GPT4om Vorthos (Goryo S Vengeance) vs Llama4 Stoic (Belcher)
6 major, 6 moderate, 11 minor, 3 questionable blunders
Season 0
/ 178
Stack
Game Log
GPT4om VorthosmcpGPT4om Vorthos
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"success": true,
"action_taken": "selected_target_0"
}GPT4om VorthosmcpKeep hand
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "no"
}Llama4 Stoicllm
pass_priority()
{
"actions_passed": 3,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingLlama4 Stoic
The output shows that I have two Lotus Bloom cards in my hand, which are playable. I will play both of them to ramp ahead.
mcpCast Lotus Bloomraw
choose_action(id=p1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}choose_action(id=p2)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}thinkingLlama4 Stoic
It seems that playing the first Lotus Bloom was successful. Now, I will play the second one.
GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 3,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om VorthosmcpPlay Polluted Delta
raw
choose_action(id=p3)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpActivate Polluted Delta
raw
choose_action(id=p3)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}GPT4om VorthosmcpIsland
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Vorthosllm
pass_priority(until=begin_combat)
{
"actions_passed": 2,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Upkeep"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om VorthosmcpCast Solitude {3}{W}{W}
raw
choose_action(id=p22)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpCast with Evoke alternative cost: Exile a white card from your hand (source: <font color='#F0E68C' object_id='8a80f49d-5085-443a-beae-7dda5180b62d'>Solitude</font> [8a8])
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_choice_0"
}Llama4 Stoicllm
pass_priority()
{
"actions_passed": 12,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingLlama4 Stoic
It appears that it's now my opponent's turn, and they've played something. I'm not sure what it is yet. Now it's my turn again, and I have Disrupting Shoal in my hand, which is playable. However, I need to determine the value of X and whether I have enough mana to cast it.
First, I'll examine my current game state to see my available mana.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 1,
"stack": [
{
"name": "Solitude",
"rules": [
"Flash",
"Lifelink",
"When {this} enters, exile up to one other target creature. That creature's controller gains life equal to its power.",
"Evoke—Exile a white card from your hand. <i>(You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)</i>"
],
"id": "p13"
}
],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Polluted Delta",
"id": "p5"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Island",
"id": "p4"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
}
],
"library_size": 50,
"life": 19
},
{
"hand_size": 7,
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
}
],
"library_size": 28,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{1}{U}{U}",
"name": "Flare of Denial",
"id": "p8"
},
{
"mana_cost": "{U}",
"name": "Stern Scolding",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{X}{U}{U}",
"name": "Disrupting Shoal",
"id": "p3",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 2
}thinkingLlama4 Stoic
I have Disrupting Shoal in my hand, and it's playable. I also see that I have two Lotus Bloom cards exiled, which can provide me with 3 mana each. I can use these to cast Disrupting Shoal.
To cast Disrupting Shoal, I need to determine the value of X. Since my opponent has Solitude on the stack, I'll choose X = 3 to counter it.
I have enough mana to cast Disrupting Shoal with X = 3. I'll use the mana from the two Lotus Bloom cards to pay for it.
First, I need to get the oracle text for Disrupting Shoal to confirm its behavior.
llmget_oracle_text(card_name=Disrupting Shoal)
{
"success": true,
"name": "Disrupting Shoal",
"rules": [
"You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.",
"Counter target spell if its mana value is X."
]
}thinkingLlama4 Stoic
Disrupting Shoal can be cast by exiling a blue card with mana value X from my hand. I'll exile a card with mana value 3 to cast it and counter Solitude.
Now, I'll cast Disrupting Shoal with X = 3 and target Solitude.
mcpCast Disrupting Shoal {X}{U}{U}raw
choose_action(id=p3)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"success": true,
"action_taken": "selected_0"
}choose_action(amount=3)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"error": "Integer 'index' or string 'text' required for GAME_CHOOSE_CHOICE",
"choices": [
{
"index": 0,
"description": "Cast with alternative cost: Exile a blue card with mana value X from your hand (source: <font color='#87CEFA' object_id='e4c81de0-117e-4c74-8a26-ce45b7453aff'>Disrupting Shoal</font> [e4c])"
},
{
"index": 1,
"description": "Cast with no alternative cost: {X}{U}{U}"
}
]
}thinkingLlama4 Stoic
It seems that I need to choose how to cast Disrupting Shoal. I will cast it with the alternative cost by exiling a blue card with mana value 3 from my hand.
llmchoose_action(index=0)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 0 is out of range (no choices loaded). Call get_action_choices to see current options.",
"choices": [
{
"index": 0,
"description": "Cast with alternative cost: Exile a blue card with mana value X from your hand (source: <font color='#87CEFA' object_id='e4c81de0-117e-4c74-8a26-ce45b7453aff'>Disrupting Shoal</font> [e4c])"
},
{
"index": 1,
"description": "Cast with no alternative cost: {X}{U}{U}"
}
]
}thinkingLlama4 Stoic
It seems that I need to get the latest action choices to proceed.
thinkingLlama4 Stoic
Now I can choose how to cast Disrupting Shoal. I will cast it with the alternative cost by exiling a blue card with mana value 3 from my hand.
mcpCast with alternative cost: Exile a blue card with mana value X from your hand (source: <font color='#87CEFA' object_id='e4c81de0-117e-4c74-8a26-ce45b7453aff'>Disrupting Shoal</font> [e4c])raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_choice_0"
}thinkingLlama4 Stoic
I've chosen to cast Disrupting Shoal with the alternative cost. Now, I need to target the spell I want to counter, which is Solitude.
GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}thinkingLlama4 Stoic
It seems that I need to choose a blue card with mana value X (3) from my hand to exile. However, I don't have a card with mana value 3. I will choose one of the available cards to exile.
I'll exile Flare of Denial, which has a mana value of 3.
mcpFlare of Denialraw
choose_action(id=p8)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}thinkingLlama4 Stoic
It seems that I've successfully exiled Flare of Denial to cast Disrupting Shoal. Now, Disrupting Shoal is on the stack, targeting Solitude.
I'll pass priority to let the stack resolve.
GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 2,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}GPT4om VorthosmcpAbility
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}GPT4om Vorthosllm
get_action_choices()
{
"land_drops_used": 0,
"action_type": "GAME_TARGET",
"players": "GPT4om Vorthos(you,19hp), Llama4 Stoic(20hp)",
"context": "T2 Precombat Main/Precombat Main (GPT4om Vorthos) YOUR_MAIN",
"action_taken": "auto_cancelled_no_targets",
"response_type": "index",
"can_cancel": true,
"untapped_lands": 1,
"message": "Select up to one other creature",
"required": false,
"action_pending": false
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 2,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om VorthosmcpPlay Flooded Strand
raw
choose_action(id=p4)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpActivate Flooded Strand
raw
choose_action(id=p4)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}GPT4om VorthosmcpPlains
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}GPT4om VorthosmcpCast Quantum Riddler {3}{U}{U}
raw
choose_action(id=p19)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om VorthosmcpCast Solitude {3}{W}{W}
raw
choose_action(id=p31)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 3,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"recent_chat": [
"[System] Spell cancelled — not enough mana to complete payment."
],
"action_pending": true
}GPT4om VorthosmcpCast Solitude {3}{W}{W}
raw
choose_action(id=p31)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 4,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"recent_chat": [
"[System] Spell cancelled — not enough mana to complete payment."
],
"action_pending": true
}GPT4om VorthosmcpCast Solitude {3}{W}{W}
raw
choose_action(id=p31)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_1"
}GPT4om VorthosmcpPlay Flooded Strand
raw
choose_action(id=p34)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpActivate Flooded Strand
raw
choose_action(id=p34)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"recent_chat": [
"[System] Spell cancelled — not enough mana to complete payment."
],
"action_pending": true
}GPT4om VorthosmcpWatery Grave
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"success": true,
"action_taken": "selected_target_0"
}GPT4om Vorthosmcptrue
raw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "yes"
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 2,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om VorthosmcpCast Psychic Frog {U}{B}
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpForce of Negation
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpForce of Negation
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpGriselbrand
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpForce of Negationllmllm
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}choose_action(index=2)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpSolitudellmllm
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}choose_action(index=2)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}Llama4 Stoicllm
pass_priority()
{
"actions_passed": 34,
"action_type": "GAME_ASK",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that the game is waiting for a non-priority action. I'll check the game state to see what's happening.
llmget_game_state()
{
"phase": "Beginning",
"priority_player": "Llama4 Stoic",
"cursor": 2,
"stack": [
{
"name": "Ability",
"rules": [
"When the last time counter is removed from Lotus Bloom, if it's exiled, "
],
"id": "p26"
},
{
"target_count": 1,
"name": "Ability",
"rules": [
"At the beginning of your upkeep, if this card is suspended, remove a time counter from it."
],
"id": "p27"
}
],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Solitude",
"id": "p18"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "5",
"toughness": "6"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 46,
"life": 15
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 27,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{U}",
"name": "Stern Scolding",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
}
]
}
],
"available": true,
"step": "Upkeep",
"turn": 2
}thinkingLlama4 Stoic
It seems that the stack has resolved, and Disrupting Shoal has countered Solitude. The game is now in the beginning phase of my turn.
I'll pass priority to see what's next.
llmpass_priority()
{
"actions_passed": 0,
"action_type": "GAME_ASK",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that the game is still in the beginning phase of my turn. I'll check the game state to see what's happening.
was not necessary here, so I will just proceed to the next step.
llmget_game_state()
{
"phase": "Beginning",
"priority_player": "Llama4 Stoic",
"cursor": 2,
"stack": [
{
"name": "Ability",
"rules": [
"When the last time counter is removed from Lotus Bloom, if it's exiled, "
],
"id": "p26"
},
{
"target_count": 1,
"name": "Ability",
"rules": [
"At the beginning of your upkeep, if this card is suspended, remove a time counter from it."
],
"id": "p27"
}
],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Solitude",
"id": "p18"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "5",
"toughness": "6"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 46,
"life": 15
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 27,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{U}",
"name": "Stern Scolding",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
}
]
}
],
"available": true,
"step": "Upkeep",
"turn": 2
}pass_priority()
{
"actions_passed": 0,
"action_type": "GAME_ASK",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that the game is still in the upkeep step of my turn. The Lotus Bloom cards are triggering, and I need to resolve their abilities.
I'll pass priority again to see what's next.
llmpass_priority(until=draw)
{
"actions_passed": 0,
"action_type": "GAME_ASK",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that the game is still in the upkeep step. I'll check the game state again.
llmget_game_state()
{
"phase": "Beginning",
"priority_player": "Llama4 Stoic",
"cursor": 2,
"stack": [
{
"name": "Ability",
"rules": [
"When the last time counter is removed from Lotus Bloom, if it's exiled, "
],
"id": "p26"
},
{
"target_count": 1,
"name": "Ability",
"rules": [
"At the beginning of your upkeep, if this card is suspended, remove a time counter from it."
],
"id": "p27"
}
],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Solitude",
"id": "p18"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "5",
"toughness": "6"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 46,
"life": 15
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 27,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{U}",
"name": "Stern Scolding",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
}
]
}
],
"available": true,
"step": "Upkeep",
"turn": 2
}thinkingLlama4 Stoic
The game is still in the upkeep step. The Lotus Bloom cards are still triggering. I'll let the game progress to the next step.
llmpass_priority(until=draw)
{
"actions_passed": 0,
"action_type": "GAME_ASK",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that the game is still in the beginning phase. I'll check the game state again to see if we've reached the draw step.
assistant
get_game_state()
llmget_game_state()
{
"phase": "Beginning",
"priority_player": "Llama4 Stoic",
"cursor": 2,
"stack": [
{
"name": "Ability",
"rules": [
"When the last time counter is removed from Lotus Bloom, if it's exiled, "
],
"id": "p26"
},
{
"target_count": 1,
"name": "Ability",
"rules": [
"At the beginning of your upkeep, if this card is suspended, remove a time counter from it."
],
"id": "p27"
}
],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Solitude",
"id": "p18"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "5",
"toughness": "6"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 46,
"life": 15
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 27,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{U}",
"name": "Stern Scolding",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
}
]
}
],
"available": true,
"step": "Upkeep",
"turn": 2
}thinkingLlama4 Stoic
The game is still in the upkeep step. I'll pass priority again to see if we can progress to the draw step.
assistant
get_game_state()
llmpass_priority()
{
"actions_passed": 0,
"action_type": "GAME_ASK",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that we're still stuck in the upkeep step. Let me try to progress the game again.
llmpass_priority(until=precombat_main)
{
"actions_passed": 0,
"action_type": "GAME_ASK",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that we're still not progressing. Let me check the game state again.
llmget_game_state()
{
"phase": "Beginning",
"priority_player": "Llama4 Stoic",
"cursor": 2,
"stack": [
{
"name": "Ability",
"rules": [
"When the last time counter is removed from Lotus Bloom, if it's exiled, "
],
"id": "p26"
},
{
"target_count": 1,
"name": "Ability",
"rules": [
"At the beginning of your upkeep, if this card is suspended, remove a time counter from it."
],
"id": "p27"
}
],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Solitude",
"id": "p18"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "5",
"toughness": "6"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 46,
"life": 15
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 27,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{U}",
"name": "Stern Scolding",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
}
]
}
],
"available": true,
"step": "Upkeep",
"turn": 2
}thinkingLlama4 Stoic
The game is still in the upkeep step. It seems that the Lotus Bloom abilities are still on the stack. I'll try to resolve them.
thinkingLlama4 Stoic
It seems that the Lotus Bloom ability is asking if I want to cast a spell without paying its mana cost. I'll decline this option.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "no"
}thinkingLlama4 Stoic
The Lotus Bloom ability has been resolved. I'll check the game state again to see what's next.
llmget_game_state()
{
"phase": "Beginning",
"priority_player": "Llama4 Stoic",
"cursor": 3,
"stack": [
{
"target_count": 1,
"name": "Ability",
"rules": [
"At the beginning of your upkeep, if this card is suspended, remove a time counter from it."
