6a4-94bb-491f-8116-e60371d698fc'>Once Upon a Time</font> [b9a])\n<font color='#20B2AA'>MiniMx Johnny</font> puts a card from library to the bottom of their library (source: <font color='#90EE90' object_id='b9abd6a4-94bb-491f-8116-e60371d698fc'>Once Upon a Time</font> [b9a])\n<font color='#20B2AA'>MiniMx Johnny</font> puts a card from library to the bottom of their library (source: <font color='#90EE90' object_id='b9abd6a4-94bb-491f-8116-e60371d698fc'>Once Upon a Time</font> [b9a])\n<font color='#20B2AA'>MiniMx Johnny</font> puts <font color='#90EE90' object_id='b9abd6a4-94bb-491f-8116-e60371d698fc'>Once Upon a Time</font> [b9a] from stack into their graveyard\n<font color='#20B2AA'>GPT4om Timmy</font> skip attack\nGPT4om Timmy turn 1 (20 - 20)\n<font color='#20B2AA'>MiniMx Johnny</font> draws a card\n<font color='#20B2AA'>MiniMx Johnny</font> skip attack\n<font color='#20B2AA'>MiniMx Johnny</font> discards down to 7 hand cards\n<font color='#20B2AA'>MiniMx Johnny</font> discards <font color='#90EE90' object_id='29594aa6-fb66-4cc7-9997-e2ac3d56e635'>Badgermole Cub</font> [295]\nMiniMx Johnny turn 1 (20 - 20)\n<font color='#20B2AA'>GPT4om Timmy</font> draws a card\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='b2ac5da7-bdf4-4ac8-bc2f-5e85be396657'>Polluted Delta</font> [b2a] from hand onto the Battlefield\n<font color='#20B2AA'>GPT4om Timmy</font> plays <font color='#B0C4DE' object_id='b2ac5da7-bdf4-4ac8-bc2f-5e85be396657'>Polluted Delta</font> [b2a]\n<font color='#20B2AA'>GPT4om Timmy</font> loses 1 life from <font color='#B0C4DE' object_id='b2ac5da7-bdf4-4ac8-bc2f-5e85be396657'>Polluted Delta</font> [b2a]\n<font color='#20B2AA'>GPT4om Timmy</font> sacrificed <font color='#B0C4DE' object_id='b2ac5da7-bdf4-4ac8-bc2f-5e85be396657'>Polluted Delta</font> [b2a] (source: <font color='#B0C4DE' object_id='b2ac5da7-bdf4-4ac8-bc2f-5e85be396657'>Polluted Delta</font> [b2a])\n<font color='#20B2AA'>GPT4om Timmy</font> activates: search your library for an Island or Swamp card, put it onto the battlefield, then shuffle. from <font color='#B0C4DE' object_id='b2ac5da7-bdf4-4ac8-bc2f-5e85be396657'>Polluted Delta</font> [b2a]\n<font color='#20B2AA'>GPT4om Timmy</font> searches their library (source: <font color='#B0C4DE' object_id='b2ac5da7-bdf4-4ac8-bc2f-5e85be396657'>Polluted Delta</font> [b2a])\n<font color='#20B2AA'>GPT4om Timmy</font>'s library is shuffled (source: <font color='#B0C4DE' object_id='b2ac5da7-bdf4-4ac8-bc2f-5e85be396657'>Polluted Delta</font> [b2a])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='c3db7507-8b63-4c3e-8771-6ddf82581b4c'>Volcanic Island</font> [c3d] from library onto the Battlefield (source: <font color='#B0C4DE' object_id='b2ac5da7-bdf4-4ac8-bc2f-5e85be396657'>Polluted Delta</font> [b2a])\n<font color='#20B2AA'>GPT4om Timmy</font> skip attack\nGPT4om Timmy turn 2 (20 - 19)\n<font color='#20B2AA'>MiniMx Johnny</font> draws a card\n<font color='#20B2AA'>MiniMx Johnny</font> puts <font color='#B0C4DE' object_id='f69df2fa-1e36-45cc-a215-2fe80000092c'>Bayou</font> [f69] from hand onto the Battlefield\n<font color='#20B2AA'>MiniMx Johnny</font> plays <font color='#B0C4DE' object_id='f69df2fa-1e36-45cc-a215-2fe80000092c'>Bayou</font> [f69]\n<font color='#20B2AA'>MiniMx Johnny</font> casts <font color='#90EE90' object_id='fe66a86e-eb8c-452e-8533-cd1da95f1ba5'>Birds of Paradise</font> [fe6] from hand\n<font color='#20B2AA'>MiniMx Johnny</font> puts <font color='#90EE90' object_id='fe66a86e-eb8c-452e-8533-cd1da95f1ba5'>Birds of Paradise</font> [fe6] from stack onto the Battlefield\n<font color='#20B2AA'>MiniMx Johnny</font> skip attack\nMiniMx Johnny turn 2 (20 - 19)\n<font color='#20B2AA'>GPT4om Timmy</font> draws a card\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='a0810206-4921-4e90-80f6-3b8609459c70'>Island</font> [a08] from hand onto the Battlefield\n<font color='#20B2AA'>GPT4om Timmy</font> plays <font color='#B0C4DE' object_id='a0810206-4921-4e90-80f6-3b8609459c70'>Island</font> [a08]\n<font color='#20B2AA'>GPT4om Timmy</font> skip attack\nGPT4om Timmy turn 3 (20 - 19)\n<font color='#20B2AA'>MiniMx Johnny</font> draws a card\n<font color='#20B2AA'>MiniMx Johnny</font> puts <font color='#B0C4DE' object_id='8c6f3cea-58b2-46c7-b5cc-c7fec554ae86'>Gaea's Cradle</font> [8c6] from hand onto the Battlefield\n<font color='#20B2AA'>MiniMx Johnny</font> plays <font color='#B0C4DE' object_id='8c6f3cea-58b2-46c7-b5cc-c7fec554ae86'>Gaea's Cradle</font> [8c6]\n<font color='#20B2AA'>MiniMx Johnny</font> skip attack\nMiniMx Johnny turn 3 (20 - 19)\n<font color='#20B2AA'>GPT4om Timmy</font> draws a card\n<font color='#20B2AA'>GPT4om