Grok4F Libby (Boros Dragons Woe) vs GPT4om Philo (Selesnya Landfall Woe)
1 minor blunder
Season 1
/ 61
Stack
Game Log
llmGrok4F Libby game_start
llmGPT4om Philo game_start
GPT4om PhilomcpGPT4om Philo
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_ASK",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_ASK. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om PhilomcpKeep hand
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "no"
}
GPT4om PhilomcpPlay Forest
raw
choose_action(id=p3)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_0"
}
llm
choose_action(id=p4)
{
  "retryable": true,
  "success": false,
  "error_code": "invalid_choice",
  "error": "Object p4 not found in current choices",
  "choices": [
    {
      "mana_cost": "{G}",
      "name": "Llanowar Elves",
      "index": 0,
      "action": "cast",
      "id": "p5",
      "power": "1",
      "toughness": "1"
    }
  ]
}
GPT4om Philollm
choose_action(id=p5)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_0"
}
Grok4F LibbymcpKeep hand
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "no"
}
GPT4om PhilomcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Philollm
pass_priority(until=begin_combat)
{
  "actions_passed": 0,
  "land_drops_used": 1,
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(20hp), GPT4om Philo(you,20hp)",
  "context": "T1 Precombat Main/Precombat Main (GPT4om Philo) YOUR_MAIN",
  "stop_reason": "pending_action_from_choose_action",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "response_type": "boolean",
  "respond_with": "answer=true (confirm) or answer=false (pass)",
  "message": "Play spells and abilities",
  "action_pending": true
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Philollm
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpPlay Sacred Foundry
raw
choose_action(id=p3)
{
  "next_action_pending": true,
  "next_action_type": "GAME_ASK",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_ASK. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_2"
}
Grok4F Libbymcptrue
raw
choose_action(answer=true)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "yes"
}
GPT4om Philollm
pass_priority(until=begin_combat)
{
  "actions_passed": 2,
  "action_type": "GAME_SELECT",
  "stop_reason": "step_not_reached",
  "action_pending": true,
  "current_step": "Precombat Main"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Philollm
pass_priority(until=begin_combat)
{
  "actions_passed": 3,
  "action_type": "GAME_SELECT",
  "stop_reason": "step_not_reached",
  "action_pending": true,
  "current_step": "Precombat Main"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(you,18hp), GPT4om Philo(20hp)",
  "context": "T2 Precombat Main/Precombat Main (GPT4om Philo)",
  "stop_reason": "pending_action_from_choose_action",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "response_type": "select",
  "untapped_lands": 1,
  "respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
  "message": "Play instants and activated abilities",
  "choices": [
    {
      "mana_cost": "{R}",
      "name": "Burst Lightning",
      "index": 0,
      "action": "cast",
      "id": "p5"
    }
  ],
  "action_pending": true
}
Grok4F Libbyllm
get_game_state()
{
  "phase": "Precombat Main",
  "priority_player": "Grok4F Libby",
  "cursor": 1,
  "stack": [],
  "active_player": "GPT4om Philo",
  "players": [
    {
      "hand_size": 7,
      "is_active": false,
      "is_you": true,
      "battlefield": [
        {
          "tapped": false,
          "name": "Sacred Foundry",
          "id": "p3"
        }
      ],
      "name": "Grok4F Libby",
      "library_size": 47,
      "life": 18,
      "hand": [
        {
          "name": "Inspiring Vantage",
          "is_land": true,
          "id": "p1"
        },
        {
          "name": "Sunbillow Verge",
          "is_land": true,
          "id": "p4"
        },
        {
          "mana_cost": "{R}",
          "name": "Burst Lightning",
          "id": "p5",
          "playable": true
        },
        {
          "mana_cost": "{2}{R}{R}",
          "name": "Magmatic Hellkite",
          "id": "p6",
          "power": "4",
          "toughness": "5"
        },
        {
          "mana_cost": "{2}{W}",
          "name": "Clarion Conqueror",
          "id": "p7",
          "power": "3",
          "toughness": "3"
        },
        {
          "mana_cost": "{1}{R}",
          "name": "Sarkhan, Dragon Ascendant",
          "id": "p8",
          "power": "2",
          "toughness": "2"
        },
        {
          "name": "Maelstrom of the Spirit Dragon",
          "is_land": true,
          "id": "p2"
        }
      ]
    },
    {
      "hand_size": 6,
      "is_active": true,
      "is_you": false,
      "battlefield": [
        {
          "tapped": false,
          "name": "Forest",
          "id": "p9"
        },
        {
          "tapped": false,
          "name": "Llanowar Elves",
          "id": "p10",
          "power": "1",
          "toughness": "1"
        }
      ],
      "name": "GPT4om Philo",
      "library_size": 52,
      "life": 20
    }
  ],
  "available": true,
  "step": "Precombat Main",
  "turn": 2
}
GPT4om Philollm
pass_priority(until=begin_combat)
{
  "combat_phase": "attackers",
  "actions_passed": 1,
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(18hp), GPT4om Philo(you,20hp)",
  "context": "T2 Combat/Declare Attackers (GPT4om Philo)",
  "stop_reason": "combat",
  "response_type": "select",
  "untapped_lands": 1,
  "respond_with": "attackers=[\"p1\",...] or answer=true (confirm) or answer=false (skip)",
  "message": "Select attackers",
  "choices": [
    {
      "name": "Llanowar Elves",
      "index": 0,
      "choice_type": "attacker",