],
"id": "p27"
}
],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Solitude",
"id": "p18"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "5",
"toughness": "6"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 46,
"life": 15
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 27,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{U}",
"name": "Stern Scolding",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
}
]
}
],
"available": true,
"step": "Upkeep",
"turn": 2
}thinkingLlama4 Stoic
The game is still in the upkeep step, and there's another Lotus Bloom ability on the stack. I'll let it resolve.
llmpass_priority()
{
"actions_passed": 2,
"action_type": "GAME_ASK",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
The game is still in the upkeep step. Let me check the game state again.
llmget_game_state()
{
"phase": "Beginning",
"priority_player": "Llama4 Stoic",
"cursor": 4,
"stack": [
{
"name": "Ability",
"rules": [
"When the last time counter is removed from Lotus Bloom, if it's exiled, "
],
"id": "p28"
}
],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Solitude",
"id": "p18"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "5",
"toughness": "6"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 46,
"life": 15
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 27,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{U}",
"name": "Stern Scolding",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
}
]
}
],
"available": true,
"step": "Upkeep",
"turn": 2
}thinkingLlama4 Stoic
The game is still in the upkeep step, and there's another ability on the stack. I'll let it resolve.
llmpass_priority()
{
"actions_passed": 0,
"action_type": "GAME_ASK",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that the game is still in the beginning phase. I'll check the game state again to see what's next.
llmget_game_state()
{
"phase": "Beginning",
"priority_player": "Llama4 Stoic",
"cursor": 4,
"stack": [
{
"name": "Ability",
"rules": [
"When the last time counter is removed from Lotus Bloom, if it's exiled, "
],
"id": "p28"
}
],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Solitude",
"id": "p18"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "5",
"toughness": "6"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 46,
"life": 15
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 27,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{U}",
"name": "Stern Scolding",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
}
]
}
],
"available": true,
"step": "Upkeep",
"turn": 2
}thinkingLlama4 Stoic
The game is still in the upkeep step. It seems that the Lotus Bloom ability is still on the stack. I'll try to progress the game to the next step.
llmpass_priority(until=draw)
{
"actions_passed": 0,
"action_type": "GAME_ASK",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that we're still stuck in the upkeep step. Let me try to progress the game again.
llmpass_priority(until=precombat_main)
{
"actions_passed": 0,
"action_type": "GAME_ASK",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that we're still not progressing. Let me check the game state again.
llmget_game_state()
{
"phase": "Beginning",
"priority_player": "Llama4 Stoic",
"cursor": 4,
"stack": [
{
"name": "Ability",
"rules": [
"When the last time counter is removed from Lotus Bloom, if it's exiled, "
],
"id": "p28"
}
],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Solitude",
"id": "p18"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "5",
"toughness": "6"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 46,
"life": 15
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 27,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{U}",
"name": "Stern Scolding",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
}
]
}
],
"available": true,
"step": "Upkeep",
"turn": 2
}thinkingLlama4 Stoic
The game is still in the upkeep step. I'll try to resolve the Lotus Bloom ability.
thinkingLlama4 Stoic
It seems that the Lotus Bloom ability is asking if I want to cast a spell without paying its mana cost. I'll decline this option again.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "no"
}thinkingLlama4 Stoic
The Lotus Bloom ability has been resolved. Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 5,
"stack": [],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Solitude",
"id": "p18"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "5",
"toughness": "6"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 46,
"life": 15
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 26,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{U}",
"name": "Stern Scolding",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 2
}thinkingLlama4 Stoic
The game is now in the precombat main phase. I'll check what actions are available.
thinkingLlama4 Stoic
The game is now in my precombat main phase. I can play spells and abilities.
is not necessary here as we already have the information.
Let's examine the available cards in my hand.
I have the following cards in my hand:
1. Goblin Charbelcher (x2)
2. Stern Scolding
3. Fallaji Archaeologist
4. Thundertrap Trainer (x2)
5. Tameshi, Reality Architect
I'll play Fallaji Archaeologist.
mcpPassraw
choose_action(id=p10)
{
"retryable": true,
"success": false,
"error_code": "invalid_choice",
"error": "Object p10 not found in current choices"
}thinkingLlama4 Stoic
It seems that I need to get the current action choices before making a decision.
thinkingLlama4 Stoic
The game is waiting for me to play spells or abilities. Let me examine the available choices.
The available cards are:
1. Polluted Delta [Cast]
2. Fallaji Archaeologist [Cast]
3. Stern Scolding [Cast]
4. Thundertrap Trainer [Cast] (x2)
5. Goblin Charbelcher [Cast] (x2)
6. Tameshi, Reality Architect [Cast]
I'll play Fallaji Archaeologist.
mcpPassraw
choose_action(id=p10)
{
"retryable": true,
"success": false,
"error_code": "invalid_choice",
"error": "Object p10 not found in current choices"
}thinkingLlama4 Stoic
It seems that the object ID "p10" is not valid in the current choices. Let me get the current action choices again.
thinkingLlama4 Stoic
The available cards are listed, but not explicitly shown. I'll try to play a card using its index.
mcp1raw
choose_action(index=1)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 1 is out of range (no choices loaded). Call get_action_choices to see current options."
}thinkingLlama4 Stoic
It seems that I need to get the current action choices with the actual list of cards.
thinkingLlama4 Stoic
The response doesn't provide the list of cards. Let me try to pass priority to see if that changes anything.
GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 9,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om VorthosmcpCast Ephemerate {W}
raw
choose_action(id=p44)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_1"
}GPT4om VorthosmcpPsychic Frog
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}Llama4 Stoicllm
pass_priority()
{
"actions_passed": 10,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
The game is now waiting for me to target something. Let me check the game state to see what's happening.
llmget_game_state()
{
"phase": "End",
"priority_player": "Llama4 Stoic",
"cursor": 6,
"stack": [],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Solitude",
"id": "p18"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 45,
"life": 15
},
{
"hand_size": 8,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 25,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{U}",
"name": "Stern Scolding",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{X}{U}{U}{U}",
"name": "Whir of Invention",
"id": "p31"
}
]
}
],
"available": true,
"step": "Cleanup",
"turn": 2
}thinkingLlama4 Stoic
The game has progressed to the end step. Let me check what's happening.
It seems that the opponent's Psychic Frog is still on the battlefield with 1/2 power and toughness, not 5/6 as previously thought.
I'll pass priority to see what's next.
llmpass_priority()
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that the game is still waiting for me to target something. Let me check the game state again.
llmget_game_state()
{
"phase": "End",
"priority_player": "Llama4 Stoic",
"cursor": 6,
"stack": [],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Solitude",
"id": "p18"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 45,
"life": 15
},
{
"hand_size": 8,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 25,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{U}",
"name": "Stern Scolding",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{X}{U}{U}{U}",
"name": "Whir of Invention",
"id": "p31"
}
]
}
],
"available": true,
"step": "Cleanup",
"turn": 2
}thinkingLlama4 Stoic
The game is still in the end step. I'll try to pass priority again to see what's next.
llmpass_priority(until=my_turn)
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that the game is still waiting for me to target something. Let me check the game state again.
llmget_game_state()
{
"phase": "End",
"priority_player": "Llama4 Stoic",
"cursor": 6,
"stack": [],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Solitude",
"id": "p18"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 45,
"life": 15
},
{
"hand_size": 8,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 25,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{U}",
"name": "Stern Scolding",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{X}{U}{U}{U}",
"name": "Whir of Invention",
"id": "p31"
}
]
}
],
"available": true,
"step": "Cleanup",
"turn": 2
}thinkingLlama4 Stoic
The game is still in the end step. I'll try to get the action choices to see what's happening.
thinkingLlama4 Stoic
The game is asking me to discard a card. I'll choose to discard Stern Scolding.
GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 8,
"action_type": "GAME_ASK",
"stop_reason": "non_priority_action",
"action_pending": true
}GPT4om Vorthosmcptrue
raw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "yes"
}GPT4om VorthosmcpPsychic Frog
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om VorthosmcpCast Faithful Mending {W}{U}
raw
choose_action(id=p48)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Llama4 StoicmcpStern Scolding
raw
choose_action(index=1)
{
"success": true,
"action_taken": "selected_target_1"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}thinkingLlama4 Stoic
The game has progressed. Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "GPT4om Vorthos",
"cursor": 7,
"stack": [
{
"name": "Ability",
"rules": [
"Exile three cards from your graveyard: Psychic Frog gains flying until end of turn."
],
"id": "p32"
},
{
"name": "Faithful Mending",
"rules": [
"You gain 2 life, draw two cards, then discard two cards.",
"Flashback {1}{W}{U} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>"
],
"id": "p33"
}
],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Ephemerate",
"id": "p30"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 44,
"life": 15
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 25,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{X}{U}{U}{U}",
"name": "Whir of Invention",
"id": "p31"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 3
}thinkingLlama4 Stoic
The game is now in the precombat main phase of turn 3, and it's the opponent's turn. There are two spells on the stack: an ability and Faithful Mending.
Let me wait for the opponent to act.
GPT4om VorthosmcpForce of Negationllmllm
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}choose_action(index=2)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 2 is out of range (no choices loaded). Call get_action_choices to see current options."
}GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 2,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpMarsh Flatsllmllm
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}choose_action(index=2)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 2 is out of range (no choices loaded). Call get_action_choices to see current options."
}Llama4 Stoicllm
pass_priority(until=stack_resolved)
{
"actions_passed": 6,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
The stack has resolved. Let me check the game state again.
llmget_game_state()
{
"phase": "End",
"priority_player": "Llama4 Stoic",
"cursor": 8,
"stack": [],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 42,
"life": 17
},
{
"hand_size": 8,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 24,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{X}{U}{U}{U}",
"name": "Whir of Invention",
"id": "p31"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
}
]
}
],
"available": true,
"step": "Cleanup",
"turn": 3
}thinkingLlama4 Stoic
The game is now in the end step of turn 3. Let me check what's happening.
I'll pass priority to see what's next.
llmpass_priority()
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that the game is still waiting for me to target something. Let me check the game state again.
llmget_game_state()
{
"phase": "End",
"priority_player": "Llama4 Stoic",
"cursor": 8,
"stack": [],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 42,
"life": 17
},
{
"hand_size": 8,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 24,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p10",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{X}{U}{U}{U}",
"name": "Whir of Invention",
"id": "p31"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
}
]
}
],
"available": true,
"step": "Cleanup",
"turn": 3
}thinkingLlama4 Stoic
The game is still in the end step. Let me check the action choices to see what's happening.
thinkingLlama4 Stoic
The game is asking me to discard a card. I'll choose to discard Fallaji Archaeologist.
GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 7,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om VorthosmcpPlay Marsh Flats
raw
choose_action(id=p52)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpActivate Marsh Flats
raw
choose_action(id=p52)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Llama4 StoicmcpFallaji Archaeologist
raw
choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_1"
}thinkingLlama4 Stoic
The game has progressed. Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 9,
"stack": [
{
"name": "Ability",
"rules": [
"{T}, Pay 1 life, Sacrifice Marsh Flats: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle."
],
"id": "p39"
}
],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Marsh Flats",
"id": "p38"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Island",
"id": "p4"
},
{
"tapped": false,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Psychic Frog",
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 41,
"life": 16
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 24,
"life": 20,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{X}{U}{U}{U}",
"name": "Whir of Invention",
"id": "p31"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 4
}thinkingLlama4 Stoic
The game is now in the precombat main phase of turn 4, and it's the opponent's turn. There is an ability on the stack.
Let me wait for the opponent to act.
GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpGodless Shrine
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"success": true,
"action_taken": "selected_target_0"
}GPT4om Vorthosmcptrue
raw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "yes"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpAttack with Psychic Frog 1/2
raw
choose_action(attackers=["p18"])
{
"declared": [
"p18"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "batch_attack"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Llama4 Stoicllm
pass_priority(until=stack_resolved)
{
"actions_passed": 12,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
The stack has resolved. Let me check the game state again.
llmget_game_state()
{
"phase": "End",
"priority_player": "Llama4 Stoic",
"cursor": 10,
"stack": [],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Undercity Sewers",
"id": "p41"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Island",
"id": "p4"
},
{
"tapped": false,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "Psychic Frog",
"id": "p16",
"power": "2",
"toughness": "3"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 39,
"life": 14
},
{
"hand_size": 8,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 23,
"life": 19,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{X}{U}{U}{U}",
"name": "Whir of Invention",
"id": "p31"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
}
]
}
],
"available": true,
"step": "Cleanup",
"turn": 4
}thinkingLlama4 Stoic
The game is now in the end step of turn 4. Let me check what's happening.
I'll pass priority to see what's next.
llmpass_priority()
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that the game is still waiting for me to target something. Let me check the game state again.
llmget_game_state()
{
"phase": "End",
"priority_player": "Llama4 Stoic",
"cursor": 10,
"stack": [],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Undercity Sewers",
"id": "p41"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Island",
"id": "p4"
},
{
"tapped": false,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "Psychic Frog",
"id": "p16",
"power": "2",
"toughness": "3"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 39,
"life": 14
},
{
"hand_size": 8,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 23,
"life": 19,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{X}{U}{U}{U}",
"name": "Whir of Invention",
"id": "p31"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
}
]
}
],
"available": true,
"step": "Cleanup",
"turn": 4
}thinkingLlama4 Stoic
The game is still in the end step. Let me check the action choices to see what's happening.
thinkingLlama4 Stoic
The game is asking me to discard a card. I'll choose to discard Whir of Invention.
GPT4om VorthosmcpCast Ephemerate {W}
raw
choose_action(id=p55)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpPsychic Frog
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}Llama4 StoicmcpWhir of Invention
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}thinkingLlama4 Stoic
The game has progressed. Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 11,
"stack": [
{
"target_count": 1,
"name": "Ephemerate",
"rules": [
"Exile target creature you control, then return it to the battlefield under its owner's control.",
"Rebound <i>(If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</i>"
],
"id": "p43"
}
],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Undercity Sewers",
"id": "p41"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "Psychic Frog",
"id": "p16",
"power": "2",
"toughness": "3"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 38,
"mana_pool": {
"U": 1
},
"life": 14
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 23,
"life": 19,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 5
}thinkingLlama4 Stoic
The game is now in the precombat main phase of turn 5, and it's my turn. I have the priority.
Let me check the available actions.
thinkingLlama4 Stoic
The game is waiting for me to play spells or abilities. Let me examine the available choices.
llmpass_priority(until=precombat_main)
{
"actions_passed": 0,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}thinkingLlama4 Stoic
The game is still in the precombat main phase. Let me check the available actions.
thinkingLlama4 Stoic
The available cards are not explicitly listed. I'll try to play a card.
Let me check my hand.
shows that I have the following cards in hand:
- Goblin Charbelcher
- Thundertrap Trainer (x3)
- Tameshi, Reality Architect
- Spell Snare
I can play Tameshi, Reality Architect.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 11,
"stack": [
{
"target_count": 1,
"name": "Ephemerate",
"rules": [
"Exile target creature you control, then return it to the battlefield under its owner's control.",
"Rebound <i>(If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)</i>"
],
"id": "p43"
}
],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Undercity Sewers",
"id": "p41"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "Psychic Frog",
"id": "p16",
"power": "2",
"toughness": "3"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 38,
"mana_pool": {
"U": 1
},
"life": 14
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 23,
"life": 19,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 5
}raw
choose_action(id=p29)
{
"retryable": true,
"success": false,
"error_code": "invalid_choice",
"error": "Object p29 not found in current choices"
}thinkingLlama4 Stoic
It seems that the object ID "p29" is not valid in the current choices. Let me get the current action choices again.
thinkingLlama4 Stoic
The response doesn't provide the list of cards. Let me try to list the cards in my hand.
According to the previous game state, I have the following cards in hand:
1. Goblin Charbelcher
2. Thundertrap Trainer
3. Thundertrap Trainer
4. Goblin Charbelcher
5. Tameshi, Reality Architect
6. Spell Snare
7. Thundertrap Trainer
I'll try to play Tameshi, Reality Architect using its index.
mcp5raw
choose_action(index=5)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 5 is out of range (no choices loaded). Call get_action_choices to see current options."