Timmy</font> casts <font color='#87CEFA' object_id='e32fdd3c-fd93-4b17-a456-ef083b326b2d'>Stock Up</font> [e32] from hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library into their hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library into their hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library to the bottom of their library (source: <font color='#87CEFA' object_id='e32fdd3c-fd93-4b17-a456-ef083b326b2d'>Stock Up</font> [e32])\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library to the bottom of their library (source: <font color='#87CEFA' object_id='e32fdd3c-fd93-4b17-a456-ef083b326b2d'>Stock Up</font> [e32])\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library to the bottom of their library (source: <font color='#87CEFA' object_id='e32fdd3c-fd93-4b17-a456-ef083b326b2d'>Stock Up</font> [e32])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='e32fdd3c-fd93-4b17-a456-ef083b326b2d'>Stock Up</font> [e32] from stack into their graveyard\n<font color='#20B2AA'>GPT4om Timmy</font> plays <font color='#B0C4DE' object_id='ae30201b-1205-41d1-82bd-9266ebf38293'>Mistrise Village</font> [ae3]\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='ae30201b-1205-41d1-82bd-9266ebf38293'>Mistrise Village</font> [ae3] from hand onto the Battlefield\n<font color='#20B2AA'>GPT4om Timmy</font> skip attack\nGPT4om Timmy turn 4 (20 - 19)\n<font color='#20B2AA'>MiniMx Johnny</font> draws a card\n<font color='#20B2AA'>MiniMx Johnny</font> skip attack\nMiniMx Johnny turn 4 (20 - 19)\n<font color='#20B2AA'>GPT4om Timmy</font> draws a card\n<font color='#20B2AA'>GPT4om Timmy</font> casts <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65] from hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65] from stack onto the Battlefield\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='16e2adc3-f59f-4bfe-9a9c-0dbf7115c111'>Scalding Tarn</font> [16e] from hand onto the Battlefield\n<font color='#20B2AA'>GPT4om Timmy</font> plays <font color='#B0C4DE' object_id='16e2adc3-f59f-4bfe-9a9c-0dbf7115c111'>Scalding Tarn</font> [16e]\n<font color='#20B2AA'>GPT4om Timmy</font> loses 1 life from <font color='#B0C4DE' object_id='16e2adc3-f59f-4bfe-9a9c-0dbf7115c111'>Scalding Tarn</font> [16e]\n<font color='#20B2AA'>GPT4om Timmy</font> activates: search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. from <font color='#B0C4DE' object_id='16e2adc3-f59f-4bfe-9a9c-0dbf7115c111'>Scalding Tarn</font> [16e]\n<font color='#20B2AA'>GPT4om Timmy</font> searches their library (source: <font color='#B0C4DE' object_id='16e2adc3-f59f-4bfe-9a9c-0dbf7115c111'>Scalding Tarn</font> [16e])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='285a504b-305a-468a-adbc-c6defd403286'>Mountain</font> [285] from library onto the Battlefield (source: <font color='#B0C4DE' object_id='16e2adc3-f59f-4bfe-9a9c-0dbf7115c111'>Scalding Tarn</font> [16e])\n<font color='#20B2AA'>GPT4om Timmy</font>'s library is shuffled (source: <font color='#B0C4DE' object_id='16e2adc3-f59f-4bfe-9a9c-0dbf7115c111'>Scalding Tarn</font> [16e])\n<font color='#20B2AA'>GPT4om Timmy</font> activates: you may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. from <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65]\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#DAA520' object_id='490d83f4-6926-4665-8258-fbb5353227d8'>Atraxa, Grand Unifier</font> [490] from hand onto the Battlefield (source: <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65])\n<font color='#20B2AA'>GPT4om Timmy</font> - Ability triggers: <font color='#DAA520' object_id='490d83f4-6926-4665-8258-fbb5353227d8'>Atraxa, Grand Unifier</font> [490] - When <font color='#DAA520' object_id='490d83f4-6926-4665-8258-fbb5353227d8'>Atraxa, Grand Unifier</font> [490] enters, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order.\n<font color='#20B2AA'>GPT4om Timmy</font> reveals <font color='#B0C4DE'>Scalding Tarn</font>, <font color='#87CEFA'>Force of Will</font>, <font color='#DAA520'>Atraxa, Grand Unifier</font>, <font color='#87CEFA'>Ponder</font>, <font color='#90EE90'>Veil of Summer</font>, <font color='#B0C4DE'>Lotus Petal</font>, <font color='#B0C4DE'>Scalding Tarn</font>, <font color='#87CEFA'>Brainstorm</font>, <font color='#87CEFA'>Stock Up</font>, <font color='#B0C4DE'>Boseiju, Who Endures</font> (source: <font color='#DAA520' object_id='490d83f4-6926-4665-8258-fbb5353227d8'>Atraxa, Grand Unifier</font> [490])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='ab3f27c4-bf53-4ad1-b6b0-66171edec5d6'>Stock Up</font> [ab3] from library into their hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='05f84d58-ff8c-44a6-984e-f64834d04735'>Scalding