Gem3F Valley (Dimir Control Woe) vs GPT4om Analyst (Mono Green Landfall Woe)
2 major, 9 moderate, 34 minor, 5 questionable blunders
Season 0
/ 215
Stack
Game Log
chatGem3F Valley: Ugh, that creature is like, SO not a vibe. I'm literally gonna have to cancel it. Essence Scatter is basically a 'no thank you' card. Slay! šāāļøāØ
Gem3F ValleymcpGem3F Valley
raw
choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"success": true,
"action_taken": "selected_target_1"
}Gem3F Valleymcpsend_chat_messagemcpKeep hand
raw
send_chat_message(message=Omg, I'm literally going first! Strategy...)
{
"success": true
}raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "no"
}Gem3F Valleyllm
get_oracle_text(card_name=Watery Grave)
{
"success": true,
"name": "Watery Grave",
"rules": [
"As {this} enters, you may pay 2 life. If you don't, it enters tapped.",
"{T}: Add {U}.",
"{T}: Add {B}."
]
}Gem3F Valleyllm
get_oracle_text(card_names=["Requiting Hex","Deadly Cover-Up","Esse...)
{
"cards": [
{
"name": "Requiting Hex",
"rules": [
"As an additional cost to cast this spell, you may blight 1. <i>(You may put a -1/-1 counteron a creature you control.)</i>",
"Destroy target creature with mana value 2 or less. If this spell's additional cost was paid, you gain 2 life."
]
},
{
"name": "Deadly Cover-Up",
"rules": [
"As an additional cost to cast this spell, you may collect evidence 6. <i>(Exile cards with total mana value 6 or greater from your graveyard)</i>",
"Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way."
]
},
{
"name": "Essence Scatter",
"rules": [
"Counter target creature spell."
]
}
],
"success": true
}GPT4om AnalystmcpKeep hand
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "no"
}Gem3F ValleymcpPlay Watery Grave
raw
choose_action(id=p3)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "no"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 3,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"recent_chat": [
"Gem3F Valley: Omg, I'm literally going first! Strategy is like, so aesthetic. I'm keeping this hand, it's a total vibe. 💅✨"
],
"action_pending": true
}GPT4om AnalystmcpPlay Fabled Passage
raw
choose_action(id=p1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om AnalystmcpActivate Fabled Passage
raw
choose_action(id=p1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}GPT4om AnalystmcpForest
raw
choose_action(id=p6)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_oracle_text(card_name=Undercity Sewers)
{
"success": true,
"name": "Undercity Sewers",
"rules": [
"{T}: Add {U}.",
"{T}: Add {B}.",
"{this} enters tapped.",
"When {this} enters, surveil 1."
]
}Gem3F ValleymcpPlay Undercity Sewers
raw
choose_action(id=p12)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_1"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 3,
"stack": [
{
"name": "Ability",
"rules": [
"When Undercity Sewers enters, surveil 1."
],
"id": "p13"
}
],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
}
],
"name": "GPT4om Analyst",
"library_size": 47,
"life": 20
},
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
}
],
"name": "Gem3F Valley",
"library_size": 51,
"life": 20,
"hand": [
{
"name": "Demolition Field",
"is_land": true,
"id": "p5"
},
{
"name": "Swamp",
"is_land": true,
"id": "p4"
},
{
"name": "Swamp",
"is_land": true,
"id": "p6"
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Essence Scatter",
"id": "p10"
},
{
"mana_cost": "{B}",
"name": "Requiting Hex",
"id": "p11"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 2
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "cancelled"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 7,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpCast Sazh's Chocobo {G}
raw
choose_action(id=p17)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_1"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpPlay Ba Sing Se
raw
choose_action(id=p4)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_3"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_oracle_text(card_id=p11)
{
"success": false,
"error": "Provide exactly one of: card_name, object_id, card_names, or object_ids"
}Gem3F Valleyllm
get_oracle_text(object_id=p11)
{
"success": true,
"name": "Requiting Hex",
"rules": [
"As an additional cost to cast this spell, you may blight 1. <i>(You may put a -1/-1 counteron a creature you control.)</i>",
"Destroy target creature with mana value 2 or less. If this spell's additional cost was paid, you gain 2 life."
]
}Gem3F Valleyllm
get_game_log(max_chars=1000)
{
"cursor": 5340,
"log": "color='#20B2AA'>GPT4om Analyst</font> casts <font color='#90EE90' object_id='d5b38283-1e5a-4c69-b2e1-aafa3f47822c'>Sazh's Chocobo</font> [d5b] from hand\n<font color='#20B2AA'>GPT4om Analyst</font> puts <font color='#90EE90' object_id='d5b38283-1e5a-4c69-b2e1-aafa3f47822c'>Sazh's Chocobo</font> [d5b] from stack onto the Battlefield\n<font color='#20B2AA'>GPT4om Analyst</font> plays <font color='#B0C4DE' object_id='6aafdf49-47eb-427e-b9a2-8015270be541'>Ba Sing Se</font> [6aa]\n<font color='#20B2AA'>GPT4om Analyst</font> puts <font color='#B0C4DE' object_id='6aafdf49-47eb-427e-b9a2-8015270be541'>Ba Sing Se</font> [6aa] from hand onto the Battlefield\n<font color='#20B2AA'>GPT4om Analyst</font> - Ability triggers: <font color='#90EE90' object_id='d5b38283-1e5a-4c69-b2e1-aafa3f47822c'>Sazh's Chocobo</font> [d5b] - <i>Landfall</i> — Whenever a land you control enters, put a +1/+1 counter on <font color='#90EE90' object_id='d5b38283-1e5a-4c69-b2e1-aafa3f47822c'>Sazh's Chocobo</font> [d5b].",
"truncated": true,
"total_length": 5340
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 6,
"stack": [
{
"name": "Ability",
"rules": [
"<i>Landfall</i> — Whenever a land you control enters, put a +1/+1 counter on Sazh's Chocobo."
],
"id": "p18"
}
],
"active_player": "GPT4om Analyst",
"players": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Sazh's Chocobo",
"summoning_sickness": true,
"id": "p16",
"power": "0",
"toughness": "1"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
}
],
"name": "GPT4om Analyst",
"library_size": 46,
"life": 20
},
{
"hand_size": 6,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
}
],
"name": "Gem3F Valley",
"library_size": 51,
"life": 20,
"hand": [
{
"name": "Demolition Field",
"is_land": true,
"id": "p5"
},
{
"name": "Swamp",
"is_land": true,
"id": "p4"
},
{
"name": "Swamp",
"is_land": true,
"id": "p6"
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Essence Scatter",
"id": "p10"
},
{
"mana_cost": "{B}",
"name": "Requiting Hex",
"id": "p11",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 2
}Gem3F Valleyllm
get_oracle_text(object_id=p16)
{
"success": true,
"name": "Sazh's Chocobo",
"rules": [
"<i>Landfall</i> — Whenever a land you control enters, put a +1/+1 counter on {this}."
]
}Gem3F ValleymcpCast Requiting Hex {B}
raw
choose_action(id=p11)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleymcpsend_chat_message
raw
send_chat_message(message=Eww, a Chocobo? Is that like, an oversiz...)
{
"success": true
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 9,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
}
],
"name": "GPT4om Analyst",
"library_size": 46,
"life": 20
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
}
],
"name": "Gem3F Valley",
"library_size": 50,
"life": 20,
"hand": [
{
"name": "Demolition Field",
"is_land": true,
"id": "p5",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"id": "p4",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"id": "p6",
"playable": true
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Island",
"is_land": true,
"id": "p14",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 3
}Gem3F Valleyllm
get_oracle_text(object_id=p17)
{
"success": true,
"name": "Ba Sing Se",
"rules": [
"{this} enters tapped unless you control a basic land.",
"{T}: Add {G}.",
"{2}{G}, {T}: Earthbend 2. Activate only as a sorcery. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i>",
"<br/><hintstart/>",
"ICON_GOODYou control a basic land"
]
}Gem3F ValleymcpPlay Swamp
raw
choose_action(id=p4)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 9,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"recent_chat": [
"Gem3F Valley: Eww, a Chocobo? Is that like, an oversized chicken? It's literally so basic. I can't even with this farm aesthetic. Slay, I guess? But maybe not for long. 💅✨"
],
"action_pending": true
}GPT4om AnalystmcpCast Badgermole Cub {1}{G}
raw
choose_action(id=p18)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 12,
"stack": [
{
"name": "Badgermole Cub",
"rules": [
"When {this} enters, earthbend 1. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)</i>",
"Whenever you tap a creature for mana, add an additional {G}."
],
"id": "p20"
}
],
"active_player": "GPT4om Analyst",
"players": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
}
],
"name": "GPT4om Analyst",
"library_size": 45,
"life": 20
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
}
],
"name": "Gem3F Valley",
"library_size": 50,
"life": 20,
"hand": [
{
"name": "Demolition Field",
"is_land": true,
"id": "p5"
},
{
"name": "Swamp",
"is_land": true,
"id": "p6"
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Essence Scatter",
"id": "p10",
"playable": true
},
{
"name": "Island",
"is_land": true,
"id": "p14"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 3
}Gem3F ValleymcpCast Essence Scatter {1}{U}
raw
choose_action(id=p10)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 2,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpPlay Forest
raw
choose_action(id=p15)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_2"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 15,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
}
],
"name": "GPT4om Analyst",
"library_size": 45,
"life": 20
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
}
],
"name": "Gem3F Valley",
"library_size": 49,
"life": 20,
"hand": [
{
"name": "Demolition Field",
"is_land": true,
"id": "p5",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"id": "p6",
"playable": true
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Island",
"is_land": true,
"id": "p14",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Essence Scatter",
"id": "p24"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 4
}Gem3F ValleymcpPlay Island
raw
choose_action(id=p14)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 6,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpCast Surrak, Elusive Hunter {2}{G}
raw
choose_action(id=p20)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_4"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 17,
"stack": [
{
"name": "Surrak, Elusive Hunter",
"rules": [
"This spell can't be countered.",
"Trample",
"Whenever a creature you control or a creature spell you control becomes the target of a spell or ability an opponent controls, draw a card."
],
"id": "p25"
}
],
"active_player": "GPT4om Analyst",
"players": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
}
],
"name": "GPT4om Analyst",
"library_size": 44,
"life": 20
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
}
],
"name": "Gem3F Valley",
"library_size": 49,
"life": 20,
"hand": [
{
"name": "Demolition Field",
"is_land": true,
"id": "p5"
},
{
"name": "Swamp",
"is_land": true,
"id": "p6"
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Essence Scatter",
"id": "p24",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 4
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpPlay Forest
raw
choose_action(id=p2)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_oracle_text(object_id=p25)
{
"success": false,
"error": "Object not found in current game state: p25"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 19,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Surrak, Elusive Hunter",
"summoning_sickness": true,
"id": "p26",
"power": "4",
"toughness": "3"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
}
],
"name": "GPT4om Analyst",
"library_size": 44,
"life": 20
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
}
],
"name": "Gem3F Valley",
"library_size": 48,
"life": 20,
"hand": [
{
"name": "Demolition Field",
"is_land": true,
"id": "p5",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"id": "p6",
"playable": true
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"mana_cost": "{1}{U}",
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Watery Grave",
"is_land": true,
"id": "p28",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 5
}Gem3F Valleyllm
get_oracle_text(object_id=p26)
{
"success": true,
"name": "Surrak, Elusive Hunter",
"rules": [
"This spell can't be countered.",
"Trample",
"Whenever a creature you control or a creature spell you control becomes the target of a spell or ability an opponent controls, draw a card."
]
}Gem3F Valleymcpsend_chat_message
raw
send_chat_message(message=Omg, Surrak is like, such a mood, but th...)
{
"success": true
}Gem3F ValleymcpPlay Watery Grave
raw
choose_action(id=p28)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"success": true,
"action_taken": "selected_0"
}Gem3F Valleymcptrue
raw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "yes"
}Gem3F Valleyllm
get_oracle_text(card_name=Deadly Cover-Up)
{
"success": true,
"name": "Deadly Cover-Up",
"rules": [
"As an additional cost to cast this spell, you may collect evidence 6. <i>(Exile cards with total mana value 6 or greater from your graveyard)</i>",
"Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way."
]
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 20,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Surrak, Elusive Hunter",
"summoning_sickness": true,
"id": "p26",
"power": "4",
"toughness": "3"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
}
],
"name": "GPT4om Analyst",
"library_size": 44,
"life": 20
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
}
],
"name": "Gem3F Valley",
"library_size": 48,
"life": 18,
"hand": [
{
"name": "Demolition Field",
"is_land": true,
"id": "p5"
},
{
"name": "Swamp",
"is_land": true,
"id": "p6"
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p9",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Essence Scatter",
"id": "p24"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 5
}Gem3F Valleyllm
get_oracle_text(object_ids=["p11","p10"])
{
"cards": [
{
"name": "Requiting Hex",
"rules": [
"As an additional cost to cast this spell, you may blight 1. <i>(You may put a -1/-1 counteron a creature you control.)</i>",
"Destroy target creature with mana value 2 or less. If this spell's additional cost was paid, you gain 2 life."
],
"object_id": "p11"
},
{
"name": "Essence Scatter",
"rules": [
"Counter target creature spell."
],
"object_id": "p10"
}
],
"success": true
}Gem3F ValleymcpCast Deadly Cover-Up {3}{B}{B}
raw
choose_action(id=p9)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 21,
"stack": [
{
"name": "Deadly Cover-Up",
"rules": [
"As an additional cost to cast this spell, you may collect evidence 6. <i>(Exile cards with total mana value 6 or greater from your graveyard)</i>",
"Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.",
"<br/><hintstart/>",
"ICON_BADEvidence was used (need: 6, can collect: 3)"
],
"id": "p29"
}
],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Surrak, Elusive Hunter",
"summoning_sickness": true,
"id": "p26",
"power": "4",
"toughness": "3"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
}
],
"name": "GPT4om Analyst",
"library_size": 44,
"life": 20
},
{
"hand_size": 3,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": true,
"name": "Swamp",
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p28"
}
],
"name": "Gem3F Valley",
"library_size": 48,
"life": 18,
"hand": [
{
"name": "Demolition Field",
"is_land": true,
"id": "p5"
},
{
"name": "Swamp",
"is_land": true,
"id": "p6"
},
{
"mana_cost": "{1}{U}",
"name": "Essence Scatter",
"id": "p24"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 5
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleymcpsend_chat_message
raw
send_chat_message(message=But like, your board is looking a little...)
{
"success": true
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 7,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"recent_chat": [
"Gem3F Valley: Omg, Surrak is like, such a mood, but those muscles? Literally a slay. Too bad he's on your side, bestie. 💅✨",
"Gem3F Valley: But like, your board is looking a little crowded, and I'm really into that 'minimalist' aesthetic right now. So... bye-bye, Surrak! It's for the best, really. 🖤💀"
],
"action_pending": true
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpCast Earthbender Ascension {2}{G}
raw
choose_action(id=p25)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_1"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 24,
"stack": [
{
"name": "Earthbender Ascension",
"rules": [
"When {this} enters, earthbend 2. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i> Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.",
"<i>Landfall</i> — Whenever a land you control enters, put a quest counter on {this}. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn."
],
"id": "p30"
}
],
"active_player": "GPT4om Analyst",
"players": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
}
],
"name": "GPT4om Analyst",
"library_size": 43,
"life": 20
},
{
"hand_size": 3,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Deadly Cover-Up",
"id": "p9"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": true,
"name": "Swamp",
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p28"
}
],
"name": "Gem3F Valley",
"library_size": 48,
"life": 18,
"hand": [
{
"name": "Demolition Field",
"is_land": true,
"id": "p5"
},
{
"name": "Swamp",
"is_land": true,
"id": "p6"
},
{
"mana_cost": "{1}{U}",
"name": "Essence Scatter",
"id": "p24"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 5
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 1,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}GPT4om AnalystmcpBa Sing Se
raw
choose_action(id=p4)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_3"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 1,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}GPT4om AnalystmcpForest
raw
choose_action(id=p13)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_6"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpPlay Forest
raw
choose_action(id=p3)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"combat_phase": "attackers",
"actions_passed": 2,
"action_type": "GAME_SELECT",
"stop_reason": "combat",
"action_pending": true
}GPT4om AnalystmcpAttack with Ba Sing Se 2/2
raw
choose_action(attackers=["p4"])
{
"declared": [
"p4"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "batch_attack"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 28,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Ba Sing Se",
"id": "p17",
"power": "2",
"toughness": "2"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": true,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
}
],
"name": "GPT4om Analyst",
"library_size": 42,
"life": 20
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Deadly Cover-Up",
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
}
],
"name": "Gem3F Valley",
"library_size": 47,
"life": 16,
"hand": [
{
"name": "Demolition Field",
"is_land": true,
"id": "p5",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"id": "p6",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Essence Scatter",
"id": "p24"
},
{
"mana_cost": "{1}{B}",
"name": "Shoot the Sheriff",
"id": "p35",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 6
}Gem3F ValleymcpPlay Demolition Field
raw
choose_action(id=p5)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_1"
}Gem3F Valleyllm
get_oracle_text(object_id=p17)
{
"success": true,
"name": "Ba Sing Se",
"rules": [
"{this} enters tapped unless you control a basic land.",
"{T}: Add {G}.",
"{2}{G}, {T}: Earthbend 2. Activate only as a sorcery. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i>",
"Haste",
"<br/><hintstart/>",
"ICON_GOODYou control a basic land"
]
}Gem3F Valleyllm
get_oracle_text(object_id=p31)
{
"success": true,
"name": "Earthbender Ascension",
"rules": [
"When {this} enters, earthbend 2. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i> Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.",
"<i>Landfall</i> — Whenever a land you control enters, put a quest counter on {this}. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn."
]
}Gem3F Valleyllm
get_oracle_text(card_name=Shoot the Sheriff)
{
"success": true,
"name": "Shoot the Sheriff",
"rules": [
"Destroy target non-outlaw creature."
]
}Gem3F Valleymcpsend_chat_message
raw
send_chat_message(message=Omg, that 'Ba Sing Se' land-creature-thi...)
{
"success": true
}Gem3F ValleymcpCast Shoot the Sheriff {1}{B}
raw
choose_action(id=p35)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 30,
"stack": [
{
"target_count": 1,
"name": "Shoot the Sheriff",
"rules": [
"Destroy target non-outlaw creature."
],
"id": "p36"
}
],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"counters": {
"+1/+1": 2
},
"name": "Ba Sing Se",
"id": "p17",
"power": "2",
"toughness": "2"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": true,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
}
],
"name": "GPT4om Analyst",
"library_size": 42,
"life": 20
},
{
"hand_size": 2,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Deadly Cover-Up",
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
}
],
"name": "Gem3F Valley",
"library_size": 47,
"life": 16,
"hand": [
{
"name": "Swamp",
"is_land": true,
"id": "p6"
},
{
"mana_cost": "{1}{U}",
"name": "Essence Scatter",
"id": "p24"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 6
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 10,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"recent_chat": [
"Gem3F Valley: Omg, that 'Ba Sing Se' land-creature-thingy is, like, actually kinda cute? But also, like, why is it so aggressive? Relax, bestie! 💅✨"
],
"action_pending": true
}GPT4om AnalystmcpCast Earthbender Ascension {2}{G}
raw
choose_action(id=p32)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 1,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}GPT4om AnalystmcpForest
raw
choose_action(id=p13)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_1"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 1,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}GPT4om AnalystmcpForest
raw
choose_action(id=p11)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_5"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 3,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpCast Mightform Harmonizer {2}{G}{G}
raw
choose_action(id=p28)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 35,
"stack": [
{
"name": "Mightform Harmonizer",
"rules": [
"<i>Landfall</i> — Whenever a land you control enters, double the power of target creature you control until end of turn.",
"Warp {2}{G}"
],
"id": "p43"
}
],
"active_player": "GPT4om Analyst",
"players": [
{
"hand_size": 2,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": true,
"counters": {
"+1/+1": 3
},
"name": "Forest",
"id": "p33",
"power": "3",
"toughness": "3"
},
{
"tapped": true,
"name": "Forest",
"id": "p34"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 1
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": true,
"name": "Forest",
"id": "p40"
}
],
"name": "GPT4om Analyst",
"library_size": 40,
"life": 20
},
{
"hand_size": 2,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
}
],
"name": "Gem3F Valley",
"library_size": 47,
"life": 16,
"hand": [
{
"name": "Swamp",
"is_land": true,
"id": "p6"
},
{
"mana_cost": "{1}{U}",
"name": "Essence Scatter",
"id": "p24",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 6
}Gem3F Valleyllm
get_oracle_text(object_id=p43)
{
"success": true,
"name": "Mightform Harmonizer",
"rules": [
"<i>Landfall</i> — Whenever a land you control enters, double the power of target creature you control until end of turn.",
"Warp {2}{G}"
]
}Gem3F Valleyllm
get_oracle_text(object_id=p31)
{
"success": true,
"name": "Earthbender Ascension",
"rules": [
"When {this} enters, earthbend 2. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i> Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.",
"<i>Landfall</i> — Whenever a land you control enters, put a quest counter on {this}. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn."
