MiniMx Fate (The Epic Storm) vs GPT52 Timmy (Cradle Control)
6 major, 5 moderate, 7 minor blunders
Season 1
/ 323
Stack
Game Log
MiniMx FatemcpMiniMx Fate
raw
choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_1"
}MiniMx FatemcpMulligan
raw
choose_action(answer=true)
{
"success": true,
"action_taken": "yes"
}MiniMx FatemcpEcho of Eons
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_0"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"success": true,
"action_taken": "no"
}MiniMx FatemcpKeep hand
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "no"
}MiniMx FatemcpCast Chrome Mox {0}
raw
choose_action(id=p5, mana_plan=["p5"])
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"mana_plan_set": true,
"mana_plan_size": 1
}MiniMx Fatemcptrue
raw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "confirmed"
}MiniMx Fatemcptrue
raw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "confirmed"
}MiniMx Fatemcptrue
raw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "yes"
}MiniMx FatemcpDark Ritual
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_0"
}MiniMx FatemcpPlay Scalding Tarn
raw
choose_action(id=p7)
{
"retryable": true,
"success": false,
"error_code": "invalid_choice",
"error": "Object p7 not found in current choices",
"choices": [
{
"mana_cost": "{B}",
"name": "Dark Ritual",
"index": 0,
"action": "cast",
"id": "p9"
}
]
}MiniMx FatemcpCast Dark Ritual {B}
raw
choose_action(id=p9, mana_plan=["p9"])
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"mana_plan_set": true,
"mana_plan_size": 1
}MiniMx Fatemcptrue
raw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "confirmed"
}MiniMx FatemcpPlay Scalding Tarn
raw
choose_action(id=p7)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1"
}MiniMx FatemcpCast Lion's Eye Diamond {0}
raw
choose_action(id=p6, mana_plan=["p6"])
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"mana_plan_set": true,
"mana_plan_size": 1
}MiniMx Fatellm
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "confirmed"
}thinkingMiniMx Fate
I need to find a way to generate more mana. I have Scalding Tarn which can be activated to search my library for a land. Let me use that ability.
mcpActivate Scalding Tarnraw
choose_action(amount=1, answer=true, amounts=[1], auto_tap=true, pile=1, index=1, mana_plan=["p7"], attackers=["all"], blockers=[">>> p7:p9 <<<"], id=p7, text=Mountain)
{
"retryable": false,
"success": false,
"warning": "Both id and index provided; used id=p7, ignored index=1",
"error_code": "missing_param",
"recent_chat": [
"[System] Spell cancelled — mana plan was incorrect or incomplete."
],
"error": "mana_plan and auto_tap are mutually exclusive"
}MiniMx FatemcpActivate Scalding Tarn
raw
choose_action(auto_tap=true, id=p7)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1"
}MiniMx Fatemcp1. {T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_0"
}MiniMx Fatemcptrue
raw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "confirmed"
}MiniMx FatemcpBadlands
raw
choose_action(amount=1, answer=true, amounts=[1], auto_tap=true, pile=1, index=1, mana_plan=["p7","p16"], attackers=["all"], blockers=[">>> p7:p9 <<<"], id=p16, text=Mountain)
{
"retryable": false,
"success": false,
"warning": "Both id and index provided; used id=p16, ignored index=1",
"error_code": "missing_param",
"error": "mana_plan and auto_tap are mutually exclusive"
}MiniMx FatemcpBadlands
raw
choose_action(id=p16)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_1"
}thinkingMiniMx Fate
I can't cast Beseech the Mirror right now - I need to sacrifice an artifact and I don't have any on the battlefield (Chrome Mox is my only one and I don't want to sacrifice it yet). Let me pass.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}GPT52 Timmyllm
pass_priority(until=my_turn)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,20hp)",
"context": "T1 Combat/Declare Attackers (GPT52 Timmy)",
"stop_reason": "playable_cards",
"response_type": "select",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"message": "Play instants and activated abilities",
"choices": [
{
"mana_cost": "{1}{G}{G}",
"name": "Endurance",
"index": 0,
"action": "cast",
"id": "p1",
"power": "3",
"toughness": "4"
},
{
"mana_cost": "{1}{G}{G}",
"name": "Endurance",
"index": 1,
"action": "cast",
"id": "p2",
"power": "3",
"toughness": "4"
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}MiniMx FatemcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}GPT52 Timmyllm
get_game_state(cursor=0)
{
"phase": "Combat",
"priority_player": "GPT52 Timmy",
"cursor": 1,
"stack": [],
"active_player": "GPT52 Timmy",
"players": [
{
"hand_size": 2,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p6"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Chrome Mox",
"id": "p3"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p4"
},
{
"tapped": false,
"name": "Badlands",
"id": "p5"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p7"
}
],
"library_size": 54,
"life": 19
},
{
"hand_size": 8,
"is_active": true,
"is_you": true,
"name": "GPT52 Timmy",
"library_size": 52,
"life": 20,
"hand": [
{
"name": "Bayou",
"is_land": true,
"rules": [
"{T}: Add {B}.",
"{T}: Add {G}."
],
"id": "p8"
},
{
"name": "Verdant Catacombs",
"is_land": true,
"rules": [
"{T}, Pay 1 life, Sacrifice {this}: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle."
],
"id": "p9"
},
{
"name": "Wasteland",
"is_land": true,
"rules": [
"{T}: Add {C}.",
"{T}, Sacrifice {this}: Destroy target nonbasic land."
],
"id": "p10"
},
{
"mana_cost": "{2}{G}{G}",
"name": "Natural Order",
"rules": [
"As an additional cost to cast this spell, sacrifice a green creature.: ",
"Search your library for a green creature card, put it onto the battlefield, then shuffle."
],
"id": "p11"
},
{
"mana_cost": "{1}{G}{G}",
"name": "Endurance",
"rules": [
"Flash",
"Reach",
"When {this} enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.",
"Evoke—Exile a green card from your hand. (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)"
],
"power": "3",
"id": "p1",
"toughness": "4",
"playable": true
},
{
"mana_cost": "{1}{G}{G}",
"name": "Endurance",
"rules": [
"Flash",
"Reach",
"When {this} enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.",
"Evoke—Exile a green card from your hand. (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)"
],
"power": "3",
"id": "p2",
"toughness": "4",
"playable": true
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p12",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"rules": [
"Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle {this} into its owner's library."
],
"id": "p13"
}
]
}
],
"available": true,
"step": "Declare Attackers",
"turn": 1
}MiniMx Fatellm
get_action_choices()
{
"action_pending": false
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "special_1"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p8, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_3",
"warning": "Both id and index provided; used id=p8, ignored index=0"
}MiniMx Fatellm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,19hp), GPT52 Timmy(20hp)",
"context": "T1 Postcombat Main/Postcombat Main (GPT52 Timmy)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"message": "Play instants and activated abilities",
"choices": [
{
"mana_cost": "{B}",
"name": "Dark Ritual",
"index": 0,
"action": "cast",
"id": "p9"
}
],
"action_pending": true
}thinkingMiniMx Fate
The opponent passed priority back to me in their postcombat main phase. I already have nothing else to play, so I'll pass again.
GPT52 Timmyllm
pass_priority(until=end_of_turn)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,20hp)",
"context": "T1 End/End Turn (GPT52 Timmy)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"message": "Play instants and activated abilities",
"choices": [
{
"mana_cost": "{1}{G}{G}",
"name": "Endurance",
"index": 0,
"action": "cast",
"id": "p1",
"power": "3",
"toughness": "4"
},
{
"mana_cost": "{1}{G}{G}",
"name": "Endurance",
"index": 1,
"action": "cast",
"id": "p2",
"power": "3",
"toughness": "4"
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}MiniMx Fatellm
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Fatellm
get_action_choices()
{
"action_pending": false
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_choice_0"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p2, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_0",
"warning": "Both id and index provided; used id=p2, ignored index=0"
}GPT52 Timmyllm
get_oracle_text(object_ids=["p14","p15"], card_name=, card_names=[], object_id=)
{
"cards": [
{
"error": "not found",
"object_id": "p14"
},
{
"error": "not found",
"object_id": "p15"
}
],
"success": true
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_0"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p17, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p17, ignored index=0"
}MiniMx Fatellm
pass_priority()
{
"stack": [
{
"name": "Ability"
},
{
"name": "Ability"
}
],
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,19hp), GPT52 Timmy(20hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"message": "Play instants and activated abilities",
"action_pending": true,
"actions_passed": 1,
"has_playable_cards": true,
"context": "T1 End/End Turn (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{B}",
"name": "Dark Ritual",
"index": 0,
"action": "cast",
"id": "p9"
}
]
}thinkingMiniMx Fate
Opponent cast Dark Ritual during their end step. I don't have any responses, so I'll pass priority.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}MiniMx FatemcpPass
raw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I have several options. Let me use Chrome Mox to generate mana first, then set up for Beseech the Mirror. I'll play Dark Ritual to generate extra black mana.
mcpCast Dark Ritual {B}raw
choose_action(id=p9, mana_plan=["p9"])
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"mana_plan_set": true,
"mana_plan_size": 1
}thinkingMiniMx Fate
Now I'll cast Beseech the Mirror. I need {1}{B}{B}{B}. I have 3B from Dark Ritual, and I'll use Badlands for the {1} and Chrome Mox to provide the remaining {B}.
mcpCast Beseech the Mirror {1}{B}{B}{B}raw
choose_action(id=p8, mana_plan=["p16","p4","p9","p9","p9"])
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"mana_plan_set": true,
"mana_plan_size": 5
}thinkingMiniMx Fate
I need to sacrifice an artifact. I'll sacrifice Chrome Mox to enable Beseech the Mirror.
llmchoose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "yes"
}thinkingMiniMx Fate
Now I have Burning Wish available. It costs {1}{R}. Let me use Badlands for the {R} and my remaining mana.
mcpCast Burning Wish {1}{R}raw
choose_action(id=p22, mana_plan=["p16"])
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"mana_plan_set": true,
"mana_plan_size": 1
}MiniMx Fatellm
choose_action(text=Through the Breach)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"recent_chat": [
"[System] Spell cancelled — mana plan was incorrect or incomplete.",
"[System] Spell cancelled — mana plan was incorrect or incomplete.",
"[System] Spell cancelled — mana plan was incorrect or incomplete."
],
"error": "GAME_SELECT requires either index=N (from get_action_choices) to play a card, or answer=false to pass priority. Call get_action_choices first to see available cards."
}thinkingMiniMx Fate
The Burning Wish is asking for confirmation. Let me confirm to see the options available.
mcptrueraw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "confirmed"
}thinkingMiniMx Fate
The Burning Wish resolved and we're now in combat. I need to see what creatures I have on the battlefield before making attack decisions. Let me pass and check the game state.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}MiniMx Fatellm
get_game_state()
{
"phase": "Postcombat Main",
"priority_player": "MiniMx Fate",
"cursor": 10,
"stack": [],
"active_player": "MiniMx Fate",
"players": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p7"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Chrome Mox",
"id": "p5"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p6"
},
{
"tapped": false,
"name": "Badlands",
"id": "p16"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p4"
}
],
"library_size": 53,
"life": 19,
"hand": [
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"rules": [
"Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)",
"Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way."
],
"id": "p8",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Dark Ritual",
"rules": [
"Add {B}{B}{B}."
],
"id": "p9",
"playable": true
},
{
"mana_cost": "{1}{R}",
"name": "Burning Wish",
"rules": [
"You may reveal a sorcery card you own from outside the game and put it into your hand. Exile {this}.",
": ",
"Cards in your sideboard: 15 (Right click on battlefield to open player's sideboard at any time)"
],
"id": "p22",
"playable": true
}
]
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Endurance",
"id": "p10"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p20"
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p12"
}
],
"library_size": 52,
"life": 20
}
],
"available": true,
"step": "Postcombat Main",
"turn": 2
}thinkingMiniMx Fate
I see. I still have Beseech the Mirror in hand (but I need to sacrifice an artifact and I have Chrome Mox and Lion's Eye Diamond - 2 artifacts, not enough). I have Dark Ritual available and I haven't used my land drop yet.
Let me get my available actions and continue building my board.
thinkingMiniMx Fate
No spells are currently playable (I need to play my land drop first). I'll pass priority and wait for the opponent.
GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,20hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 5,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T2 Precombat Main/Precombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "land",
"id": "p10"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 1,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 2,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 3,
"action": "cast",
"id": "p18"
},
{
"name": "Verdant Catacombs",
"index": 4,
"action": "land",
"id": "p9"
}
]
}MiniMx FatemcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Fatellm
get_action_choices()
{
"action_pending": false
}GPT52 Timmyllm
get_game_state(cursor=1)
{
"phase": "Precombat Main",
"priority_player": "GPT52 Timmy",
"cursor": 2,
"stack": [],
"active_player": "GPT52 Timmy",
"players": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p6"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Chrome Mox",
"id": "p3"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p4"
},
{
"tapped": false,
"name": "Badlands",
"id": "p5"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p7"
}
],
"library_size": 53,
"life": 19
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Endurance",
"id": "p1"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p8"
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p2"
}
],
"library_size": 51,
"life": 20,
"hand": [
{
"name": "Verdant Catacombs",
"is_land": true,
"rules": [
"{T}, Pay 1 life, Sacrifice {this}: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle."
],
"id": "p9",
"playable": true
},
{
"name": "Wasteland",
"is_land": true,
"rules": [
"{T}: Add {C}.",
"{T}, Sacrifice {this}: Destroy target nonbasic land."
],
"id": "p10",
"playable": true
},
{
"mana_cost": "{2}{G}{G}",
"name": "Natural Order",
"rules": [
"As an additional cost to cast this spell, sacrifice a green creature.: ",
"Search your library for a green creature card, put it onto the battlefield, then shuffle."
],
"id": "p11"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p12",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"rules": [
"Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle {this} into its owner's library."
],
"id": "p13",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"rules": [
"Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life."
],
"id": "p18",
"playable": true
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 2
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=["p8"], attackers=[], blockers=[], id=p18, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_3",
"warning": "Both id and index provided; used id=p18, ignored index=0",
"mana_plan_set": true,
"mana_plan_size": 1
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p17, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p17, ignored index=0"
}MiniMx Fatellm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,19hp), GPT52 Timmy(20hp)",
"context": "T2 Combat/Declare Attackers (GPT52 Timmy)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"message": "Play instants and activated abilities",
"choices": [
{
"mana_cost": "{B}",
"name": "Dark Ritual",
"index": 0,
"action": "cast",
"id": "p9"
}
],
"action_pending": true
}thinkingMiniMx Fate
I have Dark Ritual available during the opponent's declare attackers step. Casting it now gives me 3 black mana that I can float. This keeps pressure on the opponent and gives me more options for my next turn.
llmchoose_action(id=p9)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}MiniMx Fatellm
choose_action(mana_plan=["p16"])
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"error": "GAME_SELECT requires either index=N (from get_action_choices) to play a card, or answer=false to pass priority. Call get_action_choices first to see available cards."
}thinkingMiniMx Fate
The Dark Ritual is on the stack, waiting for the opponent to respond. I'll confirm to let it resolve.
mcptrueraw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "confirmed"
}thinkingMiniMx Fate
I have 3B floating from Dark Ritual. I can now cast Beseech the Mirror using my floating mana and Badlands. I'll sacrifice Chrome Mox to enable the Bargain ability.
GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,20hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 4,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T2 Postcombat Main/Postcombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "land",
"id": "p10"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 1,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 2,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 3,
"action": "cast",
"id": "p18"
},
{
"name": "Verdant Catacombs",
"index": 4,
"action": "land",
"id": "p9"
}
]
}MiniMx Fatemcptrue
raw
choose_action(answer=true)
{
"success": true,
"action_taken": "confirmed"
}thinkingMiniMx Fate
I have 3B floating from Dark Ritual. Now I can cast Beseech the Mirror. I'll tap Badlands for the {1} cost and use my 3 floating black mana plus Chrome Mox for the {B}{B}{B}. I'll sacrifice Chrome Mox to enable the Bargain ability.
llmchoose_action(id=p8, mana_plan=["p16","COLORLESS","p5","COLORLESS","COL...)
{
"retryable": false,
"success": false,
"error_code": "no_pending_action",
"error": "No pending action after 10s wait"
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p9, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_4",
"warning": "Both id and index provided; used id=p9, ignored index=0"
}MiniMx Fatellm
get_action_choices()
{
"action_pending": false
}GPT52 Timmyllm
get_game_log(cursor=0, max_chars=4000, since_player=, since_turn=0)
{
"error": "since_turn and cursor are mutually exclusive — provide one or neither"
}thinkingMiniMx Fate
I need to pass priority to let the opponent respond to my Beseech the Mirror. Let me check what's available now.
MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,19hp), GPT52 Timmy(20hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 1,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T3 Precombat Main/Precombat Main (MiniMx Fate) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"index": 0,
"action": "cast",
"id": "p25"
},
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"index": 1,
"action": "cast",
"id": "p8"
},
{
"mana_cost": "{1}{R}",
"name": "Burning Wish",
"index": 2,
"action": "cast",
"id": "p22"
}
]
}thinkingMiniMx Fate
I have two Beseech the Mirror copies available. I'll cast the one from exile (p25), keeping the one in hand for later. I need to tap Badlands for {1} and use my 3 floating black mana from Dark Ritual, then sacrifice Lion's Eye Diamond for the Bargain ability.
llmchoose_action(id=p25, mana_plan=["p16","p6","COLORLESS","COLORLESS","COL...)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"mana_plan_set": true,
"mana_plan_size": 5
}thinkingMiniMx Fate
I'll sacrifice Lion's Eye Diamond to bargain the Beseech the Mirror. This gives me the ability to cast whatever I find for free if it's 4CMC or less.
mcptrueraw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "yes"
}thinkingMiniMx Fate
I have no playable cards with my current mana. I should pass and see what the opponent does before committing further resources.
GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,20hp)",
"context": "T3 Precombat Main/Precombat Main (MiniMx Fate)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 2,
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"message": "Play instants and activated abilities",
"choices": [
{
"name": "Verdant Catacombs",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Pay 1 life, Sacrifice {this}: Search your li..."
],
"id": "p9"
}
],
"action_pending": true
}MiniMx FatemcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_0"
}MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,19hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 1,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T3 Precombat Main/Precombat Main (MiniMx Fate) YOUR_MAIN",
"recent_chat": [
"[System] Spell cancelled — mana plan was incorrect or incomplete."
],
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"index": 0,
"action": "cast",
"id": "p8"
},
{
"mana_cost": "{1}{R}",
"name": "Burning Wish",
"index": 1,
"action": "cast",
"id": "p22"
}
]
}thinkingMiniMx Fate
The spell was cancelled. I have no mana available now. Let me pass and wait for the opponent to finish their turn.
GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p22, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_2",
"warning": "Both id and index provided; used id=p22, ignored index=0"
}MiniMx Fatellm
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,19hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 1,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T3 Postcombat Main/Postcombat Main (MiniMx Fate) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"index": 0,
"action": "cast",
"id": "p8"
},
{
"mana_cost": "{1}{R}",
"name": "Burning Wish",
"index": 1,
"action": "cast",
"id": "p22"
}
]
}thinkingMiniMx Fate
I still can't cast anything - I need more mana. I have no artifacts left and only 1 land. I'll pass priority and see if anything changes.
GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 2,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 3,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T3 Precombat Main/Precombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "land",
"id": "p10"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 1,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 2,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 3,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 4,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
}
]
}MiniMx Fatellm
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=["p8:0"], attackers=[], blockers=[], id=p18, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_3",
"warning": "Both id and index provided; used id=p18, ignored index=0",
"mana_plan_set": true,
"mana_plan_size": 1
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p17, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p17, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 2,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 2,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T3 Postcombat Main/Postcombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "land",
"id": "p10"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 1,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 2,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 3,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 4,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
}
]
}MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,19hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 3,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T4 Precombat Main/Precombat Main (MiniMx Fate) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"index": 0,
"action": "cast",
"id": "p25"
},
{
"mana_cost": "{B}",
"name": "Dark Ritual",
"index": 1,
"action": "cast",
"id": "p28"
},
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"index": 2,
"action": "cast",
"id": "p8"
},
{
"mana_cost": "{1}{R}",
"name": "Burning Wish",
"index": 3,
"action": "cast",
"id": "p22"
}
]
}thinkingMiniMx Fate
I'm now on Turn 4 with Dark Ritual available. I have 1 untapped land and need {1}{B}{B}{B} for Beseech the Mirror. With Dark Ritual ({B}{B}{B}) + 1 land = 4 mana, I can cast it! I should have Lion's Eye Diamond in exile that I can sacrifice for Bargain.
Let me cast Dark Ritual first.
llmchoose_action(id=p28)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1"
}thinkingMiniMx Fate
Dark Ritual is on the stack. I'll confirm to let it resolve.
mcptrueraw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "confirmed"
}thinkingMiniMx Fate
I have 3B floating from Dark Ritual. I can now cast Beseech the Mirror using Badlands for the {1} cost. I'll use Lion's Eye Diamond in exile for the Bargain ability.
mcpCast Beseech the Mirror {1}{B}{B}{B}raw
choose_action(id=p25, mana_plan=["p16","COLORLESS","p6","COLORLESS","COL...)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"mana_plan_set": true,
"mana_plan_size": 5
}thinkingMiniMx Fate
I'll sacrifice Lion's Eye Diamond to bargain the Beseech the Mirror.
mcptrueraw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "yes"
}thinkingMiniMx Fate
Let me check what I can search for with Beseech the Mirror.
llmget_oracle_text(object_id=p25)
{
"success": true,
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"rules": [
"Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)",
"Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way."
],
"type": "Sorcery"
}thinkingMiniMx Fate
I can now search my library. Let me cast a creature or impactful spell that I find. I'll search for a creature to establish a board presence.
mcpPassraw
choose_action(id=p25, text=Ad Nauseam)
{
"retryable": true,
"success": false,
"error_code": "invalid_choice",
"recent_chat": [
"[System] Spell cancelled — mana plan was incorrect or incomplete."
],
"error": "Object p25 not found in current choices",
"choices": [
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"index": 0,
"action": "cast",
"id": "p8"
},
{
"mana_cost": "{1}{R}",
"name": "Burning Wish",
"index": 1,
"action": "cast",
"id": "p22"
}
]
}thinkingMiniMx Fate
The Beseech the Mirror was cancelled. I still have 3B floating and can cast the remaining Beseech the Mirror (p8) by tapping Badlands for the {1}.
mcpCast Beseech the Mirror {1}{B}{B}{B}raw
choose_action(id=p8, mana_plan=["p16","COLORLESS","p6","COLORLESS","COL...)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"mana_plan_set": true,
"mana_plan_size": 5
}thinkingMiniMx Fate
I have Beseech the Mirror on the stack and it's asking if I want to bargain. I need to sacrifice an artifact, enchantment, or token. I don't appear to have any artifacts on the battlefield, so I'll decline the bargain and just search for a card to put in hand.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "no"
}thinkingMiniMx Fate
I have Beseech the Mirror resolving but I don't see the search options. Let me pass priority and check the game state to see what happened.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}MiniMx Fatellm
get_game_state()
{
"phase": "Combat",
"priority_player": "MiniMx Fate",
"cursor": 17,
"stack": [],
"active_player": "MiniMx Fate",
"players": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p7"
},
{
"name": "Dark Ritual",
"id": "p9"
},
{
"name": "Dark Ritual",
"id": "p28"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Chrome Mox",
"id": "p5"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p6"
},
{
"tapped": false,
"name": "Badlands",
"id": "p16"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p4"
}
],
"library_size": 51,
"life": 19,
"hand": [
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"rules": [
"Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)",
"Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way."
],
"id": "p8"
},
{
"mana_cost": "{1}{R}",
"name": "Burning Wish",
"rules": [
"You may reveal a sorcery card you own from outside the game and put it into your hand. Exile {this}.",
": ",
"Cards in your sideboard: 15 (Right click on battlefield to open player's sideboard at any time)"
],
"id": "p22"
},
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"rules": [
"Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)",
"Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way."
],
"id": "p25"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Endurance",
"id": "p10"
},
{
"name": "Verdant Catacombs",
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p20"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p12"
}
],
"library_size": 49,
"life": 19
}
],
"available": true,
"step": "Declare Attackers",
"turn": 4
}thinkingMiniMx Fate
I'm now in Declare Attackers with 3B floating mana and Lion's Eye Diamond on the battlefield. Let me see what creatures I can attack with to maintain pressure.
llmpass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,19hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 1,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T4 Postcombat Main/Postcombat Main (MiniMx Fate) YOUR_MAIN",
"recent_chat": [
"[System] Spell cancelled — mana plan was incorrect or incomplete."
],
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{1}{R}",
"name": "Burning Wish",
"index": 0,
"action": "cast",
"id": "p22"
}
]
}thinkingMiniMx Fate
I'm in postcombat main with 3B floating and Lion's Eye Diamond available. I'll cast Beseech the Mirror using Badlands for the {1} and sacrifice LED for the Bargain ability to get a free cast of something impactful.
llmchoose_action(id=p8, mana_plan=["p16","COLORLESS"])
{
"retryable": true,
"success": false,
"error_code": "invalid_choice",
"error": "Object p8 not found in current choices",
"choices": [
{
"mana_cost": "{1}{R}",
"name": "Burning Wish",
"index": 0,
"action": "cast",
"id": "p22"
}
]
}thinkingMiniMx Fate
I only have Burning Wish available. Let me cast it using Badlands for the {1} and use 1B from my floating mana (tapping Badlands and using "BLACK" for the R cost).
llmchoose_action(id=p22, mana_plan=["p16","RED"])
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"mana_plan_set": true,
"mana_plan_size": 2
}thinkingMiniMx Fate
Burning Wish is on the stack. I'll pass priority to let it resolve.
GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 2,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 5,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T4 Precombat Main/Precombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "land",
"id": "p10"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 1,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 2,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 3,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{1}{G}",
"name": "Collector Ouphe",
"index": 4,
"action": "cast",
"id": "p26",
"power": "2",
"toughness": "2"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 5,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
}
]
}MiniMx FatemcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Fatellm
get_action_choices()
{
"recent_chat": [
"[System] Spell cancelled — mana plan was incorrect or incomplete."
],
"action_pending": false
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p10, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"warning": "Both id and index provided; used id=p10, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,19hp)",
"context": "T4 Combat/Declare Attackers (GPT52 Timmy)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"message": "Play instants and activated abilities",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_1"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p5, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_2",
"warning": "Both id and index provided; used id=p5, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 1,
"land_drops_used": 1,
"has_playable_cards": true,
"context": "T4 Postcombat Main/Postcombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 1,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 2,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 3,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{1}{G}",
"name": "Collector Ouphe",
"index": 4,
"action": "cast",
"id": "p26",
"power": "2",
"toughness": "2"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 5,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
}
]
}GPT52 Timmyllm
get_game_state(cursor=0)
{
"phase": "Postcombat Main",
"priority_player": "GPT52 Timmy",
"cursor": 8,
"stack": [],
"active_player": "GPT52 Timmy",
"players": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p6"
},
{
"name": "Dark Ritual",
"id": "p19"
},
{
"name": "Dark Ritual",
"id": "p27"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Chrome Mox",
"id": "p3"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p4"
},
{
"tapped": false,
"name": "Badlands",
"id": "p5"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p7"
}
],
"library_size": 51,
"life": 19
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Endurance",
"id": "p1"
},
{
"name": "Verdant Catacombs",
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p8"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Wasteland",
"id": "p10"
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p2"
}
],
"library_size": 48,
"life": 19,
"hand": [
{
"mana_cost": "{2}{G}{G}",
"name": "Natural Order",
"rules": [
"As an additional cost to cast this spell, sacrifice a green creature.: ",
"Search your library for a green creature card, put it onto the battlefield, then shuffle."
],
"id": "p11"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p12",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"rules": [
"Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle {this} into its owner's library."
],
"id": "p13",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"rules": [
"Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life."
],
"id": "p18",
"playable": true
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p24",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{1}{G}",
"name": "Collector Ouphe",
"rules": [
"Activated abilities of artifacts can't be activated."
],
"power": "2",
"id": "p26",
"toughness": "2",
"playable": true
}
]
}
],
"available": true,
"step": "Postcombat Main",
"turn": 4
}MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,19hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 3,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T5 Precombat Main/Precombat Main (MiniMx Fate) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"index": 0,
"action": "cast",
"id": "p25"
},
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"index": 1,
"action": "cast",
"id": "p8"
},
{
"mana_cost": "{1}{R}",
"name": "Burning Wish",
"index": 2,
"action": "cast",
"id": "p22"
},
{
"mana_cost": "{0}",
"name": "Lotus Petal",
"index": 3,
"action": "cast",
"id": "p30"
}
]
}thinkingMiniMx Fate
I'm on Turn 5 with options to cast. Let me check my board state to plan my play.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "MiniMx Fate",
"cursor": 19,
"stack": [],
"active_player": "MiniMx Fate",
"players": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p7"
},
{
"name": "Dark Ritual",
"id": "p9"
},
{
"name": "Dark Ritual",
"id": "p28"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Chrome Mox",
"id": "p5"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p6"
},
{
"tapped": false,
"name": "Badlands",
"id": "p16"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p4"
}
],
"library_size": 50,
"life": 19,
"hand": [
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"rules": [
"Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)",
"Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way."
],
"id": "p8",
"playable": true
},
{
"mana_cost": "{1}{R}",
"name": "Burning Wish",
"rules": [
"You may reveal a sorcery card you own from outside the game and put it into your hand. Exile {this}.",
": ",
"Cards in your sideboard: 15 (Right click on battlefield to open player's sideboard at any time)"
],
"id": "p22",
"playable": true
},
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"rules": [
"Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)",
"Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way."
],
"id": "p25",
"playable": true
},
{
"mana_cost": "{0}",
"name": "Lotus Petal",
"rules": [
"{T}, Sacrifice {this}: Add one mana of any color."
],
"id": "p30",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Endurance",
"id": "p10"
},
{
"name": "Verdant Catacombs",
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p20"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"name": "Wasteland",
"id": "p31"
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p12"
}
],
"library_size": 48,
"life": 19
}
],
"available": true,
"step": "Precombat Main",
"turn": 5
}thinkingMiniMx Fate
I have Badlands, Chrome Mox, Lion's Eye Diamond, and Lotus Petal. Let me cast Beseech the Mirror (p25) using:
- Badlands for {B}
- Sacrifice Lotus Petal for {1}
- Sacrifice Lion's Eye Diamond for {B}{B}{B}
This gives me {1}{B}{B}{B}{B} total, then I'll sacrifice LED for the Bargain ability.
llmchoose_action(id=p25, mana_plan=["p16","p30","p6"])
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"mana_plan_set": true,
"mana_plan_size": 3
}thinkingMiniMx Fate
I'll sacrifice Chrome Mox for the Bargain ability.
mcptrueraw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "yes"
}MiniMx Fatellm
choose_action(text=Ad Nauseam)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"recent_chat": [
"[System] Spell cancelled — mana plan was incorrect or incomplete."
],
"error": "GAME_SELECT requires either index=N (from get_action_choices) to play a card, or answer=false to pass priority. Call get_action_choices first to see available cards.",
"choices": [
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"index": 0,
"action": "cast",
"id": "p8"
},
{
"mana_cost": "{1}{R}",
"name": "Burning Wish",
"index": 1,
"action": "cast",
"id": "p22"
},
{
"mana_cost": "{0}",
"name": "Lotus Petal",
"index": 2,
"action": "cast",
"id": "p30"
}
]
}thinkingMiniMx Fate
I need to search for a card. Let me get the available choices to see what I can search for.
mcpCast Beseech the Mirror {1}{B}{B}{B}raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}thinkingMiniMx Fate
I see I have another Beseech the Mirror (p8) on the stack. Let me sacrifice Chrome Mox for this Bargain ability as well.
mcptrueraw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "yes"
}MiniMx Fatellm
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}thinkingMiniMx Fate
I'll wish for Ad Nauseam from my sideboard to potentially win the game.
mcpPassraw
choose_action(text=Ad Nauseam)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"recent_chat": [
"[System] Spell cancelled — not enough mana to complete payment."
],
"error": "GAME_SELECT requires either index=N (from get_action_choices) to play a card, or answer=false to pass priority. Call get_action_choices first to see available cards."
}MiniMx FatemcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Fatellm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "GPT52 Timmy",
"cursor": 20,
"stack": [
{
"name": "Burning Wish",
"rules": [
"You may reveal a sorcery card you own from outside the game and put it into your hand. Exile {this}.",
": ",
"Cards in your sideboard: 15 (Right click on battlefield to open player's sideboard at any time)"
],
"id": "p32"
}
],
"active_player": "MiniMx Fate",
"players": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p7"
},
{
"name": "Dark Ritual",
"id": "p9"
},
{
"name": "Dark Ritual",
"id": "p28"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Chrome Mox",
"id": "p5"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p6"
},
{
"tapped": true,
"name": "Badlands",
"id": "p16"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p4"
}
],
"library_size": 50,
"life": 19,
"hand": [
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"rules": [
"Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)",
"Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way."
],
"id": "p8"
},
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"rules": [
"Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)",
"Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way."
],
"id": "p25"
},
{
"mana_cost": "{0}",
"name": "Lotus Petal",
"rules": [
"{T}, Sacrifice {this}: Add one mana of any color."
],
"id": "p30"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Endurance",
"id": "p10"
},
{
"name": "Verdant Catacombs",
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p20"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"name": "Wasteland",
"id": "p31"
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p12"
}
],
"library_size": 48,
"life": 19
}
],
"available": true,
"step": "Precombat Main",
"turn": 5
}thinkingMiniMx Fate
Burning Wish is on the stack and opponent is deciding. Let me pass and see if they respond.
MiniMx Fatellm
pass_priority()
{
"actions_passed": 0,
"land_drops_used": 0,
"stack": [
{
"name": "Burning Wish"
}
],
"action_type": "GAME_ASK",
"players": "MiniMx Fate(you,19hp), GPT52 Timmy(19hp)",
"context": "T5 Precombat Main/Precombat Main (MiniMx Fate) YOUR_MAIN",
"stop_reason": "non_priority_action",
"response_type": "boolean",
"respond_with": "answer=true or answer=false",
"message": "Reveal a sorcery card you own from outside the game and put it into your hand?",
"action_pending": true
}thinkingMiniMx Fate
I'll wish for Ad Nauseam from my sideboard.
llmchoose_action(text=Ad Nauseam)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"error": "GAME_ASK requires answer=true (yes) or answer=false (no). Do not use index or id — this is a yes/no question."
}MiniMx Fatellm
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "yes"
}thinkingMiniMx Fate
I'll select Ad Nauseam from my sideboard.
mcpShattering Spreeraw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_0"
}MiniMx Fatellm
get_game_state()
{
"phase": "Precombat Main",
"priority_player": "MiniMx Fate",
"cursor": 22,
"stack": [],
"active_player": "MiniMx Fate",
"players": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p7"
},
{
"name": "Dark Ritual",
"id": "p9"
},
{
"name": "Dark Ritual",
"id": "p28"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Chrome Mox",
"id": "p5"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p6"
},
{
"tapped": true,
"name": "Badlands",
"id": "p16"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p4"
},
{
"name": "Burning Wish",
"id": "p22"
}
],
"library_size": 50,
"life": 19,
"hand": [
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"rules": [
"Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)",
"Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way."
],
"id": "p8"
},
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"rules": [
"Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)",
"Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way."
],
"id": "p25"
},
{
"mana_cost": "{0}",
"name": "Lotus Petal",
"rules": [
"{T}, Sacrifice {this}: Add one mana of any color."
],
"id": "p30",
"playable": true
},
{
"mana_cost": "{R}",
"name": "Shattering Spree",
"rules": [
"Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)",
"Destroy target artifact."
],
"id": "p33",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Endurance",
"id": "p10"
},
{
"name": "Verdant Catacombs",
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p20"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"name": "Wasteland",
"id": "p31"
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p12"
}
],
"library_size": 48,
"life": 19
}
],
"available": true,
"step": "Precombat Main",
"turn": 5
}thinkingMiniMx Fate
I have Lotus Petal available but I don't have red mana sources to cast anything useful. Let me pass priority and see what happens next.
GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,19hp)",
"context": "T5 Precombat Main/Precombat Main (MiniMx Fate)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"message": "Play instants and activated abilities",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
}
],
"action_pending": true
}MiniMx FatemcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p10, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"warning": "Both id and index provided; used id=p10, ignored index=0"
}thinkingMiniMx Fate
I have two Beseech the Mirror cards and LED, but I can't quite assemble the {1}{B}{B}{B} to cast one without Chrome Mox (which is tapped). Let me pass priority and continue.
GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_1"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p5, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_2",
"warning": "Both id and index provided; used id=p5, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,19hp)",
"context": "T5 Combat/Declare Attackers (MiniMx Fate)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"message": "Play instants and activated abilities",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
}
],
"action_pending": true
}MiniMx Fatellm
pass_priority()
{
"actions_passed": 1,
"land_drops_used": 0,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,19hp), GPT52 Timmy(19hp)",
"context": "T5 Postcombat Main/Postcombat Main (MiniMx Fate) YOUR_MAIN",
"stop_reason": "playable_cards",
"response_type": "select",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"message": "Play spells and abilities",
"choices": [
{
"mana_cost": "{R}",
"name": "Shattering Spree",
"index": 0,
"action": "cast",
"id": "p33"
},
{
"mana_cost": "{0}",
"name": "Lotus Petal",
"index": 1,
"action": "cast",
"id": "p30"
}
],
"action_pending": true
}thinkingMiniMx Fate
I'm in Postcombat Main with my turn nearly over. I have two Beseech the Mirror, Lotus Petal, and Lion's Eye Diamond available. Let me check what cards I can play.
GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,19hp)",
"context": "T5 Postcombat Main/Postcombat Main (MiniMx Fate)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"message": "Play instants and activated abilities",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p10, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"warning": "Both id and index provided; used id=p10, ignored index=0"
}GPT52 Timmyllm
get_game_state(cursor=8)
{
"phase": "Postcombat Main",
"priority_player": "GPT52 Timmy",
"cursor": 10,
"stack": [],
"active_player": "MiniMx Fate",
"players": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p6"
},
{
"name": "Dark Ritual",
"id": "p19"
},
{
"name": "Dark Ritual",
"id": "p27"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Chrome Mox",
"id": "p3"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p4"
},
{
"tapped": true,
"name": "Badlands",
"id": "p5"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p7"
},
{
"name": "Burning Wish",
"id": "p29"
}
],
"library_size": 50,
"life": 19
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Endurance",
"id": "p1"
},
{
"name": "Verdant Catacombs",
"id": "p9"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p8"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Wasteland",
"id": "p10"
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p2"
}
],
"library_size": 48,
"life": 19,
"hand": [
{
"mana_cost": "{2}{G}{G}",
"name": "Natural Order",
"rules": [
"As an additional cost to cast this spell, sacrifice a green creature.: ",
"Search your library for a green creature card, put it onto the battlefield, then shuffle."
],
"id": "p11"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p12",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"rules": [
"Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle {this} into its owner's library."
],
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"rules": [
"Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life."
],
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p24",
"toughness": "1"
},
{
"mana_cost": "{1}{G}",
"name": "Collector Ouphe",
"rules": [
"Activated abilities of artifacts can't be activated."
],
"power": "2",
"id": "p26",
"toughness": "2"
}
]
}
],
"available": true,
"step": "Postcombat Main",
"turn": 5
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_1"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p5, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_2",
"warning": "Both id and index provided; used id=p5, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 1,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T5 Precombat Main/Precombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 1,
"action": "cast",
"id": "p30"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 2,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 3,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 4,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{1}{G}",
"name": "Collector Ouphe",
"index": 5,
"action": "cast",
"id": "p26",
"power": "2",
"toughness": "2"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 6,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=["p22","p10:0"], attackers=[], blockers=[], id=p26, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_5",
"warning": "Both id and index provided; used id=p26, ignored index=0",
"mana_plan_set": true,
"mana_plan_size": 2
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 1,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T5 Postcombat Main/Postcombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 0,
"action": "cast",
"id": "p30"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 1,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 2,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 3,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 4,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=["p8"], attackers=[], blockers=[], id=p18, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_3",
"warning": "Both id and index provided; used id=p18, ignored index=0",
"mana_plan_set": true,
"mana_plan_size": 1
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=p17, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p17, ignored index=1"
}MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,19hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 5,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T6 Precombat Main/Precombat Main (MiniMx Fate) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{R}",
"name": "Shattering Spree",
"index": 0,
"action": "cast",
"id": "p33"
},
{
"mana_cost": "{B}",
"name": "Dark Ritual",
"index": 1,
"action": "cast",
"id": "p44"
},
{
"mana_cost": "{0}",
"name": "Lotus Petal",
"index": 2,
"action": "cast",
"id": "p30"
}
]
}thinkingMiniMx Fate
Turn 6, I have Dark Ritual and two Beseech the Mirror. Let me cast Dark Ritual first to generate BBB mana, then I'll be able to cast a Beseech the Mirror.
llmchoose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1"
}thinkingMiniMx Fate
I'll pass priority to let Dark Ritual resolve, then I'll have BBB mana to cast Beseech the Mirror.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I have {B}{B}{B} from Dark Ritual. I'll cast Lotus Petal first to get {1}, then I'll have {1}{B}{B}{B} to cast Beseech the Mirror.
mcpCast Lotus Petal {0}raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}MiniMx Fatemcp1. Cast Lotus Petal
raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_0"
}thinkingMiniMx Fate
I'll pass priority to let Lotus Petal resolve.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll pass to let Lotus Petal resolve. I should be able to play Beseech the Mirror after.
GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 6,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T6 Precombat Main/Precombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 1,
"action": "cast",
"id": "p30"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 2,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 3,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 4,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 5,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
}
]
}GPT52 Timmyllm
get_game_state(cursor=10)
{
"phase": "Precombat Main",
"priority_player": "GPT52 Timmy",
"cursor": 13,
"stack": [],
"active_player": "GPT52 Timmy",
"players": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p6"
},
{
"name": "Dark Ritual",
"id": "p19"
},
{
"name": "Dark Ritual",
"id": "p27"
},
{
"name": "Dark Ritual",
"id": "p32"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Chrome Mox",
"id": "p3"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p4"
},
{
"tapped": true,
"name": "Badlands",
"id": "p5"
},
{
"tapped": false,
"name": "Lotus Petal",
"id": "p31"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p7"
},
{
"name": "Burning Wish",
"id": "p29"
}
],
"library_size": 49,
"life": 19
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Endurance",
"id": "p1"
},
{
"name": "Verdant Catacombs",
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p8"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Wasteland",
"id": "p10"
},
{
"tapped": false,
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2",
"summoning_sick": false
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p2"
}
],
"library_size": 46,
"life": 19,
"hand": [
{
"mana_cost": "{2}{G}{G}",
"name": "Natural Order",
"rules": [
"As an additional cost to cast this spell, sacrifice a green creature.: ",
"Search your library for a green creature card, put it onto the battlefield, then shuffle."
],
"id": "p11"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p12",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"rules": [
"Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle {this} into its owner's library."
],
"id": "p13",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"rules": [
"Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life."
],
"id": "p18",
"playable": true
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p24",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"rules": [
"Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life."
],
"id": "p30",
"playable": true
},
{
"mana_cost": "{5}{B/G}{B/G}",
"name": "Hogaak, Arisen Necropolis",
"rules": [
"Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)",
"Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)",
"You can't spend mana to cast this spell.",
"You may cast this card from your graveyard.",
"Trample",
": ",
"Untapped creatures you control: 1",
"Cards in your graveyard: 2"
],
"power": "8",
"id": "p33",
"toughness": "8"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 6
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=["p8:0"], attackers=[], blockers=[], id=p30, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p30, ignored index=0",
"mana_plan_set": true,
"mana_plan_size": 1
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=p17, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p17, ignored index=1"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"combat_phase": "attackers",
"actions_passed": 1,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,19hp)",
"context": "T6 Combat/Declare Attackers (GPT52 Timmy)",
"stop_reason": "combat",
"response_type": "select",
"untapped_lands": 3,
"respond_with": "attackers=[\"p1\",...] or answer=true (confirm) or answer=false (skip)",
"message": "Select attackers",
"choices": [
{
"name": "Collector Ouphe",
"index": 0,
"choice_type": "attacker",
"id": "p26",
"power": "2",
"toughness": "2"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=["p26"], blockers=[], id=, text=)
{
"declared": [
"p26"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "batch_attack"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(19hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Play instants and activated abilities",
"action_pending": true,
"actions_passed": 1,
"has_playable_cards": true,
"context": "T6 Combat/Declare Blockers (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}GPT52 Timmyllm
get_game_state(cursor=13)
{
"phase": "Postcombat Main",
"priority_player": "GPT52 Timmy",
"cursor": 16,
"stack": [],
"active_player": "GPT52 Timmy",
"players": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p6"
},
{
"name": "Dark Ritual",
"id": "p19"
},
{
"name": "Dark Ritual",
"id": "p27"
},
{
"name": "Dark Ritual",
"id": "p32"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Chrome Mox",
"id": "p3"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p4"
},
{
"tapped": true,
"name": "Badlands",
"id": "p5"
},
{
"tapped": false,
"name": "Lotus Petal",
"id": "p31"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p7"
},
{
"name": "Burning Wish",
"id": "p29"
}
],
"library_size": 49,
"life": 17
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Endurance",
"id": "p1"
},
{
"name": "Verdant Catacombs",
"id": "p9"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p8"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Wasteland",
"id": "p10"
},
{
"tapped": true,
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2",
"summoning_sick": false
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p2"
}
],
"library_size": 46,
"life": 19,
"hand": [
{
"mana_cost": "{2}{G}{G}",
"name": "Natural Order",
"rules": [
"As an additional cost to cast this spell, sacrifice a green creature.: ",
"Search your library for a green creature card, put it onto the battlefield, then shuffle."
],
"id": "p11"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p12",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"rules": [
"Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle {this} into its owner's library."
],
"id": "p13",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"rules": [
"Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life."
],
"id": "p18",
"playable": true
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p24",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"rules": [
"Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life."
],
"id": "p30",
"playable": true
},
{
"mana_cost": "{5}{B/G}{B/G}",
"name": "Hogaak, Arisen Necropolis",
"rules": [
"Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)",
"Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)",
"You can't spend mana to cast this spell.",
"You may cast this card from your graveyard.",
"Trample",
": ",
"Untapped creatures you control: 0",
"Cards in your graveyard: 2"
],
"power": "8",
"id": "p33",
"toughness": "8"
}
]
}
],
"available": true,
"step": "Postcombat Main",
"turn": 6
}MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,17hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 8,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T7 Precombat Main/Precombat Main (MiniMx Fate) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{R}",
"name": "Shattering Spree",
"index": 0,
"action": "cast",
"id": "p33"
}
]
}thinkingMiniMx Fate
I took 2 damage somewhere. Let me get the current game state to understand what happened and what I have available.
llmget_game_state()
{
"phase": "Precombat Main",
"priority_player": "MiniMx Fate",
"cursor": 26,
"stack": [],
"active_player": "MiniMx Fate",
"players": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p7"
},
{
"name": "Dark Ritual",
"id": "p9"
},
{
"name": "Dark Ritual",
"id": "p28"
},
{
"name": "Dark Ritual",
"id": "p44"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Chrome Mox",
"id": "p5"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p6"
},
{
"tapped": false,
"name": "Badlands",
"id": "p16"
},
{
"tapped": false,
"name": "Lotus Petal",
"id": "p30"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p4"
},
{
"name": "Burning Wish",
"id": "p22"
}
],
"library_size": 48,
"life": 17,
"hand": [
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"rules": [
"Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)",
"Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way."
],
"id": "p8"
},
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"rules": [
"Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)",
"Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way."
],
"id": "p25"
},
{
"mana_cost": "{R}",
"name": "Shattering Spree",
"rules": [
"Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)",
"Destroy target artifact."
],
"id": "p33",
"playable": true
},
{
"mana_cost": "{1}{R}",
"name": "Burning Wish",
"rules": [
"You may reveal a sorcery card you own from outside the game and put it into your hand. Exile {this}.",
": ",
"Cards in your sideboard: 14 (Right click on battlefield to open player's sideboard at any time)"
],
"id": "p46"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Endurance",
"id": "p10"
},
{
"name": "Verdant Catacombs",
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p20"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": true,
"name": "Wasteland",
"id": "p31"
},
{
"tapped": true,
"name": "Collector Ouphe",
"id": "p45",
"power": "2",
"toughness": "2",
"summoning_sick": false
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p12"
}
],
"library_size": 46,
"life": 19
}
],
"available": true,
"step": "Precombat Main",
"turn": 7
}thinkingMiniMx Fate
Turn 7, I'm at 17 life. My opponent has Collector Ouphe which shuts down my artifact mana abilities (Lotus Petal, Chrome Mox, LED).
I can use Badlands to get {R} and cast Shattering Spree to destroy the Ouphe. Let me do that.
mcp0raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}thinkingMiniMx Fate
I'll target the Collector Ouphe to destroy it and free up my artifact mana.
llmchoose_action(text=Collector Ouphe)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"error": "GAME_ASK requires answer=true (yes) or answer=false (no). Do not use index or id — this is a yes/no question."
}MiniMx Fatellm
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "yes"
}thinkingMiniMx Fate
I'll pass on replicating - I only need one copy to destroy the Collector Ouphe.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "no"
}thinkingMiniMx Fate
I see - Shattering Spree only targets artifacts, but I need to destroy the Collector Ouphe (a creature). Let me cancel this and think of another approach.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "cancelled"
}thinkingMiniMx Fate
Collector Ouphe shuts down all my artifact mana abilities (Chrome Mox, LED, Lotus Petal). With only Badlands giving me red mana, I can only cast Shattering Spree which only destroys artifacts - not the Ouphe itself.
I'll pass and see what my opponent does.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,17hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 1,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T7 Postcombat Main/Postcombat Main (MiniMx Fate) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{R}",
"name": "Shattering Spree",
"index": 0,
"action": "cast",
"id": "p33"
}
]
}thinkingMiniMx Fate
Collector Ouphe still locks down my artifact mana. I can't destroy it with Shattering Spree (only destroys artifacts, not creatures). With no way to generate black mana, I can't cast my two Beseech the Mirror spells.
I'll pass and see if anything changes.
GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(17hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 4,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T7 Precombat Main/Precombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 1,
"action": "cast",
"id": "p30"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 2,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 3,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 4,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 5,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{B}{G}",
"name": "Wight of the Reliquary",
"index": 6,
"action": "cast",
"id": "p35",
"power": "2",
"toughness": "2"
}
]
}MiniMx Fatellm
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}GPT52 TimmymcpAttack with p26
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=["p8:0"], attackers=[], blockers=[], id=p30, text=)
{
"retryable": true,
"success": false,
"warning": "Both id and index provided; used id=p30, ignored index=0",
"error_code": "invalid_choice",
"error": "Object p30 not found in current choices",
"choices": [
{
"name": "Collector Ouphe",
"index": 0,
"choice_type": "attacker",
"id": "p26",
"power": "2",
"toughness": "2"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
]
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"combat_phase": "attackers",
"actions_passed": 0,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(17hp), GPT52 Timmy(you,19hp)",
"context": "T7 Combat/Declare Attackers (GPT52 Timmy)",
"stop_reason": "combat",
"response_type": "select",
"untapped_lands": 3,
"respond_with": "attackers=[\"p1\",...] or answer=true (confirm) or answer=false (skip)",
"message": "Select attackers",
"choices": [
{
"name": "Collector Ouphe",
"index": 0,
"choice_type": "attacker",
"id": "p26",
"power": "2",
"toughness": "2"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"action_pending": true
}GPT52 TimmymcpAttack with p26
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=["p26"], blockers=[], id=, text=)
{
"declared": [
"p26"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "batch_attack"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(17hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Play instants and activated abilities",
"action_pending": true,
"actions_passed": 1,
"has_playable_cards": true,
"context": "T7 Combat/Declare Blockers (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_1"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=2, mana_plan=[], attackers=[], blockers=[], id=p5, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_2",
"warning": "Both id and index provided; used id=p5, ignored index=2"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(15hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Play instants and activated abilities",
"action_pending": true,
"actions_passed": 1,
"has_playable_cards": true,
"context": "T7 Combat/Combat Damage (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(15hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 2,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 1,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T7 Postcombat Main/Postcombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 0,
"action": "cast",
"id": "p30"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 1,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 2,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 3,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 4,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{B}{G}",
"name": "Wight of the Reliquary",
"index": 5,
"action": "cast",
"id": "p35",
"power": "2",
"toughness": "2"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=["p8:0"], attackers=[], blockers=[], id=p30, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"warning": "Both id and index provided; used id=p30, ignored index=0",
"mana_plan_set": true,
"mana_plan_size": 1
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=p17, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p17, ignored index=1"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_TARGET",
"players": "MiniMx Fate(15hp), GPT52 Timmy(you,19hp)",
"stop_reason": "non_priority_action",
"response_type": "index",
"can_cancel": false,
"untapped_lands": 2,
"message": "Select a card to discard",
"required": true,
"action_pending": true,
"actions_passed": 1,
"context": "T7 End/Cleanup (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N",
"choices": [
{
"name": "Thoughtseize",
"target_type": "card",
"index": 0,
"id": "p30"
},
{
"name": "Ignoble Hierarch",
"target_type": "card",
"index": 1,
"id": "p12"
},
{
"name": "Green Sun's Zenith",
"target_type": "card",
"index": 2,
"id": "p13"
},
{
"name": "Thoughtseize",
"target_type": "card",
"index": 3,
"id": "p18"
},
{
"name": "Ignoble Hierarch",
"target_type": "card",
"index": 4,
"id": "p24"
},
{
"name": "Wight of the Reliquary",
"target_type": "card",
"index": 5,
"id": "p35"
},
{
"name": "Natural Order",
"target_type": "card",
"index": 6,
"id": "p11"
},
{
"name": "Hogaak, Arisen Necropolis",
"target_type": "card",
"index": 7,
"id": "p33"
}
]
}MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,15hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 5,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T8 Precombat Main/Precombat Main (MiniMx Fate) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{R}",
"name": "Shattering Spree",
"index": 0,
"action": "cast",
"id": "p33"
},
{
"name": "Scalding Tarn",
"index": 1,
"action": "land",
"id": "p48"
}
]
}thinkingMiniMx Fate
I'm at 15 life, Turn 8. I'll play Scalding Tarn to get another land. Maybe I can find a way to deal with the Collector Ouphe or generate mana somehow.
llmchoose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1"
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p30, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_0",
"warning": "Both id and index provided; used id=p30, ignored index=0"
}MiniMx Fatellm
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,15hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 2,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 1,
"land_drops_used": 1,
"has_playable_cards": true,
"context": "T8 Postcombat Main/Postcombat Main (MiniMx Fate) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{R}",
"name": "Shattering Spree",
"index": 0,
"action": "cast",
"id": "p33"
},
{
"name": "Scalding Tarn",
"index": 1,
"action": "activate",
"playable_abilities": [
"{T}, Pay 1 life, Sacrifice {this}: Search your li..."
],
"id": "p48"
}
]
}thinkingMiniMx Fate
I'll activate Scalding Tarn to fetch Underground Sea, giving me access to blue/black mana. This might help me break through the Collector Ouphe lock.
llmchoose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1"
}thinkingMiniMx Fate
I'll activate Scalding Tarn to search for Underground Sea, which will give me access to {U/B} mana.
mcp1. {T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_0"
}thinkingMiniMx Fate
I need to choose what land to search for. I'll pick Island to get blue mana access, which opens up more options for breaking through the Collector Ouphe lock.
llmchoose_action(text=Island)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"error": "GAME_SELECT requires either index=N (from get_action_choices) to play a card, or answer=false to pass priority. Call get_action_choices first to see available cards."
}thinkingMiniMx Fate
I'll pass to let Scalding Tarn resolve and find me an Island.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll pick Underground Sea to get access to {U/B} mana, which will let me eventually cast my Beseech the Mirror spells.
mcpUnderground Searaw
choose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_1"
}thinkingMiniMx Fate
I'll pass to let Underground Sea resolve.
GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(14hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 4,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T8 Precombat Main/Precombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 1,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{G}",
"name": "Birds of Paradise",
"index": 2,
"action": "cast",
"id": "p36",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 3,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 4,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 5,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{B}{G}",
"name": "Wight of the Reliquary",
"index": 6,
"action": "cast",
"id": "p35",
"power": "2",
"toughness": "2"
},
{
"mana_cost": "{5}{B/G}{B/G}",
"name": "Hogaak, Arisen Necropolis",
"index": 7,
"action": "cast",
"id": "p33",
"power": "8",
"toughness": "8"
}
]
}MiniMx Fatellm
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=7, mana_plan=[], attackers=[], blockers=[], id=p33, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_7",
"warning": "Both id and index provided; used id=p33, ignored index=7"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"combat_phase": "attackers",
"actions_passed": 1,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(14hp), GPT52 Timmy(you,19hp)",
"context": "T8 Combat/Declare Attackers (GPT52 Timmy)",
"stop_reason": "combat",
"response_type": "select",
"untapped_lands": 3,
"respond_with": "attackers=[\"p1\",...] or answer=true (confirm) or answer=false (skip)",
"message": "Select attackers",
"choices": [
{
"name": "Collector Ouphe",
"index": 0,
"choice_type": "attacker",
"id": "p26",
"power": "2",
"toughness": "2"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=["p26"], blockers=[], id=, text=)
{
"declared": [
"p26"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "batch_attack"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(14hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Play instants and activated abilities",
"action_pending": true,
"actions_passed": 1,
"has_playable_cards": true,
"context": "T8 Combat/Declare Blockers (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p10, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"warning": "Both id and index provided; used id=p10, ignored index=0"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_1"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=2, mana_plan=[], attackers=[], blockers=[], id=p37, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_2",
"warning": "Both id and index provided; used id=p37, ignored index=2"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(12hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Play instants and activated abilities",
"action_pending": true,
"actions_passed": 1,
"has_playable_cards": true,
"context": "T8 Combat/Combat Damage (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(12hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 2,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 1,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T8 Postcombat Main/Postcombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 0,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{G}",
"name": "Birds of Paradise",
"index": 1,
"action": "cast",
"id": "p36",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 2,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 3,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 4,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{B}{G}",
"name": "Wight of the Reliquary",
"index": 5,
"action": "cast",
"id": "p35",
"power": "2",
"toughness": "2"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=3, mana_plan=["p8:0"], attackers=[], blockers=[], id=p18, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_3",
"warning": "Both id and index provided; used id=p18, ignored index=3",
"mana_plan_set": true,
"mana_plan_size": 1
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=p17, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p17, ignored index=1"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_TARGET",
"players": "MiniMx Fate(12hp), GPT52 Timmy(you,19hp)",
"stop_reason": "non_priority_action",
"response_type": "index",
"can_cancel": false,
"untapped_lands": 2,
"message": "Select a card to discard",
"required": true,
"action_pending": true,
"actions_passed": 1,
"context": "T8 End/Cleanup (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N",
"choices": [
{
"name": "Ignoble Hierarch",
"target_type": "card",
"index": 0,
"id": "p12"
},
{
"name": "Birds of Paradise",
"target_type": "card",
"index": 1,
"id": "p36"
},
{
"name": "Green Sun's Zenith",
"target_type": "card",
"index": 2,
"id": "p13"
},
{
"name": "Thoughtseize",
"target_type": "card",
"index": 3,
"id": "p18"
},
{
"name": "Ignoble Hierarch",
"target_type": "card",
"index": 4,
"id": "p24"
},
{
"name": "Wight of the Reliquary",
"target_type": "card",
"index": 5,
"id": "p35"
},
{
"name": "Natural Order",
"target_type": "card",
"index": 6,
"id": "p11"
},
{
"name": "Hogaak, Arisen Necropolis",
"target_type": "card",
"index": 7,
"id": "p33"
}
]
}MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,12hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 2,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 5,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T9 Precombat Main/Precombat Main (MiniMx Fate) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{1}{R}",
"name": "Burning Wish",
"index": 0,
"action": "cast",
"id": "p46"
},
{
"mana_cost": "{R}",
"name": "Shattering Spree",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"mana_cost": "{U}",
"name": "Brainstorm",
"index": 2,
"action": "cast",
"id": "p51"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p36, text=)
{
"success": true,
"action_taken": "selected_target_1",
"warning": "Both id and index provided; used id=p36, ignored index=0"
}thinkingMiniMx Fate
I have red and blue mana now. I'll cast Burning Wish to get something from my sideboard that can deal with the Collector Ouphe creature problem.
llmchoose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}thinkingMiniMx Fate
I'll get Pyroclasm from my sideboard - it deals 2 damage to all creatures, which will kill the Collector Ouphe.
llmchoose_action(text=Pyroclasm)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"error": "GAME_SELECT requires either index=N (from get_action_choices) to play a card, or answer=false to pass priority. Call get_action_choices first to see available cards."
}thinkingMiniMx Fate
I'll pass to let Burning Wish resolve.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
Yes! I'll take a sorcery from my sideboard - Pyroclasm to kill the Collector Ouphe.
mcptrueraw
choose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "yes"
}thinkingMiniMx Fate
None of these are Pyroclasm! I'll pick Thoughtseize to disrupt my opponent's hand - maybe the Collector Ouphe is there, or I can hit something important.
mcpThoughtseizeraw
choose_action(index=8)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_8"
}thinkingMiniMx Fate
I'll pass to let Thoughtseize resolve.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(12hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 4,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T9 Precombat Main/Precombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 1,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 2,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 3,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 4,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{B}{G}",
"name": "Wight of the Reliquary",
"index": 5,
"action": "cast",
"id": "p35",
"power": "2",
"toughness": "2"
},
{
"mana_cost": "{5}{B/G}{B/G}",
"name": "Hogaak, Arisen Necropolis",
"index": 6,
"action": "cast",
"id": "p33",
"power": "8",
"toughness": "8"
},
{
"name": "Wasteland",
"index": 7,
"action": "land",
"id": "p39"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p39, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_7",
"warning": "Both id and index provided; used id=p39, ignored index=0"
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=3, mana_plan=["p8:0"], attackers=[], blockers=[], id=p18, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_3",
"warning": "Both id and index provided; used id=p18, ignored index=3",
"mana_plan_set": true,
"mana_plan_size": 1
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=p17, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p17, ignored index=1"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"combat_phase": "attackers",
"actions_passed": 1,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(12hp), GPT52 Timmy(you,19hp)",
"context": "T9 Combat/Declare Attackers (GPT52 Timmy)",
"stop_reason": "combat",
"response_type": "select",
"untapped_lands": 4,
"respond_with": "attackers=[\"p1\",...] or answer=true (confirm) or answer=false (skip)",
"message": "Select attackers",
"choices": [
{
"name": "Collector Ouphe",
"index": 0,
"choice_type": "attacker",
"id": "p26",
"power": "2",
"toughness": "2"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=["p26"], blockers=[], id=, text=)
{
"declared": [
"p26"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "batch_attack"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(12hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Play instants and activated abilities",
"action_pending": true,
"actions_passed": 1,
"has_playable_cards": true,
"context": "T9 Combat/Declare Blockers (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"name": "Wasteland",
"index": 1,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p39"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}GPT52 TimmymcpAttack with
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p39, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"warning": "Both id and index provided; used id=p39, ignored index=0"
}GPT52 Timmyllm
get_game_state(cursor=0)
{
"phase": "Postcombat Main",
"priority_player": "GPT52 Timmy",
"cursor": 27,
"stack": [],
"active_player": "GPT52 Timmy",
"players": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p6"
},
{
"name": "Dark Ritual",
"id": "p19"
},
{
"name": "Dark Ritual",
"id": "p27"
},
{
"name": "Dark Ritual",
"id": "p32"
},
{
"name": "Scalding Tarn",
"id": "p38"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Chrome Mox",
"id": "p3"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p4"
},
{
"tapped": true,
"name": "Badlands",
"id": "p5"
},
{
"tapped": false,
"name": "Lotus Petal",
"id": "p31"
},
{
"tapped": true,
"name": "Underground Sea",
"id": "p37"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p7"
},
{
"name": "Burning Wish",
"id": "p29"
},
{
"name": "Burning Wish",
"id": "p40"
}
],
"library_size": 45,
"life": 10
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Endurance",
"id": "p1"
},
{
"name": "Verdant Catacombs",
"id": "p9"
},
{
"name": "Thoughtseize",
"id": "p30"
},
{
"name": "Birds of Paradise",
"id": "p36"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p8"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": true,
"name": "Wasteland",
"id": "p10"
},
{
"tapped": true,
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"name": "Wasteland",
"id": "p39"
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p2"
}
],
"library_size": 43,
"life": 19,
"hand": [
{
"mana_cost": "{2}{G}{G}",
"name": "Natural Order",
"rules": [
"As an additional cost to cast this spell, sacrifice a green creature.: ",
"Search your library for a green creature card, put it onto the battlefield, then shuffle."
],
"id": "p11"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p12",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"rules": [
"Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle {this} into its owner's library."
],
"id": "p13",
"playable": true
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"rules": [
"Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life."
],
"id": "p18",
"playable": true
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p24",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{5}{B/G}{B/G}",
"name": "Hogaak, Arisen Necropolis",
"rules": [
"Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)",
"Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)",
"You can't spend mana to cast this spell.",
"You may cast this card from your graveyard.",
"Trample",
": ",
"Untapped creatures you control: 0",
"Cards in your graveyard: 4"
],
"power": "8",
"id": "p33",
"toughness": "8"
},
{
"mana_cost": "{B}{G}",
"name": "Wight of the Reliquary",
"rules": [
"Vigilance",
"{this} gets +1/+1 for each creature card in your graveyard.",
"{T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle."
],
"power": "2",
"id": "p35",
"toughness": "2",
"playable": true
}
]
}
],
"available": true,
"step": "Postcombat Main",
"turn": 9
}MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,10hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 2,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 7,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T10 Precombat Main/Precombat Main (MiniMx Fate) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Verdant Catacombs",
"index": 0,
"action": "land",
"id": "p54"
},
{
"mana_cost": "{R}",
"name": "Shattering Spree",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"mana_cost": "{U}",
"name": "Brainstorm",
"index": 2,
"action": "cast",
"id": "p51"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 3,
"action": "cast",
"id": "p42"
}
]
}thinkingMiniMx Fate
Now I have black mana access. I'll cast Thoughtseize to disrupt my opponent's hand. This might hit another Collector Ouphe or something else important.
llmchoose_action(index=3)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_3"
}thinkingMiniMx Fate
I'll target the opponent to disrupt their hand and see what they're holding.
llmchoose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_0"
}thinkingMiniMx Fate
I'll pass to let Thoughtseize resolve.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll target Natural Order - it's a powerful tutor that can find game-ending creatures. This should disrupt their strategy.
mcpNatural Orderraw
choose_action(index=5)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_5"
}thinkingMiniMx Fate
I'll pass to let Thoughtseize resolve and take their Natural Order.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll pass to see if my opponent responds to Thoughtseize.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(8hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 4,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 5,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T10 Precombat Main/Precombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 1,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 2,
"action": "cast",
"id": "p13"
},
{
"name": "Gaea's Cradle",
"index": 3,
"action": "land",
"id": "p41"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 4,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 5,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{B}{G}",
"name": "Wight of the Reliquary",
"index": 6,
"action": "cast",
"id": "p35",
"power": "2",
"toughness": "2"
},
{
"mana_cost": "{5}{B/G}{B/G}",
"name": "Hogaak, Arisen Necropolis",
"index": 7,
"action": "cast",
"id": "p33",
"power": "8",
"toughness": "8"
},
{
"name": "Wasteland",
"index": 8,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p39"
}
]
}MiniMx Fatellm
pass_priority()
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,8hp), GPT52 Timmy(19hp)",
"context": "T10 Precombat Main/Precombat Main (GPT52 Timmy)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 1,
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"message": "Play instants and activated abilities",
"choices": [
{
"mana_cost": "{U}",
"name": "Brainstorm",
"index": 0,
"action": "cast",
"id": "p51"
}
],
"action_pending": true
}thinkingMiniMx Fate
I have Brainstorm available. Let me cast it to set up my hand and find more ways to deal with the Collector Ouphe situation.
llmchoose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}thinkingMiniMx Fate
I'll pass to let Brainstorm resolve.
llmchoose_action(amount=3, answer=false, amounts=[0,1,2], auto_tap=true, pile=1, index=0, mana_plan=["p1","p2","p3"], attackers=["all"], blockers=[], id=p51, text=Brainstorm)
{
"retryable": true,
"success": false,
"warning": "Both id and index provided; used id=p51, ignored index=0",
"error_code": "invalid_choice",
"error": "Object p51 not found in current choices"
}thinkingMiniMx Fate
I'll pass to let Brainstorm resolve.
mcpPassraw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}MiniMx Fatellm
pass_priority()
{
"stack": [
{
"name": "Brainstorm"
}
],
"action_type": "GAME_TARGET",
"players": "MiniMx Fate(you,8hp), GPT52 Timmy(19hp)",
"stop_reason": "non_priority_action",
"response_type": "index",
"can_cancel": false,
"message": "Select a card",
"required": true,
"action_pending": true,
"actions_passed": 0,
"context": "T10 Precombat Main/Precombat Main (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N",
"choices": [
{
"name": "Beseech the Mirror",
"target_type": "card",
"index": 0,
"id": "p25"
},
{
"name": "Verdant Catacombs",
"target_type": "card",
"index": 1,
"id": "p54"
},
{
"name": "Shattering Spree",
"target_type": "card",
"index": 2,
"id": "p33"
},
{
"name": "Undercity Sewers",
"target_type": "card",
"index": 3,
"id": "p19"
},
{
"name": "Brainstorm",
"target_type": "card",
"index": 4,
"id": "p62"
},
{
"name": "Beseech the Mirror",
"target_type": "card",
"index": 5,
"id": "p8"
},
{
"name": "Mox Opal",
"target_type": "card",
"index": 6,
"id": "p63"
}
]
}thinkingMiniMx Fate
I'll put back Beseech the Mirror (index 0) so I can draw into it next turn - it's a powerful tool that could help me find an answer to the Collector Ouphe lock.
llmchoose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_0"
}thinkingMiniMx Fate
I'll put back Shattering Spree (index 2) as my second card to keep the Beseech the Mirror and shuffle away the other cards.
llmchoose_action(index=2)
{
"success": true,
"action_taken": "selected_target_2"
}thinkingMiniMx Fate
I'll put back Mox Opal (index 6) as my third card - I don't need it right now and want to shuffle away less useful cards.
llmchoose_action(index=6)
{
"retryable": false,
"success": false,
"error_code": "no_pending_action",
"error": "No pending action after 10s wait"
}GPT52 Timmyllm
pass_priority(until=my_turn)
{
"combat_phase": "attackers",
"actions_passed": 0,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(8hp), GPT52 Timmy(you,19hp)",
"context": "T10 Combat/Declare Attackers (GPT52 Timmy)",
"stop_reason": "combat",
"response_type": "select",
"untapped_lands": 4,
"respond_with": "attackers=[\"p1\",...] or answer=true (confirm) or answer=false (skip)",
"message": "Select attackers",
"choices": [
{
"name": "Collector Ouphe",
"index": 0,
"choice_type": "attacker",
"id": "p26",
"power": "2",
"toughness": "2"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"action_pending": true
}MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,8hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 2,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 3,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T11 Precombat Main/Precombat Main (MiniMx Fate) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Verdant Catacombs",
"index": 0,
"action": "land",
"id": "p54"
},
{
"mana_cost": "{R}",
"name": "Shattering Spree",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"name": "Undercity Sewers",
"index": 2,
"action": "land",
"id": "p19"
},
{
"mana_cost": "{U}",
"name": "Brainstorm",
"index": 3,
"action": "cast",
"id": "p62"
},
{
"mana_cost": "{0}",
"name": "Mox Opal",
"index": 4,
"action": "cast",
"id": "p63"
}
]
}GPT52 Timmyllm
get_game_state(cursor=0)
{
"phase": "Precombat Main",
"priority_player": "MiniMx Fate",
"cursor": 28,
"stack": [],
"active_player": "MiniMx Fate",
"players": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p6"
},
{
"name": "Dark Ritual",
"id": "p19"
},
{
"name": "Dark Ritual",
"id": "p27"
},
{
"name": "Dark Ritual",
"id": "p32"
},
{
"name": "Scalding Tarn",
"id": "p38"
},
{
"name": "Thoughtseize",
"id": "p42"
},
{
"name": "Brainstorm",
"id": "p43"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Chrome Mox",
"id": "p3"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p4"
},
{
"tapped": false,
"name": "Badlands",
"id": "p5"
},
{
"tapped": false,
"name": "Lotus Petal",
"id": "p31"
},
{
"tapped": false,
"name": "Underground Sea",
"id": "p37"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p7"
},
{
"name": "Burning Wish",
"id": "p29"
},
{
"name": "Burning Wish",
"id": "p40"
}
],
"library_size": 42,
"life": 8
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Endurance",
"id": "p1"
},
{
"name": "Verdant Catacombs",
"id": "p9"
},
{
"name": "Thoughtseize",
"id": "p30"
},
{
"name": "Birds of Paradise",
"id": "p36"
},
{
"name": "Natural Order",
"id": "p11"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p8"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Wasteland",
"id": "p10"
},
{
"tapped": false,
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Wasteland",
"id": "p39"
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p2"
}
],
"library_size": 42,
"life": 19,
"hand": [
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p12",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"rules": [
"Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle {this} into its owner's library."
],
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"rules": [
"Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life."
],
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p24",
"toughness": "1"
},
{
"mana_cost": "{5}{B/G}{B/G}",
"name": "Hogaak, Arisen Necropolis",
"rules": [
"Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)",
"Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)",
"You can't spend mana to cast this spell.",
"You may cast this card from your graveyard.",
"Trample",
": ",
"Untapped creatures you control: 1",
"Cards in your graveyard: 5"
],
"power": "8",
"id": "p33",
"toughness": "8"
},
{
"mana_cost": "{B}{G}",
"name": "Wight of the Reliquary",
"rules": [
"Vigilance",
"{this} gets +1/+1 for each creature card in your graveyard.",
"{T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle."
],
"power": "2",
"id": "p35",
"toughness": "2"
},
{
"name": "Gaea's Cradle",
"is_land": true,
"rules": [
"{T}: Add {G} for each creature you control.",
": ",
"Creatures you control: 1"
],
"id": "p41"
}
]
}
],
"available": true,
"step": "Precombat Main",
"turn": 11
}thinkingMiniMx Fate
I'll play Undercity Sewers as a land to get another source of blue/black mana.
llmchoose_action(index=2)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_2"
}thinkingMiniMx Fate
I'll pass to let Undercity Sewers resolve.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll choose blue for the Undercity Sewers - that gives me access to Brainstorm and keeps my options open for breaking the Collector Ouphe lock.
llmchoose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_0"
}thinkingMiniMx Fate
I'll pass to see what I can do next. I have blue mana now and need to find a way to deal with the Collector Ouphe lock.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}GPT52 TimmymcpAttack with p26
raw
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=["p26"], blockers=[], id=, text=)
{
"declared": [
"p26"
],
"success": true,
"action_taken": "batch_attack",
"interrupted": true
}thinkingMiniMx Fate
I have blue mana now. I'll cast Brainstorm to find something useful to deal with the Collector Ouphe situation.
llmchoose_action(index=3)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 3 is out of range (valid: 0-0). Call get_action_choices to see current options.",
"choices": [
{
"mana_cost": "{U}",
"name": "Brainstorm",
"index": 0,
"action": "cast",
"id": "p62"
}
]
}MiniMx Fatellm
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}thinkingMiniMx Fate
I'll choose black mana from Badlands - that gives me flexibility for the combat phase.
mcp1. {T}: Add {B}.raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_0"
}thinkingMiniMx Fate
I'll pass to let Brainstorm resolve. Let me see what cards I draw to plan my attack.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll put back the two cards that don't help me with the Collector Ouphe situation and draw the one that might.
llmchoose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_0"
}thinkingMiniMx Fate
I'll put back Verdant Catacombs (index 1) as my second card - I have enough lands and want to keep Shattering Spree which can destroy artifacts like Collector Ouphe.
llmchoose_action(index=1)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_1"
}thinkingMiniMx Fate
I'll put back Mox Opal (index 6) as my third card - I have enough mana sources already and want to keep Undercity Sewers for future mana fixing.
llmchoose_action(index=6)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 6 is out of range (no choices loaded — call get_action_choices first). Call get_action_choices to see current options."