Tarn</font> [05f] from library into their hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#90EE90' object_id='9b410ceb-4a43-457c-aafb-968bf9c9009d'>Veil of Summer</font> [9b4] from library into their hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='7c8e938e-0f0c-4d4d-a29f-0618abaee253'>Scalding Tarn</font> [7c8] from library into their hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='fe66d3e2-96bf-49d8-ab59-dd6e7df08033'>Boseiju, Who Endures</font> [fe6] from library into their hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='53fec32b-f081-4ce7-9740-6a2447b2483f'>Lotus Petal</font> [53f] from library into their hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='bc2da4e1-0960-4092-8f3a-da333a043f2e'>Brainstorm</font> [bc2] from library into their hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library to the bottom of their library (source: <font color='#DAA520' object_id='490d83f4-6926-4665-8258-fbb5353227d8'>Atraxa, Grand Unifier</font> [490])\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library to the bottom of their library (source: <font color='#DAA520' object_id='490d83f4-6926-4665-8258-fbb5353227d8'>Atraxa, Grand Unifier</font> [490])\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library to the bottom of their library (source: <font color='#DAA520' object_id='490d83f4-6926-4665-8258-fbb5353227d8'>Atraxa, Grand Unifier</font> [490])\n<font color='#20B2AA'>GPT4om Timmy</font> skip attack\n<font color='#20B2AA'>GPT4om Timmy</font> - Ability triggers: <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65] - At the beginning of the next end step, sacrifice it.\n<font color='#20B2AA'>GPT4om Timmy</font> sacrificed <font color='#DAA520' object_id='490d83f4-6926-4665-8258-fbb5353227d8'>Atraxa, Grand Unifier</font> [490] (source: <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65])\n<font color='#20B2AA'>GPT4om Timmy</font> discards down to 7 hand cards\n<font color='#20B2AA'>GPT4om Timmy</font> discards <font color='#FF6347' object_id='2952b10d-2364-4694-9db3-88aaf6534442'>Sneak Attack</font> [295]\n<font color='#20B2AA'>GPT4om Timmy</font> discards <font color='#B0C4DE' object_id='05f84d58-ff8c-44a6-984e-f64834d04735'>Scalding Tarn</font> [05f]\n<font color='#20B2AA'>GPT4om Timmy</font> discards <font color='#B0C4DE' object_id='0f7a1dd7-4c89-4e60-90fb-68e5e70a935f'>Flooded Strand</font> [0f7]\n<font color='#20B2AA'>GPT4om Timmy</font> discards <font color='#B0C4DE' object_id='7c8e938e-0f0c-4d4d-a29f-0618abaee253'>Scalding Tarn</font> [7c8]\n<font color='#20B2AA'>GPT4om Timmy</font> discards <font color='#B0C4DE' object_id='53fec32b-f081-4ce7-9740-6a2447b2483f'>Lotus Petal</font> [53f]\nGPT4om Timmy turn 5 (20 - 18)\n<font color='#20B2AA'>MiniMx Johnny</font> puts <font color='#B0C4DE' object_id='f50c4b15-8a45-43f1-852d-d833e434d254'>Bojuka Bog</font> [f50] from hand onto the Battlefield\n<font color='#20B2AA'>MiniMx Johnny</font> plays <font color='#B0C4DE' object_id='f50c4b15-8a45-43f1-852d-d833e434d254'>Bojuka Bog</font> [f50]\n<font color='#20B2AA'>MiniMx Johnny</font> - Ability triggers: <font color='#B0C4DE' object_id='f50c4b15-8a45-43f1-852d-d833e434d254'>Bojuka Bog</font> [f50] - When <font color='#B0C4DE' object_id='f50c4b15-8a45-43f1-852d-d833e434d254'>Bojuka Bog</font> [f50] enters, exile target player's graveyard. -  targeting <font color='#20B2AA'>GPT4om Timmy</font>\n<font color='#20B2AA'>MiniMx Johnny</font> casts <font color='#90EE90' object_id='c62081f5-d1f1-45bb-9728-d6f40f8e0891'>Once Upon a Time</font> [c62] without paying its mana costs from hand\n<font color='#20B2AA'>MiniMx Johnny</font> reveals <font color='#90EE90'>Endurance</font> (source: <font color='#90EE90' object_id='c62081f5-d1f1-45bb-9728-d6f40f8e0891'>Once Upon a Time</font> [c62])\n<font color='#20B2AA'>MiniMx Johnny</font> puts a card from library into their hand\n<font color='#20B2AA'>MiniMx Johnny</font> puts a card from library to the bottom of their library (source: <font color='#90EE90' object_id='c62081f5-d1f1-45bb-9728-d6f40f8e0891'>Once Upon a Time</font> [c62])\n<font color='#20B2AA'>MiniMx Johnny</font> puts a card from library to the bottom of their library (source: <font color='#90EE90' object_id='c62081f5-d1f1-45bb-9728-d6f40f8e0891'>Once Upon a Time</font> [c62])\n<font color='#20B2AA'>MiniMx Johnny</font> puts a card from library to the bottom of their library (source: <font color='#90EE90' object_id='c62081f5-d1f1-45bb-9728-d6f40f8e0891'>Once Upon a Time</font> [c62])\n<font color='#20B2AA'>MiniMx Johnny</font> puts <font