      "id": "p5",
      "power": "1",
      "toughness": "1"
    },
    {
      "name": "All attack",
      "index": 1,
      "choice_type": "special",
      "id": "all"
    }
  ],
  "action_pending": true
}
GPT4om Philollm
choose_action(attackers=["p5"])
{
  "declared": [
    "p5"
  ],
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "batch_attack"
}
GPT4om Philollm
pass_priority(until=declare_blockers)
{
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(18hp), GPT4om Philo(you,20hp)",
  "context": "T2 Combat/Declare Attackers (GPT4om Philo)",
  "stop_reason": "pending_action_from_choose_action",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "response_type": "boolean",
  "untapped_lands": 1,
  "respond_with": "answer=true (confirm) or answer=false (pass)",
  "message": "Play instants and activated abilities",
  "action_pending": true
}
Grok4F Libbyllm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Philollm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Philollm
pass_priority(until=declare_blockers)
{
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(18hp), GPT4om Philo(you,20hp)",
  "context": "T2 Combat/Declare Blockers (GPT4om Philo)",
  "stop_reason": "pending_action_from_choose_action",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "response_type": "boolean",
  "untapped_lands": 1,
  "respond_with": "answer=true (confirm) or answer=false (pass)",
  "message": "Play instants and activated abilities",
  "action_pending": true
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(you,18hp), GPT4om Philo(20hp)",
  "context": "T2 Combat/Declare Blockers (GPT4om Philo)",
  "stop_reason": "pending_action_from_choose_action",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "response_type": "select",
  "untapped_lands": 1,
  "respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
  "message": "Play instants and activated abilities",
  "choices": [
    {
      "mana_cost": "{R}",
      "name": "Burst Lightning",
      "index": 0,
      "action": "cast",
      "id": "p5"
    }
  ],
  "action_pending": true
}
Grok4F Libbyllm
get_game_state()
{
  "phase": "Combat",
  "priority_player": "Grok4F Libby",
  "cursor": 2,
  "stack": [],
  "active_player": "GPT4om Philo",
  "players": [
    {
      "hand_size": 7,
      "is_active": false,
      "is_you": true,
      "battlefield": [
        {
          "tapped": false,
          "name": "Sacred Foundry",
          "id": "p3"
        }
      ],
      "name": "Grok4F Libby",
      "library_size": 47,
      "life": 18,
      "hand": [
        {
          "name": "Inspiring Vantage",
          "is_land": true,
          "id": "p1"
        },
        {
          "name": "Sunbillow Verge",
          "is_land": true,
          "id": "p4"
        },
        {
          "mana_cost": "{R}",
          "name": "Burst Lightning",
          "id": "p5",
          "playable": true
        },
        {
          "mana_cost": "{2}{R}{R}",
          "name": "Magmatic Hellkite",
          "id": "p6",
          "power": "4",
          "toughness": "5"
        },
        {
          "mana_cost": "{2}{W}",
          "name": "Clarion Conqueror",
          "id": "p7",
          "power": "3",
          "toughness": "3"
        },
        {
          "mana_cost": "{1}{R}",
          "name": "Sarkhan, Dragon Ascendant",
          "id": "p8",
          "power": "2",
          "toughness": "2"
        },
        {
          "name": "Maelstrom of the Spirit Dragon",
          "is_land": true,
          "id": "p2"
        }
      ]
    },
    {
      "hand_size": 6,
      "is_active": true,
      "is_you": false,
      "battlefield": [
        {
          "tapped": false,
          "name": "Forest",
          "id": "p9"
        },
        {
          "tapped": true,
          "name": "Llanowar Elves",
          "id": "p10",
          "power": "1",
          "toughness": "1"
        }
      ],
      "name": "GPT4om Philo",
      "library_size": 52,
      "life": 20
    }
  ],
  "available": true,
  "step": "Declare Blockers",
  "combat": [
    {
      "blocked": false,
      "defending": "Grok4F Libby",
      "attackers": [
        {
          "name": "Llanowar Elves",
          "id": "p10",
          "power": "1",
          "toughness": "1"
        }
      ]
    }
  ],
  "turn": 2
}
GPT4om Philollm
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
choose_action(id=p5)
{
  "next_action_pending": true,
  "next_action_type": "GAME_ASK",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_ASK. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_0"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_TARGET. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "no"
}
Grok4F LibbymcpLlanowar Elves
raw
choose_action(id=p10)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_target_1"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
get_game_state()
{
  "phase": "Postcombat Main",
  "priority_player": "Grok4F Libby",
  "cursor": 5,
  "stack": [],
  "active_player": "GPT4om Philo",
  "players": [
    {
      "hand_size": 6,
      "graveyard": [
        {
          "name": "Burst Lightning",
          "id": "p5"
        }
      ],
      "is_active": false,
      "is_you": true,
      "battlefield": [
        {
          "tapped": true,
          "name": "Sacred Foundry",
          "id": "p3"
        }
      ],
      "name": "Grok4F Libby",
      "library_size": 47,
      "life": 18,
      "hand": [
        {
          "name": "Inspiring Vantage",
          "is_land": true,
          "id": "p1"
        },
        {
          "name": "Sunbillow Verge",
          "is_land": true,
          "id": "p4"
        },
        {
          "mana_cost": "{2}{R}{R}",
          "name": "Magmatic Hellkite",