]
}Gem3F Valleymcpsend_chat_message
raw
send_chat_message(message=Ugh, that creature is like, SO not a vib...)
{
"success": true
}Gem3F ValleymcpCast Essence Scatter {1}{U}
raw
choose_action(id=p24, mana_plan=[{"tap": "p14"}, {"tap": "p4"}])
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0",
"mana_plan_set": true,
"mana_plan_size": 2
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 2,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"recent_chat": [
"Gem3F Valley: Ugh, that creature is like, SO not a vibe. I'm literally gonna have to cancel it. Essence Scatter is basically a 'no thank you' card. Slay! 💁‍♀️✨"
],
"action_pending": true
}GPT4om AnalystmcpPlay Forest
raw
choose_action(id=p5)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_oracle_text(card_name=Three Steps Ahead)
{
"success": true,
"name": "Three Steps Ahead",
"rules": [
"Spree <i>(Choose one or more additional costs.)</i><br>+ {1}{U} — Counter target spell.<br>+ {3} — Create a token that's a copy of target artifact or creature you control.<br>+ {2} — Draw two cards, then discard a card.<br>"
]
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 38,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 1,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Mightform Harmonizer",
"id": "p45"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": true,
"counters": {
"+1/+1": 4
},
"name": "Forest",
"id": "p33",
"power": "4",
"toughness": "4"
},
{
"tapped": true,
"name": "Forest",
"id": "p34"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": true,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
}
],
"name": "GPT4om Analyst",
"library_size": 40,
"life": 20
},
{
"hand_size": 2,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Essence Scatter",
"id": "p24"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
}
],
"name": "Gem3F Valley",
"library_size": 46,
"life": 16,
"hand": [
{
"name": "Swamp",
"is_land": true,
"id": "p6",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p48",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 7
}Gem3F ValleymcpPlay Swamp
raw
choose_action(id=p6)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_2"
}Gem3F ValleymcpCast Three Steps Ahead {U}
raw
choose_action(mana_plan=[{"tap": "p14"}, {"tap": "p12"}, {"tap":..., id=p48)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0",
"mana_plan_set": true,
"mana_plan_size": 3
}Gem3F ValleymcpCast Three Steps Ahead {U}
raw
choose_action(id=p48, mana_plan=[{"tap": "p14"}, {"tap": "p12"}, {"tap":...)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0",
"mana_plan_set": true,
"mana_plan_size": 3
}Gem3F ValleymcpCast Three Steps Ahead {U}
raw
choose_action(id=p48)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 40,
"stack": [
{
"name": "Three Steps Ahead",
"rules": [
"Spree <i>(Choose one or more additional costs.)</i><br>+ {1}{U} — Counter target spell.<br>+ {3} — Create a token that's a copy of target artifact or creature you control.<br>+ {2} — Draw two cards, then discard a card.<br>",
"<span color='green'><i>Chosen mode: draw two cards, then discard a card.</i></span>"
],
"id": "p49"
}
],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 1,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Mightform Harmonizer",
"id": "p45"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": true,
"counters": {
"+1/+1": 4
},
"name": "Forest",
"id": "p33",
"power": "4",
"toughness": "4"
},
{
"tapped": true,
"name": "Forest",
"id": "p34"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": true,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
}
],
"name": "GPT4om Analyst",
"library_size": 40,
"life": 20
},
{
"hand_size": 0,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Essence Scatter",
"id": "p24"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": true,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
}
],
"name": "Gem3F Valley",
"library_size": 46,
"life": 16,
"hand": []
}
],
"available": true,
"step": "Precombat Main",
"turn": 7
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_oracle_text(card_name=Deadly Cover-Up)
{
"success": true,
"name": "Deadly Cover-Up",
"rules": [
"As an additional cost to cast this spell, you may collect evidence 6. <i>(Exile cards with total mana value 6 or greater from your graveyard)</i>",
"Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way."
]
}Gem3F ValleymcpThree Steps Ahead
raw
choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_1"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 42,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 1,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Mightform Harmonizer",
"id": "p45"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": true,
"counters": {
"+1/+1": 4
},
"name": "Forest",
"id": "p33",
"power": "4",
"toughness": "4"
},
{
"tapped": true,
"name": "Forest",
"id": "p34"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": true,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
}
],
"name": "GPT4om Analyst",
"library_size": 40,
"life": 20
},
{
"hand_size": 1,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p51"
},
{
"name": "Three Steps Ahead",
"id": "p48"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": true,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
}
],
"name": "Gem3F Valley",
"library_size": 44,
"life": 16,
"hand": [
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p50"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 7
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 10,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpCast Mightform Harmonizer {2}{G}{G}
raw
choose_action(id=p19)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_log(max_chars=500)
{
"cursor": 24966,
"log": "/font> [c92])\n<font color='#20B2AA'>Gem3F Valley</font> puts <font color='#87CEFA' object_id='c92f976c-1fa9-42e1-affc-aaa06564a355'>Three Steps Ahead</font> [c92] from stack into their graveyard\n<font color='#20B2AA'>Gem3F Valley</font> skip attack\nGem3F Valley turn 7 (20 - 16)\n<font color='#20B2AA'>GPT4om Analyst</font> draws a card\n<font color='#20B2AA'>GPT4om Analyst</font> casts <font color='#90EE90' object_id='f8056139-d346-423b-8d52-d8a186fc1e05'>Mightform Harmonizer</font> [f80] from hand",
"truncated": true,
"total_length": 24966
}Gem3F Valleyllm
get_oracle_text(card_name=Mightform Harmonizer)
{
"success": true,
"name": "Mightform Harmonizer",
"rules": [
"<i>Landfall</i> — Whenever a land you control enters, double the power of target creature you control until end of turn.",
"Warp {2}{G}"
]
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 44,
"stack": [
{
"name": "Mightform Harmonizer",
"rules": [
"<i>Landfall</i> — Whenever a land you control enters, double the power of target creature you control until end of turn.",
"Warp {2}{G}"
],
"id": "p52"
}
],
"active_player": "GPT4om Analyst",
"players": [
{
"hand_size": 1,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Mightform Harmonizer",
"id": "p45"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": true,
"counters": {
"+1/+1": 4
},
"name": "Forest",
"id": "p33",
"power": "4",
"toughness": "4"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": true,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
}
],
"name": "GPT4om Analyst",
"library_size": 39,
"life": 20
},
{
"hand_size": 1,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p51"
},
{
"name": "Three Steps Ahead",
"id": "p48"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": true,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
}
],
"name": "Gem3F Valley",
"library_size": 44,
"life": 16,
"hand": [
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p50"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 7
}Gem3F Valleyllm
get_oracle_text(card_name=Ba Sing Se)
{
"success": true,
"name": "Ba Sing Se",
"rules": [
"{this} enters tapped unless you control a basic land.",
"{T}: Add {G}.",
"{2}{G}, {T}: Earthbend 2. Activate only as a sorcery. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i>"
]
}Gem3F Valleyllm
get_oracle_text(card_name=Earthbender Ascension)
{
"success": true,
"name": "Earthbender Ascension",
"rules": [
"When {this} enters, earthbend 2. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i> Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.",
"<i>Landfall</i> — Whenever a land you control enters, put a quest counter on {this}. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn."
]
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpCast Badgermole Cub {1}{G}
raw
choose_action(id=p39)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleymcpsend_chat_message
raw
send_chat_message(message=Ugh, like, that harmonizer thing is tota...)
{
"success": true
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 1,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"recent_chat": [
"Gem3F Valley: Ugh, like, that harmonizer thing is totally not the vibe I was going for. It's giving... chaotic energy? And those lands are literally being so extra. Slay, I guess? 💅✨"
],
"action_pending": true
}GPT4om AnalystmcpForest
raw
choose_action(id=p5)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_7"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 46,
"stack": [
{
"target_count": 1,
"name": "Ability",
"rules": [
"When Badgermole Cub enters, earthbend 1. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)</i>"
],
"id": "p56"
}
],
"active_player": "GPT4om Analyst",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Mightform Harmonizer",
"id": "p45"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": true,
"counters": {
"+1/+1": 4
},
"name": "Forest",
"id": "p33",
"power": "4",
"toughness": "4"
},
{
"tapped": true,
"name": "Forest",
"id": "p34"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": true,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Mightform Harmonizer",
"summoning_sickness": true,
"id": "p53",
"power": "4",
"toughness": "4"
},
{
"tapped": false,
"name": "Badgermole Cub",
"summoning_sickness": true,
"id": "p55",
"power": "2",
"toughness": "2"
}
],
"name": "GPT4om Analyst",
"library_size": 39,
"life": 20
},
{
"hand_size": 1,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p51"
},
{
"name": "Three Steps Ahead",
"id": "p48"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": true,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
}
],
"name": "Gem3F Valley",
"library_size": 44,
"life": 16,
"hand": [
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p50"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 7
}Gem3F Valleyllm
get_oracle_text(card_name=Badgermole Cub)
{
"success": true,
"name": "Badgermole Cub",
"rules": [
"When {this} enters, earthbend 1. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)</i>",
"Whenever you tap a creature for mana, add an additional {G}."
]
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpActivate Ba Sing Se
raw
choose_action(id=p4)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 47,
"stack": [],
"active_player": "GPT4om Analyst",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Mightform Harmonizer",
"id": "p45"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": true,
"counters": {
"+1/+1": 4
},
"name": "Forest",
"id": "p33",
"power": "4",
"toughness": "4"
},
{
"tapped": true,
"name": "Forest",
"id": "p34"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": true,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"counters": {
"+1/+1": 1
},
"name": "Forest",
"id": "p44",
"power": "1",
"toughness": "1"
},
{
"tapped": false,
"name": "Mightform Harmonizer",
"summoning_sickness": true,
"id": "p53",
"power": "4",
"toughness": "4"
},
{
"tapped": false,
"name": "Badgermole Cub",
"summoning_sickness": true,
"id": "p55",
"power": "2",
"toughness": "2"
}
],
"name": "GPT4om Analyst",
"library_size": 39,
"mana_pool": {
"G": 1
},
"life": 20
},
{
"hand_size": 1,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p51"
},
{
"name": "Three Steps Ahead",
"id": "p48"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": true,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
}
],
"name": "Gem3F Valley",
"library_size": 44,
"life": 16,
"hand": [
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p50"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 7
}GPT4om Analystllm
pass_priority()
{
"combat_phase": "attackers",
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "combat",
"action_pending": true
}GPT4om AnalystmcpAttack with Forest 1/1
raw
choose_action(attackers=["p5"])
{
"declared": [
"p5"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "batch_attack"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Combat",
"priority_player": "Gem3F Valley",
"cursor": 48,
"stack": [],
"active_player": "GPT4om Analyst",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Mightform Harmonizer",
"id": "p45"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": true,
"counters": {
"+1/+1": 4
},
"name": "Forest",
"id": "p33",
"power": "4",
"toughness": "4"
},
{
"tapped": true,
"name": "Forest",
"id": "p34"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": true,
"name": "Forest",
"id": "p40"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "Forest",
"id": "p44",
"power": "1",
"toughness": "1"
},
{
"tapped": false,
"name": "Mightform Harmonizer",
"summoning_sickness": true,
"id": "p53",
"power": "4",
"toughness": "4"
},
{
"tapped": false,
"name": "Badgermole Cub",
"summoning_sickness": true,
"id": "p55",
"power": "2",
"toughness": "2"
}
],
"name": "GPT4om Analyst",
"library_size": 39,
"life": 20
},
{
"hand_size": 1,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p51"
},
{
"name": "Three Steps Ahead",
"id": "p48"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": true,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
}
],
"name": "Gem3F Valley",
"library_size": 44,
"life": 16,
"hand": [
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p50"
}
]
}
],
"available": true,
"step": "Declare Attackers",
"combat": [
{
"blocked": false,
"defending": "Gem3F Valley",
"attackers": [
{
"name": "Forest",
"id": "p44",
"power": "1",
"toughness": "1"
}
]
}
],
"turn": 7
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_oracle_text(object_id=p50)
{
"success": true,
"name": "Deadly Cover-Up",
"rules": [
"As an additional cost to cast this spell, you may collect evidence 6. <i>(Exile cards with total mana value 6 or greater from your graveyard)</i>",
"Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.",
"<br/><hintstart/>",
"ICON_BADEvidence was used (need: 6, can collect: 14)"
]
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 50,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Mightform Harmonizer",
"id": "p45"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": true,
"counters": {
"+1/+1": 4
},
"name": "Forest",
"id": "p33",
"power": "4",
"toughness": "4"
},
{
"tapped": true,
"name": "Forest",
"id": "p34"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": true,
"name": "Forest",
"id": "p40"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "Forest",
"id": "p44",
"power": "1",
"toughness": "1"
},
{
"tapped": false,
"name": "Mightform Harmonizer",
"summoning_sickness": true,
"id": "p53",
"power": "4",
"toughness": "4"
},
{
"tapped": false,
"name": "Badgermole Cub",
"summoning_sickness": true,
"id": "p55",
"power": "2",
"toughness": "2"
}
],
"name": "GPT4om Analyst",
"library_size": 39,
"life": 20
},
{
"hand_size": 2,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p51"
},
{
"name": "Three Steps Ahead",
"id": "p48"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
}
],
"name": "Gem3F Valley",
"library_size": 43,
"life": 15,
"hand": [
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p50",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p57",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 8
}Gem3F Valleyllm
get_oracle_text(card_name=Three Steps Ahead)
{
"success": true,
"name": "Three Steps Ahead",
"rules": [
"Spree <i>(Choose one or more additional costs.)</i><br>+ {1}{U} — Counter target spell.<br>+ {3} — Create a token that's a copy of target artifact or creature you control.<br>+ {2} — Draw two cards, then discard a card.<br>"
]
}Gem3F Valleyllm
get_oracle_text(card_name=Requiting Hex)
{
"success": true,
"name": "Requiting Hex",
"rules": [
"As an additional cost to cast this spell, you may blight 1. <i>(You may put a -1/-1 counteron a creature you control.)</i>",
"Destroy target creature with mana value 2 or less. If this spell's additional cost was paid, you gain 2 life."
]
}Gem3F ValleymcpCast Deadly Cover-Up {3}{B}{B}
raw
choose_action(id=p50)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"success": true,
"action_taken": "selected_0"
}Gem3F Valleymcptrue
raw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "yes"
}Gem3F Valleyllm
get_oracle_text(object_ids=["p9","p11","p10","p24","p51","p48","p35...)
{
"cards": [
{
"name": "Deadly Cover-Up",
"rules": [
"As an additional cost to cast this spell, you may collect evidence 6. <i>(Exile cards with total mana value 6 or greater from your graveyard)</i>",
"Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.",
"<br/><hintstart/>",
"ICON_BADEvidence was used (need: 6, can collect: 14)"
],
"object_id": "p9"
},
{
"name": "Requiting Hex",
"rules": [
"As an additional cost to cast this spell, you may blight 1. <i>(You may put a -1/-1 counteron a creature you control.)</i>",
"Destroy target creature with mana value 2 or less. If this spell's additional cost was paid, you gain 2 life."
],
"object_id": "p11"
},
{
"name": "Essence Scatter",
"rules": [
"Counter target creature spell."
],
"object_id": "p10"
},
{
"name": "Essence Scatter",
"rules": [
"Counter target creature spell."
],
"object_id": "p24"
},
{
"name": "Three Steps Ahead",
"rules": [
"Spree <i>(Choose one or more additional costs.)</i><br>+ {1}{U} — Counter target spell.<br>+ {3} — Create a token that's a copy of target artifact or creature you control.<br>+ {2} — Draw two cards, then discard a card.<br>"
],
"object_id": "p51"
},
{
"name": "Three Steps Ahead",
"rules": [
"Spree <i>(Choose one or more additional costs.)</i><br>+ {1}{U} — Counter target spell.<br>+ {3} — Create a token that's a copy of target artifact or creature you control.<br>+ {2} — Draw two cards, then discard a card.<br>"
],
"object_id": "p48"
},
{
"name": "Shoot the Sheriff",
"rules": [
"Destroy target non-outlaw creature."
],
"object_id": "p35"
}
],
"success": true
}Gem3F ValleymcpDeadly Cover-Up
raw
choose_action(index=4)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_4"
}Gem3F ValleymcpRequiting Hex
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}Gem3F Valleymcptrue
raw
choose_action(answer=true)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"error": "Integer 'index' required for GAME_TARGET (or answer=false to cancel)",
"choices": [
{
"name": "Shoot the Sheriff",
"target_type": "card",
"index": 0,
"id": "p35"
},
{
"name": "Three Steps Ahead",
"target_type": "card",
"index": 1,
"id": "p51"
},
{
"name": "Essence Scatter",
"target_type": "card",
"index": 2,
"id": "p10"
},
{
"name": "Essence Scatter",
"target_type": "card",
"index": 3,
"id": "p24"
},
{
"name": "Three Steps Ahead",
"target_type": "card",
"index": 4,
"id": "p48"
}
]
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "cancelled"
}Gem3F Valleyllm
get_game_log(max_chars=500)
{
"cursor": 26748,
"log": "e8c8'>Forest</font> [03b]\n<font color='#20B2AA'>GPT4om Analyst</font> attacks <font color='#20B2AA'>Gem3F Valley</font> with 1 creature\nAttacker: <font color='#B0C4DE' object_id='03b543e6-eb04-49b4-a3e0-dfdce3f9e8c8'>Forest</font> [03b] (1/1) unblocked\n<font color='#20B2AA'>Gem3F Valley</font> loses 1 life at combat from <font color='#B0C4DE' object_id='03b543e6-eb04-49b4-a3e0-dfdce3f9e8c8'>Forest</font> [03b]\nGPT4om Analyst turn 7 (20 - 15)\n<font color='#20B2AA'>Gem3F Valley</font> draws a card",
"truncated": true,
"total_length": 26748
}Gem3F Valleyllm
get_game_state(cursor=50)
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 52,
"stack": [
{
"name": "Deadly Cover-Up",
"rules": [
"As an additional cost to cast this spell, you may collect evidence 6. <i>(Exile cards with total mana value 6 or greater from your graveyard)</i>",
"Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.",
"<br/><hintstart/>",
"ICON_GOODEvidence was used (need: 6, can collect: 14)"
],
"id": "p58"
}
],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Mightform Harmonizer",
"id": "p45"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": true,
"counters": {
"+1/+1": 4
},
"name": "Forest",
"id": "p33",
"power": "4",
"toughness": "4"
},
{
"tapped": true,
"name": "Forest",
"id": "p34"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": true,
"name": "Forest",
"id": "p40"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "Forest",
"id": "p44",
"power": "1",
"toughness": "1"
},
{
"tapped": false,
"name": "Mightform Harmonizer",
"summoning_sickness": true,
"id": "p53",
"power": "4",
"toughness": "4"
},
{
"tapped": false,
"name": "Badgermole Cub",
"summoning_sickness": true,
"id": "p55",
"power": "2",
"toughness": "2"
}
],
"name": "GPT4om Analyst",
"library_size": 39,
"life": 20
},
{
"hand_size": 1,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p51"
},
{
"name": "Three Steps Ahead",
"id": "p48"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": true,
"name": "Swamp",
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
}
],
"name": "Gem3F Valley",
"library_size": 43,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p57"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 8
}Gem3F Valleymcpsend_chat_message
raw
send_chat_message(message=Omigod, those Forest creatures are like,...)