color='#90EE90' object_id='c62081f5-d1f1-45bb-9728-d6f40f8e0891'>Once Upon a Time</font> [c62] from stack into their graveyard\n<font color='#20B2AA'>MiniMx Johnny</font> puts a card from library to the bottom of their library (source: <font color='#90EE90' object_id='c62081f5-d1f1-45bb-9728-d6f40f8e0891'>Once Upon a Time</font> [c62])\n<font color='#20B2AA'>MiniMx Johnny</font> moves <font color='#FF6347' object_id='2952b10d-2364-4694-9db3-88aaf6534442'>Sneak Attack</font> [295] from graveyard to the exile zone (source: <font color='#B0C4DE' object_id='f50c4b15-8a45-43f1-852d-d833e434d254'>Bojuka Bog</font> [f50])\n<font color='#20B2AA'>MiniMx Johnny</font> moves <font color='#B0C4DE' object_id='16e2adc3-f59f-4bfe-9a9c-0dbf7115c111'>Scalding Tarn</font> [16e] from graveyard to the exile zone (source: <font color='#B0C4DE' object_id='f50c4b15-8a45-43f1-852d-d833e434d254'>Bojuka Bog</font> [f50])\n<font color='#20B2AA'>MiniMx Johnny</font> moves <font color='#87CEFA' object_id='e32fdd3c-fd93-4b17-a456-ef083b326b2d'>Stock Up</font> [e32] from graveyard to the exile zone (source: <font color='#B0C4DE' object_id='f50c4b15-8a45-43f1-852d-d833e434d254'>Bojuka Bog</font> [f50])\n<font color='#20B2AA'>MiniMx Johnny</font> moves <font color='#B0C4DE' object_id='53fec32b-f081-4ce7-9740-6a2447b2483f'>Lotus Petal</font> [53f] from graveyard to the exile zone (source: <font color='#B0C4DE' object_id='f50c4b15-8a45-43f1-852d-d833e434d254'>Bojuka Bog</font> [f50])\n<font color='#20B2AA'>MiniMx Johnny</font> moves <font color='#DAA520' object_id='490d83f4-6926-4665-8258-fbb5353227d8'>Atraxa, Grand Unifier</font> [490] from graveyard to the exile zone (source: <font color='#B0C4DE' object_id='f50c4b15-8a45-43f1-852d-d833e434d254'>Bojuka Bog</font> [f50])\n<font color='#20B2AA'>MiniMx Johnny</font> moves <font color='#B0C4DE' object_id='05f84d58-ff8c-44a6-984e-f64834d04735'>Scalding Tarn</font> [05f] from graveyard to the exile zone (source: <font color='#B0C4DE' object_id='f50c4b15-8a45-43f1-852d-d833e434d254'>Bojuka Bog</font> [f50])\n<font color='#20B2AA'>MiniMx Johnny</font> moves <font color='#B0C4DE' object_id='7c8e938e-0f0c-4d4d-a29f-0618abaee253'>Scalding Tarn</font> [7c8] from graveyard to the exile zone (source: <font color='#B0C4DE' object_id='f50c4b15-8a45-43f1-852d-d833e434d254'>Bojuka Bog</font> [f50])\n<font color='#20B2AA'>MiniMx Johnny</font> moves <font color='#B0C4DE' object_id='0f7a1dd7-4c89-4e60-90fb-68e5e70a935f'>Flooded Strand</font> [0f7] from graveyard to the exile zone (source: <font color='#B0C4DE' object_id='f50c4b15-8a45-43f1-852d-d833e434d254'>Bojuka Bog</font> [f50])\n<font color='#20B2AA'>MiniMx Johnny</font> skip attack\nMiniMx Johnny turn 5 (20 - 18)\n<font color='#20B2AA'>GPT4om Timmy</font> draws a card\n<font color='#20B2AA'>GPT4om Timmy</font> casts <font color='#87CEFA' object_id='ab3f27c4-bf53-4ad1-b6b0-66171edec5d6'>Stock Up</font> [ab3] from hand\n<font color='#20B2AA'>GPT4om Timmy</font> activates: you may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. from <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65]\n<font color='#20B2AA'>GPT4om Timmy</font> casts <font color='#87CEFA' object_id='bc2da4e1-0960-4092-8f3a-da333a043f2e'>Brainstorm</font> [bc2] from hand\n<font color='#20B2AA'>GPT4om Timmy</font> draws three cards\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from hand to the top of their library (source: <font color='#87CEFA' object_id='bc2da4e1-0960-4092-8f3a-da333a043f2e'>Brainstorm</font> [bc2])\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from hand to the top of their library (source: <font color='#87CEFA' object_id='bc2da4e1-0960-4092-8f3a-da333a043f2e'>Brainstorm</font> [bc2])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='bc2da4e1-0960-4092-8f3a-da333a043f2e'>Brainstorm</font> [bc2] from stack into their graveyard\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library into their hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library into their hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library to the bottom of their library (source: <font color='#87CEFA' object_id='ab3f27c4-bf53-4ad1-b6b0-66171edec5d6'>Stock Up</font> [ab3])\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library to the bottom of their library (source: <font color='#87CEFA' object_id='ab3f27c4-bf53-4ad1-b6b0-66171edec5d6'>Stock Up</font> [ab3])\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library to the bottom of their library (source: <font color='#87CEFA' object_id='ab3f27c4-bf53-4ad1-b6b0-66171edec5d6'>Stock Up</font> [ab3])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='ab3f27c4-bf53-4ad1-b6b0-66171edec5d6'>Stock