          "id": "p6",
          "power": "4",
          "toughness": "5"
        },
        {
          "mana_cost": "{2}{W}",
          "name": "Clarion Conqueror",
          "id": "p7",
          "power": "3",
          "toughness": "3"
        },
        {
          "mana_cost": "{1}{R}",
          "name": "Sarkhan, Dragon Ascendant",
          "id": "p8",
          "power": "2",
          "toughness": "2"
        },
        {
          "name": "Maelstrom of the Spirit Dragon",
          "is_land": true,
          "id": "p2"
        }
      ]
    },
    {
      "hand_size": 6,
      "graveyard": [
        {
          "name": "Llanowar Elves",
          "id": "p10"
        }
      ],
      "is_active": true,
      "is_you": false,
      "battlefield": [
        {
          "tapped": false,
          "name": "Forest",
          "id": "p9"
        }
      ],
      "name": "GPT4om Philo",
      "library_size": 52,
      "life": 20
    }
  ],
  "available": true,
  "step": "Postcombat Main",
  "turn": 2
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
pass_priority(until=my_turn)
{
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(you,18hp), GPT4om Philo(20hp)",
  "stop_reason": "pending_action_from_choose_action",
  "response_type": "select",
  "untapped_lands": 1,
  "message": "Play spells and abilities",
  "action_pending": true,
  "actions_passed": 0,
  "land_drops_used": 0,
  "context": "T2 Precombat Main/Precombat Main (Grok4F Libby) YOUR_MAIN",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
  "choices": [
    {
      "name": "Inspiring Vantage",
      "index": 0,
      "action": "land",
      "id": "p1"
    },
    {
      "name": "Maelstrom of the Spirit Dragon",
      "index": 1,
      "action": "land",
      "id": "p2"
    },
    {
      "name": "Inspiring Vantage",
      "index": 2,
      "action": "land",
      "id": "p14"
    },
    {
      "name": "Sunbillow Verge",
      "index": 3,
      "action": "land",
      "id": "p4"
    }
  ]
}
Grok4F Libbyllm
choose_action(id=p1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_0"
}
Grok4F Libbyllm
get_game_state()
{
  "phase": "Precombat Main",
  "priority_player": "Grok4F Libby",
  "cursor": 7,
  "stack": [],
  "active_player": "Grok4F Libby",
  "players": [
    {
      "hand_size": 6,
      "graveyard": [
        {
          "name": "Burst Lightning",
          "id": "p5"
        }
      ],
      "is_active": true,
      "is_you": true,
      "battlefield": [
        {
          "tapped": false,
          "name": "Sacred Foundry",
          "id": "p3"
        },
        {
          "tapped": false,
          "name": "Inspiring Vantage",
          "id": "p1"
        }
      ],
      "name": "Grok4F Libby",
      "library_size": 46,
      "life": 18,
      "hand": [
        {
          "name": "Sunbillow Verge",
          "is_land": true,
          "id": "p4"
        },
        {
          "mana_cost": "{2}{R}{R}",
          "name": "Magmatic Hellkite",
          "id": "p6",
          "power": "4",
          "toughness": "5"
        },
        {
          "mana_cost": "{2}{W}",
          "name": "Clarion Conqueror",
          "id": "p7",
          "power": "3",
          "toughness": "3"
        },
        {
          "mana_cost": "{1}{R}",
          "name": "Sarkhan, Dragon Ascendant",
          "id": "p8",
          "power": "2",
          "toughness": "2",
          "playable": true
        },
        {
          "name": "Maelstrom of the Spirit Dragon",
          "is_land": true,
          "id": "p2"
        },
        {
          "name": "Inspiring Vantage",
          "is_land": true,
          "id": "p14"
        }
      ]
    },
    {
      "hand_size": 6,
      "graveyard": [
        {
          "name": "Llanowar Elves",
          "id": "p10"
        }
      ],
      "is_active": false,
      "is_you": false,
      "battlefield": [
        {
          "tapped": false,
          "name": "Forest",
          "id": "p9"
        }
      ],
      "name": "GPT4om Philo",
      "library_size": 52,
      "life": 20
    }
  ],
  "available": true,
  "step": "Precombat Main",
  "turn": 2
}
Grok4F Libbyllm
get_oracle_text(card_name=Sacred Foundry)
{
  "success": true,
  "name": "Sacred Foundry",
  "rules": [
    "As {this} enters, you may pay 2 life. If you don't, it enters tapped.",
    "{T}: Add {R}.",
    "{T}: Add {W}."
  ]
}
Grok4F LibbymcpCast Sarkhan, Dragon Ascendant {1}{R}
raw
choose_action(id=p8)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_0"
}
Grok4F Libbyllm
get_oracle_text(card_name=Inspiring Vantage)
{
  "success": true,
  "name": "Inspiring Vantage",
  "rules": [
    "{this} enters tapped unless you control two or fewer other lands.",
    "{T}: Add {R}.",
    "{T}: Add {W}."
  ]
}
Grok4F Libbyllm
get_oracle_text(card_name=Sarkhan, Dragon Ascendant)
{
  "success": true,
  "name": "Sarkhan, Dragon Ascendant",
  "rules": [
    "When {this} enters, you may pay behold a Dragon. If you do, create a Treasure token.",
    "Whenever a Dragon you control enters, put a +1/+1 counter on {this}. Until end of turn, {this} becomes a Dragon in addition to its other types and gains flying."
  ]
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_ASK",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_ASK. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbymcptrue
raw
choose_action(answer=true)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_TARGET. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "yes"
}
Grok4F Libbyllm
get_oracle_text(card_name=Clarion Conqueror)
{
  "success": true,
  "name": "Clarion Conqueror",
  "rules": [
    "Flying",
    "Activated abilities of artifacts, creatures, and planeswalkers can't be activated."