{
"success": true
}Gem3F ValleymcpShoot the Sheriff
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "cancelled"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 52,
"stack": [
{
"name": "Deadly Cover-Up",
"rules": [
"As an additional cost to cast this spell, you may collect evidence 6. <i>(Exile cards with total mana value 6 or greater from your graveyard)</i>",
"Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.",
"<br/><hintstart/>",
"ICON_GOODEvidence was used (need: 6, can collect: 14)"
],
"id": "p58"
}
],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Mightform Harmonizer",
"id": "p45"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": true,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": true,
"counters": {
"+1/+1": 4
},
"name": "Forest",
"id": "p33",
"power": "4",
"toughness": "4"
},
{
"tapped": true,
"name": "Forest",
"id": "p34"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 2
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": true,
"name": "Forest",
"id": "p40"
},
{
"tapped": true,
"counters": {
"+1/+1": 1
},
"name": "Forest",
"id": "p44",
"power": "1",
"toughness": "1"
},
{
"tapped": false,
"name": "Mightform Harmonizer",
"summoning_sickness": true,
"id": "p53",
"power": "4",
"toughness": "4"
},
{
"tapped": false,
"name": "Badgermole Cub",
"summoning_sickness": true,
"id": "p55",
"power": "2",
"toughness": "2"
}
],
"name": "GPT4om Analyst",
"library_size": 39,
"life": 20
},
{
"hand_size": 1,
"graveyard": [
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p51"
},
{
"name": "Three Steps Ahead",
"id": "p48"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": true,
"name": "Swamp",
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
}
],
"name": "Gem3F Valley",
"library_size": 43,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p57"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 8
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "cancelled"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_oracle_text(card_name=Mightform Harmonizer)
{
"success": true,
"name": "Mightform Harmonizer",
"rules": [
"<i>Landfall</i> — Whenever a land you control enters, double the power of target creature you control until end of turn.",
"Warp {2}{G}"
]
}Gem3F ValleymcpMightform Harmonizer
raw
choose_action(index=2)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_2"
}Gem3F ValleymcpMightform Harmonizer
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}Gem3F ValleymcpMightform Harmonizer
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 5,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"recent_chat": [
"Gem3F Valley: Omigod, those Forest creatures are like, so last season. Literally nobody wears +1/+1 counters with that shade of green. It's time for a total makeover, and by makeover, I mean they need to like, stop existing. Slay! 💅✨"
],
"action_pending": true
}Gem3F ValleymcpMightform Harmonizer
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}GPT4om AnalystmcpAbility
raw
choose_action(id=p43)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 9,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpCast Sazh's Chocobo {G}
raw
choose_action(id=p45)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpActivate Ba Sing Se
raw
choose_action(id=p4)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}Gem3F Valleyllm
get_game_state()
{
"phase": "Postcombat Main",
"priority_player": "Gem3F Valley",
"cursor": 61,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Sazh's Chocobo",
"summoning_sickness": true,
"id": "p64",
"power": "0",
"toughness": "1"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
}
],
"library_size": 36,
"life": 20
},
{
"hand_size": 2,
"graveyard": [
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p51"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
}
],
"library_size": 42,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p57",
"playable": true
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p65",
"playable": true
}
]
}
],
"available": true,
"step": "Postcombat Main",
"turn": 9
}Gem3F Valleyllm
get_oracle_text(card_names=["Earthbender Ascension","Ba Sing Se","S...)
{
"cards": [
{
"name": "Earthbender Ascension",
"rules": [
"When {this} enters, earthbend 2. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i> Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.",
"<i>Landfall</i> — Whenever a land you control enters, put a quest counter on {this}. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn."
]
},
{
"name": "Ba Sing Se",
"rules": [
"{this} enters tapped unless you control a basic land.",
"{T}: Add {G}.",
"{2}{G}, {T}: Earthbend 2. Activate only as a sorcery. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i>"
]
},
{
"name": "Sazh's Chocobo",
"rules": [
"<i>Landfall</i> — Whenever a land you control enters, put a +1/+1 counter on {this}."
]
},
{
"name": "Deadly Cover-Up",
"rules": [
"As an additional cost to cast this spell, you may collect evidence 6. <i>(Exile cards with total mana value 6 or greater from your graveyard)</i>",
"Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way."
]
},
{
"name": "Three Steps Ahead",
"rules": [
"Spree <i>(Choose one or more additional costs.)</i><br>+ {1}{U} — Counter target spell.<br>+ {3} — Create a token that's a copy of target artifact or creature you control.<br>+ {2} — Draw two cards, then discard a card.<br>"
]
}
],
"success": true
}Gem3F Valleyllm
get_my_decklist()
{
"cards": "1x Bitter Triumph\n4x Consult the Star Charts\n4x Deadly Cover-Up\n4x Demolition Field\n3x Essence Scatter\n1x Feed the Cycle\n1x Fountainport\n4x Gloomlake Verge\n4x Island\n1x Negate\n4x Requiting Hex\n2x Restless Reef\n1x Shoot the Sheriff\n1x Spell Pierce\n4x Spell Snare\n3x Stock Up\n3x Swamp\n4x Three Steps Ahead\n4x Undercity Sewers\n2x Wan Shi Tong, Librarian\n4x Watery Grave",
"sideboard": "1x Spell Pierce\n1x Wan Shi Tong, Librarian\n2x Annul\n1x Disdainful Stroke\n1x Flashfreeze\n2x Glen Elendra Guardian\n2x Soul-Guide Lantern\n1x Strategic Betrayal\n1x The Unagi of Kyoshi Island\n2x Tishana's Tidebinder\n1x Zero Point Ballad"
}Gem3F Valleymcpsend_chat_message
raw
send_chat_message(message=Omg bestie, that chocobo is like, actual...)
{
"success": true
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 6,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"recent_chat": [
"Gem3F Valley: Omg bestie, that chocobo is like, actually kinda cute? But those earth thingies are so last season. I literally can't even with all this dirt. Slay though! 💅✨"
],
"action_pending": true
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority(until=end_of_turn)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpCast Archdruid's Charm {G}{G}{G}
raw
choose_action(id=p49)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 1,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}Gem3F Valleyllm
pass_priority(until=my_turn)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpSazh's Chocobo
raw
choose_action(id=p53)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_4"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Combat",
"priority_player": "Gem3F Valley",
"cursor": 62,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 1,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 7
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 4
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": true,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Sazh's Chocobo",
"id": "p64",
"power": "0",
"toughness": "1"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
}
],
"library_size": 34,
"life": 20
},
{
"hand_size": 3,
"graveyard": [
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p51"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
}
],
"library_size": 41,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p57",
"playable": true
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p65"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p67"
}
]
}
],
"available": true,
"step": "Declare Attackers",
"turn": 9
}Gem3F Valleyllm
get_game_log(max_chars=500)
{
"cursor": 35592,
"log": "font color='#20B2AA'>GPT4om Analyst</font>'s library is shuffled (source: <font color='#90EE90' object_id='5436a7a8-aae1-470a-9563-c10f59f7a24d'>Archdruid's Charm</font> [543])\n<font color='#20B2AA'>GPT4om Analyst</font> puts <font color='#90EE90' object_id='5436a7a8-aae1-470a-9563-c10f59f7a24d'>Archdruid's Charm</font> [543] from stack into their graveyard\nGPT4om Analyst turn 9 (20 - 15)\n<font color='#20B2AA'>Gem3F Valley</font> draws a card\n<font color='#20B2AA'>Gem3F Valley</font> skip attack",
"truncated": true,
"total_length": 35592
}Gem3F Valleyllm
get_oracle_text(card_name=Archdruid's Charm)
{
"success": true,
"name": "Archdruid's Charm",
"rules": [
"Choose one —<br>&bull Search your library for a creature or land card and reveal it. Put it onto the battlefield tapped if it's a land card. Otherwise, put it into your hand. Then shuffle.<br>&bull Put a +1/+1 counter on target creature you control. It deals damage equal to its power to target creature you don't control.<br>&bull Exile target artifact or enchantment.<br>"
]
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 3,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpPlay Forest
raw
choose_action(id=p9)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_0"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}GPT4om AnalystmcpAbility
raw
choose_action(id=p73)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 0,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}GPT4om AnalystmcpAbility
raw
choose_action(id=p74)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 5,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpCast Sazh's Chocobo {G}
raw
choose_action(id=p53)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om Analystllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpActivate Ba Sing Se
raw
choose_action(id=p4)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om Analystllm
pass_priority()
{
"combat_phase": "attackers",
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "combat",
"action_pending": true
}GPT4om AnalystmcpAttack with p53
raw
choose_action(attackers=["p53"])
{
"declared": [],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "batch_attack",
"failed": [
{
"reason": "not a valid attacker",
"id": "p53"
}
]
}GPT4om Analystllm
choose_action(attackers=["p53"])
{
"retryable": false,
"success": false,
"error_code": "invalid_choice",
"error": "attackers parameter only valid during declare_attackers"
}GPT4om Analystllm
choose_action(attackers=["all"])
{
"retryable": false,
"success": false,
"error_code": "invalid_choice",
"error": "attackers parameter only valid during declare_attackers"
}GPT4om Analystllm
choose_action(attackers=["p53"])
{
"retryable": false,
"success": false,
"error_code": "invalid_choice",
"error": "attackers parameter only valid during declare_attackers"
}Gem3F Valleyllm
pass_priority(until=my_turn)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 63,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 8
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"counters": {
"+1/+1": 3
},
"name": "Sazh's Chocobo",
"id": "p64",
"power": "3",
"toughness": "4"
},
{
"tapped": false,
"name": "Forest",
"id": "p68"
},
{
"tapped": false,
"name": "Sazh's Chocobo",
"summoning_sickness": true,
"id": "p69",
"power": "0",
"toughness": "1"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
}
],
"library_size": 33,
"life": 20
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p51"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
}
],
"library_size": 40,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p57",
"playable": true
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p65",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p67"
},
{
"name": "Fountainport",
"is_land": true,
"id": "p70",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 9
}Gem3F Valleyllm
get_oracle_text(card_name=Fountainport)
{
"success": true,
"name": "Fountainport",
"rules": [
"{T}: Add {C}.",
"{2}, {T}, Sacrifice a token: Draw a card.",
"{3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token.",
"{4}, {T}: Create a Treasure token."
]
}Gem3F ValleymcpPlay Fountainport
raw
choose_action(id=p70)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_1"
}Gem3F ValleymcpCast Deadly Cover-Up {3}{B}{B}
raw
choose_action(id=p65)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"success": true,
"action_taken": "selected_0"
}Gem3F Valleyllm
get_oracle_text(object_ids=["p10","p24","p51","p48","p50"])
{
"cards": [
{
"name": "Essence Scatter",
"rules": [
"Counter target creature spell."
],
"object_id": "p10"
},
{
"name": "Essence Scatter",
"rules": [
"Counter target creature spell."
],
"object_id": "p24"
},
{
"name": "Three Steps Ahead",
"rules": [
"Spree <i>(Choose one or more additional costs.)</i><br>+ {1}{U} — Counter target spell.<br>+ {3} — Create a token that's a copy of target artifact or creature you control.<br>+ {2} — Draw two cards, then discard a card.<br>"
],
"object_id": "p51"
},
{
"name": "Three Steps Ahead",
"rules": [
"Spree <i>(Choose one or more additional costs.)</i><br>+ {1}{U} — Counter target spell.<br>+ {3} — Create a token that's a copy of target artifact or creature you control.<br>+ {2} — Draw two cards, then discard a card.<br>"
],
"object_id": "p48"
},
{
"name": "Deadly Cover-Up",
"rules": [
"As an additional cost to cast this spell, you may collect evidence 6. <i>(Exile cards with total mana value 6 or greater from your graveyard)</i>",
"Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.",
"<br/><hintstart/>",
"ICON_BADEvidence was used (need: 6, can collect: 11)"
],
"object_id": "p50"
}
],
"success": true
}Gem3F Valleymcptrue
raw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "yes"
}Gem3F ValleymcpDeadly Cover-Up
raw
choose_action(index=3)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_3"
}Gem3F ValleymcpEssence Scatter
raw
choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_1"
}Gem3F ValleymcpEssence Scatter
raw
choose_action(answer=true)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"error": "Integer 'index' required for GAME_TARGET (or answer=false to cancel)",
"choices": [
{
"name": "Essence Scatter",
"target_type": "card",
"index": 0,
"id": "p24"
},
{
"name": "Three Steps Ahead",
"target_type": "card",
"index": 1,
"id": "p48"
},
{
"name": "Three Steps Ahead",
"target_type": "card",
"index": 2,
"id": "p51"
}
]
}Gem3F ValleymcpEssence Scatter
raw
choose_action(index=0)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 0 is out of range (no choices loaded). Call get_action_choices to see current targets.",
"choices": [
{
"name": "Essence Scatter",
"target_type": "card",
"index": 0,
"id": "p24"
},
{
"name": "Three Steps Ahead",
"target_type": "card",
"index": 1,
"id": "p48"
},
{
"name": "Three Steps Ahead",
"target_type": "card",
"index": 2,
"id": "p51"
}
]
}Gem3F Valleymcptrue
raw
choose_action(answer=true)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"error": "Integer 'index' required for GAME_TARGET (or answer=false to cancel)",
"choices": [
{
"name": "Essence Scatter",
"target_type": "card",
"index": 0,
"id": "p24"
},
{
"name": "Three Steps Ahead",
"target_type": "card",
"index": 1,
"id": "p48"
},
{
"name": "Three Steps Ahead",
"target_type": "card",
"index": 2,
"id": "p51"
}
]
}Gem3F Valleyllm
get_oracle_text(card_name=Mightform Harmonizer)
{
"success": true,
"name": "Mightform Harmonizer",
"rules": [
"<i>Landfall</i> — Whenever a land you control enters, double the power of target creature you control until end of turn.",
"Warp {2}{G}"
]
}Gem3F Valleyllm
get_oracle_text(card_name=Sazh's Chocobo)
{
"success": true,
"name": "Sazh's Chocobo",
"rules": [
"<i>Landfall</i> — Whenever a land you control enters, put a +1/+1 counter on {this}."
]
}Gem3F ValleymcpEssence Scatter
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 65,
"stack": [
{
"name": "Deadly Cover-Up",
"rules": [
"As an additional cost to cast this spell, you may collect evidence 6. <i>(Exile cards with total mana value 6 or greater from your graveyard)</i>",
"Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.",
"<br/><hintstart/>",
"ICON_GOODEvidence was used (need: 6, can collect: 11)"
],
"id": "p71"
}
],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 8
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"counters": {
"+1/+1": 3
},
"name": "Sazh's Chocobo",
"id": "p64",
"power": "3",
"toughness": "4"
},
{
"tapped": false,
"name": "Forest",
"id": "p68"
},
{
"tapped": false,
"name": "Sazh's Chocobo",
"summoning_sickness": true,
"id": "p69",
"power": "0",
"toughness": "1"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
}
],
"library_size": 33,
"life": 20
},
{
"hand_size": 2,
"graveyard": [
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p51"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": true,
"name": "Swamp",
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
},
{
"tapped": false,
"name": "Fountainport",
"id": "p70"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
}
],
"library_size": 40,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p57"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p67"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 9
}Gem3F Valleymcptrue
raw
choose_action(answer=true)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"error": "Integer 'index' required for GAME_TARGET (or answer=false to cancel)",
"choices": [
{
"name": "Three Steps Ahead",
"target_type": "card",
"index": 0,
"id": "p48"
},
{
"name": "Three Steps Ahead",
"target_type": "card",
"index": 1,
"id": "p51"
}
]
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "cancelled"
}Gem3F Valleyllm
get_game_log(max_chars=1000)
{
"cursor": 39569,
"log": "ender Ascension</font> [eee]: <font color='#20B2AA'>GPT4om Analyst</font> puts 1 +1/+1 counters on <font color='#90EE90' object_id='0961a44f-403d-4a61-8297-a2c7123a9ca8'>Sazh's Chocobo</font> [096]\n<font color='#20B2AA'>GPT4om Analyst</font> casts <font color='#90EE90' object_id='f9303b46-8315-4bb7-82b7-ff9a3011706d'>Sazh's Chocobo</font> [f93] from hand\n<font color='#20B2AA'>GPT4om Analyst</font> puts <font color='#90EE90' object_id='f9303b46-8315-4bb7-82b7-ff9a3011706d'>Sazh's Chocobo</font> [f93] from stack onto the Battlefield\n<font color='#20B2AA'>GPT4om Analyst</font> skip attack\nGPT4om Analyst turn 10 (20 - 15)\n<font color='#20B2AA'>Gem3F Valley</font> draws a card\n<font color='#20B2AA'>Gem3F Valley</font> plays <font color='#B0C4DE' object_id='75a068dc-60cd-448d-9bb5-c66c1dcaa9b7'>Fountainport</font> [75a]\n<font color='#20B2AA'>Gem3F Valley</font> puts <font color='#B0C4DE' object_id='75a068dc-60cd-448d-9bb5-c66c1dcaa9b7'>Fountainport</font> [75a] from hand onto the Battlefield",
"truncated": true,
"total_length": 39569
}Gem3F ValleymcpThree Steps Ahead
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}Gem3F ValleymcpThree Steps Ahead
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}GPT4om Analystllm
pass_priority(until=declare_blockers)
{
"actions_passed": 2,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_oracle_text(card_name=Sazh's Chocobo)
{
"success": true,
"name": "Sazh's Chocobo",
"rules": [
"<i>Landfall</i> — Whenever a land you control enters, put a +1/+1 counter on {this}."
]
}Gem3F ValleymcpSazh's Chocobo
raw
choose_action(index=3)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_3"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 67,
"stack": [
{
"name": "Deadly Cover-Up",
"rules": [
"As an additional cost to cast this spell, you may collect evidence 6. <i>(Exile cards with total mana value 6 or greater from your graveyard)</i>",
"Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.",
"<br/><hintstart/>",
"ICON_GOODEvidence was used (need: 6, can collect: 0)"
],
"id": "p71"
}
],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 0,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
},
{
"name": "Sazh's Chocobo",
"id": "p64"
},
{
"name": "Sazh's Chocobo",
"id": "p69"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 8
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": true,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Forest",
"id": "p68"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
}
],
"library_size": 33,
"life": 20
},
{
"hand_size": 2,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": true,
"name": "Swamp",
"id": "p4"
},
{
"tapped": true,
"name": "Island",
"id": "p14"
},
{
"tapped": true,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
},
{
"tapped": false,
"name": "Fountainport",
"id": "p70"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Three Steps Ahead",
"id": "p51"
}
],
"library_size": 40,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p57"
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p67"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 9
}Gem3F ValleymcpSazh's Chocobo
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}Gem3F ValleymcpSazh's Chocobo
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_0"
}Gem3F ValleymcpSazh's Chocobo
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 70,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 1,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 8
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Forest",
"id": "p68"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Sazh's Chocobo",
"id": "p64"
},
{
"name": "Sazh's Chocobo",
"id": "p69"
},
{
"name": "Sazh's Chocobo",
"id": "p72"
}
],
"library_size": 31,
"life": 20
},
{
"hand_size": 3,
"graveyard": [
{
"name": "Deadly Cover-Up",
"id": "p65"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
},
{
"tapped": false,
"name": "Fountainport",
"id": "p70"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Three Steps Ahead",
"id": "p51"
}
],
"library_size": 39,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p57",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p67"
},
{
"mana_cost": "{B}",
"name": "Requiting Hex",
"id": "p73"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 10
}Gem3F Valleyllm
get_oracle_text(card_name=Earthbender Ascension)
{
"success": true,
"name": "Earthbender Ascension",
"rules": [
"When {this} enters, earthbend 2. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i> Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.",
"<i>Landfall</i> — Whenever a land you control enters, put a quest counter on {this}. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn."
