Qwen3 Libby (Eldrazi Ramp) vs Kimi25 Vorthos (Domain Zoo)
4 major, 2 moderate, 2 minor, 2 questionable blunders
Season 0
This is a Season 0 game. MCP tools and priority semantics have changed since this game was played, so its results are excluded from Season 1 ratings.
/ 103
Stack
Game Log
llmKimi25 Vorthos game_start
llmQwen3 Libby game_start
Qwen3 LibbymcpQwen3 Libby
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_ASK",
  "success": true,
  "action_taken": "selected_target_0"
}
Qwen3 LibbymcpMulligan
raw
choose_action(answer=true)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "yes"
}
Qwen3 LibbymcpIcetill Explorer
raw
choose_action(index=6)
{
  "next_action_pending": true,
  "next_action_type": "GAME_ASK",
  "success": true,
  "action_taken": "selected_target_6"
}
thinkingKimi25 Vorthos
A hand worthy of an epic tale! Ragavan, the nimble thief, ready to strike on turn one. Teferi, master of time, waiting in the wings. Lightning Bolt for swift justice, and Scion of Draco—a dragon's heir sleeping in my grip, dreaming of domain. This hand tells a story across the mana curve. I keep it.
Qwen3 LibbymcpMulligan
raw
choose_action(answer=true)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "yes"
}
Kimi25 VorthosmcpKeep hand
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "no"
}
Qwen3 LibbymcpWorld Breaker
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_target_0"
}
thinkingKimi25 Vorthos
The story begins. I've kept this hand—seven cards of promise and peril. Now we see what unfolds.
Qwen3 LibbymcpShifting Woodland
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_ASK",
  "success": true,
  "action_taken": "selected_target_0"
}
Qwen3 LibbymcpKeep hand
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "no"
}
Qwen3 Libbyllm
get_oracle_text(card_name=Ugin's Labyrinth)
{
  "success": true,
  "name": "Ugin's Labyrinth",
  "rules": [
    "<i>Imprint</i> &mdash; When {this} enters, you may exile a colorless card with mana value 7 or greater from your hand.",
    "{T}: Add {C}. If a card is exiled with {this}, add {C}{C} instead.",
    "{T}: Return the exiled card to its owner's hand."
  ]
}
Qwen3 Libbyllm
get_oracle_text(card_name=Eldrazi Temple)
{
  "success": true,
  "name": "Eldrazi Temple",
  "rules": [
    "{T}: Add {C}.",
    "{T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi."
  ]
}
Qwen3 LibbymcpPlay Ugin's Labyrinth
raw
choose_action(id=p14)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_1"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "cancelled"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 7,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
thinkingKimi25 Vorthos
Fate demands a sacrifice at the turn's end—my hand overflows. The dragon's heir sleeps in duplicate; one Scion of Draco shall rest in the graveyard for now.
mcpScion of Draco
raw
choose_action(id=p1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_0"
}
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 LibbymcpPlay Eldrazi Temple
raw
choose_action(id=p13)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
Qwen3 LibbymcpCast Talisman of Impulse {2}
raw
choose_action(id=p7)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 4,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingKimi25 Vorthos
A Temple Garden unfolds before me—nature and civilization intertwined. I lay it upon the battlefield.
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 2,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingKimi25 Vorthos
The story's first chapter—laying the foundation of my realm. I place Temple Garden upon the battlefield.
mcpPlay Temple Garden
raw
choose_action(id=p9)
{
  "next_action_pending": true,
  "next_action_type": "GAME_ASK",
  "success": true,
  "action_taken": "selected_0"
}
thinkingKimi25 Vorthos
The Garden asks if I'll pay life's essence for speed. I decline—for now, patience serves me better than haste. Let it arrive tapped.
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "no"
}
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 3,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Qwen3 LibbymcpCast Utopia Sprawl {G}
raw
choose_action(id=p12)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_CHOOSE_CHOICE",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 LibbymcpGreen
raw
choose_action(index=4)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_choice_4"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 5,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
thinkingKimi25 Vorthos
The Garden blooms, its roots drinking deep. But I have no plays yet—the Thrull waits for more mana. I pass, letting the tale unfold at its own pace.
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingKimi25 Vorthos
The combat phase dawns, but my board lies empty—no creatures to send into the fray. I have nothing to declare, so the story moves forward without bloodshed.