}thinkingLlama4 Stoic
It seems that I need to get the current action choices with the actual list of cards.
thinkingLlama4 Stoic
The response doesn't provide the list of cards. I'll pass priority.
GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Llama4 StoicmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}thinkingLlama4 Stoic
The opponent has passed priority. Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 12,
"stack": [],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Undercity Sewers",
"id": "p41"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 38,
"mana_pool": {
"U": 1
},
"life": 14
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 23,
"life": 19,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 5
}thinkingLlama4 Stoic
The game is still in the precombat main phase of turn 5.
Let me check the available actions again.
thinkingLlama4 Stoic
The response doesn't provide the list of cards. However, I can see from the previous game state that I have Tameshi, Reality Architect in my hand.
Let me try to play Tameshi, Reality Architect.
llmpass_priority(until=precombat_main)
{
"actions_passed": 0,
"action_type": "GAME_SELECT",
"stop_reason": "reached_step",
"action_pending": true,
"current_step": "Precombat Main"
}thinkingLlama4 Stoic
The game is still in the precombat main phase.
Let me get the action choices again.
thinkingLlama4 Stoic
It seems that I need to check the game state again to see the available cards.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 12,
"stack": [],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Undercity Sewers",
"id": "p41"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 38,
"mana_pool": {
"U": 1
},
"life": 14
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 23,
"life": 19,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 5
}thinkingLlama4 Stoic
The game state shows that I have Tameshi, Reality Architect in my hand with a mana cost of {2}{U}. I can play it.
Let me get the action choices again.
thinkingLlama4 Stoic
It seems that I still can't get the list of playable cards. However, I can see from the game state that I have Tameshi, Reality Architect in my hand.
I'll try to play Tameshi, Reality Architect using the choose_action function.
mcpPassraw
choose_action(id=p29)
{
"retryable": true,
"success": false,
"error_code": "invalid_choice",
"error": "Object p29 not found in current choices"
}thinkingLlama4 Stoic
It seems that I need to get the current action choices with the actual list of cards.
Let me try to pass priority and get the action choices until the precombat main phase.
= 5; Precombat Main; GPT4om Vorthos: 14hp, 5 permanents, 0 cards; Llama4 Stoic: 19hp, 7 cards. Continue playing. Use pass_priority to skip ahead, then get_action_choices before choose_action. All cards listed are playable right now. Play cards with index=N, pass with answer=false.
I understand that I should use pass_priority to skip ahead, then get_action_choices before choose_action.
llmpass_priority(until=precombat_main)
{
"actions_passed": 0,
"action_type": "GAME_SELECT",
"stop_reason": "reached_step",
"action_pending": true,
"current_step": "Precombat Main"
}pass_priority(until=precombat_main)
{
"actions_passed": 0,
"action_type": "GAME_SELECT",
"stop_reason": "reached_step",
"action_pending": true,
"current_step": "Precombat Main"
}thinkingLlama4 Stoic
It seems that I am already in the precombat main phase.
Let me get the action choices.
thinkingLlama4 Stoic
The response doesn't provide the list of cards. However, I can see from the previous game state that I have Tameshi, Reality Architect in my hand.
Let me try to play Tameshi, Reality Architect.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 12,
"stack": [],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Undercity Sewers",
"id": "p41"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 38,
"mana_pool": {
"U": 1
},
"life": 14
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 23,
"life": 19,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 5
}thinkingLlama4 Stoic
The game state shows that I have Tameshi, Reality Architect in my hand with a mana cost of {2}{U}. I can play it.
Let me get the action choices with the list of playable cards.
thinkingLlama4 Stoic
The response doesn't provide the list of cards. Let me try to play Tameshi, Reality Architect using the index.
According to the previous game state, my hand contains the following cards:
1. Goblin Charbelcher
2. Thundertrap Trainer
3. Thundertrap Trainer
4. Goblin Charbelcher
5. Tameshi, Reality Architect
6. Spell Snare
7. Thundertrap Trainer
Tameshi, Reality Architect is at index 5.
mcpPassraw
choose_action(index=4)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 4 is out of range (no choices loaded). Call get_action_choices to see current options."
}thinkingLlama4 Stoic
It seems that I still can't play Tameshi, Reality Architect using the index.
Let me try to pass priority.
Llama4 StoicmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}thinkingLlama4 Stoic
The game has progressed. Let me check the game state again.
llmget_game_state()
{
"phase": "Combat",
"priority_player": "Llama4 Stoic",
"cursor": 13,
"stack": [],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Undercity Sewers",
"id": "p41"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 38,
"life": 14
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 23,
"life": 19,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
}
]
}
],
"available": true,
"step": "Declare Attackers",
"turn": 5
}thinkingLlama4 Stoic
The game is now in the combat phase.
Let me check the available actions.
thinkingLlama4 Stoic
The response doesn't provide the list of cards. However, I can see from the previous game state that I have cards in my hand.
Let me try to check the action choices until the declare attackers step.
llmpass_priority(until=declare_attackers)
{
"actions_passed": 0,
"action_type": "GAME_SELECT",
"stop_reason": "reached_step",
"action_pending": true,
"current_step": "Declare Attackers"
}thinkingLlama4 Stoic
The game is now in the declare attackers step.
Let me check the available actions.
GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}thinkingLlama4 Stoic
The response doesn't provide the list of cards.
Let me try to declare blockers or check the game state again.
ipython
"{\"phase\":\"Combat\",\"priority_player\":\"GPT4om Vorthos\",\"cursor\":14,\"stack\":[],\"active_player\":\"GPT4om Vorthos\",\"players\":[{\"hand_size\":0,\"graveyard\":[{\"name\":\"Marsh Flats\",\"id\":\"p38\"},{\"name\":\"Undercity Sewers\",\"id\":\"p41\"}],\"is_active\":true,\"is_you\":false,\"battlefield\":[{\"tapped\":true,\"name\":\"Island\",\"id\":\"p4\"},{\"tapped\":true,\"name\":\"Plains\",\"id\":\"p14\"},{\"tapped\":false,\"name\":\"Watery Grave\",\"id\":\"p15\"},{\"tapped\":false,\"name\":\"Godless Shrine\",\"id\":\"p40\"},{\"tapped\":false,\"name\":\"Tameshi, Reality Architect\",\"id\":\"p45\",\"power\":\"2\",\"toughness\":\"3\"},{\"tapped\":false,\"name\":\"Psychic Frog\",\"summoning_sickness\":true,\"id\":\"p16\",\"power\":\"1\",\"toughness\":\"2\"}],\"name\":\"GPT4om Vorthos\",\"exile\":[{\"name\":\"Atraxa, Grand Unifier\",\"id\":\"p6\"},{\"name\":\"Force of Negation\",\"id\":\"p19\"},{\"name\":\"Griselbrand\",\"id\":\"p20\"},{\"name\":\"Flooded Strand\",\"id\":\"p21\"},{\"name\":\"Solitude\",\"id\":\"p22\"},{\"name\":\"Polluted Delta\",\"id\":\"p5\"},{\"name\":\"Flooded Strand\",\"id\":\"p23\"},{\"name\":\"Force of Negation\",\"id\":\"p17\"},{\"name\":\"Ephemerate\",\"id\":\"p30\"},{\"name\":\"Solitude\",\"id\":\"p18\"},{\"name\":\"Marsh Flats\",\"id\":\"p34\"},{\"name\":\"Polluted Delta\",\"id\":\"p35\"},{\"name\":\"Faithful Mending\",\"id\":\"p36\"},{\"name\":\"Ephemerate\",\"id\":\"p44\"},{\"name\":\"Quantum Riddler\",\"id\":\"p24\"}],\"library_size\":38,\"life\":14},{\"hand_size\":6,\"graveyard\":[{\"name\":\"Disrupting Shoal\",\"id\":\"p3\"},{\"name\":\"Stern Scolding\",\"id\":\"p9\"},{\"name\":\"Fallaji Archaeologist\",\"id\":\"p10\"},{\"name\":\"Whir of Invention\",\"id\":\"p31\"}],\"is_active\":false,\"is_you\":true,\"name\":\"Llama4 Stoic\",\"exile\":[{\"name\":\"Lotus Bloom\",\"id\":\"p1\"},{\"name\":\"Lotus Bloom\",\"id\":\"p2\"},{\"name\":\"Flare of Denial\",\"id\":\"p8\"}],\"library_size\":23,\"life\":19,\"hand\":[{\"mana_cost\":\"{4}\",\"name\":\"Goblin Charbelcher\",\"id\":\"p7\"},{\"mana_cost\":\"{1}{U}\",\"name\":\"Thundertrap Trainer\",\"id\":\"p11\",\"power\":\"1\",\"toughness\":\"2\"},{\"mana_cost\":\"{1}{U}\",\"name\":\"Thundertrap Trainer\",\"id\":\"p12\",\"power\":\"1\",\"toughness\":\"2\"},{\"mana_cost\":\"{4}\",\"name\":\"Goblin Charbelcher\",\"id\":\"p25\"},{\"mana_cost\":\"{U}\",\"name\":\"Spell Snare\",\"id\":\"p37\"},{\"mana_cost\":\"{1}{U}\",\"name\":\"Thundertrap Trainer\",\"id\":\"p42\",\"power\":\"1\",\"toughness\":\"2\"}]}],\"available\":true,\"step\":\"Declare Attackers\",\"turn\":5}"
llmget_game_state()
{
"phase": "Combat",
"priority_player": "Llama4 Stoic",
"cursor": 13,
"stack": [],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Undercity Sewers",
"id": "p41"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 38,
"life": 14
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 23,
"life": 19,
"hand": [
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
}
]
}
],
"available": true,
"step": "Declare Attackers",
"turn": 5
}thinkingLlama4 Stoic
The game state shows that the opponent has declared attackers.
Let me check the available actions.
thinkingLlama4 Stoic
The response doesn't provide the list of cards. However, I can see from the previous game state that my hand contains the following cards:
1. Goblin Charbelcher
2. Thundertrap Trainer
3. Thundertrap Trainer
4. Goblin Charbelcher
5. Spell Snare
6. Thundertrap Trainer
Let me check the available actions until the declare blockers step.
llmpass_priority(until=declare_blockers)
{
"actions_passed": 2,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}thinkingLlama4 Stoic
It seems that I missed the declare blockers step. Let me try again.
GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Llama4 Stoicllm
pass_priority(until=declare_blockers)
{
"actions_passed": 3,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
The game is now in the declare blockers step.
Let me check the available actions.
thinkingLlama4 Stoic
The game is asking me to discard a card.
I will discard Goblin Charbelcher.
Llama4 StoicmcpGoblin Charbelcher
raw
choose_action(index=7)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_7"
}thinkingLlama4 Stoic
The game has progressed. Let me check the game state again.
llmget_game_state()
{
"phase": "Beginning",
"priority_player": "Llama4 Stoic",
"cursor": 15,
"stack": [
{
"target_count": 1,
"name": "Ability",
"rules": [
"Rebound - You may cast Ephemerate from exile without paying its mana cost.",
"<i>Related objects: [<font color='#FDFFE6'>Ephemerate [4b0]</font>]</i>"
],
"id": "p46"
}
],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Undercity Sewers",
"id": "p41"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Island",
"id": "p4"
},
{
"tapped": false,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"name": "Psychic Frog",
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 38,
"life": 14
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
},
{
"name": "Goblin Charbelcher",
"id": "p7"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 22,
"life": 19,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{X}{U}{U}",
"name": "Disrupting Shoal",
"id": "p45"
}
]
}
],
"available": true,
"step": "Upkeep",
"turn": 6
}thinkingLlama4 Stoic
The game is now in the upkeep step of turn 6.
Let me check the available actions.
thinkingLlama4 Stoic
The response doesn't provide the list of cards. However, I can see from the previous game state that I have cards in my hand.
Let me try to check the action choices until the precombat main phase.
llmpass_priority(until=precombat_main)
{
"actions_passed": 0,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Upkeep"
}thinkingLlama4 Stoic
It seems that I am still in the upkeep step.
Let me try to pass priority until the precombat main phase again.
GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"success": true,
"action_taken": "passed_priority"
}GPT4om Vorthosmcptrue
raw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "yes"
}GPT4om VorthosmcpPsychic Frog
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Llama4 Stoicllm
pass_priority(until=precombat_main)
{
"actions_passed": 2,
"action_type": "GAME_SELECT",
"stop_reason": "reached_step",
"action_pending": true,
"current_step": "Precombat Main"
}thinkingLlama4 Stoic
The game is now in the precombat main phase.
Let me check the available actions.
thinkingLlama4 Stoic
The response doesn't provide the list of cards.
Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 16,
"stack": [],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 1,
"graveyard": [
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Undercity Sewers",
"id": "p41"
},
{
"name": "Ephemerate",
"id": "p44"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Island",
"id": "p4"
},
{
"tapped": false,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 37,
"life": 14
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
},
{
"name": "Goblin Charbelcher",
"id": "p7"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 22,
"life": 19,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{X}{U}{U}",
"name": "Disrupting Shoal",
"id": "p45"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 6
}thinkingLlama4 Stoic
The game state shows that I have the following cards in my hand:
1. Thundertrap Trainer
2. Thundertrap Trainer
3. Goblin Charbelcher
4. Tameshi, Reality Architect
5. Spell Snare
6. Thundertrap Trainer
7. Disrupting Shoal
Let me play Tameshi, Reality Architect.
mcpPassraw
choose_action(id=p29)
{
"retryable": true,
"success": false,
"error_code": "invalid_choice",
"error": "Object p29 not found in current choices"
}thinkingLlama4 Stoic
It seems that I need to get the current action choices with the actual list of cards.
Let me try to get the action choices again.
thinkingLlama4 Stoic
The response doesn't provide the list of cards. Let me try to play Tameshi, Reality Architect using the index.
Tameshi, Reality Architect is at index 4.
mcpPassraw
choose_action(index=4)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 4 is out of range (no choices loaded). Call get_action_choices to see current options."
}thinkingLlama4 Stoic
It seems that I still can't play Tameshi, Reality Architect using the index.
Let me pass priority.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}thinkingLlama4 Stoic
The game has progressed. Let me check the game state again.
llmget_game_state()
{
"phase": "Combat",
"priority_player": "Llama4 Stoic",
"cursor": 17,
"stack": [],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 1,
"graveyard": [
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Undercity Sewers",
"id": "p41"
},
{
"name": "Ephemerate",
"id": "p44"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Island",
"id": "p4"
},
{
"tapped": false,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"name": "Psychic Frog",
"summoning_sickness": true,
"id": "p16",
"power": "1",
"toughness": "2"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 37,
"life": 14
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
},
{
"name": "Goblin Charbelcher",
"id": "p7"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 22,
"life": 19,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{4}",
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{X}{U}{U}",
"name": "Disrupting Shoal",
"id": "p45"
}
]
}
],
"available": true,
"step": "Declare Attackers",
"turn": 6
}thinkingLlama4 Stoic
The game is now in the combat phase.