]
}Gem3F Valleyllm
get_oracle_text(card_name=Fountainport)
{
"success": true,
"name": "Fountainport",
"rules": [
"{T}: Add {C}.",
"{2}, {T}, Sacrifice a token: Draw a card.",
"{3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token.",
"{4}, {T}: Create a Treasure token."
]
}Gem3F Valleymcpsend_chat_message
raw
send_chat_message(message=Ugh, like, your birds were so last seaso...)
{
"success": true
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"recent_chat": [
"Gem3F Valley: Ugh, like, your birds were so last season. I literally had to, like, delete them from the game. Slay! 💅"
],
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_my_decklist()
{
"cards": "1x Bitter Triumph\n4x Consult the Star Charts\n4x Deadly Cover-Up\n4x Demolition Field\n3x Essence Scatter\n1x Feed the Cycle\n1x Fountainport\n4x Gloomlake Verge\n4x Island\n1x Negate\n4x Requiting Hex\n2x Restless Reef\n1x Shoot the Sheriff\n1x Spell Pierce\n4x Spell Snare\n3x Stock Up\n3x Swamp\n4x Three Steps Ahead\n4x Undercity Sewers\n2x Wan Shi Tong, Librarian\n4x Watery Grave",
"sideboard": "1x Spell Pierce\n1x Wan Shi Tong, Librarian\n2x Annul\n1x Disdainful Stroke\n1x Flashfreeze\n2x Glen Elendra Guardian\n2x Soul-Guide Lantern\n1x Strategic Betrayal\n1x The Unagi of Kyoshi Island\n2x Tishana's Tidebinder\n1x Zero Point Ballad"
}Gem3F Valleyllm
get_oracle_text(card_name=Ba Sing Se)
{
"success": true,
"name": "Ba Sing Se",
"rules": [
"{this} enters tapped unless you control a basic land.",
"{T}: Add {G}.",
"{2}{G}, {T}: Earthbend 2. Activate only as a sorcery. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i>"
]
}Gem3F Valleyllm
get_oracle_text(card_name=Earthbender Ascension)
{
"success": true,
"name": "Earthbender Ascension",
"rules": [
"When {this} enters, earthbend 2. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i> Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.",
"<i>Landfall</i> — Whenever a land you control enters, put a quest counter on {this}. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn."
]
}Gem3F Valleyllm
get_oracle_text(card_names=["Requiting Hex","Spell Snare"])
{
"cards": [
{
"name": "Requiting Hex",
"rules": [
"As an additional cost to cast this spell, you may blight 1. <i>(You may put a -1/-1 counteron a creature you control.)</i>",
"Destroy target creature with mana value 2 or less. If this spell's additional cost was paid, you gain 2 life."
]
},
{
"name": "Spell Snare",
"rules": [
"Counter target spell with mana value 2."
]
}
],
"success": true
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
pass_priority(until=end_of_turn)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}Gem3F ValleymcpActivate Demolition Field
raw
choose_action(id=p5, index=2)
{
"retryable": false,
"success": false,
"error_code": "missing_param",
"error": "id and index are mutually exclusive"
}Gem3F Valleyllm
get_game_state()
{
"phase": "End",
"priority_player": "Gem3F Valley",
"cursor": 74,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 2,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 8
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Forest",
"id": "p68"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Sazh's Chocobo",
"id": "p64"
},
{
"name": "Sazh's Chocobo",
"id": "p69"
},
{
"name": "Sazh's Chocobo",
"id": "p72"
}
],
"library_size": 30,
"life": 20
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Deadly Cover-Up",
"id": "p65"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
},
{
"tapped": false,
"name": "Fountainport",
"id": "p70"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Three Steps Ahead",
"id": "p51"
}
],
"library_size": 38,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p57",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p67"
},
{
"mana_cost": "{B}",
"name": "Requiting Hex",
"id": "p73"
},
{
"mana_cost": "{U}",
"name": "Spell Pierce",
"id": "p74"
}
]
}
],
"available": true,
"step": "End Turn",
"turn": 11
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpActivate Demolition Field
raw
choose_action(index=2)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_2"
}Gem3F Valleyllm
get_game_log(max_chars=1000)
{
"cursor": 44034,
"log": "3F Valley</font> puts <font color='#696969' object_id='9c72a255-dfc9-4ae7-b0dc-4b7cf6187062'>Deadly Cover-Up</font> [9c7] from stack into their graveyard\n<font color='#20B2AA'>Gem3F Valley</font> skip attack\nGem3F Valley turn 11 (20 - 15)\n<font color='#20B2AA'>GPT4om Analyst</font> draws a card\n<font color='#20B2AA'>GPT4om Analyst</font> skip attack\nGPT4om Analyst turn 11 (20 - 15)\n<font color='#20B2AA'>Gem3F Valley</font> draws a card\n[Chat] Gem3F Valley: Ugh, like, your birds were so last season. I literally had to, like, delete them from the game. Slay! 💅\n<font color='#20B2AA'>Gem3F Valley</font> skip attack\nGem3F Valley turn 12 (20 - 15)\n<font color='#20B2AA'>GPT4om Analyst</font> draws a card\n<font color='#20B2AA'>GPT4om Analyst</font> skip attack\nGPT4om Analyst turn 12 (20 - 15)\n<font color='#20B2AA'>Gem3F Valley</font> draws a card\n<font color='#20B2AA'>Gem3F Valley</font> skip attack\nGem3F Valley turn 13 (20 - 15)\n<font color='#20B2AA'>GPT4om Analyst</font> draws a card",
"truncated": true,
"total_length": 44034
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPlay Island
raw
choose_action(index=0, id=p75)
{
"retryable": false,
"success": false,
"error_code": "missing_param",
"error": "id and index are mutually exclusive"
}Gem3F ValleymcpPlay Island
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 77,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 8
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Forest",
"id": "p68"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Sazh's Chocobo",
"id": "p64"
},
{
"name": "Sazh's Chocobo",
"id": "p69"
},
{
"name": "Sazh's Chocobo",
"id": "p72"
}
],
"library_size": 29,
"life": 20
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Deadly Cover-Up",
"id": "p65"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
},
{
"tapped": false,
"name": "Fountainport",
"id": "p70"
},
{
"tapped": false,
"name": "Island",
"id": "p75"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Three Steps Ahead",
"id": "p51"
}
],
"library_size": 37,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p57",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p67"
},
{
"mana_cost": "{B}",
"name": "Requiting Hex",
"id": "p73"
},
{
"mana_cost": "{U}",
"name": "Spell Pierce",
"id": "p74"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 12
}Gem3F Valleyllm
get_oracle_text(card_name=Fountainport)
{
"success": true,
"name": "Fountainport",
"rules": [
"{T}: Add {C}.",
"{2}, {T}, Sacrifice a token: Draw a card.",
"{3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token.",
"{4}, {T}: Create a Treasure token."
]
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_oracle_text(object_ids=["p31","p17"])
{
"cards": [
{
"name": "Earthbender Ascension",
"rules": [
"When {this} enters, earthbend 2. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i> Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.",
"<i>Landfall</i> — Whenever a land you control enters, put a quest counter on {this}. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn."
],
"object_id": "p31"
},
{
"name": "Ba Sing Se",
"rules": [
"{this} enters tapped unless you control a basic land.",
"{T}: Add {G}.",
"{2}{G}, {T}: Earthbend 2. Activate only as a sorcery. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i>",
"<br/><hintstart/>",
"ICON_GOODYou control a basic land"
],
"object_id": "p17"
}
],
"success": true
}Gem3F Valleyllm
get_oracle_text(card_name=Deadly Cover-Up)
{
"success": true,
"name": "Deadly Cover-Up",
"rules": [
"As an additional cost to cast this spell, you may collect evidence 6. <i>(Exile cards with total mana value 6 or greater from your graveyard)</i>",
"Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way."
]
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 80,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 8
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Forest",
"id": "p68"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Sazh's Chocobo",
"id": "p64"
},
{
"name": "Sazh's Chocobo",
"id": "p69"
},
{
"name": "Sazh's Chocobo",
"id": "p72"
}
],
"library_size": 28,
"life": 20
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Deadly Cover-Up",
"id": "p65"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
},
{
"tapped": false,
"name": "Fountainport",
"id": "p70"
},
{
"tapped": false,
"name": "Island",
"id": "p75"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Three Steps Ahead",
"id": "p51"
}
],
"library_size": 36,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p57",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p67"
},
{
"mana_cost": "{B}",
"name": "Requiting Hex",
"id": "p73"
},
{
"mana_cost": "{U}",
"name": "Spell Pierce",
"id": "p74"
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p76",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 13
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPlay Gloomlake Verge
raw
choose_action(id=p77)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_2"
}Gem3F Valleyllm
get_game_log(max_chars=1000)
{
"cursor": 45384,
"log": "font> plays <font color='#B0C4DE' object_id='c55e20ef-423a-4c32-b987-ae6f573a082a'>Island</font> [c55]\n<font color='#20B2AA'>Gem3F Valley</font> skip attack\nGem3F Valley turn 14 (20 - 15)\n<font color='#20B2AA'>GPT4om Analyst</font> draws a card\n<font color='#20B2AA'>GPT4om Analyst</font> skip attack\nGPT4om Analyst turn 14 (20 - 15)\n<font color='#20B2AA'>Gem3F Valley</font> draws a card\n<font color='#20B2AA'>Gem3F Valley</font> skip attack\nGem3F Valley turn 15 (20 - 15)\n<font color='#20B2AA'>GPT4om Analyst</font> draws a card\n<font color='#20B2AA'>GPT4om Analyst</font> skip attack\nGPT4om Analyst turn 15 (20 - 15)\n<font color='#20B2AA'>Gem3F Valley</font> draws a card\n<font color='#20B2AA'>Gem3F Valley</font> puts <font color='#B0C4DE' object_id='a7459979-c446-4e8b-b80d-5914ef5eb01f'>Gloomlake Verge</font> [a74] from hand onto the Battlefield\n<font color='#20B2AA'>Gem3F Valley</font> plays <font color='#B0C4DE' object_id='a7459979-c446-4e8b-b80d-5914ef5eb01f'>Gloomlake Verge</font> [a74]",
"truncated": true,
"total_length": 45384
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 86,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 8
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Forest",
"id": "p68"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Sazh's Chocobo",
"id": "p64"
},
{
"name": "Sazh's Chocobo",
"id": "p69"
},
{
"name": "Sazh's Chocobo",
"id": "p72"
}
],
"library_size": 26,
"life": 20
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Deadly Cover-Up",
"id": "p65"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
},
{
"tapped": false,
"name": "Fountainport",
"id": "p70"
},
{
"tapped": false,
"name": "Island",
"id": "p75"
},
{
"tapped": false,
"name": "Gloomlake Verge",
"id": "p77"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Three Steps Ahead",
"id": "p51"
}
],
"library_size": 34,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p57",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p67"
},
{
"mana_cost": "{B}",
"name": "Requiting Hex",
"id": "p73"
},
{
"mana_cost": "{U}",
"name": "Spell Pierce",
"id": "p74"
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p76",
"playable": true
},
{
"mana_cost": "{1}{B}",
"name": "Feed the Cycle",
"id": "p78"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 15
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_oracle_text(card_names=["Earthbender Ascension","Ba Sing Se","F...)
{
"cards": [
{
"name": "Earthbender Ascension",
"rules": [
"When {this} enters, earthbend 2. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i> Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.",
"<i>Landfall</i> — Whenever a land you control enters, put a quest counter on {this}. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn."
]
},
{
"name": "Ba Sing Se",
"rules": [
"{this} enters tapped unless you control a basic land.",
"{T}: Add {G}.",
"{2}{G}, {T}: Earthbend 2. Activate only as a sorcery. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i>"
]
},
{
"name": "Fountainport",
"rules": [
"{T}: Add {C}.",
"{2}, {T}, Sacrifice a token: Draw a card.",
"{3}, {T}, Pay 1 life: Create a 1/1 blue Fish creature token.",
"{4}, {T}: Create a Treasure token."
]
},
{
"name": "Deadly Cover-Up",
"rules": [
"As an additional cost to cast this spell, you may collect evidence 6. <i>(Exile cards with total mana value 6 or greater from your graveyard)</i>",
"Destroy all creatures. If evidence was collected, exile a card from an opponent's graveyard. Then search its owner's graveyard, hand, and library for any number of cards with that name and exile them. That player shuffles, then draws a card for each card exiled from their hand this way."
]
},
{
"name": "Three Steps Ahead",
"rules": [
"Spree <i>(Choose one or more additional costs.)</i><br>+ {1}{U} — Counter target spell.<br>+ {3} — Create a token that's a copy of target artifact or creature you control.<br>+ {2} — Draw two cards, then discard a card.<br>"
]
}
],
"success": true
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleymcpsend_chat_message
raw
send_chat_message(message=Like, your board is just a bunch of dirt...)
{
"success": true
}Gem3F Valleyllm
get_oracle_text(card_names=["Requiting Hex","Feed the Cycle","Spell...)
{
"cards": [
{
"name": "Requiting Hex",
"rules": [
"As an additional cost to cast this spell, you may blight 1. <i>(You may put a -1/-1 counteron a creature you control.)</i>",
"Destroy target creature with mana value 2 or less. If this spell's additional cost was paid, you gain 2 life."
]
},
{
"name": "Feed the Cycle",
"rules": [
"As an additional cost to cast this spell, forage or pay {B}.<br>",
"Destroy target creature or planeswalker."
]
},
{
"name": "Spell Snare",
"rules": [
"Counter target spell with mana value 2."
]
},
{
"name": "Spell Pierce",
"rules": [
"Counter target noncreature spell unless its controller pays {2}."
]
}
],
"success": true
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"recent_chat": [
"Gem3F Valley: Like, your board is just a bunch of dirt and trees? Sooooo boring. Where are the actual cute creatures? Slaying with these lands is NOT the vibe, bestie. 💅✨"
],
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpActivate Fountainport
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F Valleyllm
get_game_log(max_chars=500)
{
"cursor": 46061,
"log": "st</font> skip attack\nGPT4om Analyst turn 16 (20 - 15)\n<font color='#20B2AA'>Gem3F Valley</font> draws a card\n<font color='#20B2AA'>Gem3F Valley</font> skip attack\n[Chat] Gem3F Valley: Like, your board is just a bunch of dirt and trees? Sooooo boring. Where are the actual cute creatures? Slaying with these lands is NOT the vibe, bestie. 💅✨\nGem3F Valley turn 17 (20 - 15)\n<font color='#20B2AA'>GPT4om Analyst</font> draws a card\n<font color='#20B2AA'>GPT4om Analyst</font> skip attack",
"truncated": true,
"total_length": 46061
}Gem3F Valleyllm
get_game_state()
{
"phase": "Postcombat Main",
"priority_player": "Gem3F Valley",
"cursor": 89,
"stack": [],
"active_player": "GPT4om Analyst",
"players": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 8
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Forest",
"id": "p68"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Sazh's Chocobo",
"id": "p64"
},
{
"name": "Sazh's Chocobo",
"id": "p69"
},
{
"name": "Sazh's Chocobo",
"id": "p72"
}
],
"library_size": 25,
"life": 20
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Deadly Cover-Up",
"id": "p65"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
},
{
"tapped": true,
"name": "Fountainport",
"id": "p70"
},
{
"tapped": false,
"name": "Island",
"id": "p75"
},
{
"tapped": false,
"name": "Gloomlake Verge",
"id": "p77"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Three Steps Ahead",
"id": "p51"
}
],
"library_size": 34,
"mana_pool": {
"C": 1
},
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Three Steps Ahead",
"id": "p57",
"playable": true
},
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p67"
},
{
"mana_cost": "{B}",
"name": "Requiting Hex",
"id": "p73"
},
{
"mana_cost": "{U}",
"name": "Spell Pierce",
"id": "p74"
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p76"
},
{
"mana_cost": "{1}{B}",
"name": "Feed the Cycle",
"id": "p78"
}
]
}
],
"available": true,
"step": "Postcombat Main",
"turn": 16
}Gem3F ValleymcpCast Three Steps Ahead {U}
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F Valleyllm
get_game_log(max_chars=500)
{
"cursor": 46230,
"log": "] Gem3F Valley: Like, your board is just a bunch of dirt and trees? Sooooo boring. Where are the actual cute creatures? Slaying with these lands is NOT the vibe, bestie. 💅✨\nGem3F Valley turn 17 (20 - 15)\n<font color='#20B2AA'>GPT4om Analyst</font> draws a card\n<font color='#20B2AA'>GPT4om Analyst</font> skip attack\n<font color='#20B2AA'>Gem3F Valley</font> casts <font color='#87CEFA' object_id='02944b0d-76d7-41d3-84b2-7927638e971c'>Three Steps Ahead</font> [029] (mode 3) from hand",
"truncated": true,
"total_length": 46230
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_oracle_text(card_name=Wan Shi Tong, Librarian)
{
"success": true,
"name": "Wan Shi Tong, Librarian",
"rules": [
"Flash",
"Flying",
"Vigilance",
"When {this} enters, put X +1/+1 counters on him. Then draw half X cards, rounded down.",
"Whenever an opponent searches their library, put a +1/+1 counter on {this} and draw a card."
]
}Gem3F ValleymcpRequiting Hex
raw
choose_action(index=3)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_3"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPlay Undercity Sewers
raw
choose_action(id=p80)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 92,
"stack": [
{
"name": "Ability",
"rules": [
"When Undercity Sewers enters, surveil 1."
],
"id": "p83"
}
],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 8
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Forest",
"id": "p68"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Sazh's Chocobo",
"id": "p64"
},
{
"name": "Sazh's Chocobo",
"id": "p69"
},
{
"name": "Sazh's Chocobo",
"id": "p72"
}
],
"library_size": 25,
"life": 20
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Deadly Cover-Up",
"id": "p65"
},
{
"name": "Requiting Hex",
"id": "p73"
},
{
"name": "Three Steps Ahead",
"id": "p57"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
},
{
"tapped": false,
"name": "Fountainport",
"id": "p70"
},
{
"tapped": false,
"name": "Island",
"id": "p75"
},
{
"tapped": false,
"name": "Gloomlake Verge",
"id": "p77"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p80"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Three Steps Ahead",
"id": "p51"
}
],
"library_size": 31,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p67"
},
{
"mana_cost": "{U}",
"name": "Spell Pierce",
"id": "p74"
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p76"
},
{
"mana_cost": "{1}{B}",
"name": "Feed the Cycle",
"id": "p78"
},
{
"mana_cost": "{X}{U}{U}",
"name": "Wan Shi Tong, Librarian",
"id": "p81",
"power": "1",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{X}{U}{U}",
"name": "Wan Shi Tong, Librarian",
"id": "p82",
"power": "1",
"toughness": "1",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 16
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 3,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "cancelled"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 95,
"stack": [],
"active_player": "GPT4om Analyst",
"players": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 8
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Forest",
"id": "p68"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Sazh's Chocobo",
"id": "p64"
},
{
"name": "Sazh's Chocobo",
"id": "p69"
},
{
"name": "Sazh's Chocobo",
"id": "p72"
}
],
"library_size": 24,
"life": 20
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Deadly Cover-Up",
"id": "p65"
},
{
"name": "Requiting Hex",
"id": "p73"
},
{
"name": "Three Steps Ahead",
"id": "p57"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
},
{
"tapped": false,
"name": "Fountainport",
"id": "p70"
},
{
"tapped": false,
"name": "Island",
"id": "p75"
},
{
"tapped": false,
"name": "Gloomlake Verge",
"id": "p77"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p80"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Three Steps Ahead",
"id": "p51"
}
],
"library_size": 31,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p67"
},
{
"mana_cost": "{U}",
"name": "Spell Pierce",
"id": "p74"
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p76"
},
{
"mana_cost": "{1}{B}",
"name": "Feed the Cycle",
"id": "p78"
},
{
"mana_cost": "{X}{U}{U}",
"name": "Wan Shi Tong, Librarian",
"id": "p81",
"power": "1",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{X}{U}{U}",
"name": "Wan Shi Tong, Librarian",
"id": "p82",
"power": "1",
"toughness": "1",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 17
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_oracle_text(card_names=["Wan Shi Tong, Librarian","Earthbender ...)
