DSV3 Valley (J22 Dragons + Spellcasting) vs Grok4F Libby (Milling + Pirates)
1 major, 3 moderate, 12 minor, 3 questionable blunders
Season 1
/ 212
Stack
Game Log
llmGrok4F Libby game_start
llmDSV3 Valley game_start
thinkingDSV3 Valley
I'll start by getting the current action choices to see what options I have for selecting a starting player. <function_calls> <invoke name="get_action_choices"> </invfunction_calls>
gameGrok4F Libby's library is shuffled
gameDSV3 Valley's library is shuffled
thinkingDSV3 Valley
I'll call `pass_priority` to get the current game state and see what decisions I need to make.
llm
pass_priority()
{
  "game_seq": 5,
  "action_type": "GAME_TARGET",
  "stop_reason": "non_priority_action",
  "response_type": "index",
  "can_cancel": false,
  "message": "Select a starting player",
  "required": true,
  "action_pending": true,
  "context": "T1 ()",
  "respond_with": "id=\"pN\" or index=N",
  "board_cursor": 1,
  "choices": [
    {
      "is_you": true,
      "name": "DSV3 Valley",
      "target_type": "player",
      "index": 0,
      "id": "p1"
    },
    {
      "name": "Grok4F Libby",
      "target_type": "player",
      "index": 1,
      "id": "p2"
    }
  ],
  "board": [
    {
      "hand_size": 0,
      "is_active": false,
      "is_you": true,
      "name": "DSV3 Valley",
      "library_size": 40,
      "life": 20,
      "hand": []
    },
    {
      "hand_size": 0,
      "is_active": false,
      "is_you": false,
      "name": "Grok4F Libby",
      "library_size": 40,
      "life": 20
    }
  ]
}
DSV3 ValleymcpDSV3 Valley
raw
choose_action(id=p1)
{
  "next_action_pending": true,
  "next_action_type": "GAME_ASK",
  "game_seq": 5,
  "next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue.",
  "success": true,
  "action_taken": "selected_target_0",
  "next_action_message": "Mulligan down to 6 cards?"
}