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Kimi25 VorthosmcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 1,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
thinkingKimi25 Vorthos
The turn ends, and my hand overflows once more. I have twin bolts of lightning—one shall sleep in the graveyard to make room.
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 LibbymcpPlay Ugin's Labyrinth
raw
choose_action(id=p21)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
Kimi25 VorthosmcpLightning Bolt
raw
choose_action(id=p10)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_1"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "cancelled"
}
Qwen3 Libbyllm
get_game_state()
{
  "phase": "Precombat Main",
  "priority_player": "Qwen3 Libby",
  "cursor": 11,
  "stack": [],
  "active_player": "Qwen3 Libby",
  "players": [
    {
      "hand_size": 7,
      "graveyard": [
        {
          "name": "Scion of Draco",
          "id": "p17"
        },
        {
          "name": "Lightning Bolt",
          "id": "p22"
        }
      ],
      "is_active": false,
      "is_you": false,
      "battlefield": [
        {
          "tapped": false,
          "name": "Temple Garden",
          "id": "p19"
        },
        {
          "tapped": false,
          "name": "Utopia Sprawl",
          "id": "p12"
        }
      ],
      "name": "Kimi25 Vorthos",
      "library_size": 49,
      "life": 20
    },
    {
      "hand_size": 3,
      "is_active": true,
      "is_you": true,
      "battlefield": [
        {
          "tapped": false,
          "name": "Ugin's Labyrinth",
          "id": "p14"
        },
        {
          "tapped": false,
          "name": "Eldrazi Temple",
          "id": "p13"
        },
        {
          "tapped": false,
          "name": "Talisman of Impulse",
          "id": "p7"
        },
        {
          "tapped": false,
          "name": "Ugin's Labyrinth",
          "id": "p21"
        }
      ],
      "name": "Qwen3 Libby",
      "library_size": 53,
      "life": 19,
      "hand": [
        {
          "mana_cost": "{3}{G}",
          "name": "Sowing Mycospawn",
          "id": "p15",
          "power": "3",
          "toughness": "3",
          "playable": true
        },
        {
          "mana_cost": "{7}",
          "name": "Sire of Seven Deaths",
          "id": "p18",
          "power": "7",
          "toughness": "7"
        },
        {
          "mana_cost": "{2}{R}",
          "name": "Kozilek's Return",
          "id": "p6",
          "playable": true
        }
      ]
    }
  ],
  "available": true,
  "step": "Precombat Main",
  "turn": 4
}
Qwen3 LibbymcpCast Sowing Mycospawn {3}{G}
raw
choose_action(id=p15)
{
  "next_action_pending": true,
  "next_action_type": "GAME_ASK",
  "success": true,
  "action_taken": "selected_2"
}
Qwen3 Libbyllm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "no"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingKimi25 Vorthos
The opponent spins their own tale—Libby's story unfolds while I watch and wait. I hold my response; the Thrull is a creature of the main phase, not a flash of lightning to strike in the moment.
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "cancelled"
}
Kimi25 VorthosmcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Kimi25 VorthosmcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Kimi25 Vorthosllm
choose_action(answer=false)
{
  "error": "Unknown tool:  choose_action"
}
Kimi25 VorthosmcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 Libbyllm
pass_priority(until=begin_combat)
{
  "actions_passed": 3,
  "action_type": "GAME_SELECT",
  "stop_reason": "step_not_reached",
  "action_pending": true,
  "current_step": "Precombat Main"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingKimi25 Vorthos
The tale returns to my hands—my second turn's combat phase. But my board is still empty, the dragon's heir not yet summoned. I pass through this phase in silence, awaiting greater power.
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 1,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 3,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Qwen3 LibbymcpPlay Commercial District
raw
choose_action(id=p27)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
Kimi25 VorthosmcpArena of Glory
raw
choose_action(id=p19)
{
  "success": true,
  "action_taken": "selected_target_6"
}
thinkingKimi25 Vorthos
The Arena departs for now—I have Temple Garden in play already, and the Thrull is my priority for the main phase. I pass priority to continue.