Up</font> [ab3] from stack into their graveyard\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='fe66d3e2-96bf-49d8-ab59-dd6e7df08033'>Boseiju, Who Endures</font> [fe6] from hand onto the Battlefield\n<font color='#20B2AA'>GPT4om Timmy</font> plays <font color='#B0C4DE' object_id='fe66d3e2-96bf-49d8-ab59-dd6e7df08033'>Boseiju, Who Endures</font> [fe6]\n<font color='#20B2AA'>GPT4om Timmy</font> casts <font color='#90EE90' object_id='a43c3c2b-996f-449f-b959-1cf20d8eebb9'>Veil of Summer</font> [a43] from hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#90EE90' object_id='a43c3c2b-996f-449f-b959-1cf20d8eebb9'>Veil of Summer</font> [a43] from stack into their graveyard\n<font color='#20B2AA'>GPT4om Timmy</font> skip attack\nGPT4om Timmy turn 6 (20 - 18)\n<font color='#20B2AA'>MiniMx Johnny</font> draws a card\n<font color='#20B2AA'>MiniMx Johnny</font> casts <font color='#DAA520' object_id='c4b6f203-b1d0-40a7-b91c-f65bbd857835'>Grist, the Hunger Tide</font> [c4b] from hand\n<font color='#20B2AA'>MiniMx Johnny</font> puts <font color='#DAA520' object_id='c4b6f203-b1d0-40a7-b91c-f65bbd857835'>Grist, the Hunger Tide</font> [c4b] from stack onto the Battlefield\n<font color='#20B2AA'>MiniMx Johnny</font> skip attack\nMiniMx Johnny turn 6 (20 - 18)\n<font color='#20B2AA'>GPT4om Timmy</font> draws a card\n<font color='#20B2AA'>GPT4om Timmy</font> casts <font color='#87CEFA' object_id='4a3f6fa9-cb8d-45a3-b284-b9293c9079c7'>Stock Up</font> [4a3] from hand\n<font color='#20B2AA'>GPT4om Timmy</font> casts <font color='#87CEFA' object_id='fe1f10cc-2ba9-4a38-a855-c1ac05c482d3'>Brainstorm</font> [fe1] from hand\n<font color='#20B2AA'>GPT4om Timmy</font> casts <font color='#90EE90' object_id='9b410ceb-4a43-457c-aafb-968bf9c9009d'>Veil of Summer</font> [9b4] from hand\n<font color='#20B2AA'>GPT4om Timmy</font> loses 1 life from <font color='#87CEFA' object_id='4ddf6046-7716-4c17-8933-b249a91ef184'>Force of Will</font> [4dd]\n<font color='#20B2AA'>GPT4om Timmy</font> moves <font color='#87CEFA' object_id='bbf1c3d7-08eb-4915-b4c2-98ad61e857cb'>Ponder</font> [bbf] from hand to the exile zone (source: <font color='#87CEFA' object_id='4ddf6046-7716-4c17-8933-b249a91ef184'>Force of Will</font> [4dd])\n<font color='#20B2AA'>GPT4om Timmy</font> casts <font color='#87CEFA' object_id='4ddf6046-7716-4c17-8933-b249a91ef184'>Force of Will</font> [4dd] using alternative casting costs targeting <font color='#90EE90' object_id='9b410ceb-4a43-457c-aafb-968bf9c9009d'>Veil of Summer</font> [9b4] from hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#90EE90' object_id='9b410ceb-4a43-457c-aafb-968bf9c9009d'>Veil of Summer</font> [9b4] from stack into their graveyard (source: <font color='#87CEFA' object_id='4ddf6046-7716-4c17-8933-b249a91ef184'>Force of Will</font> [4dd])\n<font color='#90EE90' object_id='9b410ceb-4a43-457c-aafb-968bf9c9009d'>Veil of Summer</font> [9b4] is countered by <font color='#87CEFA' object_id='4ddf6046-7716-4c17-8933-b249a91ef184'>Force of Will</font> [4dd]\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='4ddf6046-7716-4c17-8933-b249a91ef184'>Force of Will</font> [4dd] from stack into their graveyard\n<font color='#20B2AA'>GPT4om Timmy</font> draws three cards\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from hand to the top of their library (source: <font color='#87CEFA' object_id='fe1f10cc-2ba9-4a38-a855-c1ac05c482d3'>Brainstorm</font> [fe1])\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from hand to the top of their library (source: <font color='#87CEFA' object_id='fe1f10cc-2ba9-4a38-a855-c1ac05c482d3'>Brainstorm</font> [fe1])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='fe1f10cc-2ba9-4a38-a855-c1ac05c482d3'>Brainstorm</font> [fe1] from stack into their graveyard\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library into their hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library into their hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library to the bottom of their library (source: <font color='#87CEFA' object_id='4a3f6fa9-cb8d-45a3-b284-b9293c9079c7'>Stock Up</font> [4a3])\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library to the bottom of their library (source: <font color='#87CEFA' object_id='4a3f6fa9-cb8d-45a3-b284-b9293c9079c7'>Stock Up</font> [4a3])\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from library to the bottom of their library (source: <font color='#87CEFA' object_id='4a3f6fa9-cb8d-45a3-b284-b9293c9079c7'>Stock Up</font> [4a3])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='4a3f6fa9-cb8d-45a3-b284-b9293c9079c7'>Stock Up</font> [4a3] from