  ]
}
Grok4F LibbymcpMagmatic Hellkite
raw
choose_action(id=p6)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_target_0"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(you,18hp), GPT4om Philo(20hp)",
  "context": "T3 Combat/Declare Attackers (GPT4om Philo)",
  "stop_reason": "pending_action_from_choose_action",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "response_type": "boolean",
  "respond_with": "answer=true (confirm) or answer=false (pass)",
  "message": "Play instants and activated abilities",
  "action_pending": true
}
GPT4om Philollm
pass_priority(until=my_turn)
{
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(18hp), GPT4om Philo(you,20hp)",
  "stop_reason": "playable_cards",
  "response_type": "select",
  "untapped_lands": 1,
  "message": "Play spells and abilities",
  "action_pending": true,
  "actions_passed": 2,
  "land_drops_used": 0,
  "has_playable_cards": true,
  "context": "T3 Postcombat Main/Postcombat Main (GPT4om Philo) YOUR_MAIN",
  "respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
  "choices": [
    {
      "name": "Ba Sing Se",
      "index": 0,
      "action": "land",
      "id": "p6"
    },
    {
      "name": "Forest",
      "index": 1,
      "action": "land",
      "id": "p4"
    }
  ]
}
GPT4om Philollm
choose_action(id=p6)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_0"
}
Grok4F Libbyllm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om PhilomcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
pass_priority()
{
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(you,18hp), GPT4om Philo(20hp)",
  "stop_reason": "pending_action_from_choose_action",
  "response_type": "select",
  "untapped_lands": 2,
  "message": "Play spells and abilities",
  "action_pending": true,
  "actions_passed": 0,
  "land_drops_used": 0,
  "context": "T3 Precombat Main/Precombat Main (Grok4F Libby) YOUR_MAIN",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
  "choices": [
    {
      "name": "Maelstrom of the Spirit Dragon",
      "index": 0,
      "action": "land",
      "id": "p2"
    },
    {
      "mana_cost": "{2}{W}",
      "name": "Clarion Conqueror",
      "index": 1,
      "action": "cast",
      "id": "p7",
      "power": "3",
      "toughness": "3"
    },
    {
      "name": "Inspiring Vantage",
      "index": 2,
      "action": "land",
      "id": "p14"
    },
    {
      "mana_cost": "{3}{R}{R}",
      "name": "Nova Hellkite",
      "index": 3,
      "action": "cast",
      "id": "p18",
      "power": "4",
      "toughness": "5"
    },
    {
      "name": "Sunbillow Verge",
      "index": 4,
      "action": "land",
      "id": "p4"
    }
  ]
}
Grok4F Libbyllm
get_game_state()
{
  "phase": "Precombat Main",
  "priority_player": "Grok4F Libby",
  "cursor": 12,
  "stack": [],
  "active_player": "Grok4F Libby",
  "players": [
    {
      "hand_size": 6,
      "graveyard": [
        {
          "name": "Burst Lightning",
          "id": "p5"
        }
      ],
      "is_active": true,
      "is_you": true,
      "battlefield": [
        {
          "tapped": false,
          "name": "Sacred Foundry",
          "id": "p3"
        },
        {
          "tapped": false,
          "name": "Inspiring Vantage",
          "id": "p1"
        },
        {
          "tapped": false,
          "name": "Sarkhan, Dragon Ascendant",
          "id": "p8",
          "power": "2",
          "toughness": "2"
        },
        {
          "tapped": false,
          "name": "Treasure Token",
          "rules": [
            "{T}, Sacrifice this artifact: Add one mana of any color."
          ],
          "id": "p17",
          "token": true
        }
      ],
      "name": "Grok4F Libby",
      "library_size": 45,
      "life": 18,
      "hand": [
        {
          "name": "Sunbillow Verge",
          "is_land": true,
          "id": "p4",
          "playable": true
        },
        {
          "mana_cost": "{2}{R}{R}",
          "name": "Magmatic Hellkite",
          "id": "p6",
          "power": "4",
          "toughness": "5"
        },
        {
          "mana_cost": "{2}{W}",
          "name": "Clarion Conqueror",
          "id": "p7",
          "power": "3",
          "toughness": "3",
          "playable": true
        },
        {
          "name": "Maelstrom of the Spirit Dragon",
          "is_land": true,
          "id": "p2",
          "playable": true
        },
        {
          "name": "Inspiring Vantage",
          "is_land": true,
          "id": "p14",
          "playable": true
        },
        {
          "mana_cost": "{3}{R}{R}",
          "name": "Nova Hellkite",
          "id": "p18",
          "power": "4",
          "toughness": "5",
          "playable": true
        }
      ]
    },
    {
      "hand_size": 6,
      "graveyard": [
        {
          "name": "Llanowar Elves",
          "id": "p10"
        }
      ],
      "is_active": false,
      "is_you": false,
      "battlefield": [
        {
          "tapped": false,
          "name": "Forest",
          "id": "p9"
        },
        {
          "tapped": false,
          "name": "Ba Sing Se",
          "id": "p19"
        }
      ],
      "name": "GPT4om Philo",
      "library_size": 51,
      "life": 20
    }
  ],
  "available": true,
  "step": "Precombat Main",
  "turn": 3
}
Grok4F Libbyllm
get_oracle_text(card_name=Nova Hellkite)
{
  "success": true,
  "name": "Nova Hellkite",
  "rules": [
    "Flying",
    "Haste",
    "When {this} enters, it deals 1 damage to target creature an opponent controls.",
    "Warp {2}{R}"
  ]
}
Grok4F Libbyllm
get_oracle_text(card_names=["Maelstrom of the Spirit Dragon","Sunbi...)
{
  "cards": [
    {
      "name": "Maelstrom of the Spirit Dragon",
      "rules": [
        "{T}: Add {C}.",
        "{T}: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell.",
        "{4}, {T}, Sacrifice {this}: Search your library for a Dragon card, reveal it, put it into your hand, then shuffle."
      ]
    },
    {
      "name": "Sunbillow Verge",
      "rules": [
        "{T}: Add {W}.",
        "{T}: Add {R}. Activate only if you control a Mountain or a Plains."
      ]
    },
    {
      "name": "Ba Sing Se",
      "rules": [
        "{this} enters tapped unless you control a basic land.",
        "{T}: Add {G}.",
        "{2}{G}, {T}: Earthbend 2. Activate only as a sorcery. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.)"
      ]
    }
  ],
  "success": true
}
Grok4F Libbyllm
choose_action(id=p2)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_0"
}
Grok4F Libbyllm
get_oracle_text(card_name=Magmatic Hellkite)
{
  "success": true,
  "name": "Magmatic Hellkite",
  "rules": [
    "Flying",
    "When {this} enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic land card, puts it onto the battlefield tapped with a stun counter on it, then shuffles."