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "cancelled"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingKimi25 Vorthos
The third chapter opens in Bleakmoor—the first guardian stirs! I call upon the Doorkeeper Thrull, a humble sentinel to watch over my realm. His wings may be small, but his purpose is true.
mcpCast Doorkeeper Thrull {1}{W}
raw
choose_action(id=p3)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
llmKimi25 Vorthos error: JSONDecodeError Extra data: line 1 column 3 (char 2)
Qwen3 Libbyllm
pass_priority(until=begin_combat)
{
  "combat_phase": "attackers",
  "actions_passed": 2,
  "action_type": "GAME_SELECT",
  "stop_reason": "combat",
  "action_pending": true
}
Qwen3 LibbymcpAttack with Sowing Mycospawn 3/3
raw
choose_action(attackers=["p15"])
{
  "declared": [
    "p15"
  ],
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "batch_attack"
}
Kimi25 Vorthosllm
pass_priority()
{
  "combat_phase": "blockers",
  "actions_passed": 2,
  "action_type": "GAME_SELECT",
  "stop_reason": "combat",
  "action_pending": true
}
thinkingKimi25 Vorthos
Let me check my blocking choices.
thinkingKimi25 Vorthos
Doorkeeper Thrull stands watch at the gate, but this twisted fungal beast is too formidable. The Thrull knows its role—guarding the threshold, not throwing itself against overwhelming force. I shall let this Mycospawn through... for now.
mcpNo blocks
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Kimi25 VorthosmcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 Libbyllm
pass_priority(until=end_combat)
{
  "actions_passed": 4,
  "action_type": "GAME_SELECT",
  "stop_reason": "step_not_reached",
  "action_pending": true,
  "current_step": "Precombat Main"
}
Kimi25 Vorthosllm
pass_priority()
{
  "combat_phase": "attackers",
  "actions_passed": 3,
  "action_type": "GAME_SELECT",
  "stop_reason": "combat",
  "action_pending": true
}
thinkingKimi25 Vorthos
The Mycospawn's spore-charged assault tore through my defenses, leaving me wounded at 17 life. But the Doorkeeper Thrull stands ready to retaliate—even the humblest guardian can strike back when the time is right!
mcpAttack with Doorkeeper Thrull 1/2
raw
choose_action(attackers=["p3"])
{
  "declared": [
    "p3"
  ],
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "batch_attack"
}
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Qwen3 LibbymcpPlay Ghost Quarter
raw
choose_action(id=p35)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_3"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 Libbyllm
pass_priority(until=begin_combat)
{
  "combat_phase": "attackers",
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "stop_reason": "combat",
  "action_pending": true
}
Qwen3 LibbymcpAttack with Sowing Mycospawn 3/3
raw
choose_action(attackers=["p15"])
{
  "declared": [
    "p15"
  ],
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "batch_attack"
}
Qwen3 Libbyllm
pass_priority(until=end_combat)
{
  "actions_passed": 4,
  "action_type": "GAME_SELECT",
  "stop_reason": "step_not_reached",
  "action_pending": true,
  "current_step": "Precombat Main"
}
Kimi25 Vorthosllm
pass_priority()
{
  "combat_phase": "attackers",
  "actions_passed": 10,
  "action_type": "GAME_SELECT",
  "stop_reason": "combat",
  "action_pending": true
}
thinkingKimi25 Vorthos
The Thrull has struck and the scales are evening! Both our lives sit at similar totals now. The guardian has done its duty, but there's more battle yet to be fought in this saga.
llm
pass_priority()
{
  "combat_phase": "attackers",
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "stop_reason": "combat",
  "action_pending": true
}
thinkingKimi25 Vorthos
The battle rages on! My Doorkeeper Thrull, ever vigilant, stands ready to strike again. Even the lowliest gate-guardian has a story to tell, and this one writes it in combat.
mcpAttack with Doorkeeper Thrull 1/2
raw
choose_action(attackers=["p3"])
{
  "declared": [
    "p3"
  ],
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "batch_attack"
}
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 4,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
thinkingKimi25 Vorthos
A hero's burden—having too many tales to tell and not enough time to weave them all! At the end of this chapter, I must let one story fade into the archives. Winternight Stories, while atmospheric and evocative of long winter nights huddled by the hearth... is the slowest tale in my collection. Five mana for card draw simply takes too long to unfold in this fast-paced saga. I shall consign it to the graveyard, where forgotten stories rest.
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Qwen3 LibbymcpCast Sire of Seven Deaths {7}
raw
choose_action(id=p18)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
Kimi25 VorthosmcpWinternight Stories
raw
choose_action(index=7)
{
  "success": true,
  "action_taken": "selected_target_7"
}
Qwen3 LibbymcpPlay Forest
raw
choose_action(id=p34)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_2"
}
thinkingKimi25 Vorthos
The winter tale is set aside—some stories are meant for other nights. The true epic continues!