}thinkingMiniMx Fate
I'll put back Shattering Spree (index 2) as my third card. I need to keep my options open for now.
mcp2raw
choose_action(index=2)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 2 is out of range (no choices loaded — call get_action_choices first). Call get_action_choices to see current options."
}thinkingMiniMx Fate
I'll put back the second Beseech the Mirror (index 5) as my third card. I need to keep Shattering Spree to deal with artifacts.
mcpPassraw
choose_action(index=5)
{
"retryable": true,
"success": false,
"error_code": "index_out_of_range",
"error": "Index 5 is out of range (no choices loaded — call get_action_choices first). Call get_action_choices to see current options."
}thinkingMiniMx Fate
I'll pass to confirm my Brainstorm shuffle and continue to combat.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll cast Mox Opal since it's free and could help accelerate my mana once I find a way to deal with the Collector Ouphe.
mcpCast Mox Opal {0}raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}thinkingMiniMx Fate
I'll sacrifice Mox Opal for metalcraft - this gives me a potential mana boost once I find a way to deal with the Collector Ouphe.
llmchoose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_0"
}thinkingMiniMx Fate
I'll pass to let Mox Opal resolve and continue to end of turn. With metalcraft active, I have options if I draw more cards.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll pass to go to end of turn and wait for my next turn to draw into more answers.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll keep passing to advance the turn. I have no more useful plays with my current hand and need to draw into better options to deal with the Collector Ouphe lock.
GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"combat_phase": "attackers",
"actions_passed": 1,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(8hp), GPT52 Timmy(you,19hp)",
"context": "T11 Combat/Declare Attackers (GPT52 Timmy)",
"stop_reason": "combat",
"response_type": "select",
"untapped_lands": 4,
"respond_with": "attackers=[\"p1\",...] or answer=true (confirm) or answer=false (skip)",
"message": "Select attackers",
"choices": [
{
"name": "Collector Ouphe",
"index": 0,
"choice_type": "attacker",
"id": "p26",
"power": "2",
"toughness": "2"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=true, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"combat_phase": "attackers",
"actions_passed": 0,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(8hp), GPT52 Timmy(you,19hp)",
"context": "T11 Combat/Declare Attackers (GPT52 Timmy)",
"stop_reason": "combat",
"response_type": "boolean",
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"respond_with": "answer=true (confirm) or answer=false (pass)",
"message": "Select attackers",
"action_pending": true
}MiniMx Fatellm
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll call pass_priority to see what happens next in the game.
GPT52 Timmyllm
choose_action(amount=0, answer=true, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "confirmed"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(8hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Play instants and activated abilities",
"action_pending": true,
"actions_passed": 1,
"has_playable_cards": true,
"context": "T11 Combat/Declare Blockers (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"name": "Wasteland",
"index": 1,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p39"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p10, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"warning": "Both id and index provided; used id=p10, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 0,
"action_type": "GAME_CHOOSE_ABILITY",
"players": "MiniMx Fate(8hp), GPT52 Timmy(you,19hp)",
"context": "T11 Combat/Declare Blockers (GPT52 Timmy)",
"stop_reason": "non_priority_action",
"response_type": "index",
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"respond_with": "index=N",
"message": "Choose spell or ability to play: Wasteland",
"choices": [
{
"index": 0,
"description": "1. {T}: Add {C}."
},
{
"index": 1,
"description": "2. {T}, Sacrifice Wasteland: Destroy target nonbasic land."
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_1"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"stack": [
{
"name": "Ability"
}
],
"action_type": "GAME_TARGET",
"players": "MiniMx Fate(8hp), GPT52 Timmy(you,19hp)",
"stop_reason": "non_priority_action",
"response_type": "index",
"can_cancel": true,
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Select a nonbasic land",
"required": false,
"action_pending": true,
"actions_passed": 0,
"context": "T11 Combat/Declare Blockers (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N, or answer=false to cancel",
"choices": [
{
"name": "Wasteland",
"target_type": "permanent",
"index": 0,
"id": "p10"
},
{
"tapped": true,
"controller": "MiniMx Fate",
"name": "Badlands",
"target_type": "permanent",
"index": 1,
"id": "p5"
},
{
"tapped": true,
"controller": "MiniMx Fate",
"name": "Underground Sea",
"target_type": "permanent",
"index": 2,
"id": "p37"
},
{
"name": "Bayou",
"target_type": "permanent",
"index": 3,
"id": "p8"
},
{
"tapped": true,
"controller": "MiniMx Fate",
"name": "Undercity Sewers",
"target_type": "permanent",
"index": 4,
"id": "p44"
},
{
"name": "Wasteland",
"target_type": "permanent",
"index": 5,
"id": "p39"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p5, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p5, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(6hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Play instants and activated abilities",
"action_pending": true,
"actions_passed": 1,
"has_playable_cards": true,
"context": "T11 Combat/Combat Damage (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"name": "Wasteland",
"index": 1,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p39"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=p39, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p39, ignored index=1"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 0,
"action_type": "GAME_CHOOSE_ABILITY",
"players": "MiniMx Fate(6hp), GPT52 Timmy(you,19hp)",
"context": "T11 Combat/Combat Damage (GPT52 Timmy)",
"stop_reason": "non_priority_action",
"response_type": "index",
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"respond_with": "index=N",
"message": "Choose spell or ability to play: Wasteland",
"choices": [
{
"index": 0,
"description": "1. {T}: Add {C}."
},
{
"index": 1,
"description": "2. {T}, Sacrifice Wasteland: Destroy target nonbasic land."
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_1"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"stack": [
{
"name": "Ability"
}
],
"action_type": "GAME_TARGET",
"players": "MiniMx Fate(6hp), GPT52 Timmy(you,19hp)",
"stop_reason": "non_priority_action",
"response_type": "index",
"can_cancel": true,
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Select a nonbasic land",
"required": false,
"action_pending": true,
"actions_passed": 0,
"context": "T11 Combat/Combat Damage (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N, or answer=false to cancel",
"choices": [
{
"name": "Wasteland",
"target_type": "permanent",
"index": 0,
"id": "p10"
},
{
"tapped": true,
"controller": "MiniMx Fate",
"name": "Badlands",
"target_type": "permanent",
"index": 1,
"id": "p5"
},
{
"tapped": true,
"controller": "MiniMx Fate",
"name": "Underground Sea",
"target_type": "permanent",
"index": 2,
"id": "p37"
},
{
"name": "Bayou",
"target_type": "permanent",
"index": 3,
"id": "p8"
},
{
"tapped": true,
"controller": "MiniMx Fate",
"name": "Undercity Sewers",
"target_type": "permanent",
"index": 4,
"id": "p44"
},
{
"name": "Wasteland",
"target_type": "permanent",
"index": 5,
"id": "p39"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p37, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_2",
"warning": "Both id and index provided; used id=p37, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(6hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 4,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 1,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T11 Postcombat Main/Postcombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"mana_cost": "{1}{G}",
"name": "Badgermole Cub",
"index": 1,
"action": "cast",
"id": "p45",
"power": "2",
"toughness": "2"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 2,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 3,
"action": "cast",
"id": "p13"
},
{
"name": "Gaea's Cradle",
"index": 4,
"action": "land",
"id": "p41"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 5,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 6,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{B}{G}",
"name": "Wight of the Reliquary",
"index": 7,
"action": "cast",
"id": "p35",
"power": "2",
"toughness": "2"
},
{
"mana_cost": "{5}{B/G}{B/G}",
"name": "Hogaak, Arisen Necropolis",
"index": 8,
"action": "cast",
"id": "p33",
"power": "8",
"toughness": "8"
},
{
"name": "Wasteland",
"index": 9,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p39"
}
]
}GPT52 Timmyllmllm
get_game_state(cursor=28)
{
"phase": "End",
"priority_player": "GPT52 Timmy",
"cursor": 30,
"stack": [],
"active_player": "GPT52 Timmy",
"players": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p6"
},
{
"name": "Dark Ritual",
"id": "p19"
},
{
"name": "Dark Ritual",
"id": "p27"
},
{
"name": "Dark Ritual",
"id": "p32"
},
{
"name": "Scalding Tarn",
"id": "p38"
},
{
"name": "Thoughtseize",
"id": "p42"
},
{
"name": "Brainstorm",
"id": "p43"
},
{
"name": "Beseech the Mirror",
"id": "p47"
},
{
"name": "Brainstorm",
"id": "p48"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Chrome Mox",
"id": "p3"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p4"
},
{
"tapped": true,
"name": "Badlands",
"id": "p5"
},
{
"tapped": false,
"name": "Lotus Petal",
"id": "p31"
},
{
"tapped": true,
"name": "Underground Sea",
"id": "p37"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p44"
},
{
"tapped": false,
"name": "Mox Opal",
"id": "p46"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p7"
},
{
"name": "Burning Wish",
"id": "p29"
},
{
"name": "Burning Wish",
"id": "p40"
}
],
"library_size": 40,
"life": 6
},
{
"hand_size": 8,
"graveyard": [
{
"name": "Endurance",
"id": "p1"
},
{
"name": "Verdant Catacombs",
"id": "p9"
},
{
"name": "Thoughtseize",
"id": "p30"
},
{
"name": "Birds of Paradise",
"id": "p36"
},
{
"name": "Natural Order",
"id": "p11"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p8"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Wasteland",
"id": "p10"
},
{
"tapped": true,
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Wasteland",
"id": "p39"
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p2"
}
],
"library_size": 41,
"life": 19,
"hand": [
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p12",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"rules": [
"Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle {this} into its owner's library."
],
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"rules": [
"Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life."
],
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p24",
"toughness": "1"
},
{
"mana_cost": "{5}{B/G}{B/G}",
"name": "Hogaak, Arisen Necropolis",
"rules": [
"Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)",
"Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)",
"You can't spend mana to cast this spell.",
"You may cast this card from your graveyard.",
"Trample",
": ",
"Untapped creatures you control: 0",
"Cards in your graveyard: 5"
],
"power": "8",
"id": "p33",
"toughness": "8"
},
{
"mana_cost": "{B}{G}",
"name": "Wight of the Reliquary",
"rules": [
"Vigilance",
"{this} gets +1/+1 for each creature card in your graveyard.",
"{T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle."
],
"power": "2",
"id": "p35",
"toughness": "2"
},
{
"name": "Gaea's Cradle",
"is_land": true,
"rules": [
"{T}: Add {G} for each creature you control.",
": ",
"Creatures you control: 1"
],
"id": "p41"
},
{
"mana_cost": "{1}{G}",
"name": "Badgermole Cub",
"rules": [
"When {this} enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)",
"Whenever you tap a creature for mana, add an additional {G}."
],
"power": "2",
"id": "p45",
"toughness": "2"
}
]
}
],
"available": true,
"step": "Cleanup",
"turn": 11
}get_oracle_text(object_ids=["p45"], card_name=, card_names=[], object_id=)
{
"cards": [
{
"mana_cost": "{1}{G}",
"name": "Badgermole Cub",
"rules": [
"When {this} enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)",
"Whenever you tap a creature for mana, add an additional {G}."
],
"power": "2",
"type": "Creature - Badger Mole",
"toughness": "2",
"object_id": "p45"
}
],
"success": true
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_TARGET",
"players": "MiniMx Fate(6hp), GPT52 Timmy(you,19hp)",
"stop_reason": "non_priority_action",
"response_type": "index",
"can_cancel": false,
"untapped_lands": 4,
"message": "Select a card to discard",
"required": true,
"action_pending": true,
"actions_passed": 0,
"context": "T11 End/Cleanup (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N",
"choices": [
{
"name": "Badgermole Cub",
"target_type": "card",
"index": 0,
"id": "p45"
},
{
"name": "Ignoble Hierarch",
"target_type": "card",
"index": 1,
"id": "p12"
},
{
"name": "Green Sun's Zenith",
"target_type": "card",
"index": 2,
"id": "p13"
},
{
"name": "Gaea's Cradle",
"target_type": "card",
"index": 3,
"id": "p41"
},
{
"name": "Thoughtseize",
"target_type": "card",
"index": 4,
"id": "p18"
},
{
"name": "Ignoble Hierarch",
"target_type": "card",
"index": 5,
"id": "p24"
},
{
"name": "Wight of the Reliquary",
"target_type": "card",
"index": 6,
"id": "p35"
},
{
"name": "Hogaak, Arisen Necropolis",
"target_type": "card",
"index": 7,
"id": "p33"
}
]
}MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,6hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 4,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T12 Precombat Main/Precombat Main (MiniMx Fate) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{R}",
"name": "Shattering Spree",
"index": 0,
"action": "cast",
"id": "p33"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 1,
"action": "cast",
"id": "p68"
}
]
}thinkingMiniMx Fate
I'll cast Shattering Spree to destroy the Collector Ouphe - breaking their lock on my mana rocks is essential to getting my engine back online.
llmchoose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}thinkingMiniMx Fate
I'll target the Collector Ouphe (index 0) with Shattering Spree to destroy it and break the lock on my mana rocks.
llmchoose_action(index=0)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"error": "GAME_ASK requires answer=true (yes) or answer=false (no). Do not use index or id — this is a yes/no question."
}thinkingMiniMx Fate
I'll confirm targeting the Collector Ouphe to break the mana rock lock.
llmchoose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "yes"
}thinkingMiniMx Fate
I'll pay for Shattering Spree by tapping my Volcanic Island for red mana - I need to destroy that Collector Ouphe to free my mana rocks.
llmchoose_action(mana_plan=["p54"])
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"error": "GAME_ASK requires answer=true (yes) or answer=false (no). Do not use index or id — this is a yes/no question."
}thinkingMiniMx Fate
I'll confirm the targeting choice with yes.
llmchoose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "yes"
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p33, text=)
{
"success": true,
"action_taken": "selected_target_7",
"warning": "Both id and index provided; used id=p33, ignored index=0"
}thinkingMiniMx Fate
I'll confirm the targeting choice again with yes to target the Collector Ouphe.
llmchoose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "yes"
}thinkingMiniMx Fate
I'll confirm the targeting again with yes - I need to destroy that Collector Ouphe.
llmchoose_action(answer=true)
{
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "yes"
}thinkingMiniMx Fate
I'll pass to let Shattering Spree resolve and destroy the Collector Ouphe.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "no"
}thinkingMiniMx Fate
I'll call get_action_choices to see the available targets for Shattering Spree.
thinkingMiniMx Fate
I'll target Chrome Mox (index 0) - but this is strange, the Collector Ouphe should be a valid target. Let me see what happens.
mcpChrome Moxraw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_0"
}thinkingMiniMx Fate
I'll get the action choices to see what abilities are available for Chrome Mox.
thinkingMiniMx Fate
I'll cancel this and restart - something went wrong with the targeting. I need to target the opponent's Collector Ouphe, not my own Chrome Mox.
mcp1. {T}: Add {U}.raw
choose_action(answer=false)
{
"retryable": true,
"success": false,
"error_code": "missing_param",
"error": "GAME_CHOOSE_ABILITY requires index=N. Call get_action_choices first to see the available abilities, then choose_action with the index of the one you want.",
"choices": [
{
"index": 0,
"description": "1. {T}: Add {U}."
},
{
"index": 1,
"description": "2. {T}: Add {B}."
}
]
}thinkingMiniMx Fate
I'll call pass_priority to reset and make the correct play targeting the opponent's Collector Ouphe.
llmpass_priority()
{
"stack": [
{
"name": "Shattering Spree",
"targets": [
{
"name": "Chrome Mox (yours)",
"id": "p5"
}
]
}
],
"action_type": "GAME_CHOOSE_ABILITY",
"players": "MiniMx Fate(you,6hp), GPT52 Timmy(19hp)",
"stop_reason": "non_priority_action",
"response_type": "index",
"untapped_lands": 3,
"message": "Choose which mana to produce from Undercity Sewers (tapping to pay for a spell)",
"action_pending": true,
"actions_passed": 0,
"land_drops_used": 0,
"context": "T12 Precombat Main/Precombat Main (MiniMx Fate) YOUR_MAIN",
"respond_with": "index=N",
"choices": [
{
"index": 0,
"description": "1. {T}: Add {U}."
},
{
"index": 1,
"description": "2. {T}: Add {B}."
}
]
}thinkingMiniMx Fate
I'll choose blue mana (index 0) from Undercity Sewers to continue with the Shattering Spree payment, though this will destroy my own Chrome Mox. The situation has gone sideways.
mcp1. {T}: Add {U}.raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_0"
}thinkingMiniMx Fate
I'll get the action choices to see what abilities are available next.
thinkingMiniMx Fate
I'll choose blue mana (index 0) from Underground Sea to continue with the Shattering Spree payment. This will end up destroying my own Chrome Mox, which is unfortunate, but I'll work with the situation as it stands.
mcp1. {T}: Add {U}.raw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_0"
}thinkingMiniMx Fate
I'll get the action choices to see what I can play now that Shattering Spree has resolved.
thinkingMiniMx Fate
I'll cast Thoughtseize to see the opponent's hand and take a threat. This will help me understand what they're holding and potentially remove something dangerous.
mcpCast Thoughtseize {B}raw
choose_action(amount=1, answer=true, amounts=[1], auto_tap=true, pile=1, index=0, mana_plan=["p39"], attackers=["all"], blockers=[">p5>p1",">p6>p2"], id=p68, text=Thoughtseize)
{
"retryable": false,
"success": false,
"warning": "Both id and index provided; used id=p68, ignored index=0",
"error_code": "missing_param",
"recent_chat": [
"[System] Spell cancelled — not enough mana to complete payment."