stack into their graveyard\n<font color='#20B2AA'>GPT4om Timmy</font> casts <font color='#87CEFA' object_id='89594bec-a6ea-4e90-8edd-9efebafd846f'>Ponder</font> [895] from hand\n<font color='#20B2AA'>GPT4om Timmy</font> loses 1 life from <font color='#87CEFA' object_id='a9e1cff3-9cb1-4767-8412-4824cb26181c'>Force of Will</font> [a9e]\n<font color='#20B2AA'>GPT4om Timmy</font> moves <font color='#87CEFA' object_id='6e71d0d9-fd4d-4fbd-abca-492da8e07357'>Show and Tell</font> [6e7] from hand to the exile zone (source: <font color='#87CEFA' object_id='a9e1cff3-9cb1-4767-8412-4824cb26181c'>Force of Will</font> [a9e])\n<font color='#20B2AA'>GPT4om Timmy</font> casts <font color='#87CEFA' object_id='a9e1cff3-9cb1-4767-8412-4824cb26181c'>Force of Will</font> [a9e] using alternative casting costs targeting <font color='#87CEFA' object_id='89594bec-a6ea-4e90-8edd-9efebafd846f'>Ponder</font> [895] from hand\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='89594bec-a6ea-4e90-8edd-9efebafd846f'>Ponder</font> [895] from stack into their graveyard (source: <font color='#87CEFA' object_id='a9e1cff3-9cb1-4767-8412-4824cb26181c'>Force of Will</font> [a9e])\n<font color='#87CEFA' object_id='89594bec-a6ea-4e90-8edd-9efebafd846f'>Ponder</font> [895] is countered by <font color='#87CEFA' object_id='a9e1cff3-9cb1-4767-8412-4824cb26181c'>Force of Will</font> [a9e]\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='a9e1cff3-9cb1-4767-8412-4824cb26181c'>Force of Will</font> [a9e] from stack into their graveyard\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='a7fa7384-b15f-4008-9452-6b0497b47270'>Scalding Tarn</font> [a7f] from hand onto the Battlefield\n<font color='#20B2AA'>GPT4om Timmy</font> plays <font color='#B0C4DE' object_id='a7fa7384-b15f-4008-9452-6b0497b47270'>Scalding Tarn</font> [a7f]\n<font color='#20B2AA'>GPT4om Timmy</font> loses 1 life from <font color='#B0C4DE' object_id='a7fa7384-b15f-4008-9452-6b0497b47270'>Scalding Tarn</font> [a7f]\n<font color='#20B2AA'>GPT4om Timmy</font> sacrificed <font color='#B0C4DE' object_id='a7fa7384-b15f-4008-9452-6b0497b47270'>Scalding Tarn</font> [a7f] (source: <font color='#B0C4DE' object_id='a7fa7384-b15f-4008-9452-6b0497b47270'>Scalding Tarn</font> [a7f])\n<font color='#20B2AA'>GPT4om Timmy</font> activates: search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. from <font color='#B0C4DE' object_id='a7fa7384-b15f-4008-9452-6b0497b47270'>Scalding Tarn</font> [a7f]\n<font color='#20B2AA'>GPT4om Timmy</font> searches their library (source: <font color='#B0C4DE' object_id='a7fa7384-b15f-4008-9452-6b0497b47270'>Scalding Tarn</font> [a7f])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='0e0717db-9511-4731-9a46-ec6b923c6b84'>Tropical Island</font> [0e0] from library onto the Battlefield (source: <font color='#B0C4DE' object_id='a7fa7384-b15f-4008-9452-6b0497b47270'>Scalding Tarn</font> [a7f])\n<font color='#20B2AA'>GPT4om Timmy</font>'s library is shuffled (source: <font color='#B0C4DE' object_id='a7fa7384-b15f-4008-9452-6b0497b47270'>Scalding Tarn</font> [a7f])\n<font color='#20B2AA'>GPT4om Timmy</font> skip attack\nGPT4om Timmy turn 7 (20 - 15)\n<font color='#20B2AA'>MiniMx Johnny</font> draws a card\n<font color='#20B2AA'>MiniMx Johnny</font> puts <font color='#B0C4DE' object_id='f2c194b3-c3c0-42ff-b198-b0854948188a'>Misty Rainforest</font> [f2c] from hand onto the Battlefield\n<font color='#20B2AA'>MiniMx Johnny</font> plays <font color='#B0C4DE' object_id='f2c194b3-c3c0-42ff-b198-b0854948188a'>Misty Rainforest</font> [f2c]\n<font color='#20B2AA'>MiniMx Johnny</font> skip attack\nMiniMx Johnny turn 7 (20 - 15)\n<font color='#20B2AA'>GPT4om Timmy</font> draws a card\n<font color='#20B2AA'>GPT4om Timmy</font> activates: you may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. from <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65]\n<font color='#20B2AA'>GPT4om Timmy</font> activates: you may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. from <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65]\n<font color='#20B2AA'>GPT4om Timmy</font> casts <font color='#87CEFA' object_id='92359c6b-fa92-405f-a72e-ae0e67244549'>Brainstorm</font> [923] from hand\n<font color='#20B2AA'>GPT4om Timmy</font> draws three cards\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from hand to the top of their library (source: <font color='#87CEFA' object_id='92359c6b-fa92-405f-a72e-ae0e67244549'>Brainstorm</font> [923])\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from hand to the top of their library (source: <font