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 Libbyllm
pass_priority(until=begin_combat)
{
  "combat_phase": "attackers",
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "stop_reason": "combat",
  "recent_chat": [
    "[System] Spell cancelled — not enough mana to complete payment."
  ],
  "action_pending": true
}
Qwen3 LibbymcpAttack with all (Sowing Mycospawn 3/3)
raw
choose_action(attackers=["all"])
{
  "declared": [
    "all"
  ],
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "batch_attack"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 5,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
llmKimi25 Vorthos error: timeout Timed out after 45s [1]
Qwen3 Libbyllm
pass_priority(until=end_combat)
{
  "actions_passed": 4,
  "action_type": "GAME_SELECT",
  "stop_reason": "step_not_reached",
  "action_pending": true,
  "current_step": "Precombat Main"
}
thinkingKimi25 Vorthos
The story unfolds in a new chapter! I've drawn Wooded Foothills—a windswept landscape of ancient trees and craggy outcrops. Let me bring this land into play to expand my mana base.
mcpPlay Wooded Foothills
raw
choose_action(id=p24)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
thinkingKimi25 Vorthos
The Wooded Foothills rise before me, their ancient slopes whispering of adventures yet to come. With this new land, my mana grows stronger...
thinkingKimi25 Vorthos
The Doorkeeper Thrull stands ready at the edge of the Wooded Foothills, cudgel in hand. Even a humble guardian must press the attack when the story demands it!
mcpAttack with Doorkeeper Thrull 1/2
raw
choose_action(attackers=["p3"])
{
  "declared": [
    "p3"
  ],
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "batch_attack"
}
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 3,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
thinkingKimi25 Vorthos
The Doorkeeper Thrull has struck again, and our opponent's life total dwindles to 15! The Wooded Foothills now stand as a testament to my growing domain... but I see no need to disturb their ancient slopes further. I shall conserve my resources for the next chapter.
Kimi25 VorthosmcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "passed_priority"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
thinkingKimi25 Vorthos
Another chapter closes, and once more my hand overflows with too many tales! A storyteller's burden—to choose which threads to weave and which to set aside. Between the two Ragavans, I'll set one aside. The Nimble Pilferer is a legendary figure after all—there's only room for one such thief-hero in this story at a time!
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Kimi25 VorthosmcpRagavan, Nimble Pilferer
raw
choose_action(index=2)
{
  "success": true,
  "action_taken": "selected_target_2"
}
Qwen3 LibbymcpCast World Breaker {6}{G}
raw
choose_action(id=p10)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "success": true,
  "action_taken": "selected_0"
}
Qwen3 LibbymcpTemple Garden
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_1"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
thinkingKimi25 Vorthos
The second Ragavan fades into shadow—for now, one Nimble Pilferer is enough trouble for our opponent! I keep my powerful spells ready: Teferi's time magic, the crackling Lightning Bolt, the mighty Scion of Dracos waiting in the wings, and Consign to Memory for any tricks our foe might try. The epic continues...
Qwen3 Libbyllm
pass_priority()
{
  "combat_phase": "attackers",
  "actions_passed": 2,
  "action_type": "GAME_SELECT",
  "stop_reason": "combat",
  "action_pending": true
}
Qwen3 LibbymcpAttack with all (Sowing Mycospawn 3/3)
raw
choose_action(attackers=["all"])
{
  "declared": [
    "all"
  ],
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "batch_attack"
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 7,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
thinkingKimi25 Vorthos
The saga continues with Turn 4! My life has dwindled to 8—clearly my opponent has been landing blows while I've traded with my humble Thrull. But the Wooded Foothills await, their ancient paths promising new mana sources. Let me bring this windswept land into play:
mcpPlay Wooded Foothills
raw
choose_action(id=p24)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
thinkingKimi25 Vorthos
The Wooded Foothills sit before me, their ancient paths promising hidden treasures. At 8 life, paying 1 life is a gamble—but unlocking the right mana could turn the tide of this epic tale. I activate their fetch ability:
mcpActivate Wooded Foothills
raw
choose_action(id=p24)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
thinkingKimi25 Vorthos
Blood spills upon the ancient paths—1 life sacrificed to unlock the Wooded Foothills' secrets. Now I stand at a precarious 7 life, but my mana flows stronger. Let me survey the battlefield for what comes next:
llm
pass_priority()
{
  "actions_passed": 1,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
thinkingKimi25 Vorthos
The Wooded Foothills reveal their secrets! Ancient paths wind through craggy peaks and primeval forests, offering glimpses of powerful lands: - **Thundering Falls** – where roaring waters cascade through lush woodland, offering both the fire of mountains and the life of forests - **Steam Vents** – volcanic vents hissing with elemental fury - **Indatha Triome** – a sacred convergence of plains, swamp, and forest - **Mountain** – the classic crag, steadfast and true For my tale, I need both red and green mana to weave the full spectrum. Thundering Falls offers both in one magnificent location—perfect for summoning the legendary Scion of Draco!