  ]
}
Grok4F LibbymcpCast Magmatic Hellkite {2}{R}{R}
raw
choose_action(id=p6)
{
  "next_action_pending": true,
  "next_action_type": "GAME_CHOOSE_ABILITY",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_CHOOSE_ABILITY. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_3"
}
Grok4F Libbymcp2. {T}: Add one mana of any color. Spend this mana only to cast a Dragon spell or an Omen spell.
raw
choose_action(index=1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_ability_1"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_TARGET. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpAbility
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_target_0"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Philollm
pass_priority(until=end_of_turn)
{
  "action_type": "GAME_TARGET",
  "players": "Grok4F Libby(18hp), GPT4om Philo(you,20hp)",
  "stop_reason": "non_priority_action",
  "response_type": "index",
  "can_cancel": true,
  "untapped_lands": 1,
  "message": "Select a basic land card",
  "required": false,
  "action_pending": true,
  "actions_passed": 3,
  "context": "T3 Precombat Main/Precombat Main (Grok4F Libby)",
  "respond_with": "id=\"pN\" or index=N, or answer=false to cancel",
  "choices": [
    {
      "name": "Forest",
      "target_type": "card",
      "index": 0,
      "id": "p17"
    },
    {
      "name": "Forest",
      "target_type": "card",
      "index": 1,
      "id": "p18"
    },
    {
      "name": "Forest",
      "target_type": "card",
      "index": 2,
      "id": "p19"
    },
    {
      "name": "Forest",
      "target_type": "card",
      "index": 3,
      "id": "p20"
    },
    {
      "name": "Forest",
      "target_type": "card",
      "index": 4,
      "id": "p21"
    },
    {
      "name": "Forest",
      "target_type": "card",
      "index": 5,
      "id": "p22"
    },
    {
      "name": "Forest",
      "target_type": "card",
      "index": 6,
      "id": "p23"
    },
    {
      "name": "Forest",
      "target_type": "card",
      "index": 7,
      "id": "p24"
    },
    {
      "name": "Plains",
      "target_type": "card",
      "index": 8,
      "id": "p25"
    },
    {
      "name": "Forest",
      "target_type": "card",
      "index": 9,
      "id": "p26"
    }
  ]
}
Grok4F Libbyllm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Philollm
choose_action(id=p25)
{
  "success": true,
  "action_taken": "selected_target_8"
}
Grok4F LibbymcpPass
raw
choose_action(id=p4)
{
  "retryable": true,
  "success": false,
  "error_code": "invalid_choice",
  "error": "Object p4 not found in current choices"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
get_game_state()
{
  "phase": "Combat",
  "priority_player": "Grok4F Libby",
  "cursor": 16,
  "stack": [],
  "active_player": "Grok4F Libby",
  "players": [
    {
      "hand_size": 4,
      "graveyard": [
        {
          "name": "Burst Lightning",
          "id": "p5"
        }
      ],
      "is_active": true,
      "is_you": true,
      "battlefield": [
        {
          "tapped": true,
          "name": "Sacred Foundry",
          "id": "p3"
        },
        {
          "tapped": true,
          "name": "Inspiring Vantage",
          "id": "p1"
        },
        {
          "tapped": false,
          "counters": {
            "+1/+1": 1
          },
          "name": "Sarkhan, Dragon Ascendant",
          "id": "p8",
          "power": "3",
          "toughness": "3"
        },
        {
          "tapped": true,
          "name": "Maelstrom of the Spirit Dragon",
          "id": "p2"
        },
        {
          "tapped": false,
          "name": "Magmatic Hellkite",
          "summoning_sickness": true,
          "id": "p6",
          "power": "4",
          "toughness": "5"
        }
      ],
      "name": "Grok4F Libby",
      "library_size": 45,
      "life": 18,
      "hand": [
        {
          "name": "Sunbillow Verge",
          "is_land": true,
          "id": "p4"
        },
        {
          "mana_cost": "{2}{W}",
          "name": "Clarion Conqueror",
          "id": "p7",
          "power": "3",
          "toughness": "3"
        },
        {
          "name": "Inspiring Vantage",
          "is_land": true,
          "id": "p14"
        },
        {
          "mana_cost": "{3}{R}{R}",
          "name": "Nova Hellkite",
          "id": "p18",
          "power": "4",
          "toughness": "5"
        }
      ]
    },
    {
      "hand_size": 6,
      "graveyard": [
        {
          "name": "Llanowar Elves",
          "id": "p10"
        },
        {
          "name": "Ba Sing Se",
          "id": "p19"
        }
      ],
      "is_active": false,
      "is_you": false,
      "battlefield": [
        {
          "tapped": false,
          "name": "Forest",
          "id": "p9"
        },
        {
          "tapped": true,
          "counters": {
            "stun": 1
          },
          "name": "Plains",
          "id": "p22"
        }
      ],
      "name": "GPT4om Philo",
      "library_size": 50,
      "life": 20
    }
  ],
  "available": true,
  "step": "Declare Attackers",
  "turn": 3
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
get_oracle_text(card_name=Clarion Conqueror)
{
  "success": true,
  "name": "Clarion Conqueror",
  "rules": [
    "Flying",
    "Activated abilities of artifacts, creatures, and planeswalkers can't be activated."
  ]
}
GPT4om Philollm
pass_priority(until=my_turn)
{
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(18hp), GPT4om Philo(you,20hp)",
  "stop_reason": "playable_cards",
  "response_type": "select",
  "untapped_lands": 1,
  "message": "Play spells and abilities",
  "action_pending": true,
  "actions_passed": 2,
  "land_drops_used": 0,
  "has_playable_cards": true,
  "context": "T4 Postcombat Main/Postcombat Main (GPT4om Philo) YOUR_MAIN",
  "respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
  "choices": [
    {
      "name": "Fabled Passage",
      "index": 0,
      "action": "land",
      "id": "p29"
    },
    {
      "name": "Forest",
      "index": 1,
      "action": "land",
      "id": "p4"
    }
  ]
}
GPT4om Philollm
choose_action(id=p29)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om PhilomcpActivate Fabled Passage
raw
choose_action(id=p29)
{
  "next_action_pending": true,
  "next_action_type": "GAME_CHOOSE_ABILITY",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_CHOOSE_ABILITY. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om Philollm
choose_action(answer=true)
{
  "retryable": true,
  "success": false,
  "error_code": "missing_param",
  "error": "GAME_CHOOSE_ABILITY requires index=N. Call get_action_choices first to see the available abilities, then choose_action with the index of the one you want.",
  "choices": [
    {
      "index": 0,
      "description": "1. {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land."