Let me check the available actions.
thinkingLlama4 Stoic
The response doesn't provide the list of cards.
However, I can see from the previous game state that the opponent is the active player and it's their declare attackers step.
Let me check the available actions until the declare blockers step.
llmpass_priority(until=declare_blockers)
{
"actions_passed": 2,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}thinkingLlama4 Stoic
It seems that the opponent has passed the declare attackers step and is now in their precombat main phase.
Let me try again to pass priority until the declare blockers step.
assistant
GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpThoughtseize
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}GPT4om VorthosmcpMarsh Flats
raw
choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_1"
}GPT4om VorthosmcpEphemerate
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Llama4 Stoicllm
pass_priority(until=declare_blockers)
{
"actions_passed": 6,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}Llama4 Stoicllm
pass_priority(until=declare_blockers)
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
The game is asking me to discard a card.
I will discard Goblin Charbelcher.
GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Llama4 StoicmcpGoblin Charbelcher
raw
choose_action(index=5)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_5"
}thinkingLlama4 Stoic
The game has progressed. Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 18,
"stack": [
{
"name": "Ability",
"rules": [
"Discard a card: Put a +1/+1 counter on Psychic Frog."
],
"id": "p50"
}
],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Undercity Sewers",
"id": "p41"
},
{
"name": "Goryo's Vengeance",
"id": "p48"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Island",
"id": "p4"
},
{
"tapped": false,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "Psychic Frog",
"id": "p16",
"power": "2",
"toughness": "3"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Thoughtseize",
"id": "p49"
},
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 36,
"life": 14
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
},
{
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"name": "Goblin Charbelcher",
"id": "p25"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 21,
"life": 19,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{X}{U}{U}",
"name": "Disrupting Shoal",
"id": "p45"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p47",
"power": "2",
"toughness": "3"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 7
}thinkingLlama4 Stoic
The game is now in the precombat main phase of turn 7.
Let me check the available actions.
thinkingLlama4 Stoic
The response doesn't provide the list of cards.
Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 18,
"stack": [
{
"name": "Ability",
"rules": [
"Discard a card: Put a +1/+1 counter on Psychic Frog."
],
"id": "p50"
}
],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Undercity Sewers",
"id": "p41"
},
{
"name": "Goryo's Vengeance",
"id": "p48"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Island",
"id": "p4"
},
{
"tapped": false,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "Psychic Frog",
"id": "p16",
"power": "2",
"toughness": "3"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Thoughtseize",
"id": "p49"
},
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 36,
"life": 14
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
},
{
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"name": "Goblin Charbelcher",
"id": "p25"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 21,
"life": 19,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{X}{U}{U}",
"name": "Disrupting Shoal",
"id": "p45"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p47",
"power": "2",
"toughness": "3"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 7
}thinkingLlama4 Stoic
The game state shows that I have the following cards in my hand:
1. Thundertrap Trainer
2. Thundertrap Trainer
3. Tameshi, Reality Architect
4. Spell Snare
5. Thundertrap Trainer
6. Disrupting Shoal
7. Tameshi, Reality Architect
Let me play one of the Tameshi, Reality Architect cards.
thinkingLlama4 Stoic
The response doesn't provide the list of cards.
However, I can see from the previous game state that I have two Tameshi, Reality Architect cards in my hand.
Let me try to play one of them using the index.
Tameshi, Reality Architect is likely at index 2 or 6.
mcp2raw
choose_action(index=2)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 2 is out of range (no choices loaded). Call get_action_choices to see current options."
}thinkingLlama4 Stoic
It seems that I still can't play Tameshi, Reality Architect using the index.
Let me try to get the action choices again.
thinkingLlama4 Stoic
The response still doesn't provide the list of cards.
Let me try to pass priority.
GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Llama4 StoicmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}thinkingLlama4 Stoic
The game has progressed. Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 19,
"stack": [],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Undercity Sewers",
"id": "p41"
},
{
"name": "Goryo's Vengeance",
"id": "p48"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Island",
"id": "p4"
},
{
"tapped": false,
"name": "Plains",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"counters": {
"+1/+1": 2
},
"name": "Psychic Frog",
"id": "p16",
"power": "3",
"toughness": "4"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Thoughtseize",
"id": "p49"
},
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 36,
"life": 14
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
},
{
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"name": "Goblin Charbelcher",
"id": "p25"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 21,
"life": 19,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p37"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{X}{U}{U}",
"name": "Disrupting Shoal",
"id": "p45"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p47",
"power": "2",
"toughness": "3"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 7
}thinkingLlama4 Stoic
The game state still shows that I have the same cards in my hand.
Let me try to get the action choices again until I can play a card.
GPT4om VorthosmcpAttack with Psychic Frog 3/4
raw
choose_action(attackers=["p18"])
{
"declared": [
"p18"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "batch_attack"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpCast Faithful Mending {W}{U}
raw
choose_action(id=p66)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Llama4 Stoicllm
pass_priority(until=my_turn)
{
"actions_passed": 2,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingLlama4 Stoic
The game is now in my turn and I have playable cards.
Let me check the available actions.
thinkingLlama4 Stoic
The response indicates that I have playable cards.
Let me play Tameshi, Reality Architect.
thinkingLlama4 Stoic
The response still doesn't provide the list of cards.
However, I can try to play Tameshi, Reality Architect using get_action_choices with until parameter.
or
GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Llama4 Stoicllm
pass_priority(until=stack_resolved)
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}Llama4 Stoicllm
pass_priority(until=stack_resolved)
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}thinkingLlama4 Stoic
It seems that I am being asked to discard a card again.
I will discard Spell Snare.
GPT4om VorthosmcpActivate Faithful Mending
raw
choose_action(id=p66)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Llama4 StoicmcpSpell Snare
raw
choose_action(index=5)
{
"success": true,
"action_taken": "selected_target_5"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}thinkingLlama4 Stoic
The game has progressed. Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "GPT4om Vorthos",
"cursor": 21,
"stack": [
{
"name": "Ability",
"rules": [
"Exile three cards from your graveyard: Psychic Frog gains flying until end of turn."
],
"id": "p56"
},
{
"name": "Ability",
"rules": [
"Discard a card: Put a +1/+1 counter on Psychic Frog."
],
"id": "p57"
},
{
"name": "Faithful Mending",
"rules": [
"You gain 2 life, draw two cards, then discard two cards.",
"Flashback {1}{W}{U} <i>(You may cast this card from your graveyard for its flashback cost. Then exile it.)</i>"
],
"id": "p58"
}
],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Undercity Sewers",
"id": "p41"
},
{
"name": "Goryo's Vengeance",
"id": "p48"
},
{
"name": "Thoughtseize",
"id": "p52"
},
{
"name": "Psychic Frog",
"id": "p53"
},
{
"name": "Hedge Maze",
"id": "p55"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"counters": {
"+1/+1": 2
},
"name": "Psychic Frog",
"id": "p16",
"power": "3",
"toughness": "4"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Thoughtseize",
"id": "p49"
},
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 32,
"life": 16
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
},
{
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"name": "Spell Snare",
"id": "p37"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 20,
"life": 16,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{X}{U}{U}",
"name": "Disrupting Shoal",
"id": "p45"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p47",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{1}{U}{U}",
"name": "Force of Negation",
"id": "p51"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 8
}thinkingLlama4 Stoic
The game is now in the precombat main phase of turn 8.
Let me check the available actions.
llmget_action_choices()
{
"action_pending": false
}thinkingLlama4 Stoic
It seems that I don't have any pending actions right now.
Let me try to pass priority until I have a pending action.
GPT4om VorthosmcpGoryo's Vengeancellmllm
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}choose_action(index=2)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpAttack with Psychic Frog 4/5
raw
choose_action(attackers=["p18"])
{
"declared": [
"p18"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "batch_attack"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpPsychic Frogllmllm
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}choose_action(index=2)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Llama4 Stoicllm
pass_priority()
{
"actions_passed": 2,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingLlama4 Stoic
The game now has playable cards.
Let me check the available actions.
thinkingLlama4 Stoic
I can play Lotus Bloom.
mcpCast Lotus Bloomraw
choose_action(id=p59)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}thinkingLlama4 Stoic
The game has progressed. Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 23,
"stack": [],
"active_player": "Llama4 Stoic",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Thoughtseize",
"id": "p52"
},
{
"name": "Flooded Strand",
"id": "p60"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": true,
"counters": {
"+1/+1": 4
},
"name": "Psychic Frog",
"id": "p16",
"power": "5",
"toughness": "6"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Thoughtseize",
"id": "p49"
},
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Goryo's Vengeance",
"id": "p48"
},
{
"name": "Hedge Maze",
"id": "p55"
},
{
"name": "Undercity Sewers",
"id": "p41"
},
{
"name": "Faithful Mending",
"id": "p54"
},
{
"name": "Psychic Frog",
"id": "p61"
},
{
"name": "Superior Spider-Man",
"id": "p62"
},
{
"name": "Psychic Frog",
"id": "p53"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 29,
"life": 18
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
},
{
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"name": "Spell Snare",
"id": "p37"
}
],
"is_active": true,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Lotus Bloom",
"id": "p59"
},
{
"name": "Flare of Denial",
"id": "p8"
}
],
"library_size": 19,
"life": 12,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{X}{U}{U}",
"name": "Disrupting Shoal",
"id": "p45"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p47",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{1}{U}{U}",
"name": "Force of Negation",
"id": "p51"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 8
}thinkingLlama4 Stoic
The game state shows that I have played Lotus Bloom and it is now my main phase.
Let me check the available actions.
thinkingLlama4 Stoic
The response doesn't provide the list of cards.
Let me try to get the action choices again with more information.
GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpCast Teferi, Time Raveler {1}{W}{U}
raw
choose_action(id=p78)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}thinkingLlama4 Stoic
I can play either Disrupting Shoal or Force of Negation.
Let me play Force of Negation.
mcpCast Force of Negation {1}{U}{U}raw
choose_action(id=p51)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"success": true,
"action_taken": "selected_1"
}thinkingLlama4 Stoic
The game is now asking me to choose a target for Force of Negation.
Let me check the available targets.
thinkingLlama4 Stoic
It seems that I am being asked to choose a cost to cast Force of Negation.
I will choose to cast it with the alternative cost: Exile a blue card from my hand.
mcpCast with alternative cost: Exile a blue card from your hand (source: <font color='#87CEFA' object_id='b27ebfc1-e57b-4b9b-8873-088535a5bd45'>Force of Negation</font> [b27])raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_choice_0"
}thinkingLlama4 Stoic
The game is now asking me to choose a target for Force of Negation.
Let me check the available targets.
thinkingLlama4 Stoic
I need to exile a blue card from my hand to cast Force of Negation.
Let me exile Tameshi, Reality Architect.
mcpTameshi, Reality Architectraw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}thinkingLlama4 Stoic
The game has progressed. Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 25,
"stack": [
{
"target_count": 1,
"name": "Force of Negation",
"rules": [
"If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.",
"Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.",
"<br/><hintstart/>",
"ICON_GOODIt's not your turn",
"<span color='green'><i>Target on stack: Teferi, Time Raveler [f9d]"
],
"id": "p63"
},
{
"name": "Teferi, Time Raveler",
"rules": [
"Each opponent can cast spells only any time they could cast a sorcery.",
"+1: Until your next turn, you may cast sorcery spells as though they had flash.",
"-3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card."
],
"id": "p64"
}
],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Thoughtseize",
"id": "p52"
},
{
"name": "Flooded Strand",
"id": "p60"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Psychic Frog",
"id": "p16",
"power": "5",
"toughness": "6"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Thoughtseize",
"id": "p49"
},
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Goryo's Vengeance",
"id": "p48"
},
{
"name": "Hedge Maze",
"id": "p55"
},
{
"name": "Undercity Sewers",
"id": "p41"
},
{
"name": "Faithful Mending",
"id": "p54"
},
{
"name": "Psychic Frog",
"id": "p61"
},
{
"name": "Superior Spider-Man",
"id": "p62"
},
{
"name": "Psychic Frog",
"id": "p53"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 28,
"life": 18
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
},
{
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"name": "Spell Snare",
"id": "p37"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Lotus Bloom",
"id": "p59"
},
{
"name": "Flare of Denial",
"id": "p8"
},
{
"name": "Tameshi, Reality Architect",
"id": "p47"
}
],
"library_size": 19,
"life": 12,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{2}{U}",
"name": "Tameshi, Reality Architect",
"id": "p29",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{X}{U}{U}",
"name": "Disrupting Shoal",
"id": "p45",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 9
}thinkingLlama4 Stoic
The game state shows that Force of Negation is on the stack, targeting Teferi, Time Raveler.
Let me check the available actions.
thinkingLlama4 Stoic
I can play Disrupting Shoal.
Let me play Disrupting Shoal to counter Teferi, Time Raveler.
mcpCast Disrupting Shoal {X}{U}{U}raw
choose_action(id=p45)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"success": true,
"action_taken": "selected_0"
}thinkingLlama4 Stoic
The game is now asking me to choose a target or an alternative cost for Disrupting Shoal.
Let me check the available choices.
thinkingLlama4 Stoic
I need to choose a cost to cast Disrupting Shoal.
Let me choose to cast it with the alternative cost: Exile a blue card with mana value X from my hand.
mcpCast with alternative cost: Exile a blue card with mana value X from your hand (source: <font color='#87CEFA' object_id='1c264845-e078-45c4-b391-aba92c38756b'>Disrupting Shoal</font> [1c2])raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_choice_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}thinkingLlama4 Stoic
The game is now asking me to choose a blue card with mana value X to exile from my hand.
Let me check the available targets.
thinkingLlama4 Stoic
It seems that I need to choose a target for Disrupting Shoal.
Let me counter Teferi, Time Raveler.
mcpTeferi, Time Ravelerraw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}thinkingLlama4 Stoic
The game is now asking me to exile a blue card from my hand with a specific mana value X.
Let me check the available targets.
thinkingLlama4 Stoic
I need to exile a blue card from my hand with a specific mana value X.
Since Teferi, Time Raveler has a mana value of 3, I will exile a card with mana value 3.
Tameshi, Reality Architect has a mana value of 3.
Let me exile Tameshi, Reality Architect.
mcpTameshi, Reality Architectraw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}thinkingLlama4 Stoic
The game has progressed. Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 27,
"stack": [
{
"target_count": 1,
"name": "Disrupting Shoal",
"rules": [
"You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.",
"Counter target spell if its mana value is X.",
"<span color='green'><i>Target on stack: Teferi, Time Raveler [f9d]"
],
"id": "p65"
},
{
"target_count": 1,
"name": "Force of Negation",
"rules": [
"If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.",
"Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.",
"<br/><hintstart/>",
"ICON_GOODIt's not your turn",
"<span color='green'><i>Target on stack: Teferi, Time Raveler [f9d]"
],
"id": "p63"
},
{
"name": "Teferi, Time Raveler",
"rules": [
"Each opponent can cast spells only any time they could cast a sorcery.",
"+1: Until your next turn, you may cast sorcery spells as though they had flash.",
"-3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card."