{
"cards": [
{
"name": "Wan Shi Tong, Librarian",
"rules": [
"Flash",
"Flying",
"Vigilance",
"When {this} enters, put X +1/+1 counters on him. Then draw half X cards, rounded down.",
"Whenever an opponent searches their library, put a +1/+1 counter on {this} and draw a card."
]
},
{
"name": "Earthbender Ascension",
"rules": [
"When {this} enters, earthbend 2. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i> Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.",
"<i>Landfall</i> — Whenever a land you control enters, put a quest counter on {this}. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn."
]
},
{
"name": "Ba Sing Se",
"rules": [
"{this} enters tapped unless you control a basic land.",
"{T}: Add {G}.",
"{2}{G}, {T}: Earthbend 2. Activate only as a sorcery. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i>"
]
}
],
"success": true
}GPT4om AnalystmcpIcetill Explorer
raw
choose_action(index=0)
{
"success": true,
"action_taken": "selected_target_0"
}Gem3F ValleymcpPlay Gloomlake Verge
raw
choose_action(id=p84)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 0,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"stop_reason": "playable_cards",
"action_pending": true
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_log(max_chars=500)
{
"cursor": 48844,
"log": "em3F Valley</font> puts <font color='#B0C4DE' object_id='7fc7a1d8-4f62-44cb-835d-b4ca151f533d'>Gloomlake Verge</font> [7fc] from hand onto the Battlefield\n<font color='#20B2AA'>Gem3F Valley</font> plays <font color='#B0C4DE' object_id='7fc7a1d8-4f62-44cb-835d-b4ca151f533d'>Gloomlake Verge</font> [7fc]\n<font color='#20B2AA'>Gem3F Valley</font> skip attack\nGem3F Valley turn 19 (20 - 15)\n<font color='#20B2AA'>GPT4om Analyst</font> draws a card\n<font color='#20B2AA'>GPT4om Analyst</font> skip attack",
"truncated": true,
"total_length": 48844
}Gem3F Valleyllm
get_game_state()
{
"phase": "Postcombat Main",
"priority_player": "Gem3F Valley",
"cursor": 100,
"stack": [],
"active_player": "GPT4om Analyst",
"players": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
},
{
"name": "Icetill Explorer",
"id": "p85"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 8
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Forest",
"id": "p68"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Sazh's Chocobo",
"id": "p64"
},
{
"name": "Sazh's Chocobo",
"id": "p69"
},
{
"name": "Sazh's Chocobo",
"id": "p72"
}
],
"library_size": 23,
"life": 20
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Deadly Cover-Up",
"id": "p65"
},
{
"name": "Requiting Hex",
"id": "p73"
},
{
"name": "Three Steps Ahead",
"id": "p57"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
},
{
"tapped": false,
"name": "Fountainport",
"id": "p70"
},
{
"tapped": false,
"name": "Island",
"id": "p75"
},
{
"tapped": false,
"name": "Gloomlake Verge",
"id": "p77"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p80"
},
{
"tapped": false,
"name": "Gloomlake Verge",
"id": "p84"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Three Steps Ahead",
"id": "p51"
}
],
"library_size": 30,
"life": 15,
"hand": [
{
"mana_cost": "{U}",
"name": "Spell Snare",
"id": "p67"
},
{
"mana_cost": "{U}",
"name": "Spell Pierce",
"id": "p74"
},
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p76"
},
{
"mana_cost": "{1}{B}",
"name": "Feed the Cycle",
"id": "p78"
},
{
"mana_cost": "{X}{U}{U}",
"name": "Wan Shi Tong, Librarian",
"id": "p81",
"power": "1",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{X}{U}{U}",
"name": "Wan Shi Tong, Librarian",
"id": "p82",
"power": "1",
"toughness": "1",
"playable": true
}
]
}
],
"available": true,
"step": "Postcombat Main",
"turn": 18
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
choose_action(id=p82)
{
"next_action_pending": true,
"next_action_type": "GAME_GET_AMOUNT",
"success": true,
"action_taken": "selected_1"
}GPT4om AnalystmcpFabled Passage
raw
choose_action(index=1)
{
"success": true,
"action_taken": "selected_target_1"
}Gem3F Valleymcp10
raw
choose_action(amount=10)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "amount_10"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 0,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPlay Undercity Sewers
raw
choose_action(id=p86)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_2"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "cancelled"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_oracle_text(card_names=["Requiting Hex","Wan Shi Tong, Libraria...)
{
"cards": [
{
"name": "Requiting Hex",
"rules": [
"As an additional cost to cast this spell, you may blight 1. <i>(You may put a -1/-1 counteron a creature you control.)</i>",
"Destroy target creature with mana value 2 or less. If this spell's additional cost was paid, you gain 2 life."
]
},
{
"name": "Wan Shi Tong, Librarian",
"rules": [
"Flash",
"Flying",
"Vigilance",
"When {this} enters, put X +1/+1 counters on him. Then draw half X cards, rounded down.",
"Whenever an opponent searches their library, put a +1/+1 counter on {this} and draw a card."
]
}
],
"success": true
}Gem3F Valleymcpsend_chat_message
raw
send_chat_message(message=Ugh, like, my hand is literally too full...)
{
"success": true
}Gem3F ValleymcpRequiting Hex
raw
choose_action(index=9)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_9"
}Gem3F ValleymcpSpell Snare
raw
choose_action(index=5)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"success": true,
"action_taken": "selected_target_5"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"recent_chat": [
"Gem3F Valley: Ugh, like, my hand is literally too full. It's such a struggle being this popular, you know? Time to get rid of these totally basic cards. This Hex is so last season. Slay!"
],
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpSpell Pierce
raw
choose_action(index=6)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_6"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 106,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
},
{
"name": "Icetill Explorer",
"id": "p85"
},
{
"name": "Fabled Passage",
"id": "p87"
},
{
"name": "Llanowar Elves",
"id": "p96"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 8
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Forest",
"id": "p68"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Sazh's Chocobo",
"id": "p64"
},
{
"name": "Sazh's Chocobo",
"id": "p69"
},
{
"name": "Sazh's Chocobo",
"id": "p72"
}
],
"library_size": 22,
"life": 20
},
{
"hand_size": 8,
"graveyard": [
{
"name": "Deadly Cover-Up",
"id": "p65"
},
{
"name": "Requiting Hex",
"id": "p73"
},
{
"name": "Three Steps Ahead",
"id": "p57"
},
{
"name": "Requiting Hex",
"id": "p93"
},
{
"name": "Spell Snare",
"id": "p67"
},
{
"name": "Spell Pierce",
"id": "p74"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
},
{
"tapped": false,
"name": "Fountainport",
"id": "p70"
},
{
"tapped": false,
"name": "Island",
"id": "p75"
},
{
"tapped": false,
"name": "Gloomlake Verge",
"id": "p77"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p80"
},
{
"tapped": false,
"name": "Gloomlake Verge",
"id": "p84"
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Wan Shi Tong, Librarian",
"id": "p82",
"power": "11",
"toughness": "11"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p86"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Three Steps Ahead",
"id": "p51"
}
],
"library_size": 23,
"life": 15,
"hand": [
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p76",
"playable": true
},
{
"mana_cost": "{1}{B}",
"name": "Feed the Cycle",
"id": "p78",
"playable": true
},
{
"mana_cost": "{X}{U}{U}",
"name": "Wan Shi Tong, Librarian",
"id": "p81",
"power": "1",
"toughness": "1",
"playable": true
},
{
"name": "Undercity Sewers",
"is_land": true,
"id": "p89",
"playable": true
},
{
"name": "Gloomlake Verge",
"is_land": true,
"id": "p91",
"playable": true
},
{
"name": "Demolition Field",
"is_land": true,
"id": "p90",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"id": "p92",
"playable": true
},
{
"name": "Watery Grave",
"is_land": true,
"id": "p95",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 19
}GPT4om AnalystmcpLlanowar Elves
raw
choose_action(index=4)
{
"success": true,
"action_taken": "selected_target_4"
}Gem3F Valleyllm
get_oracle_text(card_names=["Earthbender Ascension","Ba Sing Se"])
{
"cards": [
{
"name": "Earthbender Ascension",
"rules": [
"When {this} enters, earthbend 2. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i> Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.",
"<i>Landfall</i> — Whenever a land you control enters, put a quest counter on {this}. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn."
]
},
{
"name": "Ba Sing Se",
"rules": [
"{this} enters tapped unless you control a basic land.",
"{T}: Add {G}.",
"{2}{G}, {T}: Earthbend 2. Activate only as a sorcery. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i>"
]
}
],
"success": true
}Gem3F Valleymcpsend_chat_message
raw
send_chat_message(message=Wait, your board is like, all trees? So ...)
{
"success": true
}Gem3F ValleymcpPlay Undercity Sewers
raw
choose_action(id=p89)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_0"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 0,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"recent_chat": [
"Gem3F Valley: Wait, your board is like, all trees? So boring. My Librarian is literally the main character of this library. Slay, bestie! 💅✨"
],
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F Valleyllm
get_oracle_text(card_name=Consult the Star Charts)
{
"success": true,
"name": "Consult the Star Charts",
"rules": [
"Kicker {1}{U} <i>(You may pay an additional {1}{U} as you cast this spell.)</i>",
"Look at the top X cards of your library, where X is the number of lands you control. Put one of those cards into your hand. If this spell was kicked, put two of those cards into your hand instead. Put the rest on the bottom of your library in a random order."
]
}Gem3F ValleymcpConsult the Star Charts
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "selected_target_0"
}Gem3F Valleyllm
get_oracle_text(card_name=Wan Shi Tong, Librarian)
{
"success": true,
"name": "Wan Shi Tong, Librarian",
"rules": [
"Flash",
"Flying",
"Vigilance",
"When {this} enters, put X +1/+1 counters on him. Then draw half X cards, rounded down.",
"Whenever an opponent searches their library, put a +1/+1 counter on {this} and draw a card."
]
}Gem3F ValleymcpAttack with Wan Shi Tong, Librarian 11/11
raw
choose_action(attackers=["p82"])
{
"declared": [
"p82"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "batch_attack"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 3,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"action_type": "GAME_TARGET",
"stop_reason": "non_priority_action",
"action_pending": true
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "Gem3F Valley",
"cursor": 112,
"stack": [],
"active_player": "Gem3F Valley",
"players": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Fabled Passage",
"id": "p8"
},
{
"name": "Badgermole Cub",
"id": "p23"
},
{
"name": "Surrak, Elusive Hunter",
"id": "p26"
},
{
"name": "Badgermole Cub",
"id": "p55"
},
{
"name": "Archdruid's Charm",
"id": "p66"
},
{
"name": "Icetill Explorer",
"id": "p85"
},
{
"name": "Fabled Passage",
"id": "p87"
},
{
"name": "Llanowar Elves",
"id": "p96"
},
{
"name": "Forest",
"id": "p100"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Forest",
"id": "p7"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"counters": {
"quest": 8
},
"name": "Earthbender Ascension",
"id": "p31"
},
{
"tapped": false,
"name": "Forest",
"id": "p34"
},
{
"tapped": false,
"name": "Ba Sing Se",
"id": "p17"
},
{
"tapped": false,
"counters": {
"quest": 5
},
"name": "Earthbender Ascension",
"id": "p39"
},
{
"tapped": false,
"name": "Forest",
"id": "p40"
},
{
"tapped": false,
"name": "Forest",
"id": "p44"
},
{
"tapped": false,
"name": "Forest",
"id": "p33"
},
{
"tapped": false,
"name": "Forest",
"id": "p68"
}
],
"name": "GPT4om Analyst",
"exile": [
{
"name": "Mightform Harmonizer",
"id": "p45"
},
{
"name": "Mightform Harmonizer",
"id": "p53"
},
{
"name": "Mightform Harmonizer",
"id": "p59"
},
{
"name": "Mightform Harmonizer",
"id": "p60"
},
{
"name": "Sazh's Chocobo",
"id": "p16"
},
{
"name": "Sazh's Chocobo",
"id": "p64"
},
{
"name": "Sazh's Chocobo",
"id": "p69"
},
{
"name": "Sazh's Chocobo",
"id": "p72"
}
],
"library_size": 21,
"life": 9
},
{
"hand_size": 8,
"graveyard": [
{
"name": "Deadly Cover-Up",
"id": "p65"
},
{
"name": "Requiting Hex",
"id": "p73"
},
{
"name": "Three Steps Ahead",
"id": "p57"
},
{
"name": "Requiting Hex",
"id": "p93"
},
{
"name": "Spell Snare",
"id": "p67"
},
{
"name": "Spell Pierce",
"id": "p74"
},
{
"name": "Consult the Star Charts",
"id": "p98"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Watery Grave",
"id": "p3"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p12"
},
{
"tapped": false,
"name": "Swamp",
"id": "p4"
},
{
"tapped": false,
"name": "Island",
"id": "p14"
},
{
"tapped": false,
"name": "Watery Grave",
"id": "p28"
},
{
"tapped": false,
"name": "Demolition Field",
"id": "p5"
},
{
"tapped": false,
"name": "Swamp",
"id": "p6"
},
{
"tapped": false,
"name": "Fountainport",
"id": "p70"
},
{
"tapped": false,
"name": "Island",
"id": "p75"
},
{
"tapped": false,
"name": "Gloomlake Verge",
"id": "p77"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p80"
},
{
"tapped": false,
"name": "Gloomlake Verge",
"id": "p84"
},
{
"tapped": false,
"counters": {
"+1/+1": 10
},
"name": "Wan Shi Tong, Librarian",
"id": "p82",
"power": "11",
"toughness": "11"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p86"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p89"
}
],
"name": "Gem3F Valley",
"exile": [
{
"name": "Deadly Cover-Up",
"id": "p9"
},
{
"name": "Requiting Hex",
"id": "p11"
},
{
"name": "Shoot the Sheriff",
"id": "p35"
},
{
"name": "Deadly Cover-Up",
"id": "p50"
},
{
"name": "Essence Scatter",
"id": "p10"
},
{
"name": "Essence Scatter",
"id": "p24"
},
{
"name": "Three Steps Ahead",
"id": "p48"
},
{
"name": "Three Steps Ahead",
"id": "p51"
}
],
"library_size": 21,
"life": 15,
"hand": [
{
"mana_cost": "{3}{B}{B}",
"name": "Deadly Cover-Up",
"id": "p76",
"playable": true
},
{
"mana_cost": "{1}{B}",
"name": "Feed the Cycle",
"id": "p78",
"playable": true
},
{
"mana_cost": "{X}{U}{U}",
"name": "Wan Shi Tong, Librarian",
"id": "p81",
"power": "1",
"toughness": "1",
"playable": true
},
{
"name": "Gloomlake Verge",
"is_land": true,
"id": "p91",
"playable": true
},
{
"name": "Demolition Field",
"is_land": true,
"id": "p90",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"id": "p92",
"playable": true
},
{
"name": "Watery Grave",
"is_land": true,
"id": "p95",
"playable": true
},
{
"name": "Demolition Field",
"is_land": true,
"id": "p99",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 20
}GPT4om AnalystmcpForest
raw
choose_action(index=2)
{
"success": true,
"action_taken": "selected_target_2"
}Gem3F Valleyllm
get_oracle_text(card_names=["Earthbender Ascension","Ba Sing Se"])
{
"cards": [
{
"name": "Earthbender Ascension",
"rules": [
"When {this} enters, earthbend 2. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i> Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle.",
"<i>Landfall</i> — Whenever a land you control enters, put a quest counter on {this}. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn."
]
},
{
"name": "Ba Sing Se",
"rules": [
"{this} enters tapped unless you control a basic land.",
"{T}: Add {G}.",
"{2}{G}, {T}: Earthbend 2. Activate only as a sorcery. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i>"
]
}
],
"success": true
}Gem3F ValleymcpPlay Watery Grave
raw
choose_action(id=p95)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"success": true,
"action_taken": "selected_9"
}Gem3F Valleyllm
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "yes"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 0,
"action_type": "GAME_SELECT",
"stop_reason": "step_not_reached",
"action_pending": true,
"current_step": "Precombat Main"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleymcpsend_chat_message
raw
send_chat_message(message=Ugh, my librarian is literally too cute ...)
{
"success": true
}Gem3F ValleymcpAttack with Wan Shi Tong, Librarian 11/11
raw
choose_action(attackers=["p82"])
{
"declared": [
"p82"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "batch_attack"
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om AnalystmcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"success": true,
"action_taken": "passed_priority"
}GPT4om Analystllm
pass_priority(until=declare_attackers)
{
"actions_passed": 1,
"stop_reason": "game_over",
"action_pending": false,
"player_dead": true
}Gem3F ValleymcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}Gem3F Valleyllm
pass_priority()
{
"actions_passed": 0,
"stop_reason": "game_over",
"game_over": true,
"action_pending": false
}gameGem3F Valley chooses that they take the first turn
gameGem3F Valley draws seven cards
gameGPT4om Analyst draws seven cards
gameGem3F Valley keeps hand
chatGem3F Valley: Omg, I'm literally going first! Strategy is like, so aesthetic. I'm keeping this hand, it's a total vibe. 💅✨
gameGPT4om Analyst keeps hand
gameTURN 1 for Gem3F Valley (20 - 20)
gameGem3F Valley skips Draw step
ā Precombat Main ā
gameGem3F Valley puts Watery Grave from hand onto the Battlefield
gameGem3F Valley plays Watery Grave
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 2 for GPT4om Analyst (20 - 20)
gameGPT4om Analyst draws a card
ā Precombat Main ā
gameGPT4om Analyst puts Fabled Passage from hand onto the Battlefield
gameGPT4om Analyst plays Fabled Passage
minor blunder
Playing Fabled Passage on turn 1 instead of a Forest prevents casting Sazh's Chocobo on turn 1 and misses landfall valueā¦
Playing Fabled Passage on turn 1 instead of a Forest prevents casting Sazh's Chocobo on turn 1 and misses landfall value. With Forest turn 1, the player can deploy Chocobo immediately, then play Fabled Passage turn 2 to get 2 landfall triggers (Passage entering + fetched land entering), growing Chocobo to a 2/3.
Analysis
Action taken: Played Fabled Passage as the turn 1 land drop
Better line: Play Forest, cast Sazh's Chocobo turn 1, then play Fabled Passage turn 2 to maximize landfall triggers on Chocobo
gameGPT4om Analyst sacrificed Fabled Passage (source: Fabled Passage)
gameGPT4om Analyst activates: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land. from Fabled Passage
gameGPT4om Analyst searches their library (source: Fabled Passage)
gameGPT4om Analyst's library is shuffled (source: Fabled Passage)
gameGPT4om Analyst puts Forest from library onto the Battlefield (source: Fabled Passage)
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 3 for Gem3F Valley (20 - 20)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 2 ā
gameGem3F Valley puts Undercity Sewers from hand onto the Battlefield
gameGem3F Valley plays Undercity Sewers
gameGem3F Valley - Ability triggers: Undercity Sewers - When Undercity Sewers enters, surveil 1.
minor blunder
Playing Undercity Sewers (enters tapped) instead of Swamp means Gem3F Valley cannot hold up Essence Scatter (1U) on the ā¦
Playing Undercity Sewers (enters tapped) instead of Swamp means Gem3F Valley cannot hold up Essence Scatter (1U) on the opponent's turn 2. The opponent is on a green deck that could deploy early creature threats, and giving up the ability to counter a creature spell for a surveil 1 is poor sequencing.