    }
  ]
}
llm
choose_action(id=p4)
{
  "retryable": true,
  "success": false,
  "error_code": "invalid_choice",
  "error": "Object p4 not found in current choices",
  "choices": [
    {
      "index": 0,
      "description": "1. {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land."
    }
  ]
}
GPT4om Philollm
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_ability_0"
}
GPT4om Philomcptrue
raw
choose_action(answer=true)
{
  "next_action_pending": true,
  "next_action_type": "GAME_TARGET",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_TARGET. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "confirmed"
}
GPT4om Philollm
choose_action(id=p18)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_target_1"
}
GPT4om Philollm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "land_drops_used": 1,
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(18hp), GPT4om Philo(you,20hp)",
  "context": "T4 Postcombat Main/Postcombat Main (GPT4om Philo) YOUR_MAIN",
  "stop_reason": "pending_action_from_choose_action",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "response_type": "boolean",
  "untapped_lands": 1,
  "respond_with": "answer=true (confirm) or answer=false (pass)",
  "message": "Play spells and abilities",
  "action_pending": true
}
Grok4F Libbyllm
pass_priority()
{
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(you,18hp), GPT4om Philo(20hp)",
  "stop_reason": "playable_cards",
  "response_type": "select",
  "untapped_lands": 3,
  "message": "Play spells and abilities",
  "action_pending": true,
  "actions_passed": 5,
  "land_drops_used": 0,
  "has_playable_cards": true,
  "context": "T4 Precombat Main/Precombat Main (Grok4F Libby) YOUR_MAIN",
  "respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
  "choices": [
    {
      "mana_cost": "{W}",
      "name": "Momo, Friendly Flier",
      "index": 0,
      "action": "cast",
      "id": "p23",
      "power": "1",
      "toughness": "1"
    },
    {
      "mana_cost": "{2}{W}",
      "name": "Clarion Conqueror",
      "index": 1,
      "action": "cast",
      "id": "p7",
      "power": "3",
      "toughness": "3"
    },
    {
      "name": "Inspiring Vantage",
      "index": 2,
      "action": "land",
      "id": "p14"
    },
    {
      "mana_cost": "{3}{R}{R}",
      "name": "Nova Hellkite",
      "index": 3,
      "action": "cast",
      "id": "p18",
      "power": "4",
      "toughness": "5"
    },
    {
      "name": "Sunbillow Verge",
      "index": 4,
      "action": "land",
      "id": "p4"
    }
  ]
}
GPT4om Philollm
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
get_oracle_text(card_name=Sunbillow Verge)
{
  "success": true,
  "name": "Sunbillow Verge",
  "rules": [
    "{T}: Add {W}.",
    "{T}: Add {R}. Activate only if you control a Mountain or a Plains."
  ]
}
Grok4F Libbymcp2
raw
choose_action(id=p14)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_2"
}
Grok4F LibbymcpCast Clarion Conqueror {2}{W}
raw
choose_action(id=p7)
{
  "next_action_pending": true,
  "next_action_type": "GAME_CHOOSE_ABILITY",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_CHOOSE_ABILITY. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_1"
}
Grok4F Libbymcp1. {T}: Add {C}.
raw
choose_action(index=0)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_ability_0"
}
Grok4F Libbyllm
get_game_state()
{
  "phase": "Precombat Main",
  "priority_player": "Grok4F Libby",
  "cursor": 19,
  "stack": [
    {
      "name": "Clarion Conqueror",
      "rules": [
        "Flying",
        "Activated abilities of artifacts, creatures, and planeswalkers can't be activated."
      ],
      "id": "p26"
    }
  ],
  "active_player": "Grok4F Libby",
  "players": [
    {
      "hand_size": 3,
      "graveyard": [
        {
          "name": "Burst Lightning",
          "id": "p5"
        }
      ],
      "is_active": true,
      "is_you": true,
      "battlefield": [
        {
          "tapped": true,
          "name": "Sacred Foundry",
          "id": "p3"
        },
        {
          "tapped": true,
          "name": "Inspiring Vantage",
          "id": "p1"
        },
        {
          "tapped": false,
          "counters": {
            "+1/+1": 1
          },
          "name": "Sarkhan, Dragon Ascendant",
          "id": "p8",
          "power": "3",
          "toughness": "3"
        },
        {
          "tapped": true,
          "name": "Maelstrom of the Spirit Dragon",
          "id": "p2"
        },
        {
          "tapped": false,
          "name": "Magmatic Hellkite",
          "id": "p6",
          "power": "4",
          "toughness": "5"
        },
        {
          "tapped": true,
          "name": "Inspiring Vantage",
          "id": "p14"
        }
      ],
      "name": "Grok4F Libby",
      "library_size": 44,
      "life": 18,
      "hand": [
        {
          "name": "Sunbillow Verge",
          "is_land": true,
          "id": "p4"
        },
        {
          "mana_cost": "{3}{R}{R}",
          "name": "Nova Hellkite",
          "id": "p18",
          "power": "4",
          "toughness": "5"
        },
        {
          "mana_cost": "{W}",
          "name": "Momo, Friendly Flier",
          "id": "p23",
          "power": "1",
          "toughness": "1"
        }
      ]
    },
    {
      "hand_size": 6,
      "graveyard": [
        {
          "name": "Llanowar Elves",
          "id": "p10"
        },
        {
          "name": "Ba Sing Se",
          "id": "p19"
        },
        {
          "name": "Fabled Passage",
          "id": "p25"
        }
      ],
      "is_active": false,
      "is_you": false,
      "battlefield": [
        {
          "tapped": false,
          "name": "Forest",
          "id": "p9"
        },
        {
          "tapped": true,
          "name": "Plains",
          "id": "p22"
        },
        {
          "tapped": true,
          "name": "Forest",
          "id": "p24"
        }
      ],
      "name": "GPT4om Philo",
      "library_size": 48,
      "life": 20
    }
  ],
  "available": true,
  "step": "Precombat Main",
  "turn": 4
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
pass_priority()
{
  "combat_phase": "declare_attackers",
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(you,18hp), GPT4om Philo(20hp)",
  "context": "T4 Combat/Declare Attackers (Grok4F Libby)",
  "stop_reason": "pending_action_from_choose_action",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "response_type": "select",