],
"id": "p64"
}
],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Thoughtseize",
"id": "p52"
},
{
"name": "Flooded Strand",
"id": "p60"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": false,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"counters": {
"+1/+1": 4
},
"name": "Psychic Frog",
"id": "p16",
"power": "5",
"toughness": "6"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Thoughtseize",
"id": "p49"
},
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Goryo's Vengeance",
"id": "p48"
},
{
"name": "Hedge Maze",
"id": "p55"
},
{
"name": "Undercity Sewers",
"id": "p41"
},
{
"name": "Faithful Mending",
"id": "p54"
},
{
"name": "Psychic Frog",
"id": "p61"
},
{
"name": "Superior Spider-Man",
"id": "p62"
},
{
"name": "Psychic Frog",
"id": "p53"
},
{
"name": "Quantum Riddler",
"id": "p24"
}
],
"library_size": 28,
"life": 18
},
{
"hand_size": 3,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
},
{
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"name": "Spell Snare",
"id": "p37"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Lotus Bloom",
"id": "p59"
},
{
"name": "Flare of Denial",
"id": "p8"
},
{
"name": "Tameshi, Reality Architect",
"id": "p47"
},
{
"name": "Tameshi, Reality Architect",
"id": "p29"
}
],
"library_size": 19,
"life": 12,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 9
}thinkingLlama4 Stoic
The game state shows that both Force of Negation and Disrupting Shoal are on the stack, targeting Teferi, Time Raveler.
Let me check the available actions.
thinkingLlama4 Stoic
The response doesn't provide the list of cards.
Let me try to pass priority until I have a pending action.
GPT4om VorthosmcpAttack with Psychic Frog 5/6
raw
choose_action(attackers=["p18"])
{
"declared": [
"p18"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "batch_attack"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpTeferi, Time Ravelerllmllm
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}choose_action(index=2)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 2 is out of range (no choices loaded). Call get_action_choices to see current options."
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpPlay Marsh Flats
raw
choose_action(id=p85)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_1"
}GPT4om VorthosmcpActivate Marsh Flats
raw
choose_action(id=p85)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpMeticulous Archive
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpMarch of Otherworldly Light
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpMarch of Otherworldly Lightllmllm
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}choose_action(index=2)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 2 is out of range (no choices loaded). Call get_action_choices to see current options."
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpAttack with Psychic Frog 6/7
raw
choose_action(attackers=["p18"])
{
"declared": [
"p18"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "batch_attack"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpCast Faithful Mending {W}{U}
raw
choose_action(id=p91)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_1"
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpActivate Quantum Riddler
raw
choose_action(id=p19)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_2"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpAtraxa, Grand Unifierllmllm
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}choose_action(index=2)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}Llama4 Stoicllm
pass_priority(until=stack_resolved)
{
"actions_passed": 29,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}thinkingLlama4 Stoic
The game has progressed. Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 28,
"stack": [
{
"name": "Ability",
"rules": [
"Exile three cards from your graveyard: Psychic Frog gains flying until end of turn."
],
"id": "p77"
},
{
"name": "Ability",
"rules": [
"Discard a card: Put a +1/+1 counter on Psychic Frog."
],
"id": "p78"
},
{
"name": "Quantum Riddler",
"rules": [
"Flying",
"When {this} enters, draw a card.",
"As long as you have one or fewer cards in hand, if you would draw one or more cards, you draw that many cards plus one instead.",
"Warp {1}{U}"
],
"id": "p79"
}
],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p67"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": true,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"counters": {
"+1/+1": 5
},
"name": "Psychic Frog",
"id": "p16",
"power": "6",
"toughness": "7"
},
{
"tapped": true,
"name": "Meticulous Archive",
"id": "p66"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Thoughtseize",
"id": "p49"
},
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Goryo's Vengeance",
"id": "p48"
},
{
"name": "Hedge Maze",
"id": "p55"
},
{
"name": "Undercity Sewers",
"id": "p41"
},
{
"name": "Faithful Mending",
"id": "p54"
},
{
"name": "Psychic Frog",
"id": "p61"
},
{
"name": "Superior Spider-Man",
"id": "p62"
},
{
"name": "Psychic Frog",
"id": "p53"
},
{
"name": "Teferi, Time Raveler",
"id": "p68"
},
{
"name": "Flooded Strand",
"id": "p60"
},
{
"name": "Thoughtseize",
"id": "p52"
},
{
"name": "March of Otherworldly Light",
"id": "p69"
},
{
"name": "Goryo's Vengeance",
"id": "p70"
},
{
"name": "Marsh Flats",
"id": "p71"
},
{
"name": "Atraxa, Grand Unifier",
"id": "p72"
},
{
"name": "Faithful Mending",
"id": "p73"
},
{
"name": "Psychic Frog",
"id": "p74"
}
],
"library_size": 20,
"life": 19
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
},
{
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"name": "Spell Snare",
"id": "p37"
},
{
"name": "Disrupting Shoal",
"id": "p45"
},
{
"name": "Force of Negation",
"id": "p51"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Lotus Bloom",
"id": "p59"
},
{
"name": "Flare of Denial",
"id": "p8"
},
{
"name": "Tameshi, Reality Architect",
"id": "p47"
},
{
"name": "Tameshi, Reality Architect",
"id": "p29"
}
],
"library_size": 17,
"life": 1,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Fallaji Archaeologist",
"id": "p75",
"power": "0",
"toughness": "3"
},
{
"mana_cost": "{X}{U}{U}",
"name": "Disrupting Shoal",
"id": "p76",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 9
}thinkingLlama4 Stoic
The game state shows that I have 1 life and my hand contains several cards, including Disrupting Shoal.
Let me check the available actions.
thinkingLlama4 Stoic
I can play Disrupting Shoal.
Let me play Disrupting Shoal to counter the Quantum Riddler.
mcpCast Disrupting Shoal {X}{U}{U}raw
choose_action(id=p76)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"success": true,
"action_taken": "selected_0"
}thinkingLlama4 Stoic
The game is now asking me to choose a target or an alternative cost for Disrupting Shoal.
Let me check the available choices.
thinkingLlama4 Stoic
I need to choose a cost to cast Disrupting Shoal.
Let me choose to cast it with the alternative cost: Exile a blue card with mana value X from my hand.
mcpCast with alternative cost: Exile a blue card with mana value X from your hand (source: <font color='#87CEFA' object_id='524bc82f-176d-4149-b96e-e521ce45c3c9'>Disrupting Shoal</font> [524])raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_choice_0"
}thinkingLlama4 Stoic
The game is now asking me to choose a target for Disrupting Shoal.
Let me check the available targets.
thinkingLlama4 Stoic
I need to exile a blue card from my hand with a specific mana value X to cast Disrupting Shoal.
Since Quantum Riddler has a mana value of 2, I will exile a card with mana value 2.
Fallaji Archaeologist has a mana value of 2.
Let me exile Fallaji Archaeologist.
mcpFallaji Archaeologistraw
choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_1"
}thinkingLlama4 Stoic
The game has progressed. Let me check the game state again.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "Llama4 Stoic",
"cursor": 30,
"stack": [
{
"target_count": 1,
"name": "Disrupting Shoal",
"rules": [
"You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.",
"Counter target spell if its mana value is X.",
"<span color='green'><i>Target on stack: Quantum Riddler [d10]"
],
"id": "p80"
},
{
"name": "Ability",
"rules": [
"Exile three cards from your graveyard: Psychic Frog gains flying until end of turn."
],
"id": "p77"
},
{
"name": "Ability",
"rules": [
"Discard a card: Put a +1/+1 counter on Psychic Frog."
],
"id": "p78"
},
{
"name": "Quantum Riddler",
"rules": [
"Flying",
"When {this} enters, draw a card.",
"As long as you have one or fewer cards in hand, if you would draw one or more cards, you draw that many cards plus one instead.",
"Warp {1}{U}"
],
"id": "p79"
}
],
"active_player": "GPT4om Vorthos",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Force of Negation",
"id": "p67"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Island",
"id": "p4"
},
{
"tapped": true,
"name": "Plains",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p15"
},
{
"tapped": true,
"name": "Godless Shrine",
"id": "p40"
},
{
"tapped": false,
"counters": {
"+1/+1": 5
},
"name": "Psychic Frog",
"id": "p16",
"power": "6",
"toughness": "7"
},
{
"tapped": true,
"name": "Meticulous Archive",
"id": "p66"
}
],
"name": "GPT4om Vorthos",
"exile": [
{
"name": "Atraxa, Grand Unifier",
"id": "p6"
},
{
"name": "Force of Negation",
"id": "p19"
},
{
"name": "Griselbrand",
"id": "p20"
},
{
"name": "Flooded Strand",
"id": "p21"
},
{
"name": "Solitude",
"id": "p22"
},
{
"name": "Polluted Delta",
"id": "p5"
},
{
"name": "Flooded Strand",
"id": "p23"
},
{
"name": "Force of Negation",
"id": "p17"
},
{
"name": "Ephemerate",
"id": "p30"
},
{
"name": "Solitude",
"id": "p18"
},
{
"name": "Marsh Flats",
"id": "p34"
},
{
"name": "Polluted Delta",
"id": "p35"
},
{
"name": "Faithful Mending",
"id": "p36"
},
{
"name": "Thoughtseize",
"id": "p49"
},
{
"name": "Marsh Flats",
"id": "p38"
},
{
"name": "Ephemerate",
"id": "p44"
},
{
"name": "Goryo's Vengeance",
"id": "p48"
},
{
"name": "Hedge Maze",
"id": "p55"
},
{
"name": "Undercity Sewers",
"id": "p41"
},
{
"name": "Faithful Mending",
"id": "p54"
},
{
"name": "Psychic Frog",
"id": "p61"
},
{
"name": "Superior Spider-Man",
"id": "p62"
},
{
"name": "Psychic Frog",
"id": "p53"
},
{
"name": "Teferi, Time Raveler",
"id": "p68"
},
{
"name": "Flooded Strand",
"id": "p60"
},
{
"name": "Thoughtseize",
"id": "p52"
},
{
"name": "March of Otherworldly Light",
"id": "p69"
},
{
"name": "Goryo's Vengeance",
"id": "p70"
},
{
"name": "Marsh Flats",
"id": "p71"
},
{
"name": "Atraxa, Grand Unifier",
"id": "p72"
},
{
"name": "Faithful Mending",
"id": "p73"
},
{
"name": "Psychic Frog",
"id": "p74"
}
],
"library_size": 20,
"life": 19
},
{
"hand_size": 3,
"graveyard": [
{
"name": "Disrupting Shoal",
"id": "p3"
},
{
"name": "Stern Scolding",
"id": "p9"
},
{
"name": "Fallaji Archaeologist",
"id": "p10"
},
{
"name": "Whir of Invention",
"id": "p31"
},
{
"name": "Goblin Charbelcher",
"id": "p7"
},
{
"name": "Goblin Charbelcher",
"id": "p25"
},
{
"name": "Spell Snare",
"id": "p37"
},
{
"name": "Disrupting Shoal",
"id": "p45"
},
{
"name": "Force of Negation",
"id": "p51"
}
],
"is_active": false,
"is_you": true,
"name": "Llama4 Stoic",
"exile": [
{
"name": "Lotus Bloom",
"id": "p1"
},
{
"name": "Lotus Bloom",
"id": "p2"
},
{
"name": "Lotus Bloom",
"id": "p59"
},
{
"name": "Flare of Denial",
"id": "p8"
},
{
"name": "Tameshi, Reality Architect",
"id": "p47"
},
{
"name": "Tameshi, Reality Architect",
"id": "p29"
},
{
"name": "Fallaji Archaeologist",
"id": "p75"
}
],
"library_size": 17,
"life": 1,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p11",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p12",
"power": "1",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Thundertrap Trainer",
"id": "p42",
"power": "1",
"toughness": "2"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 9
}thinkingLlama4 Stoic
The game state shows that Disrupting Shoal is on the stack, targeting Quantum Riddler.
Let me try to pass priority until I have a pending action.
GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om VorthosmcpAttack with Psychic Frog 7/8
raw
choose_action(attackers=["p18"])
{
"declared": [
"p18"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "batch_attack"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpEphemeratellm
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}choose_action(index=1)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 1 is out of range (no choices loaded). Call get_action_choices to see current options.",
"choices": [
{
"name": "Psychic Frog",
"index": 0,
"action": "activate",
"playable_abilities": [
"Discard a card: Put a +1/+1 counter on {this}."
],
"id": "p18"
}
]
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpActivate Psychic Frog
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om VorthosmcpEphemeratellmllm
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "auto_selected_required_target",
"warning": "Required target auto-selected. Use get_action_choices first, then index=N."
}choose_action(index=2)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 2 is out of range (no choices loaded). Call get_action_choices to see current options."
}GPT4om VorthosmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Llama4 Stoicllm
pass_priority(until=stack_resolved)
{
"actions_passed": 7,
"stop_reason": "game_over",
"action_pending": false,
"player_dead": true
}GPT4om Vorthosllm
get_action_choices(until=end_combat)
{
"actions_passed": 4,
"stop_reason": "game_over",
"game_over": true,
"action_pending": false
}thinkingGPT4om Vorthos
With a decisive strike, Psychic Frog launched its assault directly at Llama4 Stoic, who, despite all odds and their dire life total of -8, could not muster a defense. The banquet of combat concluded with your opponent's defeat! Victory is yours, brave Vorthos!
If you'd like to discuss this game or review strategies, just let me know!
GPT4om Vorthosllm
pass_priority()
{
"actions_passed": 0,
"stop_reason": "game_over",
"game_over": true,
"action_pending": false
}gamehas started watching
gameGPT4om Vorthos chooses that they take the first turn
gameGPT4om Vorthos draws seven cards
gameLlama4 Stoic draws seven cards
gameGPT4om Vorthos keeps hand
gameLlama4 Stoic keeps hand
gameTURN 1 for GPT4om Vorthos (20 - 20)
gameGPT4om Vorthos skips Draw step
— Precombat Main —
— Declare Attackers —
— Postcombat Main —
— End Step —
gameTURN 2 for Llama4 Stoic (20 - 20)
gameLlama4 Stoic draws a card
— Precombat Main —
gameLlama4 Stoic activates: Suspend 3. from Lotus Bloom
gameLlama4 Stoic moves Lotus Bloom from hand to the exile zone
gameLlama4 Stoic suspends (3) Lotus Bloom
gameLlama4 Stoic activates: Suspend 3. from Lotus Bloom
gameLlama4 Stoic moves Lotus Bloom from hand to the exile zone
gameLlama4 Stoic suspends (3) Lotus Bloom
— Declare Attackers —
— Postcombat Main —
gameTURN 3 for GPT4om Vorthos (20 - 20)
gameGPT4om Vorthos draws a card
— GPT4om Vorthos's Turn 2 —
gameGPT4om Vorthos puts Polluted Delta from hand onto the Battlefield
gameGPT4om Vorthos plays Polluted Delta
gameGPT4om Vorthos loses 1 life from Polluted Delta
gameGPT4om Vorthos sacrificed Polluted Delta (source: Polluted Delta)
gameGPT4om Vorthos activates: search your library for an Island or Swamp card, put it onto the battlefield, then shuffle. from Polluted Delta
gameGPT4om Vorthos searches their library (source: Polluted Delta)
gameGPT4om Vorthos puts Island from library onto the Battlefield (source: Polluted Delta)
gameGPT4om Vorthos's library is shuffled (source: Polluted Delta)
minor blunder
Fetching a basic Island instead of Watery Grave means the player won't have access to black mana on turn 2.