],
"error": "mana_plan and auto_tap are mutually exclusive"
}thinkingMiniMx Fate
I'll cast Thoughtseize correctly using Underground Sea for black mana.
mcpCast Thoughtseize {B}raw
choose_action(id=p68, mana_plan=["p39"])
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"mana_plan_set": true,
"mana_plan_size": 1
}thinkingMiniMx Fate
I'll get the action choices to see the targeting options for Thoughtseize.
thinkingMiniMx Fate
I'll target the opponent (GPT52 Timmy, index 0) with Thoughtseize to look at their hand and take a card.
mcpGPT52 Timmyraw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_0"
}thinkingMiniMx Fate
I'll pass to let Thoughtseize resolve and see what card I take from the opponent's hand.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll get the action choices to see what I need to do next.
thinkingMiniMx Fate
I'll pass to move on from the declare attackers step - no attackers to declare at this moment.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll get the action choices to see what I need to do next in combat.
thinkingMiniMx Fate
I'll pass to move past the postcombat main phase. I'm low on resources and need to see what I draw next turn to recover from the difficult position I'm in.
mcpPassraw
choose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll call pass_priority to move to the end of turn and continue the game.
GPT52 Timmyllm
pass_priority(until=my_turn)
{
"combat_phase": "attackers",
"actions_passed": 1,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(6hp), GPT52 Timmy(you,19hp)",
"context": "T12 Combat/Declare Attackers (GPT52 Timmy)",
"stop_reason": "combat",
"response_type": "select",
"untapped_lands": 4,
"respond_with": "attackers=[\"p1\",...] or answer=true (confirm) or answer=false (skip)",
"message": "Select attackers",
"choices": [
{
"name": "Collector Ouphe",
"index": 0,
"choice_type": "attacker",
"id": "p26",
"power": "2",
"toughness": "2"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=["p26"], blockers=[], id=, text=)
{
"declared": [
"p26"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "batch_attack"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(6hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Play instants and activated abilities",
"action_pending": true,
"actions_passed": 1,
"has_playable_cards": true,
"context": "T12 Combat/Declare Blockers (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"name": "Wasteland",
"index": 1,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p39"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p39, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p39, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 0,
"action_type": "GAME_CHOOSE_ABILITY",
"players": "MiniMx Fate(6hp), GPT52 Timmy(you,19hp)",
"context": "T12 Combat/Declare Blockers (GPT52 Timmy)",
"stop_reason": "non_priority_action",
"response_type": "index",
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"respond_with": "index=N",
"message": "Choose spell or ability to play: Wasteland",
"choices": [
{
"index": 0,
"description": "1. {T}: Add {C}."
},
{
"index": 1,
"description": "2. {T}, Sacrifice Wasteland: Destroy target nonbasic land."
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_1"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"stack": [
{
"name": "Ability"
}
],
"action_type": "GAME_TARGET",
"players": "MiniMx Fate(6hp), GPT52 Timmy(you,19hp)",
"stop_reason": "non_priority_action",
"response_type": "index",
"can_cancel": true,
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Select a nonbasic land",
"required": false,
"action_pending": true,
"actions_passed": 0,
"context": "T12 Combat/Declare Blockers (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N, or answer=false to cancel",
"choices": [
{
"name": "Wasteland",
"target_type": "permanent",
"index": 0,
"id": "p10"
},
{
"controller": "MiniMx Fate",
"name": "Badlands",
"target_type": "permanent",
"index": 1,
"id": "p5"
},
{
"controller": "MiniMx Fate",
"name": "Underground Sea",
"target_type": "permanent",
"index": 2,
"id": "p37"
},
{
"name": "Bayou",
"target_type": "permanent",
"index": 3,
"id": "p8"
},
{
"controller": "MiniMx Fate",
"name": "Undercity Sewers",
"target_type": "permanent",
"index": 4,
"id": "p44"
},
{
"name": "Wasteland",
"target_type": "permanent",
"index": 5,
"id": "p39"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p5, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p5, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(4hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Play instants and activated abilities",
"action_pending": true,
"actions_passed": 1,
"has_playable_cards": true,
"context": "T12 Combat/Combat Damage (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"name": "Wasteland",
"index": 1,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p39"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p10, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"warning": "Both id and index provided; used id=p10, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 0,
"action_type": "GAME_CHOOSE_ABILITY",
"players": "MiniMx Fate(4hp), GPT52 Timmy(you,19hp)",
"context": "T12 Combat/Combat Damage (GPT52 Timmy)",
"stop_reason": "non_priority_action",
"response_type": "index",
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"respond_with": "index=N",
"message": "Choose spell or ability to play: Wasteland",
"choices": [
{
"index": 0,
"description": "1. {T}: Add {C}."
},
{
"index": 1,
"description": "2. {T}, Sacrifice Wasteland: Destroy target nonbasic land."
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_1"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"stack": [
{
"name": "Ability"
}
],
"action_type": "GAME_TARGET",
"players": "MiniMx Fate(4hp), GPT52 Timmy(you,19hp)",
"stop_reason": "non_priority_action",
"response_type": "index",
"can_cancel": true,
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Select a nonbasic land",
"required": false,
"action_pending": true,
"actions_passed": 0,
"context": "T12 Combat/Combat Damage (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N, or answer=false to cancel",
"choices": [
{
"name": "Wasteland",
"target_type": "permanent",
"index": 0,
"id": "p10"
},
{
"controller": "MiniMx Fate",
"name": "Badlands",
"target_type": "permanent",
"index": 1,
"id": "p5"
},
{
"controller": "MiniMx Fate",
"name": "Underground Sea",
"target_type": "permanent",
"index": 2,
"id": "p37"
},
{
"name": "Bayou",
"target_type": "permanent",
"index": 3,
"id": "p8"
},
{
"controller": "MiniMx Fate",
"name": "Undercity Sewers",
"target_type": "permanent",
"index": 4,
"id": "p44"
},
{
"name": "Wasteland",
"target_type": "permanent",
"index": 5,
"id": "p39"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p44, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_4",
"warning": "Both id and index provided; used id=p44, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(4hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 4,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 1,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T12 Postcombat Main/Postcombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"mana_cost": "{1}{G}",
"name": "Badgermole Cub",
"index": 1,
"action": "cast",
"id": "p45",
"power": "2",
"toughness": "2"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 2,
"action": "cast",
"id": "p49"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 3,
"action": "cast",
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 4,
"action": "cast",
"id": "p18"
},
{
"mana_cost": "{B}{G}",
"name": "Wight of the Reliquary",
"index": 5,
"action": "cast",
"id": "p35",
"power": "2",
"toughness": "2"
},
{
"name": "Hogaak, Arisen Necropolis",
"index": 6,
"action": "activate",
"playable_abilities": [
"Cast Hogaak, Arisen Necropolis"
],
"id": "p33"
},
{
"name": "Wasteland",
"index": 7,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p39"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 8,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"name": "Gaea's Cradle",
"index": 9,
"action": "land",
"id": "p41"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 10,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
}
]
}GPT52 Timmyllm
get_game_state(cursor=30)
{
"phase": "End",
"priority_player": "GPT52 Timmy",
"cursor": 34,
"stack": [],
"active_player": "GPT52 Timmy",
"players": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p6"
},
{
"name": "Dark Ritual",
"id": "p19"
},
{
"name": "Dark Ritual",
"id": "p27"
},
{
"name": "Dark Ritual",
"id": "p32"
},
{
"name": "Scalding Tarn",
"id": "p38"
},
{
"name": "Thoughtseize",
"id": "p42"
},
{
"name": "Brainstorm",
"id": "p43"
},
{
"name": "Beseech the Mirror",
"id": "p47"
},
{
"name": "Brainstorm",
"id": "p48"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Chrome Mox",
"id": "p3"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p4"
},
{
"tapped": false,
"name": "Badlands",
"id": "p5"
},
{
"tapped": false,
"name": "Lotus Petal",
"id": "p31"
},
{
"tapped": false,
"name": "Underground Sea",
"id": "p37"
},
{
"tapped": false,
"name": "Undercity Sewers",
"id": "p44"
},
{
"tapped": false,
"name": "Mox Opal",
"id": "p46"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p7"
},
{
"name": "Burning Wish",
"id": "p29"
},
{
"name": "Burning Wish",
"id": "p40"
}
],
"library_size": 39,
"life": 4
},
{
"hand_size": 8,
"graveyard": [
{
"name": "Endurance",
"id": "p1"
},
{
"name": "Verdant Catacombs",
"id": "p9"
},
{
"name": "Thoughtseize",
"id": "p30"
},
{
"name": "Birds of Paradise",
"id": "p36"
},
{
"name": "Natural Order",
"id": "p11"
},
{
"name": "Hogaak, Arisen Necropolis",
"id": "p33"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p8"
},
{
"tapped": false,
"name": "Forest",
"id": "p22"
},
{
"tapped": false,
"name": "Wasteland",
"id": "p10"
},
{
"tapped": true,
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Wasteland",
"id": "p39"
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p2"
}
],
"library_size": 40,
"life": 19,
"hand": [
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p12",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"rules": [
"Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle {this} into its owner's library."
],
"id": "p13"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"rules": [
"Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life."
],
"id": "p18"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"rules": [
"Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)",
"{T}: Add {B}.",
"{T}: Add {R}.",
"{T}: Add {G}."
],
"power": "0",
"id": "p24",
"toughness": "1"
},
{
"mana_cost": "{B}{G}",
"name": "Wight of the Reliquary",
"rules": [
"Vigilance",
"{this} gets +1/+1 for each creature card in your graveyard.",
"{T}, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle."
],
"power": "2",
"id": "p35",
"toughness": "2"
},
{
"name": "Gaea's Cradle",
"is_land": true,
"rules": [
"{T}: Add {G} for each creature you control.",
": ",
"Creatures you control: 1"
],
"id": "p41"
},
{
"mana_cost": "{1}{G}",
"name": "Badgermole Cub",
"rules": [
"When {this} enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)",
"Whenever you tap a creature for mana, add an additional {G}."
],
"power": "2",
"id": "p45",
"toughness": "2"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"rules": [
"Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuffle {this} into its owner's library."
],
"id": "p49"
}
]
}
],
"available": true,
"step": "Cleanup",
"turn": 12
}MiniMx Fatellm
pass_priority()
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(you,4hp), GPT52 Timmy(19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 3,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 5,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T13 Precombat Main/Precombat Main (MiniMx Fate) YOUR_MAIN",
"recent_chat": [
"[System] Spell cancelled — mana plan was incorrect or incomplete."
],
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Verdant Catacombs",
"index": 0,
"action": "land",
"id": "p54"
},
{
"mana_cost": "{R}",
"name": "Shattering Spree",
"index": 1,
"action": "cast",
"id": "p33"
},
{
"mana_cost": "{B}",
"name": "Thoughtseize",
"index": 2,
"action": "cast",
"id": "p68"
}
]
}thinkingMiniMx Fate
I'll cast Thoughtseize to look at the opponent's hand and take a threat. Given my low life total (4 hp), I need to know what they're holding and remove something dangerous.
llmchoose_action(index=2)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_2"
}thinkingMiniMx Fate
I'll get the action choices to see the targeting options for Thoughtseize.
GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=["p8"], attackers=[], blockers=[], id=p18, text=)
{
"success": true,
"action_taken": "selected_target_5",
"warning": "Both id and index provided; used id=p18, ignored index=0"
}thinkingMiniMx Fate
I'll target the opponent (GPT52 Timmy, index 0) with Thoughtseize to look at their hand and take a threatening card.
mcpGPT52 Timmyraw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_0"
}thinkingMiniMx Fate
I'll pass to let Thoughtseize resolve and reveal the opponent's hand so I can choose which card to take.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll get the action choices to see what cards are in the opponent's hand that I can take with Thoughtseize.
thinkingMiniMx Fate
I'll take Green Sun's Zenith (index 0) to remove their tutoring capability and limit their options for finding threats.
mcpGreen Sun's Zenithraw
choose_action(index=0)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_target_0"
}thinkingMiniMx Fate
I'll pass to let Thoughtseize continue resolving and force the opponent to discard Green Sun's Zenith.
llmchoose_action(answer=false)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll get the action choices to see what I can play now that Thoughtseize has resolved.
thinkingMiniMx Fate
I'll get the game state to see what creatures I have available to attack with, since I'm at a critical 2hp and need to make strategic decisions.
llmget_game_state()
{
"phase": "Combat",
"priority_player": "MiniMx Fate",
"cursor": 47,
"stack": [],
"active_player": "MiniMx Fate",
"players": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Scalding Tarn",
"id": "p7"
},
{
"name": "Dark Ritual",
"id": "p9"
},
{
"name": "Dark Ritual",
"id": "p28"
},
{
"name": "Dark Ritual",
"id": "p44"
},
{
"name": "Scalding Tarn",
"id": "p48"
},
{
"name": "Thoughtseize",
"id": "p42"
},
{
"name": "Brainstorm",
"id": "p51"
},
{
"name": "Beseech the Mirror",
"id": "p25"
},
{
"name": "Brainstorm",
"id": "p62"
},
{
"name": "Thoughtseize",
"id": "p68"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Chrome Mox",
"id": "p5"
},
{
"tapped": false,
"name": "Lion's Eye Diamond",
"id": "p6"
},
{
"tapped": false,
"name": "Badlands",
"id": "p16"
},
{
"tapped": false,
"name": "Lotus Petal",
"id": "p30"
},
{
"tapped": false,
"name": "Underground Sea",
"id": "p17"
},
{
"tapped": true,
"name": "Undercity Sewers",
"id": "p19"
},
{
"tapped": false,
"name": "Mox Opal",
"id": "p63"
}
],
"name": "MiniMx Fate",
"exile": [
{
"name": "Dark Ritual",
"id": "p4"
},
{
"name": "Burning Wish",
"id": "p22"
},
{
"name": "Burning Wish",
"id": "p46"
}
],
"library_size": 38,
"life": 2,
"hand": [
{
"mana_cost": "{R}",
"name": "Shattering Spree",
"rules": [
"Replicate {R} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)",
"Destroy target artifact."
],
"id": "p33"
},
{
"mana_cost": "{G}",
"name": "Veil of Summer",
"rules": [
"Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn."
],
"id": "p69"
},
{
"mana_cost": "{2}{B}{B}",
"name": "Tendrils of Agony",
"rules": [
"Target player loses 2 life and you gain 2 life.",
"Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)",
": ",
"Spells cast this turn: 1"
],
"id": "p67"
},
{
"mana_cost": "{1}{B}{B}{B}",
"name": "Beseech the Mirror",
"rules": [
"Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)",
"Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way."
],
"id": "p8"
},
{
"name": "Verdant Catacombs",
"is_land": true,
"rules": [
"{T}, Pay 1 life, Sacrifice {this}: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle."
],
"id": "p54"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Endurance",
"id": "p10"
},
{
"name": "Verdant Catacombs",
"id": "p26"
},
{
"name": "Thoughtseize",
"id": "p49"
},
{
"name": "Birds of Paradise",
"id": "p52"
},
{
"name": "Natural Order",
"id": "p13"
},
{
"name": "Hogaak, Arisen Necropolis",
"id": "p61"
},
{
"name": "Thoughtseize",
"id": "p58"
},
{
"name": "Green Sun's Zenith",
"id": "p57"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Bayou",
"id": "p20"
},
{
"tapped": false,
"name": "Forest",
"id": "p27"
},
{
"tapped": false,
"name": "Wasteland",
"id": "p31"
},
{
"tapped": true,
"name": "Collector Ouphe",
"id": "p45",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Wasteland",
"id": "p55"
}
],
"name": "GPT52 Timmy",
"exile": [
{
"name": "Endurance",
"id": "p12"
}
],
"library_size": 40,
"life": 19
}
],
"available": true,
"step": "Declare Attackers",
"turn": 13
}thinkingMiniMx Fate
I'll pass to move on from the declare attackers step - I don't have any creatures to attack with, so I need to continue to the next phase.
GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(2hp), GPT52 Timmy(you,19hp)",
"context": "T13 Combat/Declare Attackers (MiniMx Fate)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 4,
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"message": "Play instants and activated abilities",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"name": "Wasteland",
"index": 1,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p39"
}
],
"action_pending": true
}MiniMx FatemcpPass
raw
choose_action(answer=false)
{
"success": true,
"action_taken": "passed_priority"
}thinkingMiniMx Fate
I'll get the action choices to see what happens next in combat.
llmget_action_choices()
{
"action_pending": false
}thinkingMiniMx Fate
I'll call pass_priority to move forward in the game and see what the opponent does or what phase we move to next.
GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p10, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0",
"warning": "Both id and index provided; used id=p10, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 0,
"action_type": "GAME_CHOOSE_ABILITY",
"players": "MiniMx Fate(2hp), GPT52 Timmy(you,19hp)",
"context": "T13 Combat/Declare Attackers (MiniMx Fate)",
"stop_reason": "non_priority_action",
"response_type": "index",
"untapped_lands": 4,
"respond_with": "index=N",
"message": "Choose spell or ability to play: Wasteland",
"choices": [
{
"index": 0,
"description": "1. {T}: Add {C}."
},
{
"index": 1,
"description": "2. {T}, Sacrifice Wasteland: Destroy target nonbasic land."
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_1"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"stack": [
{
"name": "Ability"
}
],
"action_type": "GAME_TARGET",
"players": "MiniMx Fate(2hp), GPT52 Timmy(you,19hp)",
"stop_reason": "non_priority_action",
"response_type": "index",
"can_cancel": true,
"untapped_lands": 4,
"message": "Select a nonbasic land",
"required": false,
"action_pending": true,
"actions_passed": 0,
"context": "T13 Combat/Declare Attackers (MiniMx Fate)",
"respond_with": "id=\"pN\" or index=N, or answer=false to cancel",
"choices": [
{
"name": "Wasteland",
"target_type": "permanent",
"index": 0,
"id": "p10"
},
{
"controller": "MiniMx Fate",
"name": "Badlands",
"target_type": "permanent",
"index": 1,
"id": "p5"
},
{
"controller": "MiniMx Fate",
"name": "Underground Sea",
"target_type": "permanent",
"index": 2,
"id": "p37"
},
{
"name": "Bayou",
"target_type": "permanent",
"index": 3,
"id": "p8"
},
{
"tapped": true,
"controller": "MiniMx Fate",
"name": "Undercity Sewers",
"target_type": "permanent",
"index": 4,
"id": "p44"
},
{
"name": "Wasteland",
"target_type": "permanent",
"index": 5,
"id": "p39"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p37, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_2",
"warning": "Both id and index provided; used id=p37, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 1,
"has_playable_cards": true,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(2hp), GPT52 Timmy(you,19hp)",
"context": "T13 Postcombat Main/Postcombat Main (MiniMx Fate)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 4,
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"message": "Play instants and activated abilities",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"name": "Wasteland",
"index": 1,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p39"
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p39, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p39, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 0,
"action_type": "GAME_CHOOSE_ABILITY",
"players": "MiniMx Fate(2hp), GPT52 Timmy(you,19hp)",
"context": "T13 Postcombat Main/Postcombat Main (MiniMx Fate)",
"stop_reason": "non_priority_action",
"response_type": "index",
"untapped_lands": 4,
"respond_with": "index=N",
"message": "Choose spell or ability to play: Wasteland",
"choices": [
{
"index": 0,
"description": "1. {T}: Add {C}."
},
{
"index": 1,
"description": "2. {T}, Sacrifice Wasteland: Destroy target nonbasic land."