Analysis
Action taken: Played Undercity Sewers (enters tapped), leaving only 1 mana available (Watery Grave) and unable to cast Essence Scatter.
Better line: Play Swamp untapped to have Watery Grave + Swamp available, enabling Essence Scatter to be held up against potential turn 2 creature plays. Undercity Sewers could be played tapped on a later turn when the tempo loss matters less.
gameGem3F Valley surveils 1 (source: Undercity Sewers)
gameGem3F Valley puts a card from library to the top of their library (source: Undercity Sewers)
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 4 for GPT4om Analyst (20 - 20)
gameGPT4om Analyst draws a card
ā Precombat Main ā
gameGPT4om Analyst casts Sazh's Chocobo from hand
gameGPT4om Analyst puts Sazh's Chocobo from stack onto the Battlefield
minor blunder
Casting Sazh's Chocobo before playing a land this turn means missing an immediate landfall trigger.
Casting Sazh's Chocobo before playing a land this turn means missing an immediate landfall trigger. The player has multiple lands in hand (Forest, Ba Sing Se, etc.) and could play a land first to get a +1/+1 counter on the Chocobo right away, making it a 1/2 instead of a 0/1.
Analysis
Action taken: Cast Sazh's Chocobo before playing a land for the turn.
Better line: Play a Forest (or Ba Sing Se) first, then cast Sazh's Chocobo. The land entering would trigger landfall, putting a +1/+1 counter on the Chocobo immediately, resulting in a 1/2 creature instead of 0/1.
gameGPT4om Analyst puts Ba Sing Se from hand onto the Battlefield
gameGPT4om Analyst plays Ba Sing Se
gameGPT4om Analyst - Ability triggers: Sazh's Chocobo - <i>Landfall</i> — Whenever a land you control enters, put a +1/+1 counter on Sazh's Chocobo.
gameGem3F Valley casts Requiting Hex targeting Sazh's Chocobo from hand
gameSazh's Chocobo died by Requiting Hex
gameGem3F Valley puts Requiting Hex from stack into their graveyard
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 5 for Gem3F Valley (20 - 20)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 3 ā
chatGem3F Valley: Eww, a Chocobo? Is that like, an oversized chicken? It's literally so basic. I can't even with this farm aesthetic. Slay, I guess? But maybe not for long. 💅✨
gameGem3F Valley puts Swamp from hand onto the Battlefield
gameGem3F Valley plays Swamp
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 6 for GPT4om Analyst (20 - 20)
gameGPT4om Analyst draws a card
ā Precombat Main ā
gameGPT4om Analyst casts Badgermole Cub from hand
minor blunder
Cast Badgermole Cub before playing a land for the turn.
Cast Badgermole Cub before playing a land for the turn. With 4 Forests in hand and only 2 lands on battlefield, playing a Forest first would give 3 lands total, allowing the Cub to be cast with one land still untapped. This provides more flexibility for the earthbend target and leaves mana open.
Analysis
Action taken: Cast Badgermole Cub with only 2 lands on the battlefield, tapping out completely.
Better line: Play a Forest first, then cast Badgermole Cub for {1}{G}, keeping one land untapped and having more earthbend target options.
gameGem3F Valley casts Essence Scatter targeting Badgermole Cub from hand
gameGPT4om Analyst puts Badgermole Cub from stack into their graveyard (source: Essence Scatter)
gameBadgermole Cub is countered by Essence Scatter
gameGem3F Valley puts Essence Scatter from stack into their graveyard
gameGPT4om Analyst puts Forest from hand onto the Battlefield
gameGPT4om Analyst plays Forest
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 7 for Gem3F Valley (20 - 20)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 4 ā
gameGem3F Valley puts Island from hand onto the Battlefield
gameGem3F Valley plays Island
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 8 for GPT4om Analyst (20 - 20)
gameGPT4om Analyst draws a card
ā Precombat Main ā
gameGPT4om Analyst casts Surrak, Elusive Hunter from hand
gameGPT4om Analyst puts Surrak, Elusive Hunter from stack onto the Battlefield
gameGPT4om Analyst puts Forest from hand onto the Battlefield
gameGPT4om Analyst plays Forest
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 9 for Gem3F Valley (20 - 20)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 5 ā
chatGem3F Valley: Omg, Surrak is like, such a mood, but those muscles? Literally a slay. Too bad he's on your side, bestie. 💅✨
gameGem3F Valley loses 2 life from Watery Grave
gameGem3F Valley puts Watery Grave from hand onto the Battlefield
gameGem3F Valley plays Watery Grave
gameGem3F Valley casts Deadly Cover-Up from hand
gameSurrak, Elusive Hunter died by Deadly Cover-Up
gameGem3F Valley puts Deadly Cover-Up from stack into their graveyard
chatGem3F Valley: But like, your board is looking a little crowded, and I'm really into that 'minimalist' aesthetic right now. So... bye-bye, Surrak! It's for the best, really. 🖤💀
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 10 for GPT4om Analyst (20 - 18)
gameGPT4om Analyst draws a card
ā Precombat Main ā
gameGPT4om Analyst casts Earthbender Ascension from hand
gameGPT4om Analyst puts Earthbender Ascension from stack onto the Battlefield
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - When Earthbender Ascension enters, earthbend 2. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i> Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle. - targeting Ba Sing Se
gameGPT4om Analyst searches their library (source: Earthbender Ascension)
gameGPT4om Analyst puts Forest from library onto the Battlefield (source: Earthbender Ascension)
gameGPT4om Analyst's library is shuffled (source: Earthbender Ascension)
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - <i>Landfall</i> — Whenever a land you control enters, put a quest counter on Earthbender Ascension. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
questionable
Targeting Ba Sing Se with earthbend 2 exposes a valuable utility land (with its own earthbend ability) to creature removā¦
Targeting Ba Sing Se with earthbend 2 exposes a valuable utility land (with its own earthbend ability) to creature removal and potential board wipes from a UB control opponent who has already cast Deadly Cover-Up. While Ba Sing Se is untapped and can attack with haste immediately, the long-term value of preserving its earthbend ability as a mana sink is significant against control.
Analysis
Action taken: Targeted Ba Sing Se with earthbend 2, making it a 2/2 land creature
Better line: Target one of the Forests with earthbend 2 instead, preserving Ba Sing Se's utility earthbend ability for future turns. While the Forests are currently tapped, the creature will be available to attack on subsequent turns regardless.
gameGPT4om Analyst puts Forest from hand onto the Battlefield
gameGPT4om Analyst plays Forest
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - <i>Landfall</i> — Whenever a land you control enters, put a quest counter on Earthbender Ascension. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
ā Declare Attackers ā
gameGPT4om Analyst attacks Gem3F Valley with 1 creature
ā Declare Blockers ā
gameGem3F Valley loses 2 life at combat from Ba Sing Se
ā Combat Damage ā
ā Postcombat Main ā
gameTURN 11 for Gem3F Valley (20 - 16)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 6 ā
gameGem3F Valley puts Demolition Field from hand onto the Battlefield
gameGem3F Valley plays Demolition Field
chatGem3F Valley: Omg, that 'Ba Sing Se' land-creature-thingy is, like, actually kinda cute? But also, like, why is it so aggressive? Relax, bestie! 💅✨
gameGem3F Valley casts Shoot the Sheriff targeting Ba Sing Se from hand
gameBa Sing Se died by Shoot the Sheriff
gameGem3F Valley puts Shoot the Sheriff from stack into their graveyard
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - When it dies or is exiled, return it to the battlefield tapped.
gameGPT4om Analyst puts Ba Sing Se from graveyard onto the Battlefield (source: Earthbender Ascension)
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - <i>Landfall</i> — Whenever a land you control enters, put a quest counter on Earthbender Ascension. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 12 for GPT4om Analyst (20 - 16)
gameGPT4om Analyst draws a card
ā Precombat Main ā
gameGPT4om Analyst casts Earthbender Ascension from hand
gameGPT4om Analyst puts Earthbender Ascension from stack onto the Battlefield
minor blunder
Cast Earthbender Ascension before playing Forest from hand.
Cast Earthbender Ascension before playing Forest from hand. Playing Forest first would generate an additional landfall trigger on the existing Earthbender Ascension before committing mana to the spell. If the Ascension gets countered (opponent has blue mana available), the land drop would be wasted. Playing land first is free and guarantees value.
Analysis
Action taken: Cast Earthbender Ascension before playing Forest from hand
Better line: Play Forest first to trigger landfall on the existing Earthbender Ascension, then cast the second Earthbender Ascension (or Mightform Harmonizer depending on read of opponent's hand)
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - When Earthbender Ascension enters, earthbend 2. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)</i> Then search your library for a basic land card, put it onto the battlefield tapped, then shuffle. - targeting Forest
gameGPT4om Analyst searches their library (source: Earthbender Ascension)
gameGPT4om Analyst puts Forest from library onto the Battlefield (source: Earthbender Ascension)
gameGPT4om Analyst's library is shuffled (source: Earthbender Ascension)
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - <i>Landfall</i> — Whenever a land you control enters, put a quest counter on Earthbender Ascension. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - <i>Landfall</i> — Whenever a land you control enters, put a quest counter on Earthbender Ascension. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn. - targeting Forest
gameEarthbender Ascension: GPT4om Analyst puts 1 +1/+1 counters on Forest
gameGPT4om Analyst casts Mightform Harmonizer with Warp from hand
chatGem3F Valley: Ugh, that creature is like, SO not a vibe. I'm literally gonna have to cancel it. Essence Scatter is basically a 'no thank you' card. Slay! 💁‍♀️✨
gameGem3F Valley casts Essence Scatter targeting Mightform Harmonizer from hand
gameGPT4om Analyst puts Mightform Harmonizer from stack into their graveyard (source: Essence Scatter)
gameMightform Harmonizer is countered by Essence Scatter
gameGem3F Valley puts Essence Scatter from stack into their graveyard
gameGPT4om Analyst puts Forest from hand onto the Battlefield
gameGPT4om Analyst plays Forest
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - <i>Landfall</i> — Whenever a land you control enters, put a quest counter on Earthbender Ascension. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - <i>Landfall</i> — Whenever a land you control enters, put a quest counter on Earthbender Ascension. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn. - targeting Forest
gameEarthbender Ascension: GPT4om Analyst puts 1 +1/+1 counters on Forest
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 13 for Gem3F Valley (20 - 16)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 7 ā
gameGem3F Valley puts Swamp from hand onto the Battlefield
gameGem3F Valley plays Swamp
minor blunder
Activating Demolition Field to destroy Ba Sing Se is very low impact against a mono-green deck that can just fetch a basā¦
Activating Demolition Field to destroy Ba Sing Se is very low impact against a mono-green deck that can just fetch a basic Forest. Gem3F Valley is hellbent with only Three Steps Ahead in hand and desperately needs to find more answers.
Analysis
Action taken: Activated Demolition Field to destroy Ba Sing Se, a low-value target in a mono-green deck
Better line: Cast Three Steps Ahead in draw mode ({U} + {2} = 3 mana) to draw 2 cards and discard 1, finding answers while still having mana remaining for future plays
gameGem3F Valley casts Three Steps Ahead (mode 3) from hand
gameGem3F Valley draws two cards
minor blunder
Casting Three Steps Ahead (draw mode) during their own main phase instead of holding it up until the opponent's end stepā¦
Casting Three Steps Ahead (draw mode) during their own main phase instead of holding it up until the opponent's end step. This sacrifices the option to use it as a counterspell if the opponent plays a must-answer threat, with minimal benefit from casting it now since they already have 7 lands and the drawn cards are unlikely to require immediate main-phase action.
Analysis
Action taken: Cast Three Steps Ahead (draw 2, discard 1) during precombat main phase
Better line: Pass turn holding Three Steps Ahead, then cast it in draw mode at opponent's end step if nothing needs countering, preserving the counter option during the opponent's turn
gameGem3F Valley discards Three Steps Ahead (source: Three Steps Ahead)
gameGem3F Valley puts Three Steps Ahead from stack into their graveyard
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 14 for GPT4om Analyst (20 - 16)
gameGPT4om Analyst draws a card
ā Precombat Main ā
gameGPT4om Analyst casts Mightform Harmonizer from hand
gameGPT4om Analyst puts Mightform Harmonizer from stack onto the Battlefield
questionable
Against a control deck with open mana for removal (Shoot the Sheriff costs 1B, opponent has Swamp + Island/Watery Grave ā¦
Against a control deck with open mana for removal (Shoot the Sheriff costs 1B, opponent has Swamp + Island/Watery Grave untapped), leading with the higher-value 4/4 Mightform Harmonizer risks losing the better card to removal. The cheaper Badgermole Cub could bait removal while preserving the stronger threat, and the remaining mana could activate Ba Sing Se's earthbend to create an additional threat.
Analysis
Action taken: Cast Mightform Harmonizer (4 mana) as the first threat
Better line: Cast Badgermole Cub (2 mana) to bait removal, then use remaining mana for Ba Sing Se earthbend activation, creating multiple threats while preserving the stronger Mightform Harmonizer for next turn
gameGPT4om Analyst casts Badgermole Cub from hand
chatGem3F Valley: Ugh, like, that harmonizer thing is totally not the vibe I was going for. It's giving... chaotic energy? And those lands are literally being so extra. Slay, I guess? 💅✨
gameGPT4om Analyst puts Badgermole Cub from stack onto the Battlefield
gameGPT4om Analyst - Ability triggers: Badgermole Cub - When Badgermole Cub enters, earthbend 1. <i>(Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)</i> - targeting Forest
ā Declare Attackers ā
gameGPT4om Analyst attacks Gem3F Valley with 1 creature
ā Declare Blockers ā
gameGem3F Valley loses 1 life at combat from Forest
ā Combat Damage ā
ā Postcombat Main ā
gameTURN 15 for Gem3F Valley (20 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 8 ā
chatGem3F Valley: Omigod, those Forest creatures are like, so last season. Literally nobody wears +1/+1 counters with that shade of green. It's time for a total makeover, and by makeover, I mean they need to like, stop existing. Slay! 💅✨
gameGem3F Valley moves Deadly Cover-Up from graveyard to the exile zone (source: Deadly Cover-Up)
gameGem3F Valley moves Requiting Hex from graveyard to the exile zone (source: Deadly Cover-Up)
gameGem3F Valley moves Shoot the Sheriff from graveyard to the exile zone (source: Deadly Cover-Up)
gameGem3F Valley casts Deadly Cover-Up with As an additional cost to cast this spell, you may collect evidence 6 from hand
gameForest died by Deadly Cover-Up
gameMightform Harmonizer died by Deadly Cover-Up
gameBadgermole Cub died by Deadly Cover-Up
minor blunder
Exiling Deadly Cover-Up (a powerful board wipe) from their own graveyard to pay for evidence when less valuable cards coā¦
Exiling Deadly Cover-Up (a powerful board wipe) from their own graveyard to pay for evidence when less valuable cards could have been used instead. Two Essence Scatters (4 MV) + Shoot the Sheriff (2 MV) = 6 MV would meet the evidence threshold while preserving the more impactful Deadly Cover-Up.
Analysis
Action taken: Selected Deadly Cover-Up (5 MV) as part of the evidence cost, exiling their best card from the graveyard.
Better line: Exile two Essence Scatters + Shoot the Sheriff (or Requiting Hex + two Essence Scatters, etc.) to reach 6 MV while keeping Deadly Cover-Up in the graveyard for potential future use.
minor blunder
Exiled Shoot the Sheriff from graveyard as part of collecting evidence when the evidence 6 requirement was already met.
Exiled Shoot the Sheriff from graveyard as part of collecting evidence when the evidence 6 requirement was already met. This unnecessarily removes a removal spell from the graveyard, which could matter if any graveyard recursion effects come up later.
Analysis
Action taken: Added Shoot the Sheriff to the evidence exile pile when 6 mana value was already selected
Better line: Only exile the minimum cards needed to meet evidence 6 (the 2 cards already selected), keeping Shoot the Sheriff in the graveyard for potential future use
gameGem3F Valley moves Mightform Harmonizer from graveyard to the exile zone (source: Deadly Cover-Up)
gameGem3F Valley moves Mightform Harmonizer from graveyard to the exile zone (source: Deadly Cover-Up)
gameGem3F Valley moves Mightform Harmonizer from library to the exile zone (source: Deadly Cover-Up)
gameGPT4om Analyst's library is shuffled (source: Deadly Cover-Up)
gameGem3F Valley moves Mightform Harmonizer from library to the exile zone (source: Deadly Cover-Up)
gameGem3F Valley puts Deadly Cover-Up from stack into their graveyard
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - When it dies or is exiled, return it to the battlefield tapped.
gameGPT4om Analyst - Ability triggers: Badgermole Cub - When it dies or is exiled, return it to the battlefield tapped.
gameGPT4om Analyst puts Forest from graveyard onto the Battlefield (source: Badgermole Cub)
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - <i>Landfall</i> — Whenever a land you control enters, put a quest counter on Earthbender Ascension. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - <i>Landfall</i> — Whenever a land you control enters, put a quest counter on Earthbender Ascension. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
questionable
Chose to exile Mightform Harmonizer with Deadly Cover-Up's evidence ability instead of Surrak, Elusive Hunter.
Chose to exile Mightform Harmonizer with Deadly Cover-Up's evidence ability instead of Surrak, Elusive Hunter. Surrak can't be countered, which is particularly problematic for a UB control deck that relies on counterspells like Essence Scatter and Three Steps Ahead. Removing the uncounterable threat from the opponent's deck would better align with the control game plan.
Analysis
Action taken: Exiled Mightform Harmonizer (and all copies) from opponent's graveyard/hand/library
Better line: Exile Surrak, Elusive Hunter to remove the uncounterable threat that bypasses the deck's primary interaction suite of counterspells
gameGPT4om Analyst puts Forest from graveyard onto the Battlefield (source: Earthbender Ascension)
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - <i>Landfall</i> — Whenever a land you control enters, put a quest counter on Earthbender Ascension. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - <i>Landfall</i> — Whenever a land you control enters, put a quest counter on Earthbender Ascension. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 16 for GPT4om Analyst (20 - 15)
gameGPT4om Analyst draws a card
ā Precombat Main ā
gameGPT4om Analyst casts Sazh's Chocobo from hand
gameGPT4om Analyst puts Sazh's Chocobo from stack onto the Battlefield
minor blunder
With the opponent completely tapped out and all countermagic in the graveyard, GPT4om Analyst had enough mana to both caā¦
With the opponent completely tapped out and all countermagic in the graveyard, GPT4om Analyst had enough mana to both cast Sazh's Chocobo (1 mana) AND activate Ba Sing Se's earthbend ability (3 mana + tap), creating additional board presence with a hasty 2/2 land creature that could attack this turn. Instead, only the Chocobo was deployed, leaving 4+ mana unused.
Analysis
Action taken: Cast only Sazh's Chocobo, leaving Ba Sing Se's earthbend ability unused despite having sufficient mana.
Better line: Activate Ba Sing Se's earthbend ability on a Forest (creating a 2/2 hasty land creature) AND cast Sazh's Chocobo, maximizing board development while the opponent is tapped out with no interaction available.