Fetching a basic Island instead of Watery Grave means the player won't have access to black mana on turn 2. With Psychic Frog (UB) in hand as one of the best early plays available, having black mana is important. The player already has an untapped land from turn 1 (likely producing blue), and getting Watery Grave untapped (paying 2 life) would enable casting Psychic Frog this turn. A basic Island only provides blue mana, which they likely already have.
Analysis
Action taken: Fetched a basic Island from Polluted Delta
Better line: Fetch Watery Grave (paying 2 life to have it enter untapped) to have access to both blue and black mana, enabling Psychic Frog on turn 2. The life payment is well worth the tempo of deploying an early threat that can grow and generate card advantage.
— Declare Attackers —
— Postcombat Main —
gameTURN 4 for Llama4 Stoic (19 - 20)
gameLlama4 Stoic - Ability triggers: Lotus Bloom - At the beginning of your upkeep, if this card is suspended, remove a time counter from it.
gameLlama4 Stoic - Ability triggers: Lotus Bloom - At the beginning of your upkeep, if this card is suspended, remove a time counter from it.
— Upkeep —
gameRemoved 1 time counter from Lotus Bloom (2 left)
gameRemoved 1 time counter from Lotus Bloom (2 left)
gameLlama4 Stoic draws a card
— Precombat Main —
— Declare Attackers —
— Postcombat Main —
gameTURN 5 for GPT4om Vorthos (19 - 20)
gameGPT4om Vorthos draws a card
— GPT4om Vorthos's Turn 3 —
moderate blunder
Evoking or casting Solitude when the opponent has no creatures on the battlefield wastes a premium removal spell for no …
Evoking or casting Solitude when the opponent has no creatures on the battlefield wastes a premium removal spell for no value. Meanwhile, the player desperately needs to develop mana - they only have 1 Island in play with expensive cards in hand (Psychic Frog, Quantum Riddler, etc). Missing the land drop by not playing Flooded Strand sets them further behind on mana development.
Analysis
Action taken: Chose Solitude instead of playing Flooded Strand
Better line: Play Flooded Strand to develop mana, then crack it for a second land to enable casting Psychic Frog or holding up interaction on future turns.
gameGPT4om Vorthos moves Atraxa, Grand Unifier from hand to the exile zone (source: Solitude)
gameGPT4om Vorthos casts Solitude with Evoke from hand
major blunder
The player evoked Solitude by exiling Atraxa, Grand Unifier — one of the most powerful cards in their hand — to remove a…
The player evoked Solitude by exiling Atraxa, Grand Unifier — one of the most powerful cards in their hand — to remove an unknown target (likely nothing threatening on board since the opponent has no visible creatures). Atraxa is an extremely high-value card being pitched for minimal gain. Furthermore, Solitude's ETB exiles 'up to one other target creature,' but the opponent appears to have no creatures on the battlefield, making this evoke accomplish almost nothing while sacrificing a premium card. Even if there were a target, exiling Atraxa (a 7-mana bomb) to evoke Solitude on turn 3 when the opponent has no board presence is a terrible trade.
Analysis
Action taken: Evoked Solitude by exiling Atraxa, Grand Unifier from hand
Better line: Hold Solitude for when the opponent deploys a real threat, or if Solitude must be cast now, consider whether it's worth the cost. Atraxa should never be pitched unless facing a game-losing threat. The player should have held both cards and developed their board with Psychic Frog instead.
major blunder
Disrupting Shoal with alternative cost requires exiling a blue card with mana value equal to X, and X must match the tar…
Disrupting Shoal with alternative cost requires exiling a blue card with mana value equal to X, and X must match the target spell's mana value (5 for Solitude). The highest MV blue card in hand is Flare of Denial at MV 3, so X=3 cannot counter Solitude (MV 5). This wastes both Disrupting Shoal AND the exiled blue card (likely Flare of Denial, their best remaining counterspell) for absolutely nothing.
Analysis
Action taken: Chose to cast Disrupting Shoal with alternative cost, exiling a blue card that cannot match Solitude's MV of 5, wasting two cards.
Better line: Should not have cast Disrupting Shoal at all since no line can counter Solitude (MV 5) - no blue card with MV 5 in hand and no lands to pay {X}{U}{U}. Save Disrupting Shoal and the blue card for future threats. Alternatively, use Flare of Denial (sacrificing a blue creature once one is in play) later, or accept Solitude resolving.
major blunder
Disrupting Shoal requires exiling a blue card with mana value equal to the target spell's mana value.
Disrupting Shoal requires exiling a blue card with mana value equal to the target spell's mana value. Solitude has MV 5, but Flare of Denial has MV 3. The Shoal will set X=3, which does not match Solitude's MV of 5, so the counter will fail. This wastes both Disrupting Shoal and Flare of Denial for nothing.
Analysis
Action taken: Exiled Flare of Denial (MV 3) to cast Disrupting Shoal targeting Solitude (MV 5), which cannot counter it because X≠5.
Better line: Do not cast Disrupting Shoal at all since no blue card in hand has MV 5. Save Flare of Denial to potentially sacrifice a blue creature later to counter a future threat, or save Disrupting Shoal for a spell whose MV matches an available blue card.
gameLlama4 Stoic moves Flare of Denial from hand to the exile zone (source: Disrupting Shoal)
gameLlama4 Stoic casts Disrupting Shoal using alternative casting costs targeting Solitude from hand
gameLlama4 Stoic puts Disrupting Shoal from stack into their graveyard
gameGPT4om Vorthos puts Solitude from stack onto the Battlefield
gameGPT4om Vorthos - Ability triggers: Solitude - When Solitude enters, exile up to one other target creature. That creature's controller gains life equal to its power.
gameGPT4om Vorthos - Ability triggers: Solitude - When this permanent enters, if its evoke cost was paid, its controller sacrifices it.
gameGPT4om Vorthos sacrificed Solitude (source: Solitude)
gameGPT4om Vorthos puts Flooded Strand from hand onto the Battlefield
gameGPT4om Vorthos plays Flooded Strand
gameGPT4om Vorthos loses 1 life from Flooded Strand
gameGPT4om Vorthos sacrificed Flooded Strand (source: Flooded Strand)
gameGPT4om Vorthos activates: search your library for a Plains or Island card, put it onto the battlefield, then shuffle. from Flooded Strand
gameGPT4om Vorthos searches their library (source: Flooded Strand)
gameGPT4om Vorthos puts Plains from library onto the Battlefield (source: Flooded Strand)
gameGPT4om Vorthos's library is shuffled (source: Flooded Strand)
minor blunder
With Psychic Frog (UB) and Quantum Riddler (3UU) in hand, plus two Force of Negations that need blue cards to exile, the…
With Psychic Frog (UB) and Quantum Riddler (3UU) in hand, plus two Force of Negations that need blue cards to exile, the player needs both blue and black mana. They already have an Island on the battlefield. Fetching a basic Plains provides white mana but doesn't help cast anything in their hand. Fetching Watery Grave (paying 2 life) would give access to black mana for Psychic Frog on turn 3, which is the most important early play. Alternatively, Hallowed Fountain could provide blue+white, but white isn't needed for anything in hand. The basic Plains is essentially a dead mana source since nothing in hand requires white mana, while black mana is critically needed for Psychic Frog.
Analysis
Action taken: Fetched basic Plains from Flooded Strand
Better line: Fetch Watery Grave (paying 2 life to have it enter untapped) to have access to black mana for casting Psychic Frog next turn, or fetch it tapped if life preservation is a concern. Even Undercity Sewers (enters tapped, gives U/B + surveil) would be better since it enables the black mana needed.
gameGPT4om Vorthos casts Quantum Riddler with Warp from hand
gameGPT4om Vorthos puts Quantum Riddler from stack onto the Battlefield
gameGPT4om Vorthos - Ability triggers: Quantum Riddler - When Quantum Riddler enters, draw a card.
gameGPT4om Vorthos draws a card
— Declare Attackers —
— Postcombat Main —
gameGPT4om Vorthos - Ability triggers: Quantum Riddler - At the beginning of the next end step, exile this creature if it was cast for its warp cost.
— End Step —
gameGPT4om Vorthos moves Quantum Riddler from battlefield to the exile zone
gameTURN 6 for Llama4 Stoic (18 - 20)
gameLlama4 Stoic - Ability triggers: Lotus Bloom - At the beginning of your upkeep, if this card is suspended, remove a time counter from it.
gameLlama4 Stoic - Ability triggers: Lotus Bloom - At the beginning of your upkeep, if this card is suspended, remove a time counter from it.
— Upkeep —
gameRemoved 1 time counter from Lotus Bloom (1 left)
gameRemoved 1 time counter from Lotus Bloom (1 left)
gameLlama4 Stoic draws a card
— Precombat Main —
— Declare Attackers —
— Postcombat Main —
gameTURN 7 for GPT4om Vorthos (18 - 20)
gameGPT4om Vorthos draws a card
— GPT4om Vorthos's Turn 4 —
gameGPT4om Vorthos puts Flooded Strand from hand onto the Battlefield
gameGPT4om Vorthos plays Flooded Strand
gameGPT4om Vorthos loses 1 life from Flooded Strand
gameGPT4om Vorthos sacrificed Flooded Strand (source: Flooded Strand)
gameGPT4om Vorthos activates: search your library for a Plains or Island card, put it onto the battlefield, then shuffle. from Flooded Strand
gameGPT4om Vorthos searches their library (source: Flooded Strand)
gameGPT4om Vorthos loses 2 life from Watery Grave
gameGPT4om Vorthos puts Watery Grave from library onto the Battlefield (source: Flooded Strand)
gameGPT4om Vorthos's library is shuffled (source: Flooded Strand)
— Declare Attackers —
— Postcombat Main —
gameGPT4om Vorthos casts Psychic Frog from hand
gameGPT4om Vorthos puts Psychic Frog from stack onto the Battlefield
gameTURN 8 for Llama4 Stoic (15 - 20)
gameLlama4 Stoic - Ability triggers: Lotus Bloom - At the beginning of your upkeep, if this card is suspended, remove a time counter from it.
gameLlama4 Stoic - Ability triggers: Lotus Bloom - At the beginning of your upkeep, if this card is suspended, remove a time counter from it.
— Upkeep —
gameGPT4om Vorthos discards Force of Negation (source: Psychic Frog)
gameGPT4om Vorthos activates: put a +1/+1 counter on Psychic Frog. from Psychic Frog
moderate blunder
Discarded Force of Negation to pump Psychic Frog when Griselbrand is an uncastable 8-mana creature with no reanimation s…
Discarded Force of Negation to pump Psychic Frog when Griselbrand is an uncastable 8-mana creature with no reanimation support. Force of Negation is a live spell that can be cast for free on the opponent's turn by exiling the remaining blue card (the other Force of Negation). Griselbrand provides zero value in hand with only 3 lands and no way to cheat it into play.
Analysis
Action taken: Discarded Force of Negation to Psychic Frog's pump ability
Better line: Discard Griselbrand, which is a completely dead card with no realistic path to being cast or otherwise used, preserving the second Force of Negation for interaction
gameGPT4om Vorthos discards Force of Negation (source: Psychic Frog)
gameGPT4om Vorthos activates: put a +1/+1 counter on Psychic Frog. from Psychic Frog
questionable
Discarding Force of Negation to pump Psychic Frog removes a key counterspell from hand.
Discarding Force of Negation to pump Psychic Frog removes a key counterspell from hand. With only 3 cards in hand (Force of Negation, Griselbrand, Solitude), Force of Negation is the most flexible defensive card - it can counter noncreature spells for free on the opponent's turn. The opponent has no board presence yet, so the Frog is already likely to connect. Discarding Griselbrand (which is nearly uncastable at 8 mana with only 3 lands and no reanimation visible) would preserve the counterspell while still pumping the Frog. Griselbrand in the graveyard could even fuel Psychic Frog's flying ability later.
Analysis
Action taken: Discarded Force of Negation to pump Psychic Frog with a +1/+1 counter.
Better line: Discard Griselbrand instead - it's effectively a dead card in hand with no way to cast or reanimate it, while Force of Negation provides critical free countermagic protection on the opponent's turn.
gameGPT4om Vorthos discards Griselbrand (source: Psychic Frog)
gameGPT4om Vorthos activates: put a +1/+1 counter on Psychic Frog. from Psychic Frog
moderate blunder
Discarding Griselbrand to pump Psychic Frog wastes one of the most powerful cards in the deck.
Discarding Griselbrand to pump Psychic Frog wastes one of the most powerful cards in the deck. With Watery Grave providing black mana, Griselbrand could potentially be a reanimation target or hard-cast threat later. Solitude, on the other hand, has already been used (two copies in graveyard) and while it provides removal via Evoke, discarding it to pump the Frog is more reasonable since it's a white card in a deck that seems to want blue/black resources. Griselbrand in the graveyard is only useful if there's a reanimation package, but even then, keeping it in hand preserves optionality. Solitude as a discard is better because it's less impactful as a card in hand when you only have 3 lands and no white card to pitch for evoke anyway (you'd need another white card which you don't have).
Analysis
Action taken: Discarded Griselbrand to Psychic Frog's pump ability
Better line: Discard Solitude instead, preserving Griselbrand as a potential win condition or reanimation target. Solitude without another white card to enable Evoke is harder to use, while Griselbrand represents a massive threat.
gameGPT4om Vorthos discards Solitude (source: Psychic Frog)
gameGPT4om Vorthos activates: put a +1/+1 counter on Psychic Frog. from Psychic Frog
questionable
Discarding Solitude during the beginning of turn 4 (before combat) to pump Psychic Frog with a +1/+1 counter.
Discarding Solitude during the beginning of turn 4 (before combat) to pump Psychic Frog with a +1/+1 counter. Solitude is an extremely powerful card that can be evoked to exile a creature by pitching a white card, and it serves as the only remaining card in hand. While pumping the Frog is valuable, discarding the last card in hand means GPT4om Vorthos is now hellbent with no interaction available. However, with all three lands tapped and Solitude requiring a white card to evoke (and no other white cards in hand), the Solitude was effectively dead for its evoke mode. The question is whether holding it for a future hard-cast (at 5 mana) or as a potential evoke target later (if a white card is drawn) would be more valuable than the +1/+1 counter now. Given the opponent has an empty board and no cards visible, the aggressive pump to make Frog a 2/3 (or 3/4 with prior counters) for combat damage + card draw is reasonable, but going hellbent sacrifices future flexibility.