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=1, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_1"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"stack": [
{
"name": "Ability"
}
],
"action_type": "GAME_TARGET",
"players": "MiniMx Fate(2hp), GPT52 Timmy(you,19hp)",
"stop_reason": "non_priority_action",
"response_type": "index",
"can_cancel": true,
"untapped_lands": 4,
"message": "Select a nonbasic land",
"required": false,
"action_pending": true,
"actions_passed": 0,
"context": "T13 Postcombat Main/Postcombat Main (MiniMx Fate)",
"respond_with": "id=\"pN\" or index=N, or answer=false to cancel",
"choices": [
{
"name": "Wasteland",
"target_type": "permanent",
"index": 0,
"id": "p10"
},
{
"controller": "MiniMx Fate",
"name": "Badlands",
"target_type": "permanent",
"index": 1,
"id": "p5"
},
{
"controller": "MiniMx Fate",
"name": "Underground Sea",
"target_type": "permanent",
"index": 2,
"id": "p37"
},
{
"name": "Bayou",
"target_type": "permanent",
"index": 3,
"id": "p8"
},
{
"tapped": true,
"controller": "MiniMx Fate",
"name": "Undercity Sewers",
"target_type": "permanent",
"index": 4,
"id": "p44"
},
{
"name": "Wasteland",
"target_type": "permanent",
"index": 5,
"id": "p39"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p5, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_1",
"warning": "Both id and index provided; used id=p5, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=my_turn)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(2hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 4,
"message": "Play spells and abilities",
"action_pending": true,
"actions_passed": 1,
"land_drops_used": 0,
"has_playable_cards": true,
"context": "T13 Precombat Main/Precombat Main (GPT52 Timmy) YOUR_MAIN",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 0,
"action": "cast",
"id": "p52"
},
{
"name": "Wasteland",
"index": 1,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"mana_cost": "{1}{G}",
"name": "Badgermole Cub",
"index": 2,
"action": "cast",
"id": "p45",
"power": "2",
"toughness": "2"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 3,
"action": "cast",
"id": "p12",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{X}{G}",
"name": "Green Sun's Zenith",
"index": 4,
"action": "cast",
"id": "p49"
},
{
"name": "Gaea's Cradle",
"index": 5,
"action": "land",
"id": "p41"
},
{
"mana_cost": "{G}",
"name": "Ignoble Hierarch",
"index": 6,
"action": "cast",
"id": "p24",
"power": "0",
"toughness": "1"
},
{
"mana_cost": "{B}{G}",
"name": "Wight of the Reliquary",
"index": 7,
"action": "cast",
"id": "p35",
"power": "2",
"toughness": "2"
},
{
"name": "Hogaak, Arisen Necropolis",
"index": 8,
"action": "activate",
"playable_abilities": [
"Cast Hogaak, Arisen Necropolis"
],
"id": "p33"
},
{
"name": "Wasteland",
"index": 9,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p39"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=p41, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_5",
"warning": "Both id and index provided; used id=p41, ignored index=0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"combat_phase": "attackers",
"actions_passed": 0,
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(2hp), GPT52 Timmy(you,19hp)",
"context": "T13 Combat/Declare Attackers (GPT52 Timmy)",
"stop_reason": "combat",
"response_type": "select",
"untapped_lands": 4,
"respond_with": "attackers=[\"p1\",...] or answer=true (confirm) or answer=false (skip)",
"message": "Select attackers",
"choices": [
{
"name": "Collector Ouphe",
"index": 0,
"choice_type": "attacker",
"id": "p26",
"power": "2",
"toughness": "2"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=["p26"], blockers=[], id=, text=)
{
"declared": [
"p26"
],
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "batch_attack"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"action_type": "GAME_SELECT",
"players": "MiniMx Fate(2hp), GPT52 Timmy(you,19hp)",
"stop_reason": "playable_cards",
"response_type": "select",
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"message": "Play instants and activated abilities",
"action_pending": true,
"actions_passed": 1,
"has_playable_cards": true,
"context": "T13 Combat/Declare Blockers (GPT52 Timmy)",
"respond_with": "id=\"pN\" or index=N to play, or answer=false to pass",
"choices": [
{
"name": "Wasteland",
"index": 0,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p10"
},
{
"name": "Wasteland",
"index": 1,
"action": "activate",
"playable_abilities": [
"{T}, Sacrifice {this}: Destroy target nonbasic la..."
],
"id": "p39"
}
]
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_0"
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 0,
"action_type": "GAME_CHOOSE_ABILITY",
"players": "MiniMx Fate(2hp), GPT52 Timmy(you,19hp)",
"context": "T13 Combat/Declare Blockers (GPT52 Timmy)",
"stop_reason": "non_priority_action",
"response_type": "index",
"untapped_lands": 4,
"combat": [
{
"blocked": false,
"defending": "MiniMx Fate",
"attackers": [
{
"name": "Collector Ouphe",
"id": "p26",
"power": "2",
"toughness": "2"
}
]
}
],
"respond_with": "index=N",
"message": "Choose spell or ability to play: Wasteland",
"choices": [
{
"index": 0,
"description": "1. {T}: Add {C}."
},
{
"index": 1,
"description": "2. {T}, Sacrifice Wasteland: Destroy target nonbasic land."
}
],
"action_pending": true
}GPT52 Timmyllm
choose_action(amount=0, answer=false, amounts=[], auto_tap=false, pile=0, index=0, mana_plan=[], attackers=[], blockers=[], id=, text=)
{
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
"success": true,
"action_taken": "selected_ability_0"
}MiniMx Fatellm
pass_priority()
{
"actions_passed": 4,
"stop_reason": "game_over",
"action_pending": false,
"player_dead": true
}GPT52 Timmyllm
pass_priority(until=stack_resolved)
{
"actions_passed": 1,
"stop_reason": "game_over",
"game_over": true,
"action_pending": false
}gamespectator3 has started watching
gameMiniMx Fate chooses that they take the first turn
gameMiniMx Fate draws seven cards
gameMiniMx Fate decides to take mulligan
gameGPT52 Timmy keeps hand
gameMiniMx Fate's library is shuffled
gameMiniMx Fate mulligans down to 6 cards
gameMiniMx Fate draws seven cards
gameMiniMx Fate puts a card from hand to the bottom of their library
gameMiniMx Fate keeps hand
gameTURN 1 for MiniMx Fate (20 - 20)
— Upkeep —
gameMiniMx Fate skips Draw step
— Precombat Main —
gameMiniMx Fate casts Chrome Mox from hand
gameMiniMx Fate puts Chrome Mox from stack onto the Battlefield
gameMiniMx Fate - Ability triggers: Chrome Mox - <i>Imprint</i> — When Chrome Mox enters, you may exile a nonartifact, nonland card from your hand.
gameMiniMx Fate moves Dark Ritual from hand to the exile zone (source: Chrome Mox)
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
gameMiniMx Fate puts Scalding Tarn from hand onto the Battlefield
gameMiniMx Fate plays Scalding Tarn
gameMiniMx Fate casts Lion's Eye Diamond from hand
gameMiniMx Fate puts Lion's Eye Diamond from stack onto the Battlefield
gameMiniMx Fate loses 1 life from Scalding Tarn
gameMiniMx Fate sacrificed Scalding Tarn (source: Scalding Tarn)
gameMiniMx Fate activates: search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. from Scalding Tarn
gameMiniMx Fate searches their library (source: Scalding Tarn)
gameMiniMx Fate puts Badlands from library onto the Battlefield (source: Scalding Tarn)
gameMiniMx Fate's library is shuffled (source: Scalding Tarn)
— End Step —
gameTURN 2 for GPT52 Timmy (19 - 20)
— Upkeep —
gameGPT52 Timmy draws a card
— Draw Step —
— Precombat Main —
— Beginning of Combat —
— Declare Attackers —
— End Combat —
major blunder
Evoking Endurance to shuffle back a single Scalding Tarn from opponent's graveyard provides virtually no disruption.
Evoking Endurance to shuffle back a single Scalding Tarn from opponent's graveyard provides virtually no disruption. This wastes Endurance (a valuable creature for the Natural Order plan or future graveyard hate) and requires exiling another green card from hand, severely weakening their gameplan. The opponent's graveyard contains nothing worth shuffling back.
Analysis
Action taken: Evoked Endurance to shuffle back a Scalding Tarn from opponent's graveyard, wasting Endurance and exiling a green card.
Better line: Hold Endurance in hand. Play Bayou, cast Ignoble Hierarch, and develop toward the Natural Order plan. Save Endurance for when the opponent actually has meaningful graveyard content to shuffle away, or hard-cast it as a 3/4 creature.
moderate blunder
GPT52 Timmy chose to play Wasteland but the game log shows Bayou was actually put onto the battlefield.
GPT52 Timmy chose to play Wasteland but the game log shows Bayou was actually put onto the battlefield. Looking at the actual decision: the player should lead with Bayou to cast Ignoble Hierarch on turn 1, which is critical for developing mana and enabling a turn 2 Natural Order (with Ignoble Hierarch providing mana acceleration and serving as the sacrifice target). Playing Wasteland first means no turn 1 Ignoble Hierarch, delaying the entire game plan by a turn. Against an opponent who has Chrome Mox, LED, and Badlands with cards in hand (likely a combo deck), speed is essential. While Wasteland could destroy Badlands, that's less impactful than developing your own board since the opponent already has Chrome Mox for black mana. Note: The log says 'Chosen: Wasteland' but 'After: GPT52 Timmy puts Bayou from hand onto the Battlefield' - this appears to be the system correcting or the choice being Wasteland but the land drop being Bayou. If the player actually played Bayou, this is fine. But if they chose Wasteland as their land drop, that's a clear mistake.
Analysis
Action taken: Chose Wasteland as the land to play for the turn
Better line: Play Bayou and cast Ignoble Hierarch turn 1, setting up a potential turn 2 Natural Order to find a game-winning green creature. Wasteland can be played on a later turn when tempo from destroying a land matters more than developing your own board.
— Postcombat Main —
gameGPT52 Timmy puts Bayou from hand onto the Battlefield
— End Step —
gameGPT52 Timmy moves Endurance from hand to the exile zone (source: Endurance)
gameGPT52 Timmy casts Endurance with Evoke from hand
gameGPT52 Timmy puts Endurance from stack onto the Battlefield
minor blunder
Targeted themselves with Endurance's ETB trigger when their graveyard was empty, instead of targeting the opponent who h…
Targeted themselves with Endurance's ETB trigger when their graveyard was empty, instead of targeting the opponent who had Scalding Tarn in their graveyard. Targeting the opponent would deny potential graveyard synergies (e.g., Deathrite Shaman fuel) at no cost.
Analysis
Action taken: Targeted themselves with Endurance's graveyard-shuffling ability, accomplishing nothing.
Better line: Target MiniMx Fate to shuffle their Scalding Tarn back into their library, denying any graveyard interactions.
gameGPT52 Timmy - Ability triggers: Endurance - When Endurance enters, up to one target player puts all the cards from their graveyard on the bottom of their library in a random order.
gameGPT52 Timmy - Ability triggers: Endurance - When this permanent enters, if its evoke cost was paid, its controller sacrifices it.
gameGPT52 Timmy sacrificed Endurance (source: Endurance)
gameTURN 3 for MiniMx Fate (19 - 20)
— MiniMx Fate's Turn 2 —
gameMiniMx Fate draws a card
— Draw Step —
— Precombat Main —
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
— End Step —
gameTURN 4 for GPT52 Timmy (19 - 20)
— Upkeep —
gameGPT52 Timmy draws a card
— Draw Step —
— Precombat Main —
minor blunder
Against a Storm/combo deck (Chrome Mox, LED, Dark Ritual), targeting yourself with Endurance's ETB to shuffle back your …
Against a Storm/combo deck (Chrome Mox, LED, Dark Ritual), targeting yourself with Endurance's ETB to shuffle back your own Endurance is less valuable than targeting the opponent to deny their graveyard (Scalding Tarn). Storm decks can benefit from graveyard count for threshold (Cabal Ritual) and other graveyard-matters effects like Past in Flames or Yawgmoth's Will.
Analysis
Action taken: Targeted themselves with Endurance ETB, shuffling their own Endurance back into library
Better line: Target MiniMx Fate to deny graveyard resources to the combo opponent, keeping their graveyard empty for threshold denial
— Beginning of Combat —
— Declare Attackers —
gameMiniMx Fate casts Dark Ritual from hand
gameMiniMx Fate puts Dark Ritual from stack into their graveyard
— End Combat —
— Postcombat Main —
gameGPT52 Timmy puts Verdant Catacombs from hand onto the Battlefield
gameGPT52 Timmy plays Verdant Catacombs
— End Step —
gameTURN 5 for MiniMx Fate (19 - 20)
— MiniMx Fate's Turn 3 —
gameMiniMx Fate draws a card
— Draw Step —
— Precombat Main —
moderate blunder
The player has Badlands (1 mana) + Chrome Mox (1 mana, imprinting Dark Ritual so it produces B) + Lion's Eye Diamond (0 …
The player has Badlands (1 mana) + Chrome Mox (1 mana, imprinting Dark Ritual so it produces B) + Lion's Eye Diamond (0 mana artifact that can be sacrificed for 3 mana). They can cast Burning Wish for 1R (tap Badlands for R, tap Chrome Mox for B... wait, Burning Wish costs {1}{R}). Badlands taps for B or R. Chrome Mox has Dark Ritual exiled, so it taps for B. That gives access to B+R or B+B - enough for Burning Wish (1R = one generic + one red). They could tap Chrome Mox for B (generic) and Badlands for R to cast Burning Wish, fetching a sorcery from the sideboard. Additionally, they could sacrifice LED in response to casting Beseech the Mirror to generate 3 black mana. With Badlands (B) + Chrome Mox (B) + LED (BBB after sac, discarding hand), they could cast Beseech the Mirror (1BBB) bargaining the LED or Chrome Mox. Actually, LED must be sacrificed as part of its activation, not bargained. But they could: tap Badlands for B, tap Chrome Mox for B, sacrifice LED discarding hand for BBB, then cast Beseech the Mirror for 1BBB (they'd have BBBBB, enough) bargaining Chrome Mox. Wait - LED timing: LED can only be activated as an instant, and you'd need to activate it while Beseech is on the stack. The standard line is: cast Beseech the Mirror, hold priority, crack LED for BBB (discarding hand), bargain Chrome Mox. They'd have Badlands (B) + Chrome Mox (B) for 2 mana, then crack LED for BBB more = BBBBB total, Beseech costs 1BBB = 4 mana, so they have enough. This lets them tutor for any card CMC 4 or less and cast it for free - a powerful combo line. Passing the turn with this line available is a significant missed opportunity.
Analysis
Action taken: Passed without casting any spells, claiming no playable cards with current mana.
Better line: Cast Beseech the Mirror (using Badlands + Chrome Mox for BB, hold priority and crack LED for BBB, discarding hand), bargain Chrome Mox. This tutors for any card with mana value 4 or less and casts it for free, enabling a powerful combo turn.
gameGPT52 Timmy loses 1 life from Verdant Catacombs
gameGPT52 Timmy sacrificed Verdant Catacombs (source: Verdant Catacombs)
gameGPT52 Timmy activates: search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle. from Verdant Catacombs
minor blunder
Fetching Dryad Arbor instead of a regular Forest or Bayou.
Fetching Dryad Arbor instead of a regular Forest or Bayou. The player has Natural Order in hand and wants to sacrifice a green creature, but they also have Ignoble Hierarch in hand which serves as the sacrifice target. Dryad Arbor is vulnerable to removal and summoning sickness means it can't tap for mana this turn. More importantly, fetching Dryad Arbor here means it's no longer available as a Green Sun's Zenith for X=0 target later. However, the player likely plans to use Dryad Arbor as a Natural Order sacrifice target to preserve Ignoble Hierarch for mana, which has some logic. But fetching a basic Forest would be safer against Wasteland (opponent has none visible but it's Legacy) and preserve the Dryad Arbor option for GSZ. Actually, looking more carefully: the player already has Bayou in play and Wasteland in hand. They need to cast both Ignoble Hierarch (G) and potentially Natural Order (2GG) soon. Fetching Dryad Arbor gives them a sacrifice target for Natural Order without needing to sacrifice Ignoble Hierarch, but Dryad Arbor is fragile. A Forest would be more reliable for mana production, and they could sacrifice Ignoble Hierarch to Natural Order instead.
Analysis
Action taken: Fetched Dryad Arbor with Verdant Catacombs
Better line: Fetch a basic Forest for stable mana production. Play Ignoble Hierarch this turn, then next turn have access to Natural Order sacrificing the Hierarch if needed, while preserving Dryad Arbor as a future GSZ X=0 target.
gameGPT52 Timmy searches their library (source: Verdant Catacombs)
gameGPT52 Timmy puts Forest from library onto the Battlefield (source: Verdant Catacombs)
gameGPT52 Timmy's library is shuffled (source: Verdant Catacombs)
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
— End Step —
gameTURN 6 for GPT52 Timmy (19 - 19)
— Upkeep —
gameGPT52 Timmy draws a card
— Draw Step —
— Precombat Main —
major blunder
GPT52 Timmy targeted themselves with Thoughtseize instead of the opponent.
GPT52 Timmy targeted themselves with Thoughtseize instead of the opponent. This means they lose 2 life and must discard one of their own valuable cards (Natural Order, Green Sun's Zenith, or Ignoble Hierarch) while gaining zero information or disruption against the opponent. Thoughtseize should almost always target the opponent to strip a key card from their hand.
Analysis
Action taken: Targeted themselves with Thoughtseize, losing 2 life and discarding their own card for no benefit.
Better line: Target MiniMx Fate with Thoughtseize to see their hand and strip their best nonland card, disrupting their game plan.
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
— End Step —
gameTURN 7 for MiniMx Fate (19 - 19)
— MiniMx Fate's Turn 4 —
gameMiniMx Fate draws a card
— Draw Step —
— Precombat Main —
gameMiniMx Fate casts Dark Ritual from hand
gameMiniMx Fate puts Dark Ritual from stack into their graveyard
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
— End Step —
gameTURN 8 for GPT52 Timmy (19 - 19)
— Upkeep —
gameGPT52 Timmy draws a card
— Draw Step —
— Precombat Main —
gameGPT52 Timmy puts Wasteland from hand onto the Battlefield
gameGPT52 Timmy plays Wasteland
— Beginning of Combat —
— Declare Attackers —
minor blunder
Sacrificing Wasteland to destroy Badlands reduces available mana from 3 to 2 this turn, preventing the powerful double-d…
Sacrificing Wasteland to destroy Badlands reduces available mana from 3 to 2 this turn, preventing the powerful double-deploy of Ignoble Hierarch + Collector Ouphe. Collector Ouphe shuts off both Lion's Eye Diamond and Chrome Mox (the opponent's remaining mana sources), which is arguably better mana denial than destroying Badlands, while also putting two creatures on board to enable Natural Order next turn.
Analysis
Action taken: Sacrificed Wasteland to destroy Badlands, leaving only 2 mana available this turn.