  "respond_with": "attackers=[\"p1\",...] or answer=true (confirm) or answer=false (skip)",
  "message": "Select attackers",
  "choices": [
    {
      "name": "Sarkhan, Dragon Ascendant",
      "index": 0,
      "choice_type": "attacker",
      "id": "p8",
      "power": "4",
      "toughness": "4"
    },
    {
      "name": "Magmatic Hellkite",
      "index": 1,
      "choice_type": "attacker",
      "id": "p6",
      "power": "4",
      "toughness": "5"
    },
    {
      "name": "All attack",
      "index": 2,
      "choice_type": "special",
      "id": "all"
    }
  ],
  "action_pending": true
}
Grok4F Libbyllm
choose_action(attackers=["all"])
{
  "declared": [
    "all"
  ],
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "batch_attack"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
pass_priority()
{
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(you,18hp), GPT4om Philo(12hp)",
  "context": "T4 Combat/Combat Damage (Grok4F Libby)",
  "stop_reason": "pending_action_from_choose_action",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "response_type": "boolean",
  "respond_with": "answer=true (confirm) or answer=false (pass)",
  "message": "Play instants and activated abilities",
  "action_pending": true
}
Grok4F Libbyllm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
pass_priority()
{
  "actions_passed": 0,
  "land_drops_used": 1,
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(you,18hp), GPT4om Philo(12hp)",
  "context": "T4 Postcombat Main/Postcombat Main (Grok4F Libby) YOUR_MAIN",
  "stop_reason": "pending_action_from_choose_action",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "response_type": "boolean",
  "respond_with": "answer=true (confirm) or answer=false (pass)",
  "message": "Play spells and abilities",
  "action_pending": true
}
GPT4om Philollm
pass_priority(until=my_turn)
{
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(18hp), GPT4om Philo(you,12hp)",
  "stop_reason": "playable_cards",
  "response_type": "select",
  "untapped_lands": 3,
  "message": "Play spells and abilities",
  "action_pending": true,
  "actions_passed": 2,
  "land_drops_used": 0,
  "has_playable_cards": true,
  "context": "T5 Postcombat Main/Postcombat Main (GPT4om Philo) YOUR_MAIN",
  "respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
  "choices": [
    {
      "mana_cost": "{2}{G}{G}",
      "name": "Mightform Harmonizer",
      "index": 0,
      "action": "cast",
      "id": "p15",
      "power": "4",
      "toughness": "4"
    },
    {
      "name": "Forest",
      "index": 1,
      "action": "land",
      "id": "p4"
    },
    {
      "name": "Temple Garden",
      "index": 2,
      "action": "land",
      "id": "p30"
    }
  ]
}
GPT4om Philollm
choose_action(id=p15)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_0"
}
GPT4om PhilomcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Philollm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "land_drops_used": 0,
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(18hp), GPT4om Philo(you,12hp)",
  "context": "T5 Postcombat Main/Postcombat Main (GPT4om Philo) YOUR_MAIN",
  "stop_reason": "pending_action_from_choose_action",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "response_type": "select",
  "respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
  "message": "Play spells and abilities",
  "choices": [
    {
      "name": "Forest",
      "index": 0,
      "action": "land",
      "id": "p4"
    },
    {
      "name": "Temple Garden",
      "index": 1,
      "action": "land",
      "id": "p30"
    }
  ],
  "action_pending": true
}
GPT4om Philollm
choose_action(id=p30)
{
  "next_action_pending": true,
  "next_action_type": "GAME_ASK",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_ASK. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "selected_1"
}
GPT4om Philollm
choose_action(answer=true)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "yes"
}
GPT4om Philollm
choose_action(id=p4)
{
  "retryable": true,
  "success": false,
  "error_code": "invalid_choice",
  "error": "Object p4 not found in current choices"
}
GPT4om PhilomcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Philollm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "land_drops_used": 1,
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(18hp), GPT4om Philo(you,10hp)",
  "context": "T5 Postcombat Main/Postcombat Main (GPT4om Philo) YOUR_MAIN",
  "stop_reason": "pending_action_from_choose_action",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "response_type": "boolean",
  "untapped_lands": 1,
  "respond_with": "answer=true (confirm) or answer=false (pass)",
  "message": "Play spells and abilities",
  "action_pending": true
}
GPT4om Philollm
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Philollm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(18hp), GPT4om Philo(you,10hp)",
  "context": "T5 End/End Turn (GPT4om Philo)",
  "stop_reason": "pending_action_from_choose_action",
  "warning": "A previous choose_action returned next_action_pending:true. Call get_action_choices or choose_action instead of pass_priority to avoid cancelling the pending action.",
  "response_type": "boolean",
  "untapped_lands": 1,
  "respond_with": "answer=true (confirm) or answer=false (pass)",
  "message": "Play instants and activated abilities",
  "action_pending": true
}
Grok4F Libbyllm
pass_priority()
{
  "action_type": "GAME_SELECT",
  "players": "Grok4F Libby(you,18hp), GPT4om Philo(10hp)",
  "stop_reason": "playable_cards",
  "response_type": "select",
  "untapped_lands": 4,
  "message": "Play spells and abilities",
  "action_pending": true,
  "actions_passed": 7,
  "land_drops_used": 0,
  "has_playable_cards": true,
  "context": "T5 Precombat Main/Precombat Main (Grok4F Libby) YOUR_MAIN",
  "respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
  "choices": [
    {
      "mana_cost": "{W}",
      "name": "Momo, Friendly Flier",
      "index": 0,
      "action": "cast",
      "id": "p23",
      "power": "1",
      "toughness": "1"
    },
    {
      "mana_cost": "{1}{W}",
      "name": "Get Lost",
      "index": 1,
      "action": "cast",
      "id": "p27"
    },
    {
      "name": "Maelstrom of the Spirit Dragon",
      "index": 2,
      "action": "activate",
      "playable_abilities": [
        "{4}, {T}, Sacrifice {this}: Search your library f..."