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 17 for Gem3F Valley (20 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 9 ā
ā Declare Attackers ā
ā Postcombat Main ā
chatGem3F Valley: Omg bestie, that chocobo is like, actually kinda cute? But those earth thingies are so last season. I literally can't even with all this dirt. Slay though! 💅✨
gameTURN 18 for GPT4om Analyst (20 - 15)
gameGPT4om Analyst draws a card
ā Precombat Main ā
ā Declare Attackers ā
ā End Step ā
gameGPT4om Analyst casts Archdruid's Charm (mode 1) from hand
gameGPT4om Analyst searches their library (source: Archdruid's Charm)
gameGPT4om Analyst puts a card from library into their hand
gameGPT4om Analyst reveals Sazh's Chocobo
gameGPT4om Analyst's library is shuffled (source: Archdruid's Charm)
gameGPT4om Analyst puts Archdruid's Charm from stack into their graveyard
gameTURN 19 for Gem3F Valley (20 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 10 ā
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 20 for GPT4om Analyst (20 - 15)
gameGPT4om Analyst draws a card
ā Precombat Main ā
gameGPT4om Analyst puts Forest from hand onto the Battlefield
gameGPT4om Analyst plays Forest
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - <i>Landfall</i> — Whenever a land you control enters, put a quest counter on Earthbender Ascension. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - <i>Landfall</i> — Whenever a land you control enters, put a quest counter on Earthbender Ascension. When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn.
gameGPT4om Analyst - Ability triggers: Sazh's Chocobo - <i>Landfall</i> — Whenever a land you control enters, put a +1/+1 counter on Sazh's Chocobo.
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn. - targeting Sazh's Chocobo
gameEarthbender Ascension: GPT4om Analyst puts 1 +1/+1 counters on Sazh's Chocobo
gameGPT4om Analyst - Ability triggers: Earthbender Ascension - When you do, if it has four or more quest counters on it, put a +1/+1 counter on target creature you control. It gains trample until end of turn. - targeting Sazh's Chocobo
gameEarthbender Ascension: GPT4om Analyst puts 1 +1/+1 counters on Sazh's Chocobo
gameGPT4om Analyst casts Sazh's Chocobo from hand
gameGPT4om Analyst puts Sazh's Chocobo from stack onto the Battlefield
ā Declare Attackers ā
minor blunder
Failed to attack with Sazh's Chocobo when the opponent has no creatures to block.
Failed to attack with Sazh's Chocobo when the opponent has no creatures to block. Against a control deck at 15 life with 0 cards in hand, there's no reason to hold back the creature. Every point of damage matters when you're topdecking against control.
Analysis
Action taken: Did not attack with Sazh's Chocobo (opponent stayed at 15 life)
Better line: Attack with Sazh's Chocobo to deal damage and pressure the opponent's life total. With no cards in hand, there are no tricks to represent by holding back.
ā Postcombat Main ā
gameTURN 21 for Gem3F Valley (20 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 11 ā
gameGem3F Valley puts Fountainport from hand onto the Battlefield
gameGem3F Valley plays Fountainport
gameGem3F Valley moves Deadly Cover-Up from graveyard to the exile zone (source: Deadly Cover-Up)
gameGem3F Valley moves Essence Scatter from graveyard to the exile zone (source: Deadly Cover-Up)
gameGem3F Valley moves Three Steps Ahead from graveyard to the exile zone (source: Deadly Cover-Up)
gameGem3F Valley moves Three Steps Ahead from graveyard to the exile zone (source: Deadly Cover-Up)
gameGem3F Valley casts Deadly Cover-Up with As an additional cost to cast this spell, you may collect evidence 6 from hand
gameSazh's Chocobo died by Deadly Cover-Up
gameSazh's Chocobo died by Deadly Cover-Up
moderate blunder
Deadly Cover-Up with evidence was used to exile Sazh's Chocobo (a small landfall creature) instead of Surrak, Elusive Huā¦
Deadly Cover-Up with evidence was used to exile Sazh's Chocobo (a small landfall creature) instead of Surrak, Elusive Hunter. Surrak is a 4/3 with trample that can't be countered, and Gem3F Valley's hand contains only counterspells (Three Steps Ahead and Spell Snare), which are completely useless against Surrak. Exiling all copies of Surrak from the opponent's graveyard, hand, and library would remove the most dangerous threat that Gem3F Valley has no answers for.
Analysis
Action taken: Named Sazh's Chocobo for Deadly Cover-Up's evidence exile effect
Better line: Name Surrak, Elusive Hunter to exile all copies from graveyard, hand, and library, since it's the biggest threat and can't be countered by the counterspells in hand
gameGem3F Valley moves Sazh's Chocobo from graveyard to the exile zone (source: Deadly Cover-Up)
gameGem3F Valley moves Sazh's Chocobo from graveyard to the exile zone (source: Deadly Cover-Up)
gameGem3F Valley moves Sazh's Chocobo from graveyard to the exile zone (source: Deadly Cover-Up)
gameGem3F Valley moves Sazh's Chocobo from library to the exile zone (source: Deadly Cover-Up)
gameGPT4om Analyst's library is shuffled (source: Deadly Cover-Up)
gameGem3F Valley puts Deadly Cover-Up from stack into their graveyard
ā Declare Attackers ā
moderate blunder
Named Sazh's Chocobo with Deadly Cover-Up's evidence ability instead of Surrak, Elusive Hunter.
Named Sazh's Chocobo with Deadly Cover-Up's evidence ability instead of Surrak, Elusive Hunter. Surrak is uncounterable (making Gem3F Valley's countermagic useless against it), has trample, and draws cards when targeted by removal. It's by far the most problematic card for a UB control deck to deal with. Archdruid's Charm would also be a strong choice as a versatile tutor/removal spell. While Sazh's Chocobo had more copies in the graveyard, it's a much less threatening 1-drop.
Analysis
Action taken: Chose Sazh's Chocobo to exile with Deadly Cover-Up's evidence ability
Better line: Choose Surrak, Elusive Hunter to exile all copies from graveyard, hand, and library, removing the opponent's most threatening uncounterable finisher that this control deck struggles to answer
minor blunder
Ba Sing Se is an earthbent land-creature.
Ba Sing Se is an earthbent land-creature. When Deadly Cover-Up destroys it, earthbend returns it to the battlefield tapped as a regular land. Using Demolition Field to destroy Ba Sing Se (as a nonbasic land) before the board wipe resolves would permanently remove it, denying the opponent a land and preventing its return via earthbend. The cost is sacrificing Demolition Field and both players potentially getting a basic land, but permanently removing an opponent's land that can be repeatedly animated is valuable.
Analysis
Action taken: Declined to activate any abilities with untapped Fountainport and Demolition Field while Deadly Cover-Up was on the stack.
Better line: Tap Fountainport for {C} and Demolition Field's {T} plus pay {2} (using Fountainport + Demolition Field) to sacrifice Demolition Field and destroy Ba Sing Se permanently before the board wipe resolves, preventing earthbend from returning it.
ā Postcombat Main ā
gameTURN 22 for GPT4om Analyst (20 - 15)
gameGPT4om Analyst draws a card
ā Precombat Main ā
ā Declare Attackers ā
moderate blunder
Gem3F Valley passed without activating Demolition Field to destroy Ba Sing Se, the opponent's only attacking creature.
Gem3F Valley passed without activating Demolition Field to destroy Ba Sing Se, the opponent's only attacking creature. With all blue sources tapped, they cannot cast Three Steps Ahead or Spell Snare on the opponent's turn anyway, so holding up mana accomplishes nothing. The untapped Demolition Field + Swamp + Fountainport provide exactly enough mana ({2} + {T} + sacrifice) to activate Demolition Field targeting Ba Sing Se.
Analysis
Action taken: Passed without activating any abilities, leaving mana unused with no way to cast counterspells.
Better line: Activate Demolition Field targeting Ba Sing Se to destroy the opponent's only creature threat. While earthbend returns it as a land, it loses its +1/+1 counters and creature status, significantly slowing the opponent's clock.
ā Postcombat Main ā
minor blunder
Gem3F Valley has Demolition Field untapped and the opponent has Ba Sing Se as an animated land creature (2/2 with +1/+1 ā¦
Gem3F Valley has Demolition Field untapped and the opponent has Ba Sing Se as an animated land creature (2/2 with +1/+1 counters from earthbend). Using Demolition Field to destroy Ba Sing Se would remove the opponent's only creature threat. While Ba Sing Se would return to the battlefield tapped (due to earthbend's death trigger), it would lose its +1/+1 counters and creature status, effectively neutralizing the threat for a turn cycle. Additionally, Fountainport could be activated to create a Fish token or Treasure, using mana that would otherwise go to waste since all other lands are tapped. Passing without activating either mana sink wastes available mana.
Analysis
Action taken: Declined to activate either Demolition Field or Fountainport during precombat main phase.
Better line: Activate Fountainport to create a Fish token (paying 3 mana + 1 life) or a Treasure token (paying 4 mana) to generate value from otherwise unused mana. Demolition Field could also be considered to pressure the opponent's Ba Sing Se, though that's more debatable given it returns tapped.
gameTURN 23 for Gem3F Valley (20 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 12 ā
moderate blunder
Gem3F Valley declined to activate Demolition Field when they had no blue mana available from untapped lands anyway (onlyā¦
Gem3F Valley declined to activate Demolition Field when they had no blue mana available from untapped lands anyway (only Demolition Field, Swamp, and Fountainport were untapped). Ba Sing Se is an animated 2/2 land creature that has been attacking them. Since Three Steps Ahead and Spell Snare both require {U} and no untapped blue source exists, holding up mana serves no purpose. Destroying Ba Sing Se would remove a recurring threat for free.
Analysis
Action taken: Declined to activate Demolition Field or Fountainport, passing with unused mana that couldn't cast any spells in hand.
Better line: Activate Demolition Field targeting Ba Sing Se (using Swamp and Fountainport to pay {2}), destroying the animated land creature. Since no blue mana was available for counterspells, there was no opportunity cost.
minor blunder
Gem3F Valley has Demolition Field untapped and the opponent has Ba Sing Se as an animated land creature (2/2 with +1/+1 ā¦
Gem3F Valley has Demolition Field untapped and the opponent has Ba Sing Se as an animated land creature (2/2 with +1/+1 counters from earthbend). Using Demolition Field to destroy Ba Sing Se would remove the opponent's only creature threat. While Ba Sing Se would return to the battlefield tapped (due to the earthbend death trigger), it would lose its +1/+1 counters and no longer be a creature, effectively neutralizing the threat. Additionally, Fountainport could have been activated to create a Fish token or Treasure token as a mana sink at end of turn. Passing with 2 untapped lands and only Spell Snare/Three Steps Ahead in hand (with no mana to cast Three Steps Ahead and unlikely 2-mana spell from opponent) means the mana was largely wasted.
Analysis
Action taken: Passed without activating Demolition Field or Fountainport, leaving mana unused.
Better line: Activate Demolition Field targeting Ba Sing Se to destroy the opponent's animated land creature. Even though it returns as a tapped land via earthbend, it loses its counters and creature status, removing the clock. Alternatively, at minimum use Fountainport to create a Treasure token for future mana advantage.
chatGem3F Valley: Ugh, like, your birds were so last season. I literally had to, like, delete them from the game. Slay! 💅
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 24 for GPT4om Analyst (20 - 15)
gameGPT4om Analyst draws a card
ā Precombat Main ā
ā Declare Attackers ā
minor blunder
Gem3F Valley passed without activating Fountainport to create a Fish token, despite having 8 lands and only needing to hā¦
Gem3F Valley passed without activating Fountainport to create a Fish token, despite having 8 lands and only needing to hold up 1-2 mana for Spell Snare/Requiting Hex. The Fish token provides a blocker and can later be sacrificed to Fountainport's draw ability. This is free value with excess mana.
Analysis
Action taken: Passed the turn without using any mana sinks.
Better line: Activate Fountainport to create a 1/1 Fish token ({3}, {T}, pay 1 life), still leaving 6 untapped lands to hold up Spell Snare and Requiting Hex for the opponent's turn.
ā Postcombat Main ā
minor blunder
Gem3F Valley declined to activate Fountainport to create a 1/1 Fish token.
Gem3F Valley declined to activate Fountainport to create a 1/1 Fish token. With 8 lands available, they could pay {3}, {T}, 1 life to create a Fish token and still have 4 lands untapped (including blue sources) to hold up Three Steps Ahead or Spell Snare. The Fish provides a blocker, a potential attacker as a clock, and later enables Fountainport's draw ability.
Analysis
Action taken: Passed without activating any abilities, leaving all mana unused during precombat main.
Better line: Activate Fountainport to create a 1/1 Fish token for {3}, {T}, pay 1 life, while keeping 4 lands untapped for reactive plays like Three Steps Ahead.
gameTURN 25 for Gem3F Valley (20 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 13 ā
minor blunder
Gem3F Valley passed with 8 untapped lands and Fountainport available as a mana sink.
Gem3F Valley passed with 8 untapped lands and Fountainport available as a mana sink. They could have created a Fish token (or Treasure) with Fountainport while still keeping mana open for Spell Snare or Requiting Hex on the opponent's turn. This is free incremental value being left on the table.
Analysis
Action taken: Passed without activating any abilities, leaving all mana unused.
Better line: Activate Fountainport to create a 1/1 Fish token ({3}, {T}, pay 1 life), still leaving 4 lands untapped to hold up Spell Snare and/or Requiting Hex on the opponent's turn. The Fish token can later be sacrificed to Fountainport to draw a card.
ā Declare Attackers ā
ā Postcombat Main ā
ā End Step ā
gameTURN 26 for GPT4om Analyst (20 - 15)
gameGPT4om Analyst draws a card
ā Precombat Main ā
ā Declare Attackers ā
ā Postcombat Main ā
minor blunder
Gem3F Valley declined to activate Fountainport during their precombat main phase.
Gem3F Valley declined to activate Fountainport during their precombat main phase. While activating it during their own main phase isn't ideal timing (better to do at end of opponent's turn), the option to create a Fish token (pay 3 + tap + 1 life) or create a Treasure token (pay 4 + tap) was available. With 8 lands including Fountainport, they have enough mana to activate Fountainport for a Fish token (3 mana + tap + 1 life) while still holding up countermagic. However, Three Steps Ahead was also offered as a choice, and declining to cast that at this point is fine since it's better held for the opponent's turn. The Fountainport activation for a Fish token would give a chump blocker against the animated Forest creature, and the token could later be sacrificed to draw a card. This is a minor missed opportunity for incremental value, though saving the mana for countermagic is defensible.
Analysis
Action taken: Declined to activate Fountainport or cast any spells during precombat main.
Better line: Activate Fountainport to create a 1/1 Fish token (3 mana + tap + 1 life), providing a chump blocker and future card draw fodder, while still having 4 mana available to hold up Spell Pierce or Spell Snare.
gameTURN 27 for Gem3F Valley (20 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 14 ā
minor blunder
Gem3F Valley passed on using Fountainport's activated ability at the end of their own turn with mana available.
Gem3F Valley passed on using Fountainport's activated ability at the end of their own turn with mana available. With 8 lands on board and nothing else to do with mana, they could have used Fountainport to create a Fish token ({3}, {T}, Pay 1 life) or create a Treasure token ({4}, {T}). Given they're at 15 life against a board with land-creatures and Earthbender Ascensions, generating resources (either a chump blocker or a Treasure for future mana) would be pure upside. The Three Steps Ahead in hand could also be cast to draw 2 cards, but that requires leaving up mana for the opponent's turn for counterspells, which is reasonable. However, not activating Fountainport at end of their own main phase wastes mana that could generate value.
Analysis
Action taken: Passed without activating Fountainport or casting any spells.
Better line: Activate Fountainport to create a Treasure token ({4}, {T}) or a Fish token ({3}, {T}, pay 1 life) to generate incremental value with unused mana before passing the turn.
gameGem3F Valley puts Island from hand onto the Battlefield
gameGem3F Valley plays Island
ā Declare Attackers ā
minor blunder
Gem3F Valley passed without activating Demolition Field to destroy Ba Sing Se, which has a repeatable earthbend ability ā¦
Gem3F Valley passed without activating Demolition Field to destroy Ba Sing Se, which has a repeatable earthbend ability that can create land-creatures. The opponent's Earthbender Ascensions are already on the battlefield (ETB already triggered), so Ba Sing Se is the primary remaining source of repeatable earthbend pressure.
Analysis
Action taken: Passed the main phase without taking any action.
Better line: Activate Demolition Field targeting Ba Sing Se to remove the opponent's repeatable earthbend source. Both players search for basics, but removing Ba Sing Se's activated ability is worth the exchange.
ā Postcombat Main ā
gameTURN 28 for GPT4om Analyst (20 - 15)
gameGPT4om Analyst draws a card
ā Precombat Main ā
ā Declare Attackers ā
minor blunder
Gem3F Valley passed with unused mana and mana sinks available.
Gem3F Valley passed with unused mana and mana sinks available. Demolition Field could destroy Ba Sing Se (a key nonbasic that enables earthbend activations), and Fountainport could create a Treasure token for pure value. Passing wastes these opportunities.
Analysis
Action taken: Passed without activating any abilities, wasting available mana.
Better line: Activate Demolition Field targeting Ba Sing Se to remove the opponent's earthbend-capable nonbasic land, or at minimum activate Fountainport to create a Treasure token for future mana advantage.
ā Postcombat Main ā
gameTURN 29 for Gem3F Valley (20 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 15 ā
minor blunder
Gem3F Valley passed without using Fountainport's mana sink ability.
Gem3F Valley passed without using Fountainport's mana sink ability. With 8 lands and countermagic costing at most 3-4 mana, they could activate Fountainport to create a Fish token (3 + T + 1 life) or Treasure (4 + T) while still holding up Spell Pierce or Spell Snare. Wasting mana with an available mana sink on board is leaving value on the table.
Analysis
Action taken: Passed priority without activating any abilities, letting mana go unused.
Better line: Activate Fountainport to create a 1/1 Fish token ({3}, {T}, pay 1 life) while still holding up Spell Pierce ({U}) and/or Spell Snare ({U}) with remaining untapped lands. Could also save Three Steps Ahead for opponent's end step.
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 30 for GPT4om Analyst (20 - 15)
gameGPT4om Analyst draws a card
ā Precombat Main ā
ā Declare Attackers ā
moderate blunder
Gem3F Valley passed without casting Deadly Cover-Up when the opponent has multiple animated land-creatures on board withā¦
Gem3F Valley passed without casting Deadly Cover-Up when the opponent has multiple animated land-creatures on board with +1/+1 counters from Earthbender Ascension. The board wipe would destroy all animated lands (they return as tapped regular lands without counters), neutralizing the opponent's aggression. Holding countermagic is less valuable when the threats are already on board and growing each turn via landfall triggers on Earthbender Ascension.
Analysis
Action taken: Passed the turn without casting any spells, presumably to hold up countermagic.
Better line: Cast Deadly Cover-Up (3BB) to destroy all animated land-creatures, resetting the opponent's board. The animated lands return as regular tapped lands without +1/+1 counters, eliminating the opponent's attacking force while Gem3F Valley still has countermagic for future threats.
ā Postcombat Main ā
gameTURN 31 for Gem3F Valley (20 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 16 ā
gameGem3F Valley puts Gloomlake Verge from hand onto the Battlefield
gameGem3F Valley plays Gloomlake Verge
ā Declare Attackers ā
ā Postcombat Main ā
gameTURN 32 for GPT4om Analyst (20 - 15)
gameGPT4om Analyst draws a card
ā Precombat Main ā
ā Declare Attackers ā
questionable
Gem3F Valley passed without using Demolition Field to destroy Ba Sing Se, which is a key card for the opponent's earthbeā¦
Gem3F Valley passed without using Demolition Field to destroy Ba Sing Se, which is a key card for the opponent's earthbend strategy. Ba Sing Se can repeatedly create 2/2 creature-lands for 2G+tap, and the opponent has massive mana to activate it. Destroying it would cost 2+tap+sacrifice, still leaving enough mana to hold up Spell Pierce or Spell Snare.
Analysis
Action taken: Passed priority without taking any action
Better line: Activate Demolition Field targeting Ba Sing Se to deny the opponent a repeatable source of creature-lands, while still holding up countermagic with remaining mana
ā Postcombat Main ā
minor blunder
Gem3F Valley passed without using Fountainport to create a Treasure token, missing a free mana sink that would help castā¦
Gem3F Valley passed without using Fountainport to create a Treasure token, missing a free mana sink that would help cast Deadly Cover-Up next turn. With 8 lands, activating Fountainport for a Treasure (4 mana + tap) would leave 3 untapped lands, still enough to hold up Spell Pierce or Spell Snare against the opponent's plays.