Better line: Tap Wasteland for colorless mana, then cast Ignoble Hierarch (G) and Collector Ouphe (1G) using all 3 mana. Ouphe shuts off LED and Chrome Mox, effectively denying more mana than Wasteland destruction while building board presence for Natural Order.
major blunder
GPT52 Timmy targeted their own Wasteland instead of the opponent's Badlands with Wasteland's activated ability.
GPT52 Timmy targeted their own Wasteland instead of the opponent's Badlands with Wasteland's activated ability. The opponent (a combo deck with Dark Rituals, Lion's Eye Diamond, Beseech the Mirror) had only Badlands as their real mana-producing land. Destroying Badlands would have severely crippled the opponent's ability to cast spells, while targeting their own Wasteland accomplishes nothing useful.
Analysis
Action taken: Targeted their own Wasteland with Wasteland's destroy nonbasic land ability
Better line: Target opponent's Badlands to cut them off their only land-based colored mana source, severely hampering their combo deck's ability to function
— End Combat —
— Postcombat Main —
— End Step —
gameTURN 9 for MiniMx Fate (19 - 19)
— MiniMx Fate's Turn 5 —
gameMiniMx Fate draws a card
— Draw Step —
— Precombat Main —
minor blunder
Cast Beseech the Mirror before casting Lotus Petal.
Cast Beseech the Mirror before casting Lotus Petal. Playing Lotus Petal first (free) would provide an additional artifact on the battlefield to potentially bargain with Beseech the Mirror, and adds a mana source for more flexible sequencing. Casting spells before deploying free artifacts is a sequencing error.
Analysis
Action taken: Cast Beseech the Mirror directly without first deploying the free Lotus Petal from hand.
Better line: Cast Lotus Petal first (it's free), then cast Beseech the Mirror with the option to bargain Lotus Petal, keeping Chrome Mox available for future mana if needed.
gameMiniMx Fate casts Burning Wish from hand
gameMiniMx Fate puts Shattering Spree from outside into their hand
gameMiniMx Fate reveals Shattering Spree
gameMiniMx Fate moves Burning Wish from stack to the exile zone
major blunder
Burning Wish lets you grab a sorcery from outside the game (sideboard).
Burning Wish lets you grab a sorcery from outside the game (sideboard). The opponent has Chrome Mox and Lion's Eye Diamond on the battlefield as key combo pieces, but MiniMx Fate IS the one with those artifacts - they're the Storm player. Grabbing Shattering Spree makes no sense here. The reasoning says 'I'll select Ad Nauseam' but Ad Nauseam isn't even a sorcery (it's an instant), and they actually picked Shattering Spree which destroys artifacts - their own key mana sources. With Beseech the Mirror in hand needing BBB and combo potential with LED, they should be grabbing a card that advances their win condition. Tendrils of Agony would be the kill spell to wish for if they're building storm count, or another combo enabler. Shattering Spree has no useful targets since the opponent only has lands on board, and destroying your own artifacts is counterproductive.
Analysis
Action taken: Wished for Shattering Spree with Burning Wish, a card that only destroys artifacts when the opponent has no artifacts in play and the caster's own artifacts (Chrome Mox, LED) are critical combo pieces.
Better line: Wish for Tendrils of Agony to set up a storm kill, or possibly Empty the Warrens to create a token army, since those actually advance the game plan. With LED on board and Beseech the Mirror in hand, the storm combo line is available.
moderate blunder
MiniMx Fate passed without casting Lotus Petal, which is a free 0-mana artifact that could be played at no cost.
MiniMx Fate passed without casting Lotus Petal, which is a free 0-mana artifact that could be played at no cost. With Badlands tapped and Chrome Mox tapped, they have no available mana this turn. Playing Lotus Petal would give them an artifact on the battlefield that could be sacrificed for mana, and critically it could serve as a Bargain target for Beseech the Mirror. With Lotus Petal on the battlefield, they could potentially set up a Beseech the Mirror line on a future turn using LED + Lotus Petal for mana and Lotus Petal as the bargain sacrifice. Not deploying a free artifact delays their game plan for no reason.
Analysis
Action taken: Passed priority without casting Lotus Petal, a free spell.
Better line: Cast Lotus Petal (costs 0 mana) to have it available as both a mana source and a potential Bargain sacrifice for Beseech the Mirror on a subsequent turn.
major blunder
GPT52 Timmy used Wasteland's ability but targeted their own Wasteland (or selected it nonsensically) instead of targetin…
GPT52 Timmy used Wasteland's ability but targeted their own Wasteland (or selected it nonsensically) instead of targeting the opponent's Badlands, which is their only actual land. Destroying Badlands would have crippled the opponent's mana base, leaving them with only Chrome Mox (imprinting black) and Lion's Eye Diamond (which requires discarding hand).
Analysis
Action taken: Selected Wasteland as the target for Wasteland's destroy nonbasic land ability instead of the opponent's Badlands.
Better line: Target Badlands with Wasteland's ability to destroy the opponent's only land, severely limiting their mana production and slowing their combo potential.
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
major blunder
GPT52 Timmy targeted their own Wasteland instead of the opponent's Badlands with Wasteland's activated ability.
GPT52 Timmy targeted their own Wasteland instead of the opponent's Badlands with Wasteland's activated ability. Destroying Badlands would have cut off the opponent's primary land-based mana source, and combined with the Collector Ouphe in hand (which shuts off Chrome Mox and LED), this would have created a devastating mana lock on the opponent.
Analysis
Action taken: Targeted their own Wasteland for destruction, wasting their land destruction effect entirely.
Better line: Target Badlands with Wasteland's ability to destroy the opponent's only land, then follow up with Collector Ouphe to lock out Chrome Mox and Lion's Eye Diamond, effectively mana-screwing the opponent.
— End Step —
gameTURN 10 for GPT52 Timmy (19 - 19)
— Upkeep —
gameGPT52 Timmy draws a card
— Draw Step —
— Precombat Main —
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
gameGPT52 Timmy casts Collector Ouphe from hand
gameGPT52 Timmy puts Collector Ouphe from stack onto the Battlefield
— End Step —
gameTURN 11 for MiniMx Fate (19 - 19)
— MiniMx Fate's Turn 6 —
gameMiniMx Fate draws a card
— Draw Step —
— Precombat Main —
gameMiniMx Fate casts Dark Ritual from hand
gameMiniMx Fate puts Dark Ritual from stack into their graveyard
gameMiniMx Fate casts Lotus Petal from hand
gameMiniMx Fate puts Lotus Petal from stack onto the Battlefield
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
— End Step —
gameTURN 12 for GPT52 Timmy (19 - 19)
— Upkeep —
gameGPT52 Timmy draws a card
— Draw Step —
— Precombat Main —
— Beginning of Combat —
— Declare Attackers —
gameGPT52 Timmy attacks MiniMx Fate with 1 creature
— Declare Blockers —
gameMiniMx Fate loses 2 life at combat from Collector Ouphe
— Combat Damage —
— End Combat —
— Postcombat Main —
— End Step —
gameTURN 13 for MiniMx Fate (17 - 19)
— MiniMx Fate's Turn 7 —
gameMiniMx Fate draws a card
— Draw Step —
— Precombat Main —
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
— End Step —
gameTURN 14 for GPT52 Timmy (17 - 19)
— Upkeep —
gameGPT52 Timmy draws a card
— Draw Step —
— Precombat Main —
— Beginning of Combat —
— Declare Attackers —
gameGPT52 Timmy attacks MiniMx Fate with 1 creature
— Declare Blockers —
gameMiniMx Fate loses 2 life at combat from Collector Ouphe
— Combat Damage —
moderate blunder
GPT52 Timmy has Collector Ouphe on the battlefield, which already shuts down MiniMx Fate's artifacts (Chrome Mox, Lion's…
GPT52 Timmy has Collector Ouphe on the battlefield, which already shuts down MiniMx Fate's artifacts (Chrome Mox, Lion's Eye Diamond, Lotus Petal). The opponent's only nonbasic land is Badlands, which is their only source of colored mana. Destroying Badlands with Wasteland would severely cripple MiniMx Fate's ability to cast spells, leaving them with only colorless mana from artifacts that are already locked out by Collector Ouphe. Instead, GPT52 Timmy tapped Wasteland just for colorless mana, which they don't appear to need urgently this turn (they're in combat, not casting a spell that requires the mana right now).
Analysis
Action taken: Tapped Wasteland for {C} during combat.
Better line: Activate Wasteland's second ability to sacrifice it and destroy Badlands, cutting off MiniMx Fate's only source of colored mana while Collector Ouphe already prevents artifact mana activation.
— End Combat —
— Postcombat Main —
— End Step —
gameGPT52 Timmy discards down to 7 hand cards
— Cleanup —
gameGPT52 Timmy discards Thoughtseize
gameTURN 15 for MiniMx Fate (15 - 19)
— MiniMx Fate's Turn 8 —
gameMiniMx Fate draws a card
— Draw Step —
— Precombat Main —
gameMiniMx Fate puts Scalding Tarn from hand onto the Battlefield
gameMiniMx Fate plays Scalding Tarn
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
gameMiniMx Fate loses 1 life from Scalding Tarn
gameMiniMx Fate sacrificed Scalding Tarn (source: Scalding Tarn)
gameMiniMx Fate activates: search your library for an Island or Mountain card, put it onto the battlefield, then shuffle. from Scalding Tarn
gameMiniMx Fate searches their library (source: Scalding Tarn)
gameMiniMx Fate puts Underground Sea from library onto the Battlefield (source: Scalding Tarn)
gameMiniMx Fate's library is shuffled (source: Scalding Tarn)
— End Step —
gameTURN 16 for GPT52 Timmy (14 - 19)
— Upkeep —
gameGPT52 Timmy draws a card
— Draw Step —
— Precombat Main —
— Beginning of Combat —
— Declare Attackers —
gameGPT52 Timmy attacks MiniMx Fate with 1 creature
— Declare Blockers —
gameMiniMx Fate loses 2 life at combat from Collector Ouphe
— Combat Damage —
minor blunder
With Collector Ouphe shutting down all artifact mana, the opponent's only mana-producing permanents are Badlands (B/R) a…
With Collector Ouphe shutting down all artifact mana, the opponent's only mana-producing permanents are Badlands (B/R) and Underground Sea (U/B). The opponent's deck is primarily B/R (Dark Ritual, Burning Wish). Destroying Underground Sea leaves the opponent with Badlands (B/R access), while destroying Badlands would leave them with only Underground Sea (U/B) - cutting off red mana entirely, which is more crippling for their BR strategy.
Analysis
Action taken: Destroyed Underground Sea with Wasteland, leaving opponent with Badlands (B/R access)
Better line: Destroy Badlands with Wasteland to cut off the opponent's only red mana source, leaving them with just Underground Sea (U/B) while their deck heavily relies on red mana
moderate blunder
GPT52 Timmy has Collector Ouphe on the battlefield, which shuts off the opponent's Chrome Mox, Lion's Eye Diamond, and L…
GPT52 Timmy has Collector Ouphe on the battlefield, which shuts off the opponent's Chrome Mox, Lion's Eye Diamond, and Lotus Petal. The opponent's only real mana-producing lands are Badlands and Underground Sea. Using Wasteland to destroy one of those nonbasic lands (likely Underground Sea to cut blue mana access) would severely constrain the opponent's mana while Collector Ouphe keeps their artifacts offline. Instead, tapping Wasteland for colorless mana wastes its powerful land destruction ability on a turn where the colorless mana isn't critically needed — GPT52 Timmy has Bayou and Forest untapped and a hand full of green spells.
Analysis
Action taken: Tapped Wasteland for {C} instead of sacrificing it to destroy a nonbasic land.
Better line: Sacrifice Wasteland to destroy Underground Sea (or Badlands), cutting the opponent down to just one land while Collector Ouphe keeps all three artifacts shut off. This would leave MiniMx Fate with essentially one mana source and almost no ability to cast spells.
— End Combat —
— Postcombat Main —
— End Step —
gameGPT52 Timmy discards down to 7 hand cards
— Cleanup —
gameGPT52 Timmy discards Birds of Paradise
gameTURN 17 for MiniMx Fate (12 - 19)
— MiniMx Fate's Turn 9 —
gameMiniMx Fate draws a card
— Draw Step —
— Precombat Main —
minor blunder
Wished for Thoughtseize when the main problem is Collector Ouphe already on the battlefield shutting off all mana artifa…
Wished for Thoughtseize when the main problem is Collector Ouphe already on the battlefield shutting off all mana artifacts. Thoughtseize can check the opponent's hand but doesn't advance toward winning. Tendrils of Agony is the combo kill card they'll eventually need once they deal with Ouphe, and having it in hand means they won't need to spend another Burning Wish or Beseech the Mirror finding it later.
Analysis
Action taken: Wished for Thoughtseize to disrupt opponent's hand
Better line: Wish for Tendrils of Agony as the eventual win condition. With Shattering Spree unable to kill Ouphe (it's a creature not an artifact), the plan should be to use Beseech the Mirror to find an answer to Ouphe, then combo off with Tendrils already in hand. Alternatively, Echo of Eons could reset the game state.
gameMiniMx Fate casts Burning Wish from hand
gameMiniMx Fate puts Thoughtseize from outside into their hand
gameMiniMx Fate reveals Thoughtseize
gameMiniMx Fate moves Burning Wish from stack to the exile zone
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
— End Step —
gameTURN 18 for GPT52 Timmy (12 - 19)
— Upkeep —
gameGPT52 Timmy draws a card
— Draw Step —
— Precombat Main —
gameGPT52 Timmy puts Wasteland from hand onto the Battlefield
gameGPT52 Timmy plays Wasteland
— Beginning of Combat —
— Declare Attackers —
gameGPT52 Timmy attacks MiniMx Fate with 1 creature
— Declare Blockers —
gameMiniMx Fate loses 2 life at combat from Collector Ouphe
— Combat Damage —
— End Combat —
— Postcombat Main —
— End Step —
gameTURN 19 for MiniMx Fate (10 - 19)
— MiniMx Fate's Turn 10 —
gameMiniMx Fate draws a card
— Draw Step —
— Precombat Main —
gameMiniMx Fate casts Thoughtseize targeting GPT52 Timmy from hand
gameGPT52 Timmy reveals Natural Order, Ignoble Hierarch, Green Sun's Zenith, Thoughtseize, Ignoble Hierarch, Hogaak, Arisen Necropolis, Wight of the Reliquary
gameGPT52 Timmy discards Natural Order (source: Thoughtseize)
gameMiniMx Fate loses 2 life from Thoughtseize
gameMiniMx Fate puts Thoughtseize from stack into their graveyard
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
— End Step —
gameTURN 20 for GPT52 Timmy (8 - 19)
— Upkeep —
gameGPT52 Timmy draws a card
— Draw Step —
— Precombat Main —
gameMiniMx Fate casts Brainstorm from hand
gameMiniMx Fate draws three cards
gameMiniMx Fate puts a card from hand to the top of their library (source: Brainstorm)
gameMiniMx Fate puts a card from hand to the top of their library (source: Brainstorm)
gameMiniMx Fate puts Brainstorm from stack into their graveyard
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
— End Step —
gameTURN 21 for MiniMx Fate (8 - 19)
— MiniMx Fate's Turn 11 —
gameMiniMx Fate draws a card
— Draw Step —
— Precombat Main —
gameMiniMx Fate puts Undercity Sewers from hand onto the Battlefield
gameMiniMx Fate plays Undercity Sewers
gameMiniMx Fate - Ability triggers: Undercity Sewers - When Undercity Sewers enters, surveil 1.
gameMiniMx Fate surveils 1 (source: Undercity Sewers)
gameMiniMx Fate puts Beseech the Mirror from library into their graveyard (source: Undercity Sewers)
— Beginning of Combat —
— Declare Attackers —
gameMiniMx Fate casts Brainstorm from hand
gameMiniMx Fate draws three cards
gameMiniMx Fate puts a card from hand to the top of their library (source: Brainstorm)
gameMiniMx Fate puts a card from hand to the top of their library (source: Brainstorm)
gameMiniMx Fate puts Brainstorm from stack into their graveyard
— End Combat —
— Postcombat Main —
gameMiniMx Fate casts Mox Opal from hand
gameMiniMx Fate puts Mox Opal from stack onto the Battlefield
— End Step —
gameTURN 22 for GPT52 Timmy (8 - 19)
— Upkeep —
gameGPT52 Timmy draws a card
— Draw Step —
— Precombat Main —
— Beginning of Combat —
— Declare Attackers —
gameGPT52 Timmy attacks MiniMx Fate with 1 creature
— Declare Blockers —
gameMiniMx Fate loses 2 life at combat from Collector Ouphe
— Combat Damage —
— End Combat —
— Postcombat Main —
— End Step —
gameGPT52 Timmy discards down to 7 hand cards
— Cleanup —
gameGPT52 Timmy discards Hogaak, Arisen Necropolis
gameTURN 23 for MiniMx Fate (6 - 19)
— MiniMx Fate's Turn 12 —
gameMiniMx Fate draws a card
— Draw Step —
— Precombat Main —
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
— End Step —
gameTURN 24 for GPT52 Timmy (6 - 19)
— Upkeep —
gameGPT52 Timmy draws a card
— Draw Step —
— Precombat Main —
— Beginning of Combat —
— Declare Attackers —
gameGPT52 Timmy attacks MiniMx Fate with 1 creature
— Declare Blockers —
gameMiniMx Fate loses 2 life at combat from Collector Ouphe
— Combat Damage —
— End Combat —
— Postcombat Main —
— End Step —
gameGPT52 Timmy discards down to 7 hand cards
— Cleanup —
gameGPT52 Timmy discards Thoughtseize
gameTURN 25 for MiniMx Fate (4 - 19)
— MiniMx Fate's Turn 13 —
gameMiniMx Fate draws a card
— Draw Step —
— Precombat Main —
gameMiniMx Fate casts Thoughtseize targeting GPT52 Timmy from hand
gameGPT52 Timmy reveals Ignoble Hierarch, Green Sun's Zenith, Ignoble Hierarch, Wight of the Reliquary, Gaea's Cradle, Badgermole Cub, Green Sun's Zenith
gameGPT52 Timmy discards Green Sun's Zenith (source: Thoughtseize)
gameMiniMx Fate loses 2 life from Thoughtseize
gameMiniMx Fate puts Thoughtseize from stack into their graveyard
— Beginning of Combat —
— Declare Attackers —
— End Combat —
— Postcombat Main —
— End Step —
gameTURN 26 for GPT52 Timmy (2 - 19)
— Upkeep —
gameGPT52 Timmy draws a card
— Draw Step —
— Precombat Main —
— Beginning of Combat —
— Declare Attackers —
gameGPT52 Timmy attacks MiniMx Fate with 1 creature
— Declare Blockers —
gameMiniMx Fate loses 2 life at combat from Collector Ouphe
— Combat Damage —
gameMiniMx Fate has lost the game.
gameGPT52 Timmy has won the game
gameGPT52 Timmy has left XMage
GPT52 Timmy wins the game!