      ],
      "id": "p2"
    },
    {
      "mana_cost": "{3}{R}{R}",
      "name": "Nova Hellkite",
      "index": 3,
      "action": "cast",
      "id": "p18",
      "power": "4",
      "toughness": "5"
    },
    {
      "name": "Sunbillow Verge",
      "index": 4,
      "action": "land",
      "id": "p4"
    }
  ]
}
GPT4om Philollm
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
get_oracle_text(card_name=Nova Hellkite)
{
  "success": true,
  "name": "Nova Hellkite",
  "rules": [
    "Flying",
    "Haste",
    "When {this} enters, it deals 1 damage to target creature an opponent controls.",
    "Warp {2}{R}"
  ]
}
Grok4F Libbyllm
get_game_state()
{
  "phase": "Precombat Main",
  "priority_player": "Grok4F Libby",
  "cursor": 22,
  "stack": [],
  "active_player": "Grok4F Libby",
  "players": [
    {
      "hand_size": 4,
      "graveyard": [
        {
          "name": "Burst Lightning",
          "id": "p5"
        }
      ],
      "is_active": true,
      "is_you": true,
      "battlefield": [
        {
          "tapped": false,
          "name": "Sacred Foundry",
          "id": "p3"
        },
        {
          "tapped": false,
          "name": "Inspiring Vantage",
          "id": "p1"
        },
        {
          "tapped": false,
          "counters": {
            "+1/+1": 2
          },
          "name": "Sarkhan, Dragon Ascendant",
          "id": "p8",
          "power": "4",
          "toughness": "4"
        },
        {
          "tapped": false,
          "name": "Maelstrom of the Spirit Dragon",
          "id": "p2"
        },
        {
          "tapped": false,
          "name": "Magmatic Hellkite",
          "id": "p6",
          "power": "4",
          "toughness": "5"
        },
        {
          "tapped": false,
          "name": "Inspiring Vantage",
          "id": "p14"
        },
        {
          "tapped": false,
          "name": "Clarion Conqueror",
          "id": "p7",
          "power": "3",
          "toughness": "3"
        }
      ],
      "name": "Grok4F Libby",
      "library_size": 43,
      "life": 18,
      "hand": [
        {
          "name": "Sunbillow Verge",
          "is_land": true,
          "id": "p4",
          "playable": true
        },
        {
          "mana_cost": "{3}{R}{R}",
          "name": "Nova Hellkite",
          "id": "p18",
          "power": "4",
          "toughness": "5",
          "playable": true
        },
        {
          "mana_cost": "{W}",
          "name": "Momo, Friendly Flier",
          "id": "p23",
          "power": "1",
          "toughness": "1",
          "playable": true
        },
        {
          "mana_cost": "{1}{W}",
          "name": "Get Lost",
          "id": "p27",
          "playable": true
        }
      ]
    },
    {
      "hand_size": 5,
      "graveyard": [
        {
          "name": "Llanowar Elves",
          "id": "p10"
        },
        {
          "name": "Ba Sing Se",
          "id": "p19"
        },
        {
          "name": "Fabled Passage",
          "id": "p25"
        }
      ],
      "is_active": false,
      "is_you": false,
      "battlefield": [
        {
          "tapped": true,
          "name": "Forest",
          "id": "p9"
        },
        {
          "tapped": true,
          "name": "Plains",
          "id": "p22"
        },
        {
          "tapped": true,
          "name": "Forest",
          "id": "p24"
        },
        {
          "tapped": false,
          "name": "Temple Garden",
          "id": "p28"
        }
      ],
      "name": "GPT4om Philo",
      "exile": [
        {
          "name": "Mightform Harmonizer",
          "id": "p29"
        }
      ],
      "library_size": 47,
      "life": 10
    }
  ],
  "available": true,
  "step": "Precombat Main",
  "turn": 5
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F LibbymcpAttack with all (Sarkhan, Dragon Ascendant 4/4, Magmatic Hellkite 4/5, Clarion Conqueror 3/3)
raw
choose_action(attackers=["all"])
{
  "declared": [
    "all"
  ],
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "batch_attack"
}
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "next_action_pending": true,
  "next_action_type": "GAME_SELECT",
  "next_action_hint": "Call get_action_choices or choose_action to handle the pending GAME_SELECT. Do NOT call pass_priority — it would cancel the pending action.",
  "success": true,
  "action_taken": "passed_priority"
}
GPT4om Philollm
pass_priority(until=my_turn)
{
  "actions_passed": 0,
  "stop_reason": "game_over",
  "action_pending": false,
  "player_dead": true
}
llmGPT4om Philo switched to auto-pilot: player_dead
Grok4F LibbymcpPass
raw
choose_action(answer=false)
{
  "success": true,
  "action_taken": "passed_priority"
}
Grok4F Libbyllm
pass_priority()
{
  "actions_passed": 0,
  "stop_reason": "game_over",
  "game_over": true,
  "action_pending": false
}
llmGrok4F Libby switched to auto-pilot: game_over
gamespectator7 has started watching
gameGPT4om Philo chooses that they take the first turn
gameGPT4om Philo draws seven cards
gameGrok4F Libby draws seven cards