Analysis
Action taken: Passed without activating any abilities or casting any spells.
Better line: Activate Fountainport to create a Treasure token, banking mana toward next turn's Deadly Cover-Up while still keeping countermagic available with remaining untapped lands.
gameTURN 33 for Gem3F Valley (20 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 17 ā
ā Declare Attackers ā
ā Postcombat Main ā
chatGem3F Valley: Like, your board is just a bunch of dirt and trees? Sooooo boring. Where are the actual cute creatures? Slaying with these lands is NOT the vibe, bestie. 💅✨
gameTURN 34 for GPT4om Analyst (20 - 15)
gameGPT4om Analyst draws a card
ā Precombat Main ā
ā Declare Attackers ā
ā Postcombat Main ā
minor blunder
Gem3F Valley passed with 8 untapped lands and no plays, wasting potential value from Fountainport activation.
Gem3F Valley passed with 8 untapped lands and no plays, wasting potential value from Fountainport activation. They could have created a Treasure token (cost 4, T) or Fish token while still holding up counterspell mana for the opponent's turn.
Analysis
Action taken: Passed without using any mana during postcombat main phase.
Better line: Activate Fountainport to create a Treasure token (4, T), leaving 3 other lands untapped - still enough for Spell Pierce or Spell Snare on the opponent's turn, while banking mana for future turns.
gameGem3F Valley casts Three Steps Ahead (mode 3) from hand
gameGem3F Valley draws two cards
minor blunder
Casting Three Steps Ahead (draw mode) during their own postcombat main phase instead of at the end of the opponent's turā¦
Casting Three Steps Ahead (draw mode) during their own postcombat main phase instead of at the end of the opponent's turn. While they still have 5 mana open for countermagic, casting it on their own turn gives the opponent information about what they drew and doesn't let them react to what the opponent does on their turn first.
Analysis
Action taken: Cast Three Steps Ahead (mode 3: draw 2, discard 1) during their own postcombat main phase
Better line: Pass the turn with all mana open, then cast Three Steps Ahead at the end of the opponent's turn. This preserves all reactive options and gives maximum information before committing to the draw spell.
gameGem3F Valley discards Requiting Hex (source: Three Steps Ahead)
gameGem3F Valley puts Three Steps Ahead from stack into their graveyard
gameTURN 35 for Gem3F Valley (20 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 18 ā
gameGem3F Valley puts Undercity Sewers from hand onto the Battlefield
gameGem3F Valley plays Undercity Sewers
gameGem3F Valley - Ability triggers: Undercity Sewers - When Undercity Sewers enters, surveil 1.
gameGem3F Valley surveils 1 (source: Undercity Sewers)
gameGem3F Valley puts a card from library to the top of their library (source: Undercity Sewers)
ā Declare Attackers ā
moderate blunder
With no opposing creatures on board and 8 lands available, this was an ideal window to deploy Wan Shi Tong, Librarian asā¦
With no opposing creatures on board and 8 lands available, this was an ideal window to deploy Wan Shi Tong, Librarian as a large flying threat that also draws cards. Passing the turn accomplishes nothing and gives the opponent a free turn to rebuild. The opponent has no board presence to punish tapping out, and Wan Shi Tong for X=5 or X=6 would create a massive clock.
Analysis
Action taken: Passed the turn without casting any spells, doing nothing to advance the board position.
Better line: Cast Wan Shi Tong, Librarian for X=6 (8 mana total) as a 7/7 flying vigilance that draws 3 cards, establishing a dominant threat while the opponent has no creatures to contest it.
ā Postcombat Main ā
gameTURN 36 for GPT4om Analyst (20 - 15)
gameGPT4om Analyst draws a card
ā Precombat Main ā
minor blunder
Casting Wan Shi Tong, Librarian during own main phase when it has flash.
Casting Wan Shi Tong, Librarian during own main phase when it has flash. With no creatures on board threatening lethal and countermagic (Spell Pierce, Spell Snare) in hand, the optimal line is to pass the turn and cast Wan Shi Tong at the opponent's end step, preserving the ability to counter opponent's spells during their turn.
Analysis
Action taken: Cast Wan Shi Tong, Librarian during precombat main phase
Better line: Pass the turn holding up Spell Pierce/Spell Snare, then cast Wan Shi Tong at opponent's end step for the same value while maintaining countermagic flexibility during opponent's turn.
ā Declare Attackers ā
moderate blunder
Gem3F Valley passed with no win condition on board while holding two copies of Wan Shi Tong, Librarian.
Gem3F Valley passed with no win condition on board while holding two copies of Wan Shi Tong, Librarian. The opponent has no creatures and only enchantments. Deploying Wan Shi Tong as a large flying threat would create a clock and pressure the opponent, who will otherwise rebuild with Earthbender Ascension landfall triggers. Waiting gives the opponent time to develop threats while Gem3F Valley gains nothing from holding back.
Analysis
Action taken: Passed the turn without casting any spells, leaving 8 mana unused.
Better line: Cast Wan Shi Tong, Librarian for X=4 (5/5 flier, draw 2 cards) leaving up Spell Pierce or Spell Snare to protect it, or X=6 for maximum value as a 7/7 drawing 3 cards. The opponent has no creatures to contest it and limited known removal options.
ā Postcombat Main ā
gameGPT4om Analyst discards down to 7 hand cards
ā Cleanup ā
gameGPT4om Analyst discards Icetill Explorer
gameTURN 37 for Gem3F Valley (20 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 19 ā
minor blunder
Gem3F Valley has Demolition Field available and the opponent has Ba Sing Se (a nonbasic land) on the battlefield.
Gem3F Valley has Demolition Field available and the opponent has Ba Sing Se (a nonbasic land) on the battlefield. Activating Demolition Field during combat or at end of opponent's turn would destroy a key nonbasic land that enables earthbend activations, while also thinning their own deck for a basic. Additionally, if the opponent searches their library, it would trigger Wan Shi Tong's ability when cast later. More importantly, Gem3F Valley could flash in Wan Shi Tong, Librarian at end of combat/step with available mana (they have 8 lands). With X=3 they'd get a 4/4 flyer and draw 1 card, establishing a clock and card advantage. Passing without doing anything wastes the opportunity to use mana productively at instant speed.
Analysis
Action taken: Passed priority during combat without activating any abilities or casting any spells.
Better line: Flash in Wan Shi Tong, Librarian for X=3 (spending 5 mana total) to establish a 4/4 flying vigilance threat and draw a card, or at minimum activate Demolition Field to destroy Ba Sing Se and deny earthbend activations.
minor blunder
Gem3F Valley passed with 8 lands available and two copies of Wan Shi Tong, Librarian in hand at end of turn.
Gem3F Valley passed with 8 lands available and two copies of Wan Shi Tong, Librarian in hand at end of turn. Flashing in Wan Shi Tong at end of opponent's turn is a standard play to use mana efficiently - it avoids sorcery-speed removal, and the opponent has no creatures on board to pressure with. With X=3 (paying 3UU), they'd get a 4/4 flyer with vigilance and draw 1 card, or X=4 (4UU) for a 5/5 and draw 2. This is a mana sink that should be used at end of opponent's turn rather than letting mana go to waste. The opponent has only lands and enchantments on board with no creatures, so there's minimal risk. Passing here wastes the opportunity to deploy a threat efficiently.
Analysis
Action taken: Passed priority without casting anything, leaving all mana unused.
Better line: Flash in Wan Shi Tong, Librarian for X=3 or X=4 at end of opponent's turn to deploy a flying threat and draw cards while holding up the second copy and countermagic for future turns.
gameGem3F Valley puts Gloomlake Verge from hand onto the Battlefield
gameGem3F Valley plays Gloomlake Verge
ā Declare Attackers ā
minor blunder
Discarding Icetill Explorer over a basic Forest when they have Fabled Passages that can already fetch Forests.
Discarding Icetill Explorer over a basic Forest when they have Fabled Passages that can already fetch Forests. Icetill Explorer is a powerful engine card that enables extra land drops (synergizing with the 5 lands in hand), plays lands from graveyard, and triggers landfall for Earthbender Ascension. Having a backup copy is valuable against removal, especially since the opponent has shown access to removal spells.
Analysis
Action taken: Discarded Icetill Explorer
Better line: Discard a basic Forest instead, since Fabled Passage can fetch Forests and the second Icetill Explorer provides redundancy for their key engine piece against an opponent with removal
major blunder
Gem3F Valley passed with no action when they could cast Wan Shi Tong for X=6 (7/7 flying vigilance, draw 3 cards) againsā¦
Gem3F Valley passed with no action when they could cast Wan Shi Tong for X=6 (7/7 flying vigilance, draw 3 cards) against an empty board. The opponent has no creatures and limited removal options in mono-green for a large flyer. This was the perfect window to deploy a game-winning threat.
Analysis
Action taken: Passed the turn without casting any spells, despite having 8 mana and Wan Shi Tong in hand against an empty board.
Better line: Cast Wan Shi Tong, Librarian for X=6, creating a 7/7 flying vigilance creature and drawing 3 cards. This establishes a dominant board presence and card advantage against an opponent with no creatures and no easy answers to a large flyer.
ā Postcombat Main ā
gameTURN 38 for GPT4om Analyst (20 - 15)
gameGPT4om Analyst draws a card
ā Precombat Main ā
ā Declare Attackers ā
moderate blunder
Gem3F Valley passed the turn with 8 lands available and two copies of Wan Shi Tong in hand, missing the opportunity to dā¦
Gem3F Valley passed the turn with 8 lands available and two copies of Wan Shi Tong in hand, missing the opportunity to deploy a large flying threat with card draw while still holding up countermagic. The opponent has no creatures on board, so there's minimal risk, and Wan Shi Tong for X=4 (5/5 flyer, draw 2) with Spell Pierce or Spell Snare backup would be a powerful, protected clock.
Analysis
Action taken: Passed without casting anything
Better line: Cast Wan Shi Tong, Librarian for X=4 (6 mana total: 4+UU), creating a 5/5 flying vigilance that draws 2 cards, while keeping 2 mana open for Spell Pierce or Spell Snare to protect it.
ā Postcombat Main ā
gameGPT4om Analyst discards down to 7 hand cards
ā Cleanup ā
gameGPT4om Analyst discards Fabled Passage
gameTURN 39 for Gem3F Valley (20 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 20 ā
minor blunder
Gem3F Valley passed with 8 lands available and no creatures on the opponent's board to pressure them, missing the opportā¦
Gem3F Valley passed with 8 lands available and no creatures on the opponent's board to pressure them, missing the opportunity to deploy Wan Shi Tong, Librarian at end of turn. With X=3 (paying 3UU), they could flash in a 4/4 flyer with vigilance and draw 1 card, establishing a clock and card advantage. The opponent has no board presence (only lands and enchantments), so there's minimal risk. Alternatively, they could activate Fountainport to create a Fish token or Treasure as a mana sink. Passing with all that mana unused wastes tempo.
Analysis
Action taken: Passed priority without casting anything or activating any abilities.
Better line: Cast Wan Shi Tong, Librarian with X=3 (or higher) at end of opponent's turn to flash in a meaningful threat while keeping Spell Pierce/Spell Snare available earlier in the turn. At minimum, activate Fountainport to create a token or Treasure as a mana sink.
gameGem3F Valley announces a value of 10 for {X} (source: Wan Shi Tong, Librarian)
gameGem3F Valley casts Wan Shi Tong, Librarian from hand
gameGem3F Valley puts Wan Shi Tong, Librarian from stack onto the Battlefield
gameGem3F Valley - Ability triggers: Wan Shi Tong, Librarian - When Wan Shi Tong, Librarian enters, put X +1/+1 counters on him. Then draw half X cards, rounded down.
gameGem3F Valley puts 10 +1/+1 counter on Wan Shi Tong, Librarian
gameGem3F Valley draws five cards
gameGem3F Valley puts Undercity Sewers from hand onto the Battlefield
gameGem3F Valley plays Undercity Sewers
gameGem3F Valley - Ability triggers: Undercity Sewers - When Undercity Sewers enters, surveil 1.
minor blunder
Played Undercity Sewers which enters tapped instead of Gloomlake Verge which would enter untapped (they control Islands ā¦
Played Undercity Sewers which enters tapped instead of Gloomlake Verge which would enter untapped (they control Islands and Swamps). This costs 1 available mana this turn for a marginal surveil 1. Given they have countermagic in hand (Spell Snare, Spell Pierce), having maximum mana available is important for flexibility.
Analysis
Action taken: Played Undercity Sewers (enters tapped, surveil 1)
Better line: Play Gloomlake Verge (enters untapped since they control Islands/Swamps), saving the tapped Undercity Sewers for a later turn. This maximizes available mana for holding up interaction alongside any proactive plays.
gameGem3F Valley surveils 1 (source: Undercity Sewers)
gameGem3F Valley puts a card from library to the top of their library (source: Undercity Sewers)
ā Declare Attackers ā
ā Postcombat Main ā
gameGem3F Valley discards down to 7 hand cards
ā Cleanup ā
chatGem3F Valley: Ugh, like, my hand is literally too full. It's such a struggle being this popular, you know? Time to get rid of these totally basic cards. This Hex is so last season. Slay!
gameGem3F Valley discards Requiting Hex
gameGem3F Valley discards Spell Pierce
gameTURN 40 for GPT4om Analyst (20 - 15)
gameGem3F Valley discards Spell Snare
gameGPT4om Analyst draws a card
ā Precombat Main ā
ā Declare Attackers ā
questionable
Discarding Spell Pierce instead of an excess land when already at 8 lands on the battlefield.
Discarding Spell Pierce instead of an excess land when already at 8 lands on the battlefield. While Spell Pierce gets weaker in the late game as opponents can pay {2} more easily, it still has some utility against Archdruid's Charm or other noncreature spells. Extra lands beyond 8 provide essentially no value.
Analysis
Action taken: Discarded Spell Pierce as the 3rd discard to hand size
Better line: Discard a redundant land like Swamp, Undercity Sewers, or Gloomlake Verge instead, keeping Spell Pierce as a potential cheap interaction piece
ā Postcombat Main ā
gameGPT4om Analyst discards down to 7 hand cards
ā Cleanup ā
gameGPT4om Analyst discards Llanowar Elves
gameTURN 41 for Gem3F Valley (20 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 21 ā
chatGem3F Valley: Wait, your board is like, all trees? So boring. My Librarian is literally the main character of this library. Slay, bestie! 💅✨
gameGem3F Valley puts Undercity Sewers from hand onto the Battlefield
gameGem3F Valley plays Undercity Sewers
gameGem3F Valley - Ability triggers: Undercity Sewers - When Undercity Sewers enters, surveil 1.
minor blunder
Playing a tapped land (Undercity Sewers) when untapped alternatives like Gloomlake Verge or Swamp were available.
Playing a tapped land (Undercity Sewers) when untapped alternatives like Gloomlake Verge or Swamp were available. With Feed the Cycle in hand and potential need for instant-speed interaction, having more untapped mana is preferable. The surveil 1 is marginal value compared to mana flexibility.
Analysis
Action taken: Played Undercity Sewers (enters tapped, surveil 1)
Better line: Play Gloomlake Verge (enters untapped, produces U or B) to maintain mana flexibility for Feed the Cycle or other instant-speed plays, saving Undercity Sewers for a later turn when tapped entry matters less.
gameGem3F Valley surveils 1 (source: Undercity Sewers)
gameGem3F Valley puts Consult the Star Charts from library into their graveyard (source: Undercity Sewers)
ā Declare Attackers ā
minor blunder
With Icetill Explorer in hand (which allows playing lands from the graveyard), discarding a Forest instead of Llanowar Eā¦
With Icetill Explorer in hand (which allows playing lands from the graveyard), discarding a Forest instead of Llanowar Elves would effectively make the discard free - the Forest could be replayed from the graveyard later. Llanowar Elves, while low-impact with 7+ lands in play, is permanently lost when discarded and represents a body that can attack/block.
Analysis
Action taken: Discarded Llanowar Elves
Better line: Discard a Forest, since Icetill Explorer (in hand) allows playing lands from the graveyard, making the Forest discard essentially free while preserving Llanowar Elves as an additional creature option.
gameGem3F Valley attacks GPT4om Analyst with 1 creature
ā Declare Blockers ā
gameGPT4om Analyst loses 11 life at combat from Wan Shi Tong, Librarian
ā Combat Damage ā
ā Postcombat Main ā
gameTURN 42 for GPT4om Analyst (9 - 15)
gameGPT4om Analyst draws a card
ā Precombat Main ā
ā Declare Attackers ā
moderate blunder
Gem3F Valley passed with 8 lands available when they could cast Wan Shi Tong, Librarian for X=6, creating a 7/7 flying vā¦
Gem3F Valley passed with 8 lands available when they could cast Wan Shi Tong, Librarian for X=6, creating a 7/7 flying vigilance creature that draws 3 cards. The opponent is at 9 life with no creatures on the battlefield, making this a near-game-winning play. The opponent is a green deck with very limited ways to deal with a large flyer.
Analysis
Action taken: Passed without casting any spells, leaving all mana unused.
Better line: Cast Wan Shi Tong, Librarian for X=6 (8 mana total), creating a 7/7 flying vigilance that draws 3 cards, presenting lethal in 2 attacks against the opponent at 9 life while refilling the hand.
ā Postcombat Main ā
gameGPT4om Analyst discards down to 7 hand cards
ā Cleanup ā
gameGPT4om Analyst discards Forest
gameTURN 43 for Gem3F Valley (9 - 15)
gameGem3F Valley draws a card
ā Gem3F Valley's Turn 22 ā
gameGem3F Valley loses 2 life from Watery Grave
gameGem3F Valley puts Watery Grave from hand onto the Battlefield
gameGem3F Valley plays Watery Grave
minor blunder
Paid 2 life to play Watery Grave untapped when they already had 8 lands with ample U/B mana.
Paid 2 life to play Watery Grave untapped when they already had 8 lands with ample U/B mana. Free alternatives like Gloomlake Verge (enters untapped with Island/Swamp in play), Swamp, or Demolition Field were available and would have provided equal or better utility without the life cost.
Analysis
Action taken: Played Watery Grave from hand, paying 2 life to have it enter untapped.
Better line: Play Demolition Field (provides a second copy to threaten opponent's Ba Sing Se, costs no life) or Gloomlake Verge (enters untapped for free, adds U or B).
ā Declare Attackers ā
major blunder
Gem3F Valley passed their entire main phase with Wan Shi Tong, Librarian in hand and 8 mana available, against an opponeā¦
Gem3F Valley passed their entire main phase with Wan Shi Tong, Librarian in hand and 8 mana available, against an opponent at 9 life with no creatures. Wan Shi Tong for X=6 would create a 7/7 flying vigilance creature and draw 3 cards, representing a near-certain win. Playing a land first (Swamp/Gloomlake Verge) would allow X=7 for an 8/8 drawing 3.
Analysis
Action taken: Passed without playing any spells or lands
Better line: Play Gloomlake Verge or Swamp, then cast Wan Shi Tong, Librarian for X=7, creating an 8/8 flying vigilance creature and drawing 3 cards against an opponent at 9 life with no blockers
chatGem3F Valley: Ugh, my librarian is literally too cute to handle! Slay, Wan Shi Tong! ✨💅
gameGem3F Valley attacks GPT4om Analyst with 1 creature
ā Declare Blockers ā
gameGPT4om Analyst loses 11 life at combat from Wan Shi Tong, Librarian
gameGPT4om Analyst has lost the game.
gameGem3F Valley has won the game
gameGem3F Valley has left XMage
gameGPT4om Analyst has left XMage
Gem3F Valley wins the game!