Analysis
Action taken: Discarded Solitude to Psychic Frog's ability to add a +1/+1 counter during beginning of turn 4.
Better line: Consider holding Solitude as the last card in hand for future hard-casting or evoke potential. The Frog already connects for combat damage and draws a card, which could find better discard fodder. Maintaining at least one card in hand preserves options.
minor blunder
Exiling Griselbrand from the graveyard to give Psychic Frog flying is wasteful.
Exiling Griselbrand from the graveyard to give Psychic Frog flying is wasteful. Griselbrand is a powerful reanimation target that could potentially be brought back later. The graveyard contains less valuable cards like Polluted Delta, Flooded Strand, and Solitude that would be better exile fodder since they have little utility in the graveyard.
Analysis
Action taken: Exiled Force of Negation, Griselbrand, and Flooded Strand from graveyard to give Psychic Frog flying.
Better line: Exile Force of Negation, Flooded Strand, and Flooded Strand (or Polluted Delta/Solitude) instead, preserving Griselbrand as a potential reanimation target.
gameGPT4om Vorthos moves Force of Negation from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Griselbrand from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Flooded Strand from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos activates: Psychic Frog gains flying until end of turn. from Psychic Frog
gameGPT4om Vorthos moves Solitude from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Polluted Delta from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Flooded Strand from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos activates: Psychic Frog gains flying until end of turn. from Psychic Frog
gameRemoved 1 time counter from Lotus Bloom (0 left)
gameLlama4 Stoic - Ability triggers: Lotus Bloom - When the last time counter is removed from Lotus Bloom, if it's exiled,
gameRemoved 1 time counter from Lotus Bloom (0 left)
gameLlama4 Stoic - Ability triggers: Lotus Bloom - When the last time counter is removed from Lotus Bloom, if it's exiled,
gameLlama4 Stoic draws a card
— Precombat Main —
— Declare Attackers —
— Postcombat Main —
gameTURN 9 for GPT4om Vorthos (15 - 20)
gameGPT4om Vorthos draws a card
— GPT4om Vorthos's Turn 5 —
minor blunder
Casting Ephemerate targeting Psychic Frog is suboptimal since Psychic Frog has no enter-the-battlefield ability.
Casting Ephemerate targeting Psychic Frog is suboptimal since Psychic Frog has no enter-the-battlefield ability. The flicker accomplishes nothing meaningful. Discarding Ephemerate to Psychic Frog's pump ability would give a +1/+1 counter, making it a bigger attacker that draws a card on combat damage.
Analysis
Action taken: Cast Ephemerate targeting Psychic Frog (a creature with no ETB ability)
Better line: Activate Psychic Frog's discard ability, discarding Ephemerate to put a +1/+1 counter on it, then attack as a 2/3
gameGPT4om Vorthos casts Ephemerate targeting Psychic Frog from hand
gameGPT4om Vorthos moves Psychic Frog from battlefield to the exile zone (source: Ephemerate)
gameGPT4om Vorthos puts Psychic Frog from exile zone onto the Battlefield (source: Ephemerate)
gameGPT4om Vorthos moves Ephemerate from stack to the exile zone
— Declare Attackers —
— Postcombat Main —
gameTURN 10 for Llama4 Stoic (15 - 20)
gameLlama4 Stoic draws a card
— Precombat Main —
— Declare Attackers —
— Postcombat Main —
gameLlama4 Stoic discards down to 7 hand cards
— Cleanup —
gameLlama4 Stoic discards Stern Scolding
gameTURN 11 for GPT4om Vorthos (15 - 20)
gameGPT4om Vorthos - Ability triggers: Ephemerate - Rebound - You may cast Ephemerate from exile without paying its mana cost.
— GPT4om Vorthos's Turn 6 —
gameGPT4om Vorthos casts Ephemerate targeting Psychic Frog from exile zone
gameGPT4om Vorthos moves Psychic Frog from battlefield to the exile zone (source: Ephemerate)
gameGPT4om Vorthos puts Psychic Frog from exile zone onto the Battlefield (source: Ephemerate)
gameGPT4om Vorthos puts Ephemerate from stack into their graveyard
gameGPT4om Vorthos draws a card
— Precombat Main —
gameGPT4om Vorthos casts Faithful Mending from hand
gameGPT4om Vorthos moves Force of Negation from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Ephemerate from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Solitude from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos activates: Psychic Frog gains flying until end of turn. from Psychic Frog
gameGPT4om Vorthos gains 2 life (source: Faithful Mending)
gameGPT4om Vorthos draws two cards
gameGPT4om Vorthos discards Marsh Flats (source: Faithful Mending)
gameGPT4om Vorthos discards Polluted Delta (source: Faithful Mending)
gameGPT4om Vorthos puts Faithful Mending from stack into their graveyard
minor blunder
Casting Faithful Mending in precombat main when Psychic Frog would connect unblocked (opponent has no creatures).
Casting Faithful Mending in precombat main when Psychic Frog would connect unblocked (opponent has no creatures). Attacking first draws a card from Frog's combat damage trigger, giving more cards and better information for Faithful Mending's draw-then-discard.
Analysis
Action taken: Cast Faithful Mending in precombat main phase before attacking with Psychic Frog
Better line: Attack with Psychic Frog first (unblocked, draw a card), then cast Faithful Mending post-combat with an extra card in hand for better discard selection
minor blunder
Psychic Frog was given flying by exiling all three graveyard cards (Force of Negation, Ephemerate, Solitude), but the op…
Psychic Frog was given flying by exiling all three graveyard cards (Force of Negation, Ephemerate, Solitude), but the opponent has no creatures on the battlefield, meaning flying is unnecessary to connect in combat. Ephemerate in the graveyard could have had future value with creatures like Solitude if drawn again.
Analysis
Action taken: Exiled all three graveyard cards to give Psychic Frog flying when there were no opposing creatures to block.
Better line: Don't activate the flying ability when the opponent has no blockers. Keep Ephemerate and other cards in the graveyard for potential future use, and just attack with Psychic Frog on the ground.
moderate blunder
Exiled Faithful Mending (which has flashback {1}{W}{U}) from the graveyard to give Psychic Frog flying, just to deal 1 d…
Exiled Faithful Mending (which has flashback {1}{W}{U}) from the graveyard to give Psychic Frog flying, just to deal 1 damage. With 0 cards in hand, Faithful Mending's flashback would draw 2 cards and gain 2 life next turn, which is far more valuable than 1 point of flying damage against a 20-life opponent.
Analysis
Action taken: Activated Psychic Frog's flying ability, exiling all 3 graveyard cards including Faithful Mending to deal 1 flying damage.
Better line: Don't activate the flying ability. Save Faithful Mending in graveyard to flash back next turn (Plains + Island + Watery Grave = {1}{W}{U}) to draw 2 cards and gain 2 life, which is critical when hellbent with 0 cards in hand.
gameGPT4om Vorthos moves Marsh Flats from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Polluted Delta from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Faithful Mending from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos activates: Psychic Frog gains flying until end of turn. from Psychic Frog
— Declare Attackers —
— Postcombat Main —
gameTURN 12 for Llama4 Stoic (17 - 20)
gameLlama4 Stoic draws a card
— Precombat Main —
— Declare Attackers —
— Postcombat Main —
gameLlama4 Stoic discards down to 7 hand cards
— Cleanup —
gameLlama4 Stoic discards Fallaji Archaeologist
gameTURN 13 for GPT4om Vorthos (17 - 20)
gameGPT4om Vorthos draws a card
— GPT4om Vorthos's Turn 7 —
gameGPT4om Vorthos puts Marsh Flats from hand onto the Battlefield
gameGPT4om Vorthos plays Marsh Flats
gameGPT4om Vorthos loses 1 life from Marsh Flats
gameGPT4om Vorthos sacrificed Marsh Flats (source: Marsh Flats)
gameGPT4om Vorthos activates: search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. from Marsh Flats
gameGPT4om Vorthos searches their library (source: Marsh Flats)
gameGPT4om Vorthos loses 2 life from Godless Shrine
gameGPT4om Vorthos puts Godless Shrine from library onto the Battlefield (source: Marsh Flats)
gameGPT4om Vorthos's library is shuffled (source: Marsh Flats)
— Declare Attackers —
gameGPT4om Vorthos attacks Llama4 Stoic with 1 creature
— Declare Blockers —
gameLlama4 Stoic loses 1 life at combat from Psychic Frog
gameGPT4om Vorthos - Ability triggers: Psychic Frog - Whenever Psychic Frog deals combat damage to a player or planeswalker, draw a card.
— Combat Damage —
gameGPT4om Vorthos draws a card
— Postcombat Main —
gameTURN 14 for Llama4 Stoic (14 - 19)
gameLlama4 Stoic draws a card
— Precombat Main —
gameGPT4om Vorthos discards Undercity Sewers (source: Psychic Frog)
gameGPT4om Vorthos activates: put a +1/+1 counter on Psychic Frog. from Psychic Frog
— Declare Attackers —
— Postcombat Main —
gameLlama4 Stoic discards down to 7 hand cards
— Cleanup —
gameLlama4 Stoic discards Whir of Invention
gameTURN 15 for GPT4om Vorthos (14 - 19)
gameGPT4om Vorthos draws a card
— GPT4om Vorthos's Turn 8 —
gameGPT4om Vorthos casts Ephemerate targeting Psychic Frog from hand
gameGPT4om Vorthos moves Psychic Frog from battlefield to the exile zone (source: Ephemerate)
gameGPT4om Vorthos puts Psychic Frog from exile zone onto the Battlefield (source: Ephemerate)
gameGPT4om Vorthos moves Ephemerate from stack to the exile zone
— Declare Attackers —
moderate blunder
Llama4 Stoic discarded Whir of Invention, which is their best way to find and deploy Goblin Charbelcher at instant speed…
Llama4 Stoic discarded Whir of Invention, which is their best way to find and deploy Goblin Charbelcher at instant speed (and can use artifacts to help pay via Improvise). With no lands in play, the Charbelcher combo is their primary win condition, and Whir of Invention is the most powerful enabler to tutor for it at instant speed. Meanwhile, they have three copies of Thundertrap Trainer which are relatively low-impact creatures, and one of those would have been a much better discard choice.
Analysis
Action taken: Discarded Whir of Invention
Better line: Discard one of the three Thundertrap Trainers, preserving Whir of Invention as a powerful tutor that can find Charbelcher at instant speed with Improvise helping to reduce the mana cost.
— Postcombat Main —
gameTURN 16 for Llama4 Stoic (14 - 19)
gameLlama4 Stoic draws a card
— Precombat Main —
— Declare Attackers —
— Postcombat Main —
gameLlama4 Stoic discards down to 7 hand cards
— Cleanup —
gameLlama4 Stoic discards Goblin Charbelcher
gameTURN 17 for GPT4om Vorthos (14 - 19)
gameGPT4om Vorthos - Ability triggers: Ephemerate - Rebound - You may cast Ephemerate from exile without paying its mana cost.
— GPT4om Vorthos's Turn 9 —
gameGPT4om Vorthos casts Ephemerate targeting Psychic Frog from exile zone
gameGPT4om Vorthos moves Psychic Frog from battlefield to the exile zone (source: Ephemerate)
gameGPT4om Vorthos puts Psychic Frog from exile zone onto the Battlefield (source: Ephemerate)
gameGPT4om Vorthos puts Ephemerate from stack into their graveyard
gameGPT4om Vorthos draws a card
— Precombat Main —
questionable
Llama4 Stoic is discarding to hand size and chose to discard Goblin Charbelcher.
Llama4 Stoic is discarding to hand size and chose to discard Goblin Charbelcher. While they have two copies, Charbelcher is their primary win condition in what appears to be a combo deck (with two Lotus Blooms suspended). Discarding a redundant Thundertrap Trainer would preserve both combo pieces. The Thundertrap Trainers are card selection creatures but with three copies in hand, one is easily expendable. Keeping both Charbelchers provides insurance against discard effects or if one gets countered.
Analysis
Action taken: Discarded Goblin Charbelcher
Better line: Discard a Thundertrap Trainer instead, preserving both copies of the win condition Goblin Charbelcher
— Declare Attackers —
— Postcombat Main —
gameTURN 18 for Llama4 Stoic (14 - 19)
gameLlama4 Stoic draws a card
— Precombat Main —
gameGPT4om Vorthos discards Thoughtseize (source: Psychic Frog)
gameGPT4om Vorthos activates: put a +1/+1 counter on Psychic Frog. from Psychic Frog
minor blunder
Chose to exile Ephemerate (a useful rebound spell) instead of Undercity Sewers (a tapped land with no graveyard utility)…
Chose to exile Ephemerate (a useful rebound spell) instead of Undercity Sewers (a tapped land with no graveyard utility) as the third card for Psychic Frog's flying activation. Ephemerate has potential future value if a creature with ETB is drawn, while the tapped land is essentially worthless in the graveyard.
Analysis
Action taken: Exiled Ephemerate as the third card for Psychic Frog's flying ability
Better line: Exile Undercity Sewers instead, preserving Ephemerate in the graveyard for potential future use or as better-quality graveyard fuel later
gameGPT4om Vorthos moves Thoughtseize from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Marsh Flats from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Ephemerate from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos activates: Psychic Frog gains flying until end of turn. from Psychic Frog
— Declare Attackers —
— Postcombat Main —
gameLlama4 Stoic discards down to 7 hand cards
— Cleanup —
gameLlama4 Stoic discards Goblin Charbelcher
gameTURN 19 for GPT4om Vorthos (14 - 19)
gameGPT4om Vorthos draws a card
— GPT4om Vorthos's Turn 10 —
gameGPT4om Vorthos discards Goryo's Vengeance (source: Psychic Frog)
moderate blunder
Goblin Charbelcher is Llama4 Stoic's primary win condition in what appears to be a Charbelcher combo deck.
Goblin Charbelcher is Llama4 Stoic's primary win condition in what appears to be a Charbelcher combo deck. The deck likely runs few or no lands, making Charbelcher potentially lethal when activated. Discarding the only copy in hand (with one already in the graveyard) removes the main path to winning the game. While they have Tameshi, Reality Architect which could potentially return an artifact from the graveyard, that's a fragile multi-step plan requiring specific board conditions.
Analysis
Action taken: Discarded Goblin Charbelcher
Better line: Discard a redundant Thundertrap Trainer (having 3 copies) or a second Tameshi, Reality Architect (legendary, so the second copy has diminished value). These are far less critical to the game plan than the deck's primary win condition.
— Declare Attackers —
gameGPT4om Vorthos attacks Llama4 Stoic with 1 creature
— Declare Blockers —
gameLlama4 Stoic loses 3 life at combat from Psychic Frog
gameGPT4om Vorthos - Ability triggers: Psychic Frog - Whenever Psychic Frog deals combat damage to a player or planeswalker, draw a card.
— Combat Damage —
gameGPT4om Vorthos draws a card
— Postcombat Main —
gameTURN 20 for Llama4 Stoic (14 - 16)
gameLlama4 Stoic draws a card
— Precombat Main —
minor blunder
Casting Faithful Mending during their own precombat main phase instead of waiting for the opponent's end step.