color='#87CEFA' object_id='92359c6b-fa92-405f-a72e-ae0e67244549'>Brainstorm</font> [923])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='92359c6b-fa92-405f-a72e-ae0e67244549'>Brainstorm</font> [923] from stack into their graveyard\n<font color='#20B2AA'>GPT4om Timmy</font> casts <font color='#87CEFA' object_id='a1c0c36d-ac5d-484a-86c2-f9718e7b028f'>Brainstorm</font> [a1c] from hand\n<font color='#20B2AA'>GPT4om Timmy</font> draws three cards\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from hand to the top of their library (source: <font color='#87CEFA' object_id='a1c0c36d-ac5d-484a-86c2-f9718e7b028f'>Brainstorm</font> [a1c])\n<font color='#20B2AA'>GPT4om Timmy</font> puts a card from hand to the top of their library (source: <font color='#87CEFA' object_id='a1c0c36d-ac5d-484a-86c2-f9718e7b028f'>Brainstorm</font> [a1c])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='a1c0c36d-ac5d-484a-86c2-f9718e7b028f'>Brainstorm</font> [a1c] from stack into their graveyard\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9] from hand onto the Battlefield (source: <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65])\n<font color='#20B2AA'>GPT4om Timmy</font> attacks <font color='#20B2AA'>MiniMx Johnny</font> with 1 creature\n<font color='#20B2AA'>GPT4om Timmy</font> - Ability triggers: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9] - Annihilator 6 <i>(Whenever this creature attacks, defending player sacrifices six permanents.)</i>\n<font color='#20B2AA'>MiniMx Johnny</font> sacrificed <font color='#B0C4DE' object_id='8c6f3cea-58b2-46c7-b5cc-c7fec554ae86'>Gaea's Cradle</font> [8c6] (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>MiniMx Johnny</font> sacrificed <font color='#DAA520' object_id='c4b6f203-b1d0-40a7-b91c-f65bbd857835'>Grist, the Hunger Tide</font> [c4b] (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>MiniMx Johnny</font> sacrificed <font color='#B0C4DE' object_id='f2c194b3-c3c0-42ff-b198-b0854948188a'>Misty Rainforest</font> [f2c] (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>MiniMx Johnny</font> sacrificed <font color='#B0C4DE' object_id='f50c4b15-8a45-43f1-852d-d833e434d254'>Bojuka Bog</font> [f50] (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>MiniMx Johnny</font> sacrificed <font color='#B0C4DE' object_id='f69df2fa-1e36-45cc-a215-2fe80000092c'>Bayou</font> [f69] (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>MiniMx Johnny</font> sacrificed <font color='#90EE90' object_id='fe66a86e-eb8c-452e-8533-cd1da95f1ba5'>Birds of Paradise</font> [fe6] (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\nAttacker: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9] (15/15) unblocked\n<font color='#20B2AA'>MiniMx Johnny</font> loses 15 life at combat from <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9]\n<font color='#20B2AA'>GPT4om Timmy</font> - Ability triggers: <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65] - At the beginning of the next end step, sacrifice it.\n<font color='#20B2AA'>GPT4om Timmy</font> sacrificed <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9] (source: <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65])\n<font color='#20B2AA'>GPT4om Timmy</font> - Ability triggers: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9] - When <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9] is put into a graveyard from anywhere, its owner shuffles their graveyard into their library.\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='bc2da4e1-0960-4092-8f3a-da333a043f2e'>Brainstorm</font> [bc2] from graveyard to the top of their library (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='ab3f27c4-bf53-4ad1-b6b0-66171edec5d6'>Stock Up</font> [ab3] from graveyard to the top of their library (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#90EE90' object_id='a43c3c2b-996f-449f-b959-1cf20d8eebb9'>Veil of Summer</font> [a43] from graveyard to the top of their library (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#90EE90' object_id='9b410ceb-4a43-457c-aafb-968bf9c9009d'>Veil of Summer</font> [9b4] from graveyard to the top of their library (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='4ddf6046-7716-4c17-8933-b249a91ef184'>Force of Will</font> [4dd] from graveyard to the top of their library (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='fe1f10cc-2ba9-4a38-a855-c1ac05c482d3'>Brainstorm</font> [fe1] from graveyard to the top of their library (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='4a3f6fa9-cb8d-45a3-b284-b9293c9079c7'>Stock Up</font> [4a3] from graveyard to the top of their library (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='89594bec-a6ea-4e90-8edd-9efebafd846f'>Ponder</font> [895] from