mcpThundering Falls
raw
choose_action(index=3)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_target_3"
}
thinkingKimi25 Vorthos
Thundering Falls emerges from the ancient foothills—its cascading waters thunder with primal energy! This sacred site offers both the fierce heat of volcanic fire and the nurturing power of ancient forests. A perfect nexus for the magic I seek to weave. Let me see how this epic unfolds:
llm
pass_priority()
{
  "actions_passed": 1,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "action_pending": true
}
thinkingKimi25 Vorthos
The Thundering Falls reveal a Mountain in their churning waters—a solid, dependable land offering pure red mana. With my life at a precarious 7 and the need to cast powerful spells urgent, I'll keep this Mountain close. Better to have mana in hand than hope for it later in this desperate tale!
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "cancelled"
}
thinkingKimi25 Vorthos
The Mountain rests in my hand, ready to fuel the fire of future spells. For now, I conserve my resources—the Thundering Falls will awaken next turn, and then the true power of this deck shall unfold!
mcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Kimi25 Vorthosllm
pass_priority()
{
  "combat_phase": "attackers",
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "stop_reason": "combat",
  "action_pending": true
}
thinkingKimi25 Vorthos
The drums of war sound! Combat has arrived. Let me see what forces I can muster for this assault:
thinkingKimi25 Vorthos
My stalwart Doorkeeper Thrull spreads its wings—this humble guardian of thresholds shall harry our foe from the skies! Even a single point of damage edges us closer to our goal, and the 1/1 body threatens to chip away at their defenses.
Kimi25 Vorthosllm
pass_priority()
{
  "combat_phase": "attackers",
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "stop_reason": "combat",
  "action_pending": true
}
thinkingKimi25 Vorthos
The humble Doorkeeper Thrull beats its wings with surprising ferocity—this guardian of portals shall test our opponent's defenses! Every point of damage matters when the story hangs in the balance.
mcpAttack with Doorkeeper Thrull 1/2
raw
choose_action(attackers=["p3"])
{
  "declared": [
    "p3"
  ],
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "batch_attack"
}
thinkingKimi25 Vorthos
The Thrull takes flight—soaring toward our foe like a small but determined protagonist in this unfolding tale! Let us see how the story develops:
Qwen3 Libbyllm
pass_priority()
{
  "combat_phase": "blockers",
  "actions_passed": 8,
  "action_type": "GAME_SELECT",
  "stop_reason": "combat",
  "action_pending": true
}
Qwen3 LibbymcpNo blocks
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 3,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Qwen3 LibbymcpPlay Gemstone Caverns
raw
choose_action(id=p37)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "selected_0"
}
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 Libbyllm
pass_priority()
{
  "combat_phase": "attackers",
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "stop_reason": "combat",
  "action_pending": true
}
Qwen3 LibbymcpAttack with all (Sowing Mycospawn 3/3, World Breaker 5/7)
raw
choose_action(attackers=["all"])
{
  "declared": [
    "all"
  ],
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "success": true,
  "action_taken": "batch_attack"
}
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 1,
  "has_playable_cards": true,
  "action_type": "GAME_SELECT",
  "stop_reason": "playable_cards",
  "action_pending": true
}
Kimi25 Vorthosllm
pass_priority()
{
  "actions_passed": 7,
  "stop_reason": "game_over",
  "action_pending": false,
  "player_dead": true
}
llmKimi25 Vorthos switched to auto-pilot: player_dead
Qwen3 LibbymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Qwen3 Libbyllm
pass_priority()
{
  "actions_passed": 0,
  "stop_reason": "game_over",
  "game_over": true,
  "action_pending": false
}
llmQwen3 Libby switched to auto-pilot: game_over
llmQwen3 Libby Spell cancelled — not enough mana to complete payment.
gamehas started watching
gameQwen3 Libby chooses that they take the first turn
gameQwen3 Libby draws seven cards