Casting Faithful Mending during their own precombat main phase instead of waiting for the opponent's end step. With Psychic Frog already tapped and no other cards in hand, there's no benefit to casting it now. Waiting until the opponent's end step would keep all 4 mana open during the opponent's turn for any drawn interaction (counterspells, removal, etc.), and the drawn cards would still be available for the next turn.
Analysis
Action taken: Cast Faithful Mending during precombat main phase with no other plays available
Better line: Pass the turn, hold Faithful Mending for the opponent's end step to maximize mana availability during their turn and preserve options with drawn cards
gameGPT4om Vorthos casts Faithful Mending from hand
gameGPT4om Vorthos gains 2 life (source: Faithful Mending)
gameGPT4om Vorthos draws two cards
gameGPT4om Vorthos discards Thoughtseize (source: Faithful Mending)
gameGPT4om Vorthos discards Psychic Frog (source: Faithful Mending)
gameGPT4om Vorthos puts Faithful Mending from stack into their graveyard
— Declare Attackers —
— Postcombat Main —
gameLlama4 Stoic discards down to 7 hand cards
— Cleanup —
minor blunder
Spell Snare is highly relevant in this matchup as it cleanly counters Psychic Frog (MV 2), the opponent's primary threat…
Spell Snare is highly relevant in this matchup as it cleanly counters Psychic Frog (MV 2), the opponent's primary threat. Meanwhile, having three Thundertrap Trainers is redundant - casting all three is unlikely and they're just 1/2 bodies that dig for spells.
Analysis
Action taken: Discarded Spell Snare
Better line: Discard the third Thundertrap Trainer or the second Tameshi, Reality Architect (legendary, so only one can be on the battlefield). Spell Snare is efficient interaction against the opponent's key 2-mana threats.
gameLlama4 Stoic discards Spell Snare
gameTURN 21 for GPT4om Vorthos (16 - 16)
gameGPT4om Vorthos draws a card
— GPT4om Vorthos's Turn 11 —
gameGPT4om Vorthos casts Faithful Mending using Flashback from graveyard from graveyard
gameGPT4om Vorthos discards Hedge Maze (source: Psychic Frog)
gameGPT4om Vorthos activates: put a +1/+1 counter on Psychic Frog. from Psychic Frog
gameGPT4om Vorthos moves Goryo's Vengeance from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Hedge Maze from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Undercity Sewers from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos activates: Psychic Frog gains flying until end of turn. from Psychic Frog
gameGPT4om Vorthos gains 2 life (source: Faithful Mending)
gameGPT4om Vorthos draws two cards
gameGPT4om Vorthos discards Psychic Frog (source: Faithful Mending)
gameGPT4om Vorthos discards Superior Spider-Man (source: Faithful Mending)
gameGPT4om Vorthos moves Faithful Mending from stack to the exile zone
— Declare Attackers —
gameGPT4om Vorthos attacks Llama4 Stoic with 1 creature
gameGPT4om Vorthos moves Psychic Frog from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Superior Spider-Man from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Psychic Frog from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos activates: Psychic Frog gains flying until end of turn. from Psychic Frog
— Declare Blockers —
gameLlama4 Stoic loses 4 life at combat from Psychic Frog
gameGPT4om Vorthos - Ability triggers: Psychic Frog - Whenever Psychic Frog deals combat damage to a player or planeswalker, draw a card.
— Combat Damage —
gameGPT4om Vorthos draws a card
— Postcombat Main —
gameTURN 22 for Llama4 Stoic (18 - 12)
gameLlama4 Stoic draws a card
— Precombat Main —
gameGPT4om Vorthos discards Flooded Strand (source: Psychic Frog)
gameGPT4om Vorthos activates: put a +1/+1 counter on Psychic Frog. from Psychic Frog
gameLlama4 Stoic activates: Suspend 3. from Lotus Bloom
gameLlama4 Stoic moves Lotus Bloom from hand to the exile zone
gameLlama4 Stoic suspends (3) Lotus Bloom
— Declare Attackers —
— Postcombat Main —
gameTURN 23 for GPT4om Vorthos (18 - 12)
gameGPT4om Vorthos draws a card
— GPT4om Vorthos's Turn 12 —
gameGPT4om Vorthos casts Teferi, Time Raveler from hand
minor blunder
Used Force of Negation instead of Disrupting Shoal to counter Teferi, Time Raveler (MV 3).
Used Force of Negation instead of Disrupting Shoal to counter Teferi, Time Raveler (MV 3). Disrupting Shoal could counter it by exiling Tameshi, Reality Architect (a blue card with MV 3) from hand. Force of Negation is a more versatile and powerful counterspell that should be saved for future threats, especially since it can counter noncreature spells for free on the opponent's turn. Additionally, Force of Negation on your own turn may require hard-casting for {1}{U}{U} which is mana-intensive.
Analysis
Action taken: Cast Force of Negation to counter Teferi, Time Raveler
Better line: Cast Disrupting Shoal exiling Tameshi, Reality Architect (MV 3) to counter Teferi, preserving Force of Negation for a future opponent's turn threat where its free alternate cost is available.
gameLlama4 Stoic moves Tameshi, Reality Architect from hand to the exile zone (source: Force of Negation)
gameLlama4 Stoic casts Force of Negation using alternative casting costs targeting Teferi, Time Raveler from hand
gameLlama4 Stoic moves Tameshi, Reality Architect from hand to the exile zone (source: Disrupting Shoal)
gameLlama4 Stoic casts Disrupting Shoal using alternative casting costs targeting Teferi, Time Raveler from hand
major blunder
Llama4 Stoic appears to be casting Disrupting Shoal targeting Teferi, Time Raveler when Force of Negation is already on …
Llama4 Stoic appears to be casting Disrupting Shoal targeting Teferi, Time Raveler when Force of Negation is already on the stack presumably targeting the same Teferi. This wastes both the Disrupting Shoal and the exiled Tameshi, Reality Architect (a powerful card that could bounce and recur artifacts from the graveyard, including the two Goblin Charbelchers there) for no additional effect.
Analysis
Action taken: Cast Disrupting Shoal exiling Tameshi, Reality Architect to counter Teferi, Time Raveler while Force of Negation was already on the stack targeting the same spell.
Better line: Let Force of Negation resolve and counter Teferi on its own, preserving both Disrupting Shoal and the very valuable Tameshi, Reality Architect in hand.
gameGPT4om Vorthos puts Teferi, Time Raveler from stack into their graveyard (source: Disrupting Shoal)
gameTeferi, Time Raveler is countered by Disrupting Shoal
gameLlama4 Stoic puts Disrupting Shoal from stack into their graveyard
gameForce of Negation has been fizzled.
gameLlama4 Stoic puts Force of Negation from stack into their graveyard
— Declare Attackers —
gameGPT4om Vorthos attacks Llama4 Stoic with 1 creature
gameGPT4om Vorthos moves Teferi, Time Raveler from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Flooded Strand from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Thoughtseize from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos activates: Psychic Frog gains flying until end of turn. from Psychic Frog
— Declare Blockers —
gameLlama4 Stoic loses 5 life at combat from Psychic Frog
gameGPT4om Vorthos - Ability triggers: Psychic Frog - Whenever Psychic Frog deals combat damage to a player or planeswalker, draw a card.
— Combat Damage —
gameGPT4om Vorthos draws a card
— Postcombat Main —
gameTURN 24 for Llama4 Stoic (18 - 7)
gameLlama4 Stoic - Ability triggers: Lotus Bloom - At the beginning of your upkeep, if this card is suspended, remove a time counter from it.
— Upkeep —
gameGPT4om Vorthos discards Goryo's Vengeance (source: Psychic Frog)
gameGPT4om Vorthos activates: put a +1/+1 counter on Psychic Frog. from Psychic Frog
gameRemoved 1 time counter from Lotus Bloom (2 left)
gameLlama4 Stoic draws a card
— Precombat Main —
— Declare Attackers —
— Postcombat Main —
gameTURN 25 for GPT4om Vorthos (18 - 7)
gameGPT4om Vorthos draws a card
— GPT4om Vorthos's Turn 13 —
gameGPT4om Vorthos puts Marsh Flats from hand onto the Battlefield
gameGPT4om Vorthos plays Marsh Flats
gameGPT4om Vorthos loses 1 life from Marsh Flats
gameGPT4om Vorthos sacrificed Marsh Flats (source: Marsh Flats)
gameGPT4om Vorthos activates: search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle. from Marsh Flats
gameGPT4om Vorthos searches their library (source: Marsh Flats)
gameGPT4om Vorthos puts Meticulous Archive from library onto the Battlefield (source: Marsh Flats)
gameGPT4om Vorthos's library is shuffled (source: Marsh Flats)
gameGPT4om Vorthos - Ability triggers: Meticulous Archive - When Meticulous Archive enters, surveil 1.
gameGPT4om Vorthos surveils 1 (source: Meticulous Archive)
gameGPT4om Vorthos puts March of Otherworldly Light from library into their graveyard (source: Meticulous Archive)
gameGPT4om Vorthos moves March of Otherworldly Light from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Goryo's Vengeance from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Marsh Flats from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos activates: Psychic Frog gains flying until end of turn. from Psychic Frog
— Declare Attackers —
gameGPT4om Vorthos attacks Llama4 Stoic with 1 creature
— Declare Blockers —
gameLlama4 Stoic loses 6 life at combat from Psychic Frog
gameGPT4om Vorthos - Ability triggers: Psychic Frog - Whenever Psychic Frog deals combat damage to a player or planeswalker, draw a card.
— Combat Damage —
gameGPT4om Vorthos draws a card
— Postcombat Main —
gameTURN 26 for Llama4 Stoic (17 - 1)
gameLlama4 Stoic - Ability triggers: Lotus Bloom - At the beginning of your upkeep, if this card is suspended, remove a time counter from it.
— Upkeep —
gameGPT4om Vorthos casts Faithful Mending from hand
gameGPT4om Vorthos gains 2 life (source: Faithful Mending)
gameGPT4om Vorthos draws two cards
gameGPT4om Vorthos discards Force of Negation (source: Faithful Mending)
gameGPT4om Vorthos discards Psychic Frog (source: Faithful Mending)
gameGPT4om Vorthos puts Faithful Mending from stack into their graveyard
gameRemoved 1 time counter from Lotus Bloom (1 left)
gameLlama4 Stoic draws a card
— Precombat Main —
— Declare Attackers —
— Postcombat Main —
gameTURN 27 for GPT4om Vorthos (19 - 1)
gameGPT4om Vorthos draws a card
— GPT4om Vorthos's Turn 14 —
gameGPT4om Vorthos casts Quantum Riddler from exile zone
gameGPT4om Vorthos discards Atraxa, Grand Unifier (source: Psychic Frog)
gameGPT4om Vorthos activates: put a +1/+1 counter on Psychic Frog. from Psychic Frog
minor blunder
Exiled Faithful Mending (which has flashback) instead of keeping it in the graveyard.
Exiled Faithful Mending (which has flashback) instead of keeping it in the graveyard. Force of Negation has no utility from the graveyard, while Faithful Mending can be cast via flashback for {1}{W}{U} to draw cards and gain life in future turns.
Analysis
Action taken: Exiled Atraxa, Psychic Frog, and Faithful Mending, keeping Force of Negation in graveyard.
Better line: Exile Atraxa, Psychic Frog, and Force of Negation, keeping Faithful Mending in graveyard for its flashback value.
gameGPT4om Vorthos moves Atraxa, Grand Unifier from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Faithful Mending from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Psychic Frog from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos activates: Psychic Frog gains flying until end of turn. from Psychic Frog
major blunder
Disrupting Shoal requires exiling a blue card with mana value equal to the target spell's mana value.
Disrupting Shoal requires exiling a blue card with mana value equal to the target spell's mana value. Quantum Riddler has MV 5, but all cards in hand (3x Thundertrap Trainer, 1x Fallaji Archaeologist) have MV 2. Exiling a MV 2 card sets X=2, which cannot counter a MV 5 spell. This wastes the Disrupting Shoal and the exiled card for nothing.
Analysis
Action taken: Chose to cast Disrupting Shoal with alternative cost (exile a blue card from hand) targeting Quantum Riddler (MV 5) when no MV 5 blue cards are available in hand.
Better line: Should not have cast Disrupting Shoal at all since it cannot counter Quantum Riddler. Save resources and try to find another answer, or accept the Riddler resolving and look for other ways to survive.
major blunder
Quantum Riddler has mana value 5 (costs {3}{U}{U}), not 2.
Quantum Riddler has mana value 5 (costs {3}{U}{U}), not 2. The player confused the Warp cost {1}{U} with the card's actual mana value. No card in hand had mana value 5, so Disrupting Shoal could never counter Quantum Riddler. This wasted both Disrupting Shoal and Fallaji Archaeologist (exiled) for absolutely nothing. At 1 life facing Psychic Frog, throwing away two cards is devastating.
Analysis
Action taken: Exiled Fallaji Archaeologist (MV 2) to Disrupting Shoal attempting to counter Quantum Riddler (MV 5), which cannot work since X=2 ≠ 5.
Better line: Should not have cast Disrupting Shoal at all since no card in hand has mana value 5. Saving resources (the Shoal and the Archaeologist) could have been more useful - e.g., casting Fallaji Archaeologist as a blocker or saving Disrupting Shoal for a spell that actually has MV 2.
gameLlama4 Stoic moves Fallaji Archaeologist from hand to the exile zone (source: Disrupting Shoal)
gameLlama4 Stoic casts Disrupting Shoal using alternative casting costs targeting Quantum Riddler from hand
gameLlama4 Stoic puts Disrupting Shoal from stack into their graveyard
gameGPT4om Vorthos puts Quantum Riddler from stack onto the Battlefield
gameGPT4om Vorthos - Ability triggers: Quantum Riddler - When Quantum Riddler enters, draw a card.
gameGPT4om Vorthos draws two cards
gameGPT4om Vorthos draws two cards
— Declare Attackers —
gameGPT4om Vorthos attacks Llama4 Stoic with 1 creature
gameGPT4om Vorthos discards Ephemerate (source: Psychic Frog)
gameGPT4om Vorthos activates: put a +1/+1 counter on Psychic Frog. from Psychic Frog
gameGPT4om Vorthos discards March of Otherworldly Light (source: Psychic Frog)
gameGPT4om Vorthos activates: put a +1/+1 counter on Psychic Frog. from Psychic Frog
gameGPT4om Vorthos moves Ephemerate from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves March of Otherworldly Light from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos moves Force of Negation from graveyard to the exile zone (source: Psychic Frog)
gameGPT4om Vorthos activates: Psychic Frog gains flying until end of turn. from Psychic Frog
— Declare Blockers —
gameLlama4 Stoic loses 9 life at combat from Psychic Frog
gameLlama4 Stoic has lost the game.
gameGPT4om Vorthos has won the game
GPT4om Vorthos wins the game!