graveyard to the top of their library (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='a9e1cff3-9cb1-4767-8412-4824cb26181c'>Force of Will</font> [a9e] from graveyard to the top of their library (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='a7fa7384-b15f-4008-9452-6b0497b47270'>Scalding Tarn</font> [a7f] from graveyard to the top of their library (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='92359c6b-fa92-405f-a72e-ae0e67244549'>Brainstorm</font> [923] from graveyard to the top of their library (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#87CEFA' object_id='a1c0c36d-ac5d-484a-86c2-f9718e7b028f'>Brainstorm</font> [a1c] from graveyard to the top of their library (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9] from graveyard to the top of their library\n<font color='#20B2AA'>GPT4om Timmy</font>'s library is shuffled (source: <font color='#B0C4DE' object_id='2a96a424-da43-483a-97bf-5fa6529aa54d'>Emrakul, the Aeons Torn</font> [2a9])\nGPT4om Timmy turn 8 (5 - 15)\n<font color='#20B2AA'>MiniMx Johnny</font> draws a card\n<font color='#20B2AA'>MiniMx Johnny</font> puts <font color='#B0C4DE' object_id='3edb2c3f-024e-43a7-9792-7e4c5b636c95'>Verdant Catacombs</font> [3ed] from hand onto the Battlefield\n<font color='#20B2AA'>MiniMx Johnny</font> plays <font color='#B0C4DE' object_id='3edb2c3f-024e-43a7-9792-7e4c5b636c95'>Verdant Catacombs</font> [3ed]\n<font color='#20B2AA'>MiniMx Johnny</font> skip attack\nMiniMx Johnny turn 8 (5 - 15)\n<font color='#20B2AA'>GPT4om Timmy</font> draws a card\n<font color='#20B2AA'>GPT4om Timmy</font> activates: you may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. from <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65]\n<font color='#20B2AA'>GPT4om Timmy</font> activates: you may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. from <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65]\n<font color='#20B2AA'>GPT4om Timmy</font> activates: you may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step. from <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65]\n<font color='#20B2AA'>GPT4om Timmy</font> puts <font color='#B0C4DE' object_id='a738313f-41be-4448-bde2-1bb517f0ee6e'>Emrakul, the Aeons Torn</font> [a73] from hand onto the Battlefield (source: <font color='#FF6347' object_id='b6554636-c7b5-4e87-b8e3-dc2fdefaea80'>Sneak Attack</font> [b65])\n<font color='#20B2AA'>GPT4om Timmy</font> attacks <font color='#20B2AA'>MiniMx Johnny</font> with 1 creature\n<font color='#20B2AA'>GPT4om Timmy</font> - Ability triggers: <font color='#B0C4DE' object_id='a738313f-41be-4448-bde2-1bb517f0ee6e'>Emrakul, the Aeons Torn</font> [a73] - Annihilator 6 <i>(Whenever this creature attacks, defending player sacrifices six permanents.)</i>\n<font color='#20B2AA'>MiniMx Johnny</font> sacrificed <font color='#B0C4DE' object_id='3edb2c3f-024e-43a7-9792-7e4c5b636c95'>Verdant Catacombs</font> [3ed] (source: <font color='#B0C4DE' object_id='a738313f-41be-4448-bde2-1bb517f0ee6e'>Emrakul, the Aeons Torn</font> [a73])\nAttacker: <font color='#B0C4DE' object_id='a738313f-41be-4448-bde2-1bb517f0ee6e'>Emrakul, the Aeons Torn</font> [a73] (15/15) unblocked\n<font color='#20B2AA'>MiniMx Johnny</font> loses 15 life at combat from <font color='#B0C4DE' object_id='a738313f-41be-4448-bde2-1bb517f0ee6e'>Emrakul, the Aeons Torn</font> [a73]\n<font color='#20B2AA'>MiniMx Johnny</font> has lost the game.\n<font color='#20B2AA'>GPT4om Timmy</font> has won the game",
  "truncated": false,
  "total_length": 42873
}
MiniMx Johnnyllm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "stop_reason": "game_over",
  "game_over": true,
  "action_pending": false,
  "player_dead": true
}
llmMiniMx Johnny switched to auto-pilot: game_over
thinkingGPT4om Timmy
Victory! 🎉 Emrakul, the Aeons Torn crashed through with that massive 15 power. My opponent was obliterated by the annihilator effect, sacrificing six permanents before they even had a chance to react. This was a fantastic display of raw power! Looks like I've got some solid strategies lined up for the next game. Let's keep this momentum going!
GPT4om Timmyllm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "stop_reason": "game_over",
  "game_over": true,
  "action_pending": false
}
llmGPT4om Timmy switched to auto-pilot: game_over
llmMiniMx Johnny Spell cancelled — not enough mana to complete payment.
llmMiniMx Johnny Spell cancelled — not enough mana to complete payment.
gamehas started watching
gameGPT4om Timmy chooses that they take the first turn
gameGPT4om Timmy draws seven cards
gameMiniMx Johnny draws seven cards